Name: A'sha Deru
Appearance:
History:Born on one of the agricultural moons of Metellos, A'sha's early life was spent watching and then learning how to produce food for the needs of the largely urban planet. Hers was an adventurous spirit, however - and her connection to the force was palpable enough that she could feel the immense bustle of life on the nearby urban planet. Bored with the life of a simple farmer, at the tender age of 10, A'sha stowed away onto a cargo freighter that would carry provisions from the moon to Metellos, searching for adventure and excitement. She was woefully unprepared for the reality of being a lone child in a planet-spanning city of several hundred billion inhabitants. The innumerable mass of lives, many benevolent, many the opposite nearly overwhelmed her senses, not knowing how to control her sensitivity, it left her young, fragile mind with visions of the lives of others that would haunt her to this day.
Lost in the immense mass of the planet's population, and being further lost in its seemingly endless walkways and streets, she had no way to return home, and deprived of the comforts of the simple life of a farmer, she soon had to start scraping by on what she could beg for, or even steal at times. Be it luck, or fate, she survived the constant fear of being swallowed up by the urban planet, the starvation and even the threats that the inhabitants could pose for two years. Her hardship and suffering had echoed out through the Force like a desperate plea for salvation, drawing a lone, cloaked stranger into the megapolis that was Metellos. This stranger, as it turned out, was too a wielder of the Force and somehow found her in the dark. His presence was calming and unlike many others from whom she'd ran, she took this man's outstretched hand willingly.
The man was Jedi by bloodline, the teachings of the old order passed down with every generation, but eroded and diluted with time. He was also posing as a mercenary and occasional bounty-hunter to avoid suspicion, and though his work was bloody, he held himself to the standards of the Jedi code, doing so in the place of those who could not protect themselves, and on occasion, hunting down particularly twisted criminal elements. He passed on his skills and what he knew of the teachings to young A'sha, unknowing of the difficulties of training a child at this age.
Though their work took them to agricultural worlds on the Outer Rim, more often than it did into the seedy hearts of smuggler's worlds like Nar Shadaa, A'sha absorbed the training with gusto, and learned her way around both the lightsaber and the blaster. She took to practical exercises easily, but the scarring events of her youth made it difficult for her to open her mind to the Force without fear. Though her new guardian could teach her little in its ways, as much of those teachings had been lost to time over the centuries, she learned how to control her sensitivity to the emotions and thoughts of others, and her proximity to advanced technology taught her to use it to her advantage.
As another fifteen years passed and A'sha grew into an impetuous, spirited woman and her adoptive father's body was starting to become too slow for his work, he used his funds to retire into a comfortable, leisurely life on Alderaan, taking on a new name and re-fitting his old armor and weapons for A'sha to use, and leaving her with a well-worn but dependable space-craft for her to continue her adventures, and learn more of old ways of the Jedi than he could ever teach her on his own.
Physical Traits:
Force Jump x2 - Because jetpack fuel is expensive.
Force Speed x1 - For when you need an itchier trigger-finger.
Lightsabre Proficiency x3 - The ultimate tie-breaker in prolonged firefights.
Blaster Proficiency x2 - Two steps away from Stormtrooper Syndrome.
Piloting Proficiency x2 - Stormtroopers were shit at piloting too, come to think.
Force Instinct - Guaranteed to give you a bad feeling about this.
Armor Proficiency x2 - For those blaster bolts you can't deflect.
Force Traits:
Basic Force Skills - For fast re-loading on the go. "Look ma' no hands!"
Droid Disable - "Be-de-de-REEEET!!"
Psychometry - Gets you banned from most Pazaak tables. And shot at.
Lieutenant Name: Silla Na'hear
Lieutenant Appearance:
Lieutenant History: Though she remained solitary for several years, the wear and tear upon A'sha's ship was steadily beginning to wear down on its efficiency, and in doing so, endangering her life. The need arose for a tech-savvy co-pilot who could maintain the ship over the long-term and give it that extra kick it might need when the going gets tough. As it often happened A'sha came upon Silla by chance, or perhaps fate, some might call it. Ironically, Silla was a stowaway at first, fleeing from tumultuous conflict that had arisen in Ord Mantell in the wake of the Clone Wars, hiding in a crate in the Hound's cargo-hold for several days before a failure in the artificial gravity sent said crate tumbling across the hold, making high-pitched shrieking noises as it did.
Silla had grown up around ships, on one starport or another, learning tricks to work with droids or ships from the spacers that often passed through the ports to visit the planet's surface. Her reasons for stowing away on her own, however were less childish curiosity, than a desire to escape ever-increasing danger on Ord Mantell and the war, with a chance to witness the wide open Galaxy.
With some effort, Silla managed to fast-talk her way into getting a ride to the next spaceport, which would be delayed until the next and so forth, as her experience with machines and computer systems made her an invaluable asset rather quickly, and bond of friendship too would begin to develop between the pair. She would rarely take part in direct confrontations, however, often leaving those for A'sha to handle herself and supporting her through the Hound. She knew her way around a blaster, but she was no fighter.
Physical:
Blaster Proficiency 2
Tech:
Starship Engineering 3
Smuggler Know-Wots 2
Personal Shield Proficiency 1
Flaw:
Nothin been twixt my nethers: Silla is a nice girl, attractive, and yet somehow gets ignored, she can never take the seduction traits as she's about as subtle sexually as a brick to the face. While some people appreciate that, more uppity folk, like Doctor's, almost never do.
Ship Name: Hound
Ship Appearance:
General Components: (Total: 36 SP)
Shield Generator x3 (9 SP)
Fast Engine x4 (12 SP)
Heavy Armour (6 SP)
Fast Hyperdrive (9 SP)
Weapons: (Total: 41 SP)
Proton Torpedo Launcher x2 (8 SP; upgraded for extra capacity)
Tractor Beam (3 SP)
Quad-Turreted Flag Guns (11 SP)
Heavy Ion Cannon x2 (8 SP)
Gatling Laser Cannon (5 SP)
Single-Turreted Composite Beam Laser x2 (6 SP)
Storage Components: (Total: 6 SP)
Boarding Collar (5 SP)
Cargo Hold F-5 Metric Tons (1 SP)
Special Systems: (Total: 17 SP)
Light Med Bay (5 SP)
Support Generator (2 SP)
Advanced Sensor Array (10 SP)