Kindergarten, a vast canyon filled with numerous holes carved on the faces of rocks; these are referred to as the "birthplaces" of many Gems. All over the Earth are places such as these, mostly unfinished and forgotten while others are still very much standing as if a constant reminder of what lead to the events of the Gem War and the mistakes that were made by HomeWorld Gems. Not all of the gems made in these places were mistakes but most of them were corrupted, unable to take normal form and forced into monstrous form with only base thought as far as anyone could tell. If the corrupted gems weren't bad enough, the process to create these gems took the nutrients from the Earth, killing the planet slowly and leading to one outcome if not stopped.
Rose Quartz, the one that saw beauty in everything was enthralled with Earth and wished to protect it from being misused. She banded together with her friends and allies to start a rebellion. They fought hard to protect this world from the HomeWorld Gems. The War was intense and many gems were destroyed from both sides. In the end, Rose Quarts and her closest friends were the only ones left of the rebellion that was known as the Crystal Gems. The only ones left on Earth are now outcasts of their true home. The Earth was now their home and they felt responsible to clean up the mess that HomeWorld had left behind and continue their mission.
Little would Rose and the others know that not all the gems from the Kindergarten had awoken for the Gem War. They still sat, forming or even just staying in their gems and refusing to project a body. Others hid or stayed in there holes, making a choice not to be a part in the War. It wouldn't be long before they popped into existence or were tempted to form with a bustling metropolis now built on the remains of their birthplace and HomeWorld gems poking around in the Kindergarten once more.
Banned gems(For different reasons):
Agate, Jasper, Quartz, Diamond, or Beryl of any color (unless the have a specific name. ex: Aquamarine is a type of Beryl)
Zirconia
Bismuth
Selenite
Moonstone
Canon Gems
Any gems currently being used by players or as a fusion gem
Rebellion Gems
*Max of 6 and must be applied for through Akaya.
1. Aquamarine (Akaya)
2.
3.
4.
5.
6.
Home-World Gems
*Max of 3 and must be applied for through Kronshi
1. Bloodstone (Kronshi)
2.
3.
Newborns
*Max of 8. This is a temporary limit to aid with fusions. Once fusions are complete the limit will most likely be extended.
1.
2.
3.
4.
5.
6.
7.
8.
Death
* This is for when you abandon the RP. You get warnings.
Waiting to Reform/Away
* This is for when you are on vacation or busy.
Name:(What they go by)
Gem:(The gem they are)
Appearance:
Gem Placement:(Where their gem is located)
Gem Item:(This can be any item that would assist the gem in it's survival. Firearms and complexly made weapons such as a crossbow will not be allowed. Complex weaponry should be saved for fusions.)
Powers:(Newborns are allowed one active power and one passive power. You may trade in your passive ability to strengthen your active one but it will also cause it to become unstable.)
Other:
Name:(What they go by)
Gem:(The gem they are)
Appearance:
Gem Placement:(Where their gem is located)
Gem Item:(This can be any item that would assist the gem in it's survival. Firearms and complexly made weapons such as a crossbow will not be allowed. Complex weaponry should be saved for fusions.)
Powers:(Rebellion Gems are allowed Four powers with at least one being passive. You may trade in one ability to strengthen one of your active powers but it will also cause it to be unstable.)
Backstory:(Not required, it can always come up in roleplay)
Other:
Name:(What they go by)
Gem:(The gem they are)
Appearance:
Gem Placement:(Where their gem is located)
Gem Item:(This can be any item that would assist the gem in it's survival. Firearms and complexly made weapons such as a crossbow will not be allowed. Complex weaponry should be saved for fusions.)
Powers:(Homeworld Gems are allowed Five powers with at least one being passive. You may trade in one ability to strengthen one of your active powers but it will also cause it to be unstable.)
Backstory:(REQUIRED, Kronshi will use this to review your gem and decide it meets his standards.)
Other:
Name:
Age:
Appearance:
Backstory:
Reserved
Seraphinite- Raijinslayer
Moldsvite- Archmage MC
Eisenkiesel- Pathfinder
Spinel- Spinna
Bixbite- Akaya
Sodalite- pyroman
Verdelite- EnterTheHero
Snowflake Obsidian- UnknownScarlet4
Indicolite- The1Rolling1Boy
Cymphane- HaltingBlooper
Howlite- DracoLunaris
Wulfenite- Scyntell
Humans
- Carmen (BrassOtter)
- Maeve (Akaya)
- Reggie (Raijinslayer)
- Eliza (UnknownScarlet4)
Fusions
* Will add to the list when we decide fusions
*Note on Human Weaponry versus Gems:
-Bludgeoning (Ex: Hammer or Fists): Effective against gems as long as the human can put enough force behind it.
-Slashing (Ex: Sword): Very ineffective although multiple strikes in the same area can eventually leave a cut deep enough to poof them.
-Piercing (Ex: Spears): Ineffective but a continuous applied force can eventually pierce their form and poof them.
-Bullets and other long-range weaponry: Completely useless due to the high likelihood of ricochet before adequate force is applied
-Explosives: Really the only weapon that should be considered unless you're way too brave and/or stupid.
-On top of this, Gems have a naturally higher physical prowess than humans. So attacks will most likely be dodged unless you can surprise the gem.
Rose Quartz, the one that saw beauty in everything was enthralled with Earth and wished to protect it from being misused. She banded together with her friends and allies to start a rebellion. They fought hard to protect this world from the HomeWorld Gems. The War was intense and many gems were destroyed from both sides. In the end, Rose Quarts and her closest friends were the only ones left of the rebellion that was known as the Crystal Gems. The only ones left on Earth are now outcasts of their true home. The Earth was now their home and they felt responsible to clean up the mess that HomeWorld had left behind and continue their mission.
