Hidden 8 yrs ago 8 yrs ago Post by Jb
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It's A Wonderful Life!


This RP is now NOT accepting new characters



Summary:


- A jaunt of daring and do within the Warhammer 40,000 universe and setting.

- Characters can come in most shapes and sizes, their age, experience and so forth pretty much up to the participant; that being said, I will immediately reject any God-like beings or over the top characters.

- Romance, violence and so forth are expected and accepted, let's just keep it to a 'adult' level without it getting X-rated!

- Our tale takes place in the most up-to-date period of 40K timeline, the beginnings of the 42nd Millennium.

- Character sheets will be accepted based on merit alone, not 'first come first serve'; the more odd/powerful your character, the more exceptional your character sheet will need to be.

- I fully expect, and intend, for characters to evolve over time during this RP. An example might be that someone loses a limb and seeks a bionic replacement, whether they get one will be both up to me as GM and the participants as a whole; character sheets will then be edited to show any changes, as with a TT role-playing game, and just remember that every action will likely have some form of reaction.

- This will be a 'high casual - advanced' RP, correct spelling and the like is encouraged (although I'll let less obvious mistakes slide), and at least a paragraph per post. An entire novel is welcome, but not necessary.

- A decent grasp of the 40K lore is welcome, but newcomers are entirely welcome as well.

- This RP, for reference(s) sake, could be compared to Band of Brothers, Sharpe/Hornblower, Dirty Dozen as well as many more.

- We will be playing as a composite regiment I.E. one composed of elements from decimated contingents, allowing for variety and, hopefully, more interesting role-playing.

- All elements of the Imperial war machine can/will be represented (minus Astartes etc); Mechanicus, psykers, Naval contingents and the like.

- This will not be a purely military RP, there will be battles and combat, but it will ultimately not be the entire story. Thank the Emperor.

- While I do have plans for the narrative, I'm all too happy to listen to suggestions from participants, questions and anything else.



In Character Info:


For a full two decades the armies of the Imperial Guard, just one branch of the cumbersome Imperial machine, have sought to bring to an end the rule of Warboss Mug Thrakta within the Vernum System of the Imperium; arriving from out of the warp one day, followed by millions of his greenskinned boyz, Thrakta immediately set about enslaving those that did not resist - setting them to work constructing crude hab-units and towering edifices to the Ork gods, as well as weapons and armour for his ever growing legions - and destroying those that sought to impede or halt his progress across the system.

The Imperium does not take kindly to any incursion, let alone to losing a system vital to the production of armament, and without so much as a second thought an armada of ships and a faceless muster of Guard regiments were gathered together into a hammer that would strike Thrakta from this world. With the support of Astartes detachments, Naval support and superiority, it took millions of lives and twenty whole years to push the Greenskins back to Vernum Primas - the capital planet of the system, and the last Ork stronghold to take before cleansing operations could begin to wipe out the scourge forever.

On that planet the forces of the Emperor's Imperial Guard stormed the Capitol, enveloping the Orkoid menace in two rings of fire-power – one within and one without; hard was the fighting, and thousands were the lives lost, such formations as the Hirisit 482nd and 88th Cadian Mechanized Infantry taking over fifty-percent casualties in the whirlwind of close-quarter combat and urban fighting that ultimately saved the entire Vernum System from becoming a new Ork dominion.

Lord General Militant Egough Van Deer has assembled every remaining soldier on the very trench marked fields that were only a day ago soaked with blood. Each regiment, decimated or no, has been called to attention and assembly upon these fields, and after this 'victory parade' it can only be a matter of time before each and every man and women are once more sent to die in the God-Emperor's name once more...


Out of character info:


Welcome, one and all, to the grim darkness of the future where their is only war!

So, there you go; we shall begin as our regiment is fused into one, outside the walls of Vernum City as the victory parade takes place – it won't be long before we're all awarded medals and sent on the next campaign so no worries there.

The reason I am rebooting this RP is that, as correctly stated by a former player in this RP (which can be found here, we never really got into the 'meat' of the role play and everything that came with it. Character development and so forth. I seek to remedy that.

We'll begin with characters preparing for the victory parade – more an assembly really – and then get going with greater things. Straight back into it, as it were.

Any questions can be asked to me, and I shall be happy to provide answers.

I expect everyone will have some knowledge of Warhammer 40K, but for those that might lack a little, I have always found warhammer40k.wikia.com/wiki/Warhammer_.. to be one of the best places to look. Just make certain that the information has a source, otherwise it is very likely fan made and therefore not canon.


Rules


- Sort your squabbles out in private. If you persistently disagree with another player or they're grieving you, involve me. If necessary, I will get the moderators involved.

- No godmodding (controlling someone else's character).

- Try to post at least once a week, let me know if you can't post soon, and please try for at least three paragraphs.

