OOC Thread: roleplayerguild.com/topics/156447-mobi..
Discord Room: discord.gg/su4BMXZ
It is the year 1993 of the so-called 'New Renaissance' era. Mankind has long since traveled beyond the reaches of Earth, settling in new planetary colonies. The most notable of these are Mars, Venus, Saturn and Jupiter. Technological developments are at an all-time high and mankind has flourished thanks to the contributions of scientific research. However, not all is tranquil in the Solar System.
The majority of Earth’s continents, under the massive influence of the ITA: International Terrestrial Alliance, have a stranglehold on Mars and Venus. The facilities on these planets toil under the growing demands of the Earth population, churning out raw materials, foodstuffs and other necessities. Not satisfied and needing more resources to maintain its growing populace, Earth has turned its gaze on other planetary colonies. Jupiter is among the list of the ITA’s potential interests; a valuable source of quality gasses. Although the ITA has not made a move towards the independent planets yet, its massive fleet and ground assets could make short work of the colonies individually. The ITA and planetary governments cling to uneasy neutrality; the colonies are safe from the ITA’s full attention, thanks to insurgencies in non-Alliance-controlled regions and independent countries, rallying against the concept of a global political union.
Jupiter and Saturn are longstanding rivals and the most prominent players in the gas mining industry. While the conflict between them has not exploded into all-out war, there have been numerous engagements between Jovian and Cronian-sponsored forces. Clashes between colonies have usually been small-scale skirmishes involving aerospace craft and frames, fighting over resources and strategically-significant installations. Due to the fact that colony fleets are too small to pose much threat, direct, ship-to-ship warfare is rare. Only the ITA has the fleet large enough to challenge the other powers of the Solar System on a widespread scale.
Caught in the tension between the ITA, insurgents, colonies and corporations are numerous mercenary regiments which sell out their talents to the highest bidder. Often military veterans or deserters, these mercs do most of their employers' dirty work - keeping their employers’ hands clean, for the right price. There are many sell-swords out there willing to do just about anything for credits and a bit of thrill, while others are more politically motivated. Mercenary regiments are as diverse as they come, yet one thing's for certain - in a Solar System of intrigue and backdoor deals, the jobs are never in short supply.
That’s right, I’m bringing back the original storyline of my FRAMEs roleplays! I have been wanting to reboot it, and have done so with mixed success over the Guild’s lifetime. I decided to go back to where it began - the future! Or at least, an alternate future. This is a very 80s future - CRT monitors, blocky cars, permed hair and shoulder pads.
As usual, players will be mercenary pilots. They'll be offered a few premade frames to chose from, and given the opportunity to design theirs instead. Unlike the original RP, there will be no stats or hard mechanics - the narrative takes precedent. Previous veterans to the roleplays will probably know what to expect.
I’m looking for a number of players that I can rely on to have fun and stay active. No maximum, but I’m hoping for a larger crowd. Step right up if you have any interest in piloting a six-ton mech and blasting away mooks to synthy tunes.
For fans of:
Discord Room: discord.gg/su4BMXZ
It is the year 1993 of the so-called 'New Renaissance' era. Mankind has long since traveled beyond the reaches of Earth, settling in new planetary colonies. The most notable of these are Mars, Venus, Saturn and Jupiter. Technological developments are at an all-time high and mankind has flourished thanks to the contributions of scientific research. However, not all is tranquil in the Solar System.
The majority of Earth’s continents, under the massive influence of the ITA: International Terrestrial Alliance, have a stranglehold on Mars and Venus. The facilities on these planets toil under the growing demands of the Earth population, churning out raw materials, foodstuffs and other necessities. Not satisfied and needing more resources to maintain its growing populace, Earth has turned its gaze on other planetary colonies. Jupiter is among the list of the ITA’s potential interests; a valuable source of quality gasses. Although the ITA has not made a move towards the independent planets yet, its massive fleet and ground assets could make short work of the colonies individually. The ITA and planetary governments cling to uneasy neutrality; the colonies are safe from the ITA’s full attention, thanks to insurgencies in non-Alliance-controlled regions and independent countries, rallying against the concept of a global political union.
Jupiter and Saturn are longstanding rivals and the most prominent players in the gas mining industry. While the conflict between them has not exploded into all-out war, there have been numerous engagements between Jovian and Cronian-sponsored forces. Clashes between colonies have usually been small-scale skirmishes involving aerospace craft and frames, fighting over resources and strategically-significant installations. Due to the fact that colony fleets are too small to pose much threat, direct, ship-to-ship warfare is rare. Only the ITA has the fleet large enough to challenge the other powers of the Solar System on a widespread scale.
Caught in the tension between the ITA, insurgents, colonies and corporations are numerous mercenary regiments which sell out their talents to the highest bidder. Often military veterans or deserters, these mercs do most of their employers' dirty work - keeping their employers’ hands clean, for the right price. There are many sell-swords out there willing to do just about anything for credits and a bit of thrill, while others are more politically motivated. Mercenary regiments are as diverse as they come, yet one thing's for certain - in a Solar System of intrigue and backdoor deals, the jobs are never in short supply.
That’s right, I’m bringing back the original storyline of my FRAMEs roleplays! I have been wanting to reboot it, and have done so with mixed success over the Guild’s lifetime. I decided to go back to where it began - the future! Or at least, an alternate future. This is a very 80s future - CRT monitors, blocky cars, permed hair and shoulder pads.
As usual, players will be mercenary pilots. They'll be offered a few premade frames to chose from, and given the opportunity to design theirs instead. Unlike the original RP, there will be no stats or hard mechanics - the narrative takes precedent. Previous veterans to the roleplays will probably know what to expect.
I’m looking for a number of players that I can rely on to have fun and stay active. No maximum, but I’m hoping for a larger crowd. Step right up if you have any interest in piloting a six-ton mech and blasting away mooks to synthy tunes.
For fans of:
- Armored Trooper VOTOMS
- Heavy Gear
- Macross
- Patlabor
- Blue Comet SPT Layzner
- Vaporwave
- Future Funk
- Neon
- Jean jackets
- Flip-up headlights
- And so on...