@Dynamo Frokane
Should the be a spot for any head attachments cause the stuff in shoulders would go there
No, anything that would go on the head, will just be in the gadget section.
@Dynamo Frokane
Should the be a spot for any head attachments cause the stuff in shoulders would go there
@Dynamo Frokane How are mechs transported and whatnot? Would they be stored somewhere or should I expect them to be running rampant like cars and bicycles?
@Lmpkio
Would Alex have crossed paths with Nathaniel?
@FallenTrinity Not directed at me, but I'm gonna say I highly doubt it, unless you two are planning some sort of deadly rivalry dynamic between your characters.
@Dynamo Frokane
Name: Cpt Nathaniel James Mason II
Age: 38
Origin: Therux State
Height: 6'2"
Weight: 140lbs
Backstory:
Age Seventeen: Nathaniel follows in his fathers footsteps (General Nathaniel J. Mason) and volunteers for the Therux Mechanized Armed Forces (TMAF). Completes boot camp and continues on into advanced training as Therux MM32 (Mechanized Mechanics).
Age Eighteen:War is declared. Nathan requests transfer into special operations MSO-44 (Mechanized Special Operations) training. Enters into MSO training a few months later and begins training in mk2 Prysm class mech for 8 months.
Age Nineteen: Sees combat first hand in the Epsilon District of Therux 121 miles away from capital. Earns first kill and Purple Heart
Timeskip
Age Twenty-four: Has now earned himself 14 kills and has been rewarded request for a MKIII Phantom class mech, Codenamed "Spectre". Five months later is transferred to the 98th Recon Battalion, J Company, Team 4
Age Twenty-Five and on: Classified
Tactical Preference & Skills: 17 Years Combat experience, 54 Missions, Confirmed 148 Kills (28% High Value Targets), Excels in stealth and infiltration operations.
Quote: "And with the silent night shrouding my form, I shall raise the messenger of death and once it has spoken I will then fade into the shadows like a phantom, never to be scene again but most definitely to be heard again."Name/Title: Surveillance and Target Acquisition Model 0317 Mark III [Codename: "Spectre"]
Appearance :
Body & Type: Humanoid Bipdeal
Equipment & Armaments :
Hand Slot:
-225mm MERC-0317 "Severence" Silenced (Works in Conjuntion with the ATSS and POLO scanners)
Sub Weapon Slot:
-Silenced 60mm Vulcan hand cannon (20 rounds per mag 4 magazines total)
Shoulder/Back Spot:
-Situation Multipurpose Launchers (Shoulder Fired, Right Shoulder: Smoke, Flares, Incendiary)
-Shoulder mounted 30mm Gattling Gun (Shoulder Fired, Left Shoulder)
Gadget Slot:
-Terra Scan "POLO" Long Range Scanner Sensors
-Dual M431 AC "Synister" Elementus Reactor
-AN/ALQ-888 Infrared Jamming Systems
-MOES (Multipurpose Optical Enhancement System)
-LFHO (Low Frequency-High Output) Radio Systems
-Affirmative Targeting Solution System
-Advanced Sound refraction suspension and mechanics
-Selective response "Aberrant" shielding
Stats Scale: 6.3
Light/Heavy Body: 4
Accuracy & Tracking/Firepower: 9
Air Mobility/Thrusters: 5
Solo/Skirmisher: (Solo) 8
Flavour Text:Spectre was originally designed to replace the current MkIII Nero Class heavy weapon assault mech and the MkII Blitz Class assault mech because of its lighter yet stronger frame and its dual elementus reactors giving the mech a larger payload while allowing for greater mobility and speed. However, due to the cost of making said mech (Roughly 2.5 Billion Theros) only around 100 were made compared to the 10,000 that were ordered. Pilots of these mechs had to have a near flawless record and pass the necessary tests to even be considered for said mech. Thousands of pilots had applied and trained for said mech but only one hundred were chosen, most of rank first lieutenant and up who had experience on the field.
I think I'm good