- One character per player.

- My decisions are final.


Character Sheet


Please submit your character sheets by sending them to me in a Private Message before posting them to the Character tab.

Name: Your character's name. A pretty obvious one, so enough said.

Age:

Gender:

Height and Weight:

Speciality: What position do they specialise in? Heavy gunner? Operator? Medic? They may also be of a sub-speciality, such as a Commissar, Ogryn, Enginseer and so forth.

Appearance: A written description of your character's appearance. No pictures.

Uniform: This includes armour and the like - every Guardsman is issued with basic flak armour as standard.

Armament: With what are they armed?

Personality/Demeanour: What kind of person is your character, what are their motivations etc, and how do they interact with others?

Greatest Ambition:

Greatest Hatred:

Skills: What skills do they possess, how did they come by them, what have they used/been using them for?

History: A sketch of your character's life and history, preferably until their arrival at the fields outside the walls of Vernum City. Give me three solid paragraphs, at least, please. You can also use this section to describe your character's current regiment, their homeworld and so on.

Miscellaneous: Anything you want to mention but haven't been able to cover yet.


If you have any questions, please feel free to ask.


The Emperor Protects.
Hidden 8 yrs ago Post by Jb
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Jb Because we're here lad

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Hidden 8 yrs ago 8 yrs ago Post by agentmanatee
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agentmanatee Servant of chaos

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I am of course QUITE interested in continuing.

My one question can really be discussed at any time before the start as I will be bringing my old character, Ninke, over. When we last left off, she was down just under half a left arm and an entire left foot and ankle. Just need to discuss their replacements haha

Here she is btw, in case you don't just want us posting them in the Characters tab immediately

Hidden 8 yrs ago Post by NecroKnight
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Sign me up for meatgri-service to the Emperor.
Hidden 8 yrs ago Post by agentmanatee
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agentmanatee Servant of chaos

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@NecroKnight What are you thinking of playing friend? gonna join an existing regiment or be from your own? What kind of Guardsman you gonna make? Just curious
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@agentmanatee

A Felinid. And before I get blammed for Heresy. They do exist.
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@NecroKnight 0.o Interesting choice an abhuman... so which version of felinid are you going for since they're described as cat like?
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@agentmanatee

The semi-realistic kind. A mix of the usual cat-like that everyone excepts them to be - added with some history and reason for such a divergence or adaptation.

I am thinking also a medic.
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@NecroKnight lol a medic will be nice and useful... especially for ninke... seeing as she is down and arm and a leg literally xD
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[@agentmanatee

Lolz, hope you won't go 'zealot' on my char, since their ears are on the wrong place.
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weeeeeeeeeeeeell Ninke is from a shrine world... and hasn't had the best experience with Xenos lately... Soooo your not starting off at a great place with her xD
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@agentmanatee

But she is a human and believes in the Emperor.
Hidden 8 yrs ago Post by Jb
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@agentmanatee I know at least one of her limbs, I think the arm, was replaced with a 'normal' bionic replacement AKA no better or worse than her original. As for her leg, well, I'll need to roll for that methinks.

@NecroKnight I'd prefer the 'standard' Abhumans, like Ratlings or Ogryns, but I've no problem with a Felinid. She will be looked down on, but if you can handle that then it's fine. As with my other RPs, this is a 'high casual'/Advanced RP, so if there's a distinct lack of semi-colons and commas in your posts...you're most welcome.

Looking forward to seeing how you explain their presence.
Hidden 8 yrs ago Post by NecroKnight
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@Jbcool

Sure I will try to lessen them. And since this being the WH40K, I assume almost many if not all of abhumans to get looked down - until the first ork or tyranid comes by to nom or blam you to pieces.

xD
Hidden 8 yrs ago 8 yrs ago Post by Jb
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@agentmanatee Right, looks like both your leg and arm bionics are of the 'common' type - Luke Skywalker-esque replacements that function alright but give no additional benefits as far as strength etc go. Perhaps somewhat more durable though to weapon strikes, shrapnel etc.

If you want them to be skinless robo-limbs then that's fine, or they can be well enough crafted that they blend in with the rest of her.

Ninke can be in the assembly if you want, or she can be in a medicae tent somewhere when the RP begins. It's up to you.
Hidden 8 yrs ago Post by agentmanatee
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@Jbcool btw you have an inTeresa check up as well yea?
Hidden 8 yrs ago Post by Jb
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Hidden 8 yrs ago Post by agentmanatee
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@Jbcool I fucking hate autocorrect.

I was asking if you have an Interest check up
Hidden 8 yrs ago Post by Asura
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Asura it hurts

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How do you feel about non-guard accompanying units? Like Enginseer or Psykers.
Hidden 8 yrs ago Post by agentmanatee
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@Asura they are allowed. I know this from the last RP that started this
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