Operative Witch-Mother has the appearance of a tall Haitian woman with very dark brown skin. Due to hours upon hours of work in MAVERICK's training facilities, she has a very well-built body that compliments all five-eleven of herself. On the job, she wears standard MAVERICK battle armor that's all black and lightly armored. When off the job she usually wears jeans of some sort, boots, and a T-shirt. Regardless of what Claudia is wearing she always has a long flowing cape slung over her shoulder that is a mixture of green and black colors with a golden regal highlight. Claudia has white symbols of flowers and other shrubbery that are on the sides of her body, and they start from her head and go to her toe.
PERSONALITY TRAITS
■ Guilt-Ridden. ■ Compassionate. ■ Cold. ■ Believes herself to be a monster. ■ Ruthless. ■ Generous. ■ Patient. ■ Doubting. ■ Motherly.
BACKSTORY & MOTIVATION
Claudia, before she was the Witch Mother, got her start in Haiti as a common beggar in the streets of Port-au-Prince. Life was hard for her in this country, but she tried her best to survive it. She went to school, played with friends... it was good for her as it was going to get. However, there was something her family wasn't telling her; and it was the simple fact that Claudia descended from a powerful Sorceress known as the Witch Mother. The Witch Mother was a powerful witch back in the day that terrorized both the human and mythic realms, but her reign of terror was ended when a group of heroes killed her. However, she saw her eventual death coming and cast one last spell; that her lingering power would be transferred to her female descendants. Thus, there was an immense latent power within Claudia, and it was going to remain untapped... Until the Haiti Earthquake came and she was almost crushed by a building, which was enough to activate her latent abilities when she used a blast of magic to destroy it.
Claudia was amazed, as she had no idea what she just did and as she experimented she realized her power. It was incredible, she was going to be a Wizard! It was a great turn of events since now Claudia was no longer going to be some street beggar, she was going to make a difference in the world...
... Then they showed up one night, Demons from the other side. They wanted to take Claudette to hell, as they weren't satisfied with the other Witch Mothers (and have some fun with her beforehand, of course). So Claudette ran and ran for her life, but where ever she went a horde of demons followed. She, in time, learned to fight using the magic but no matter what she did they always came back or more came.
Claudette ran from one end of the earth to the other to get away from them, she could never hang around one area for too long before they came after her (sometimes they attack her soon as she arrived)... until she ended up in Europe. She ended up in some village in Germany, where they didn't attack her for months and she allowed herself to get careless. An absolutely massive army of demons appeared and attacked the town, killing people left and right and subjugating some to a fate worse than death. They surrounded Claudette soon enough and there was little she could do to ward them off, but she was defiant to the end.
... A magician appeared with a revolver and battled the army of demons with his students and gave Claudette the fighting spirit to fight. The village was absolutely destroyed, but the man introduced himself as Graham Morris, the protector of the magic and mundane side of Germany. Claudette told him about her problem and he inducted into his wizard school in order to teach her how to use her magic constructively. The first thing he did was inform her about the true nature of her power, and how she was a descendant of the Witch Mother. Part of Graham wanted to kill Claudette, but he had a feeling that would release the demon that was the Witch Mother. Of course, he thought that using the Witch Mother's immense powers would allow him to help the world, so that's what he did.
After years upon years of training, Claudette eventually learned how to channel her immense magical ki in a particular field... life. In the ultimate insult to the tyranny of the Witch Mother, Claudette learned to turn the darkness into plants. Claudette created her own fighting style revolving around plants, but Graham told her that she was only diluting her true power. Claudette was afraid of the power, but she learned to channel the darkness in small amounts and mixed it in with her plants. Along with spending ages reading books on the secret history of humanity, the mythic, and so on.