Little would Rose and the others know that not all the gems from the Kindergarten had awoken for the Gem War. They still sat, forming or even just staying in their gems and refusing to project a body. Others hid or stayed in there holes, making a choice not to be a part in the War. It wouldn't be long before they popped into existence or were tempted to form with a bustling metropolis now built on the remains of their birthplace and HomeWorld gems poking around in the Kindergarten once more.
Note: Always More Welcome! Ignore Post Counts! We Like To Talk!
Gems Temple
Crystalisis
Banned gems(For different reasons):
Agate, Jasper, Quartz, Diamond, or Beryl of any color (unless the have a specific name. ex: Aquamarine is a type of Beryl)
Zirconia
Bismuth
Selenite
Moonstone
Canon Gems
Any gems currently being used by players or as a fusion gem
Rebellion Gems
*Max of 6 and must be applied for through Akaya.
1. Aquamarine (Akaya)
2.
3.
4.
5.
6.
Home-World Gems
*Max of 3 and must be applied for through Kronshi
1. Bloodstone (Kronshi)
2.
3.
Newborns
*Max of 8. This is a temporary limit to aid with fusions. Once fusions are complete the limit will most likely be extended.
1.
2.
3.
4.
5.
6.
7.
8.
Death
* This is for when you abandon the RP. You get warnings.
Waiting to Reform/Away
* This is for when you are on vacation or busy.
Rules & Information:
- Communication. There is a reason this one is on top! If you have a problem with anything at any time in this RP than please feel encouraged to talk with my Co-GM or myself. Speak up, I am not a mind reader but I do want everyone to enjoy themselves as much as I can.
- The first also leads into this one, if you are going to be gone for a few days than please notify again the Co-GM or myself. That way we can work in you being gone so everything doesn't come to a stand still. I do not expect everyone to be posting 24/7, after all this is supposed to be fun and entertaining, not pressuring. However, there's no fun with characters being away the whole time without notification if they're still interested in participating in this RP at all.
- If you have an idea, please share it! Speak your mind!I want everyone to be a part of this RP. The growing and the movement of it all.
- If you have read all my rules than put hail the king at the bottom of your profile
- You must post at least two paragraphs minimum (5-7 sentences per paragraph). More is always good.
- You can play a maximum of two characters unless permission has been granted by myself or Co-GM
- The king is a lie so write bow to the queen instead. Making sure not too many people skimmed. Be sure to read the rule under this one cause it is important and I will know straight away if you didn't read it.
- After an initial post, you most wait for two other people to post before you may post again. Sometimes conversations may force a post to have to be sooner but maybe not.
- Have fun and welcome to my magical RP!
Newborn CS
Name:(What they go by)
Gem:(The gem they are)
Appearance:
Gem Placement:(Where their gem is located)
Gem Item:(This can be any item that would assist the gem in it's survival. Firearms and complexly made weapons such as a crossbow will not be allowed. Complex weaponry should be saved for fusions.)
Powers:(Newborns are allowed one active power and one passive power. You may trade in your passive ability to strengthen your active one but it will also cause it to become unstable.)
Other:
Rebellion Gem CS
*(These should be sent to Akaya for approval.)Name:(What they go by)
Gem:(The gem they are)
Appearance:
Gem Placement:(Where their gem is located)
Gem Item:(This can be any item that would assist the gem in it's survival. Firearms and complexly made weapons such as a crossbow will not be allowed. Complex weaponry should be saved for fusions.)
Powers:(Rebellion Gems are allowed Four powers with at least one being passive. You may trade in one ability to strengthen one of your active powers but it will also cause it to be unstable.)
Backstory:(Not required, it can always come up in roleplay)
Other:
Homeworld Gem CS
*(These should be sent to Kronshi for approval. Note that his acceptation process is more strenuous than that of Akaya.)Name:(What they go by)
Gem:(The gem they are)
Appearance:
Gem Placement:(Where their gem is located)
Gem Item:(This can be any item that would assist the gem in it's survival. Firearms and complexly made weapons such as a crossbow will not be allowed. Complex weaponry should be saved for fusions.)
Powers:(Homeworld Gems are allowed Five powers with at least one being passive. You may trade in one ability to strengthen one of your active powers but it will also cause it to be unstable.)
Backstory:(REQUIRED, Kronshi will use this to review your gem and decide it meets his standards.)
Other:
Humans
Name:
Age:
Appearance:
Backstory:
Reserved
Seraphinite- Raijinslayer
Moldsvite- Archmage MC
Eisenkiesel- Pathfinder
Spinel- Spinna
Bixbite- Akaya
Sodalite- pyroman
Verdelite- EnterTheHero
Snowflake Obsidian- UnknownScarlet4
Indicolite- The1Rolling1Boy
Cymphane- HaltingBlooper
Howlite- DracoLunaris
Wulfenite- Scyntell
Humans
- Carmen (BrassOtter)
- Maeve (Akaya)
- Reggie (Raijinslayer)
- Eliza (UnknownScarlet4)
Fusions
* Will add to the list when we decide fusions
*Note on Human Weaponry versus Gems:
-Bludgeoning (Ex: Hammer or Fists): Effective against gems as long as the human can put enough force behind it.
-Slashing (Ex: Sword): Very ineffective although multiple strikes in the same area can eventually leave a cut deep enough to poof them.
-Piercing (Ex: Spears): Ineffective but a continuous applied force can eventually pierce their form and poof them.
-Bullets and other long-range weaponry: Completely useless due to the high likelihood of ricochet before adequate force is applied
-Explosives: Really the only weapon that should be considered unless you're way too brave and/or stupid.
-On top of this, Gems have a naturally higher physical prowess than humans. So attacks will most likely be dodged unless you can surprise the gem.