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Hidden 8 yrs ago 8 yrs ago Post by Slamurai
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OOC Thread: roleplayerguild.com/topics/156447-mobi..
Discord Room: discord.gg/su4BMXZ




It is the year 1993 of the so-called 'New Renaissance' era. Mankind has long since traveled beyond the reaches of Earth, settling in new planetary colonies. The most notable of these are Mars, Venus, Saturn and Jupiter. Technological developments are at an all-time high and mankind has flourished thanks to the contributions of scientific research. However, not all is tranquil in the Solar System.

The majority of Earth’s continents, under the massive influence of the ITA: International Terrestrial Alliance, have a stranglehold on Mars and Venus. The facilities on these planets toil under the growing demands of the Earth population, churning out raw materials, foodstuffs and other necessities. Not satisfied and needing more resources to maintain its growing populace, Earth has turned its gaze on other planetary colonies. Jupiter is among the list of the ITA’s potential interests; a valuable source of quality gasses. Although the ITA has not made a move towards the independent planets yet, its massive fleet and ground assets could make short work of the colonies individually. The ITA and planetary governments cling to uneasy neutrality; the colonies are safe from the ITA’s full attention, thanks to insurgencies in non-Alliance-controlled regions and independent countries, rallying against the concept of a global political union.

Jupiter and Saturn are longstanding rivals and the most prominent players in the gas mining industry. While the conflict between them has not exploded into all-out war, there have been numerous engagements between Jovian and Cronian-sponsored forces. Clashes between colonies have usually been small-scale skirmishes involving aerospace craft and frames, fighting over resources and strategically-significant installations. Due to the fact that colony fleets are too small to pose much threat, direct, ship-to-ship warfare is rare. Only the ITA has the fleet large enough to challenge the other powers of the Solar System on a widespread scale.

Caught in the tension between the ITA, insurgents, colonies and corporations are numerous mercenary regiments which sell out their talents to the highest bidder. Often military veterans or deserters, these mercs do most of their employers' dirty work - keeping their employers’ hands clean, for the right price. There are many sell-swords out there willing to do just about anything for credits and a bit of thrill, while others are more politically motivated. Mercenary regiments are as diverse as they come, yet one thing's for certain - in a Solar System of intrigue and backdoor deals, the jobs are never in short supply.



That’s right, I’m bringing back the original storyline of my FRAMEs roleplays! I have been wanting to reboot it, and have done so with mixed success over the Guild’s lifetime. I decided to go back to where it began - the future! Or at least, an alternate future. This is a very 80s future - CRT monitors, blocky cars, permed hair and shoulder pads.
As usual, players will be mercenary pilots. They'll be offered a few premade frames to chose from, and given the opportunity to design theirs instead. Unlike the original RP, there will be no stats or hard mechanics - the narrative takes precedent. Previous veterans to the roleplays will probably know what to expect.

I’m looking for a number of players that I can rely on to have fun and stay active. No maximum, but I’m hoping for a larger crowd. Step right up if you have any interest in piloting a six-ton mech and blasting away mooks to synthy tunes.

For fans of:
  • Armored Trooper VOTOMS
  • Heavy Gear
  • Macross
  • Patlabor
  • Blue Comet SPT Layzner
  • Vaporwave
  • Future Funk
  • Neon
  • Jean jackets
  • Flip-up headlights
  • And so on...
Hidden 8 yrs ago Post by Horrid
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Horrid aesthetic.

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You had me at retro, but I started salivating at the mech suits. Interested.
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Hidden 8 yrs ago Post by Slamurai
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You had me at retro, but I started salivating at the mech suits. Interested.


Glad to hear it! Hopefully we'll be able to sate that appetite.
Hidden 8 yrs ago Post by Plank Sinatra
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Plank Sinatra the reaper won't come when you're ready for him

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>80s future
>synthy tunes
>Macross

So, variable fighters are a frame option, right?
Hidden 8 yrs ago Post by Onarax
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So just to be clear.

80s aesthetic is free game?
Hidden 8 yrs ago 8 yrs ago Post by Slamurai
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>80s future
>synthy tunes
>Macross

So, variable fighters are a frame option, right?


I was thinking it over long and hard; I've decided to follow the rule-of-cool and allow it. Macross is too iconic to pass up the inspiration! However, these will be rare, experimental frames, and require good explanation for possession.
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Hidden 8 yrs ago Post by Slamurai
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So just to be clear.

80s aesthetic is free game?


More or less; do you have something special in mind?
Hidden 8 yrs ago Post by Onarax
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<Snipped quote by Onarax>

More or less; do you have something special in mind?


Something like that.