It was the best time of Claudette's life, but it wasn't long before the demons attacked yet again. They came in absolutely drowning numbers and attacked Graham's school, and in result, a truly massive battle occurred between the two groups so large that other Nomads and Demons were drawn to it. Claudette fought for her life and killed as many demons as possible but in the end... Graham was killed, the school was destroyed, and there was nothing less for Claudette. She cried tears in the rain as she felt lust for revenge, she finally had enough of the demons. So she decided to take the fight to them and opened the gates to hell itself as she stepped inside.
Hell was something else, but Claudette cut her way through every demon, every monster, and anything else that got in her way as she went to the Witch Mother's soul in hell. Confronting her ancestor, the Witch Mother told Claudette that she was the key to regaining her lost power in the world and was convincing the demons to get her into hell so she could occupy her body. Seeing that she was finally in hell, she tried to take over Claudette's body but the sorceress had another plan. She absorbed the Witch Mother's soul into herself and sealed it within, taking the last bits of her power but also breaking her control over the demons. However, she didn't realize it but the darkness inside of herself grew to immense levels, and anyone with a great connection over ki could sense it.
She returned home, unsure of what to do next. She decided to open her own demon hunting firm where she kills demons and other mythic threats for the right price. It was a rather popular business, but she eventually attracted the attention of MAVERICK who wanted a specialist in the magical arts. With nothing better to do and a job with dental, she decided to join MAVERICK and became their go-to pick when it comes to mythic or the magical.
Claudette took on the codename "Witch Mother" in an attempt to redeem the name.
FIGHTING STYLE & ABILITIES
FIGHTING STYLE
Claudette is a magician that specializes in plant-based combat with hints of darkness. Claudette is purely a magician that focuses on keeping her opponent away with projectiles and using various defensive techniques to keep herself safe and make it difficult for the opponent to get in on her. In some of her attacks, she uses darkness which has an effect once it comes in contact with an opponent; it'll remain on them for a few moments before it disappears unless she uses another darkness attack on them. Which will cause a chain reaction that'll end in an explosion. Hand to hand-wise, Claudette has been lightly trained and uses basic punches and kicks in her attacks but they're so weak that they'd be unlikely to really take down a Nomad alone. So she infuses plants and darkness to make her attacks stronger.
SPECIAL MOVES & TECHNIQUES
■ Teleport
Claudette disappears in a wreath of darkness and reappears a short distance away. If she charges she can reappear much further away.
■ Seed of Life
Claudette's primary move where she throws a glowing green orb at a surface of her choice, once it gets there it'll remain there for a short amount of time. She is able to spring life from the seed in a variety of different ways.
■ Barrier
Claudette can make the seed explode into a shield that'll be able to withstand quite a few hits from a Nomad.
■ Trap!
From the seed Claudette is able to create a trap that takes the appearance of a flower that explodes into a net of vines that'd bind the opponent.
■ Tree
She's able to spring trees from the seeds that she can use as barriers, or as a way to get around. When the trees are created, they explode violently enough to send a Nomad flying.
■ Pathway
Claudette uses the seed to create a variety of different pathways such as bridges, ramps, or even platforms in the air she can climb on.
■ Vine
The seed erupts a massive vine that'd restrain the opponent if they don't react fast enough and pull them towards the seed.
■ Bush
Claudette creates a massive bush that could easily be destroyed, but concels her movements.
■ Explosion of Life
Claudette can command the seed to violently explode a variety of different plants in order to throw the opponent off.
■ Darkball
Claudette fires a slow-moving ball of darkness that does significant damage to the opponent and applies darkness - or it triggers an explosion.
■ Dark-Wave
Claudette swipes her hand across the ground and creates a massive explosion of darkness that'll send the opponent flying.
■ Plant-Armor
Claudette coats herself in thick armor of wood that slows her down but also greatly enhances her durability and physical damage. It'll apply darkness, or trigger an explosion.
■ Bed of Thorns
Claudette summons a bunch of thin-wooden spikes at the opponents weet.
■ Dark-Wire
Claudette shoots a thin vine at the opponent that, upon connecting will trigger an explosion of darkness anyway. If darkness has already been applied the explosion will be greater.
■ Vine-Whip
A long-ranged melee move where Claudette creates a thick vine that she uses to smack the opponent. She can do it in a variety of different directions and is great as a combo ender.
■ Dark-Infusion
Claudette grabs her opponent and charges them up with darkness and then pushes them away. If darkness has already been applied, it causes an explosion of darkness but otherwise does no damage.
SUPER MOVES
■ Dark-Heart
Claudette rips her heart of darkness out of her chest and crushes it and undergoes a transformation into a black, demonic, being. This being lunges at the opponent at lightning speeds and rushes them, dealing a hundred blows in a few seconds, before she transforms back.
■ Tree of Life
Claudette goes into a deep meditative state and creates a cascading wave of trees towards the enemy that'll launch them into the air again, and again, and again...
■ Plant-Lightning
Claudette charges up a huge green lightning bolt that plants various seeds of life where ever it goes which she can manipulate. If it hits the opponent they will get bound by plants.
WEAKNESSES & LIMITS
Let's just get this out of the way; Claudette isn't a melee fighter. She has a few moves, but nothing that really holds a candle to a dedicated Nomad. She'd get her ass kicked if she couldn't get an opponent away from her. Claudette is also a zoner, but a very slow one that requires time to get set up and could easily be rushed by a quick opponent.
Jacqueline Rory (Her birthname) Veronica Emily Davis (An alias she used for awhile) Green The Terror
Gender:
Female
Age:
29
Height:
5'9
Weight:
142
Home District:
Hedgemount, Fallbridge Square.
Appearance
Hair Color:
Dyed Blonde, Naturally Black
Eye Color:
Green
Ethnicity:
Canadian - French, Icelandic, and Welsh
Physical Appearance:
Noelle is a girl that stands out due to two things; her eyes, and her hair. Her eyes are a bright-green color, and round almond-shaped. Quite large, too. Easily the most pronounced part of her face. As for her hair, it's standout because of it's wavy (Almost curly) hair texture, and how it goes straight to her back. Which creates a sharp contrast with her white, ivory skin. Which means she fits the raven hair, ivory skin trope! However, Noelle puts on a rather friendly, bubbly, demeanor. One that has the ability to practically disarm anyone! You probably won't ever assume she's a threat. Though, she has a habit of hiding her face. All because of a nasty scar that she has on her face. One that appears like a blade went right through her face starting from the side, and then going to the other side. Well, like I said; it's all a font for the real Noelle. A harsh, and domineering aura that only arises should the situation call for it.
Noelle is obviously Caucasian, she is a Canadian girl with genes from France, Iceland, and the Wales. This makes her look pretty European from anyone's perspective. Mostly, she looks Icelandic because of her striking green eyes. Her skin tone itself is pretty light, she isn't pale, or anything like that, but she's certainly on the lighter side. Mostly due to her genetics, she spends plenty of time in the sun to keep her skin fresh and healthy. Speaking of which, Noelle skin is pretty clear... if you don't count the many scars that she has. She has the scars from battle. Most notably, she has a scar on her midsection (towards her left side) that goes from under her chest, to the start of her waist. Like she was stabbed. She also has a scar on her eyebrow that takes the shape of a V, and goes to the area underneath her eye. She has a scar on her shoulder. What helps her appear at her best is all the wondrous skin care products she applies.