I'll save it for the CS.
Hidden 8 yrs ago Post by Krayzikk
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I'm definitely interested. What are we looking at in terms of mech tech and aesthetics?
Hidden 8 yrs ago Post by Plank Sinatra
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<Snipped quote by Plank Sinatra>

I was thinking it over long and hard; I've decided to follow the rule-of-cool and allow it. Macross is too iconic to pass up the inspiration! However, these will be rare, experimental frames, and require good explanation for possession.


Sick, thanks. Time to put on some Blank Banshee and design.
Hidden 8 yrs ago 8 yrs ago Post by Slamurai
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I'm definitely interested. What are we looking at in terms of mech tech and aesthetics?


So the aesthetics of the frames are very similar to the mechs of VOTOMS or Heavy Gear. A quick Google search should get the idea across. They typically range from 4 to 6 meters in height, and weigh 5 to 9 metric tons. The majority are humanoid, with wheels or treads on the soles of the feet. The cockpit is located in the chest.

Tech-wise, we're looking at the real robot genre. Frames are machines, military hardware bound by the laws of physics and technology. Wikipedia's Heavy Gears entry pretty much mirrors how frames operate: en.wikipedia.org/wiki/Heavy_Gear#Heavy..

We're also working with conventional ballistic weaponry. We might see a few gauss or rail guns down the line, and energy weapons are so experimental that they haven't been formally issued yet.

I have a much more detailed write-up I've used in the past, but I'll save it for the OOC, as I'm making some changes.
Hidden 8 yrs ago Post by Crimmy
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<Snipped quote by Plank Sinatra>

I was thinking it over long and hard; I've decided to follow the rule-of-cool and allow it. Macross is too iconic to pass up the inspiration! However, these will be rare, experimental frames, and require good explanation for possession.


How about the VFs that have the Orguss aesthetic?
Hidden 8 yrs ago Post by Slamurai
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<Snipped quote by Aristo>

How about the VFs that have the Orguss aesthetic?


I'm more inclined to stick with Macross's fighter jet feel, if only because that seems more realistic. But as I said before, VF-style frames are very rare and having two of them on the team seems a bit much for the setting.
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<Snipped quote by Crimmy>

I'm more inclined to stick with Macross's fighter jet feel, if only because that seems more realistic. But as I said before, VF-style frames are very rare and having two of them on the team seems a bit much for the setting.


Alright, I'll probably go for something SPT-esque, though wouldn't they be a bit bigger than your average Armored Trooper expy?

Important question though:

Do they CLACK WHIRRR?
Hidden 8 yrs ago Post by Mercurial
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I'm down for this.
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Hidden 8 yrs ago Post by Slamurai
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<Snipped quote by Aristo>

Alright, I'll probably go for something SPT-esque, though wouldn't they be a bit bigger than your average Armored Trooper expy?

Important question though:

Do they CLACK WHIRRR?


Yeah, SPTs are much larger than our mechs, but the aesthetics are comparable.

Clacking, whirring, beeping, booping, vrooming and shooming are all acceptable sound effects!
Hidden 8 yrs ago Post by Slamurai
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Counting names, not including me, there are six interested players. That sounds like enough to warrant the OOC's arrival, and more are welcome in the meantime. I'm putting it together today and expect to have it up later on.
I'll also create a Discord server, if folks wish it, for us to hang out and collab in. It's a little more intuitive to answer questions and chat there in a chat room.
Hidden 8 yrs ago Post by Crimmy
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<Snipped quote by Crimmy>

Yeah, SPTs are much larger than our mechs, but the aesthetics are comparable.

Clacking, whirring, beeping, booping, vrooming and shooming are all acceptable sound effects!


Is there a hard limit you have for how big a mech can get?

6m seems to be the general size, but what about a 9m mech?
Hidden 8 yrs ago Post by Slamurai
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<Snipped quote by Aristo>

Is there a hard limit you have for how big a mech can get?

6m seems to be the general size, but what about a 9m mech?


I'd like to top it off at around 6.1 meters, or 20 feet. Otherwise, they start to get too high-profile and easy to spot. The general design philosophy is being mobile and elusive.
Frames fall between infantry and IFVs - nimble and versatile, bringing a variety of weapons and capabilities to the field.
Hidden 8 yrs ago Post by Crimmy
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<Snipped quote by Crimmy>

I'd like to top it off at around 6.1 meters, or 20 feet. Otherwise, they start to get too high-profile and easy to spot. The general design philosophy is being mobile and elusive.
Frames fall between infantry and IFVs - nimble and versatile, bringing a variety of weapons and capabilities to the field.


Ah.

That makes sense. So a lot more AT than any other Takahashi mech.
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