Going on about her build, Noelle is pretty tall for her height, which merely adds to her intimidation factor. She's Five-Nine, and pretty well built. She has done plenty of working out due to her job, and is somewhat muscular. Not so muscular that you would expect her to start looking masculine, but she definitely lifts and does plenty of cardio (and never skips leg day). You would only notice if she were to disrobe enough for someone to see her. Due to her genes, Noelle is very curvy for her height and weight. Her breasts are 42C in terms of size, and her behind is equally big. These are features that the girl loves to flaunt. Her European roots shows in her striking and pronounced facial features. Her face is oval shaped, and her facial features are quite sharp, and blend into each other quite well. Starting with her full, pointy-lips, which are barely disproportionate to her medium-sized button nose that is round and compact. Her ears are a crescent shape, and are larger than she'd like them to be. In fear of being called dumbo, she keeps them hidden behind her hair. I've already gone over her eyes.
Attire:
There's two sides to Noelle's attire: either it's stylish, or it's very practical. On the stylish side, Noelle doesn't really dress to stand out. She wears a modest dress shirt, button-up, or other shirt, and she wears jeans, khaki, or cargo pants. She often accessorizes by wearing jewelry, or the sort. She doesn't like skirts, or dresses, so don't expect her to wear anything of the sort. She may wear a dress to a party. But, don't expect her to go anywhere unarmed. Along with a small pistol that's easy to conceal. On the other side of things, Noelle dresses much more practically when the situation calls for it.
Personality
Innate & Outward Personality:
Noelle's personality seems fairly straightforward. She seems fairly cheerful and chipper on the exterior, seemingly always having something to tell everybody. She always calls herself an open book, and is willing to tell everyone everything. Seemingly having a problem with lying, or not being straightforward. She hates dishonesty, and whatnot. With a solid moral core, of course. But, despite her infinite kindness, Noelle is a woman that has an open hatred of Metahumans. All because of her experience in the Verthaven disaster, she will never forgive Metahumans.
Of course, all of this is just a front.
Underneath it all, Noelle is a very bitter, and conflicted woman that is almost the exact opposite of her persona. She's just that good at acting. Noelle, in actuality, is a bitch in almost every sense of the word. Rude, condescending, arrogant, and domineering. She is not a noble woman that fights for justice, but only for her own goals and self interests. She thinks that she's hot shit, and that mostly everyone is inferior to her in some way or another. Which is why she rarely gives anyone the time and place; she just stays focused on her mission, and let the idiots do their thing. In interaction, she reveals little about herself, if she isn't giving someone the silent treatment. She's very quick to get annoyed, and she won't hesitate to lash out against someone, and call them very unkind things (Whatever she can think of based off what little interactions she had with them). Noelle certainly is quick to peg people as fools, and inferior to her. Though, she treats people with apathy more than anything.
However, even she's wondering if that's the right way to live her life. Noelle has softened up a lot, and is somewhat slowly adopting the "cover" she made up for herself. Though, she understands that she is fundamentally a terrible person by many people's standards, and deep down, wants to change. Noelle knows that going on like this won't work, so she's at least trying to change. Except, she's going about it the wrong way; pretending to be a different person rather than face her problems directly.
Her social skills are fairly good, even if she looks at it the wrong way. She's constantly keeping an eye on people for body language, and trying to notice changes, before deciding on the next thing to say. So, she carefully thinks about what she's going to say next, even if she has to wait a little while. And this shows even in her front. She can be fairly friendly, albeit a bit bitter. She isn't afraid to speak her mind, and plays little mind to the people who don't like it.
Deep down Noelle does desire affection above all else, and is willing to take it from just about anyone good looking enough to pipe her interests, and smart enough not to annoy her. She does desire a legitimate romance with people, not one forced because of her job, and not a quick bang. She wants someone to stand by her side, and be there. However, Noelle has been a bisexual woman since her teens. Experimenting with friends helped her discover herself, and she finds herself truly attracted to people similar to her. Cute boys and girls who see her as more than just a pretty little face, people who understand her, and won't judge her. However, Veronica is repulsed the idea of sex. Being forced to seduce many, many, people she wasn't attracted to tends to do that. Now, she'll only have sex with those she's willing to open up to completely (I.E It'll require a lot of courting and dedication).
Back in the day, Noelle's morality was loose, and she had the capacity to do anything. Kill people, steal, and ruin lives. But, back then she was a lot of things she isn't now. Veronica is haunted by her past, and everything she did, and everything that happened to her. She finally feels as if she's taking accountability for her actions, for once, and is feeling the weight on the world bearing down on her. All Noelle wants to do is come to terms to her actions, and find a purpose for herself. Because all she feels is emptiness, that she has nothing to fight for.
Ultimately, she wonders if there's a reason for her to live.
Hobbies/Interests:
Noelle enjoys a wide variety of exquisite foods and drinks. She tries to treat herself like a classy lady, and hold up that persona. She does like some sports, while she loathes the likes of football, she definitely enjoys soccer, and especially Tennis - the latter is mostly because she plays it. She loves the people that do play it. Now, Noelle is also a fan of nice long, fancy, baths, in which she takes them within the confines of her apartment. She likes to spice it up with various bath bombs, different soaps, etc. While she finds this embarrassing, Noelle is also a fan of anime, and cartoons, and it's something she does on her downtime.
Skills/Talents:
When Noelle was still in school, she became quite an expert at Tennis. Her footwork, reflexes, and speed are quite good along with her skill. She doesn't play it as much - but whenever she gets the chance, she stops by a tennis court and practices (At times, plays some scrubs at it). Being a native of Quebec, and otherwise French-Canadian, she knows how to speak French fluently. In terms of social skills, Noelle is quite charismatic... and manipulative. She knows how to make people bend around her finger to do as she pleases. Along with being a very convincing actor, she can turn any man or woman into silly putty. Noelle's time with the Founding Family's forces have also taught her combat skills. Not only using her power, but fighting without it. Noelle knows her way around a gun, and prefers pistols above all else. She's behind quite a few assassinations, so you can trust her to make it look like an accident. Hand to hand is also something Noelle is quite skilled at, being trained in Krav Maga and Judo during her time with the IU. Combined with her Metahuman ability, Veronica was easily one of their best fighters.
Goals/Motivation
Noelle wants to make something for herself. After achieving all of her goals, Noelle really doesn't have much left except for emptiness. After the rage and hatred subsided, Noelle realized she doesn't have a whole lot going for her. So, now, she wants to enjoy life for all it's worth.
History/Bio:
Now, the story that Noelle gives everyone is that Noelle was born in Lyon, France, to a pair of French Businessmen that would regularly go out to different countries, and do business. However, after a publicized affair breaking out, the Delacroix family chose to move to America. They settled down in Verthaven, around the time Noelle was thirteen years old. Throughout the years, she developed many friendships, and whatnot, but always had that artistic touch. However, everything went horribly wrong when the Verthaven Disaster happened, and both of her parents were killed. She was one of the many survivors of that shit storm, along with her "brother." Since then, she lived in Seattle, before moving to Baybridge after the fall of the Founding Family. She now works at a University in Silver Hills as a French teacher, and has been happy doing that for several years now....
If probed, a convincing amount of records pertaining to madame and mister Delacroix will appear. All the way to census reports, and even a passport from France. However... all of this is forged due to contacts that Noelle made while in the Founding Family. That brother? Someone that owes her a favor.
Actually, the Delacroix family doesn't exist. Noelle is just one cover of many for one woman.
Noelle actually started out as a completely different person; Jacqueline Rory.
Hailing from Quebec, Jacqueline is the daughter the owner of a profiting bio-engineering company - Alec Rory. Jacqueline lived the privileged life, baby! However, unlike most people, she didn't really have mommy and daddy around. Due to the fact that the circumstances of her birth weren't ideal for either party. Her mother was a young, impressionable, model who was looking for fame, and her father took advantage of that. Getting the model to sleep with him in order to get herself a name. She agreed - and Jacqueline was the result of that relationship. Now, her father was too busy running his company, and didn't have the time to interact with his daughter, and her relationship with her mother was shaky at best. So, Jacqueline was left in her father's mansion, and in the care of a team of maids and butlers. Which meant that it was up to them to raise her... and the results weren't pretty.
What was more was there was more to this company than her father let on. This simple laboratory was one of the many that had ties to the Founding Family. One of the organization's fronts, in fact. Jacqueline's father was using this in order to get backdoor deals on their fancy serums - also helping them target Metahumans to kidnap. All in the name of money.
Growing up, Jacqueline didn't exactly develop a kind heart. Taking what little interactions that she had with her parents to heart, she developed the idea that she had to be great to get to the best places in life. Better than other people - and that she could step on them as she saw fit. This trait manifested and became pronounced during her time in school. Going through school, Jacqueline did everything in her power to become the best. The best looking, having the most friends, and excelling in school - due to her father's influence, she could go to wealthy, high-class, schools. Even if she didn't legitimately accomplish it, she did a few backdoor deals in order to accomplish it. She became the epitome of hubris, and she had plenty to back it up. Due to her ruthless pursuit, she gathered a lot of friends in school.
Jacqueline's main claim to fame was Tennis. She drove herself to become a Tennis star, boasting that she would become a professional, and laugh at everyone underneath her. Jacqueline's interactions with her father was limited, but served only to further her attitude. They had a positive opinion of each other - being quite similar in many, many, respects. Despite the fact they remained distant from each other, he was the only person Jacqueline came to seeing as an sequel. However, Mr. Davis was all about seeing his daughter become the best. Using his backdoor deals with the Hands of Science, he managed to purchase a power serum for Jacqueline. She was, at first, very hesitant, but after realizing all the incredible things she could be capable of, she took the serum. Just to put herself on par with the freaks that roam this world.
That's when Jacqueline developed the ability of telekinesis. Immediately, objects around her began to start floating, and she realized what was happening. She was controlling it, and after freaking out a little bit at the sudden rush of power, Jacqueline came under control. After she realized that she had this amazing power. She quickly vowed to learn it, realizing that it was just proof that she was superior to other people, and took pride in her ability. All in private. Whenever she was alone in her room, she'd bring some dinnerware, and play around. Despite practicing, she could never quite get it down. It took her years until she could get a grasp on it. Though, this was something that she kept secret from NEST for obvious reasons. The last thing she wanted to do was live under their rules.
Jacqueline became the Prom Queen, and a few years after that, she graduated from school. Getting ready to begin a professional tennis career. However, the Founding Family suspected that Daddy Davis was a spy, and decided to terminate him. They sent their best soldier to his office, where he was shot dead in his seat. Afterwards, the Founding Family placed much incriminating evidence in his office that lead authorities to believe that it was a Hands of Science lab (This whole incident took place in the height of the Hands hysteria). Which meant it was raided by NEST, and was taken apart.
Which left Jacqueline, the girl who had everything, with nothing. All the status she had meant nothing because it was all on the power of a disgraced man. She had to move in with her model mother, because she had no other choice. The two loathed each other, and during the short time there, Jacqueline strived to reach the top. However, she quickly learned that she wasn't her father's only child. It came to light that he had sex with other women, and he had two other daughters: Quinn (Who's ten years younger than Jacqueline), and Sofia (Who's only slightly younger than Quinn). After learning about them, the first thing that Jacqueline did was go out to find them.
While they got off to a rough start, Jacqueline managed to bond with them, and they became the family that Jacqueline honestly never had. It wasn't long before her model mother died from an overdose, and Jacqueline can only say "Goodbye you whore" in the most apathetic tone possible. She took custody of her little sisters... but, the only job she could manage was a fast food restaurant, and that was barely enough to support them, and she was getting frustrated.
However... her skills, personality, and superpower made her a candidate the Founding Family's growing security force known as the Intimidation Unit. She was approached by the Black Hound, their greatest soldier, and invited into the Intimidation Unit - with promises of wealth and power that she was used to. Because she had a growing capacity for violence, and she was just so bitter over what happened to her, she accepted the invitation without hesitation, and was inducted into their personal.
However, the first thing that Jacqueline did was change her identity... she picked the name Veronica Davis only because she didn't want her good name attached to her dirty line of work.
She was training for a few years to not just be a soldier, but be one of the Founding Family's assassins. She was trained in the arts of murder. She was given countless weapons training, along with a lot of other skills that made her a versatile warrior. Most importantly, she was trained with her telekinesis extensively.
Being one of the Founding Family's assassins, she was given plenty of experience. Because whoever they wanted dead, they sent her after them. Her first hit was a police officer that was getting a little too close to the truth. She killed him... and felt a sense of deep regret as she learned about him. However, as she was given more and more hits, more and more missions... she eventually began to feel a great numbness. She became numb to the killing. And it wasn't just killing that Veronica did - she just did whatever the hell they asked her to, really. Espionage, recruitment, guarding, deliveries, making deals, and more.
Eventually, due to her skill, she earned herself an elevated status within the Founding Family. She met the top members of the group (sometimes receiving orders directly from them), and she was given even more priority missions. Before the girl could feel any pride, she soon learned that the Founding Family were the ones who killed her father, and ruined his company because he was planning on betraying them - indirectly depriving Veronica of her wealth and status she cared so much about. That fact built up contempt within the girl.
... And it got worse from there.
Her sisters had manifested superpowers that have greatly interested the Founding Family. So, they kidnapped the two of them, and immediately put them in a lab where their powers were used to strengthen the Founding Family. Veronica objected, but she was silenced with threats, and placed back into compliance. She became obsessed with revenge against the Founding Family for this. All she wanted to do was kill them in horrible ways. Which is why she decided to destroy the organization, feigning obedience and loyalty as she forms her master plan to destroy them.
One of the first things she did as the Family's slave was accompany Blake Schmidt to his meeting with the Valos family (old friends of hers). When that went sour, she assisted in defeating the Valos, and capturing them. It was dirty work, but Veronica had no choice but to do it. Johnny got away, and became a pain in the ass for the Family. She was sent after him, but she chose to botch those missions because of her of interest in making him an ally. However, it went sour, and ultimately, he injured her.
While she was gathering information, she eventually learned of the other children that were subjected to their experiments... and she was horrified. That motivated Veronica to want to save her sisters even more, and to also save the other children. It was that moment when she realized that the Family were utterly irredeemable in her eyes. Veronica was transferred to Baybridge - where the Blessed Three were - because they're planning something big.
And it didn't disappoint.
During the whole war against the Family, she played in the sidelines as a secret agent for them. Destroying their foes from the shadows, and gathering information for them. All while planning their fall. The first thing she was sent to do was find Jennifer Caspin, and check to see if she was in position. It didn't exactly go smoothly because it was in the middle of the attack on the market, but she managed to befriend her. Her next job was kidnapping someone who probed into the Family on the Deep web, which she did successfully... but that someone was bailed out by a friend. This was during the whole shit-storm in the mall, and Veronica had to go get Ezekiel during his hissyfit.
In the week after, she enjoyed the little break she received from the Intimidation Unit, and figured it was time to push her own agendas. First, she gathered some information, then she made nice with an impressionable female RAVEN. Afterwards, Veronica was shuffled with Blake during Jiao-Long's birthday party, and was made to act nice while he does business. Fortunately for her, she didn't have to do much during the kidnapping of Jiao-Long and his wife other than act scared. She left with Blake, and escorted Jiao-Long to the Family's pride and joy.
The machine... she was the first person from the outside world to see it, and it was horrifying. A device that could turn everyone on Earth into a Metahuman, and it was close to completion. The mere idea of the Machine horrified her, and with their endgoals being near, Veronica knew her sisters were first on the chopping the block when they served their purpose. The first thing Veronica did was relay a load of information to RAVEN from the shadows - even warning them of the impending attack on Headquarters. Since then, Veronica kept to the shadows, meeting a RAVEN, and helping him get into headquarters. Staying out of the conflict in Silver Hills.
The finale came during the final battle against the Founding Family, where she helped bring down Julia O'Sullivan, and finally liberated her sisters. However, for their safety, she split off from them, and left her sisters in DOVE's care. As much as it hurt, she knew they'd be much better off without her.
Afterwards, Veronica put up her armor for good, and disappeared... never to be seen again...
Relationships
Family:
Alec Rory - Father
Alec Rory was called many things. A genius. A tyrant. An asshole... and he formed Rory international, a powerful bio-engineering company that was going to make the next big breakthrough in science. And Alec lead the organization with such ruthless efficiency that few people were calling their experiences with the company pleasant - but keeping their pockets fat, and giving young scientists the tools they need is what keep them going. Alec was not a good person because he was practically obsessed with power - which made it easy for him to become a subordinate for the Founding Family - he just couldn't turn down their deal. Giving him a wider array of resources in exchange for the Family having full access to his research. Through his lust for power, though, he failed to realize that their partnership was not beneficial for both parties - only beneficial for the Family. When he was planning to out the Family to the feds when he did realize, he was killed, his research was stolen, and his company was framed for a front for the Hands of Science... He and Noelle rarely interacted, but she owes her superpower to him.
Amy Rory - Mother
Merely an up and coming model that Alec seduced on the promise of fulfilling all her wildest dreams. Their first encounter ended with Noelle being conceived, and Alec guilt her into marrying him. She became a model through his contacts - only so he can brag about "fucking a model." Amy and Alec didn't really care for each other - with the latter only seeing her as a sex object. That most importantly made the relationship between herself and Noelle very sour as the woman didn't want anything to do with Noelle. The woman grew to enjoy the life of wealth, and was planning on divorcing the man to get his money (and to ensure that she would be born well off, she had two more children with him). However, when Alec was killed, and his money was stolen, all of her plans went horribly wrong. She eventually fell into a deep depression and became addicted to drugs. Selling her (decaying) body in exchange for drug-money. Eventually she died of an overdose, and Noelle couldn't care less. The only thing Amy was good for was good looks.
Quinn Rory - Sister
The second child of Amy and Alec - only so Amy could get a bigger piece of the pie. Quinn grew up rather neglected by her mother, and eventually became very shy and anti-social - even when presented with opportunities! Quinn is a kind person at heart, however she managed to get along with her sisters - even the abhorrent Noelle. They got especially close after the death of their parents, and it fell on Noelle to take care of them. But, even Quinn could see the stress Noelle was going through. She didn't question what work that Noelle had to take when she would suddenly disappear for weeks at a time and come home with thousands of dollars. She just did her best to enjoy it. However, unlike Noelle, Quinn had the potential to naturally become a Metahuman, and she developed a rather useful ability - the ability to admister permanent upgrades to any superpowers on touch (and copying a lesser form in the progress). Quinn didn't know what to make of this ability, but the Founding Family kidnapped her, and put her to use in one of their labs giving their Metahuman employees even stronger abilities. Was liberated during their fall, and like her sister, is in Academy 218 with a new identity. Noelle hasn't seen her.
Sofia Rory - Sister
A year younger than Quinn, Sofia is the youngest child of the Rory family. Unlike her older sister... she is intoxicatingly happy, kind, and optimistic despite the grim world she lives in, and the deaths of their parents. This personality is what shined a light inside of Noelle, and persuaded her to do good for them. Like Quinn, she didn't question what Noelle did to put food on the table. And like Quinn again, she developed a superpower... A very powerful form of memory manipulation that allows her to put memories in bubbles, and manipulate them from there. She can implant fake memories, alter existing memories, and erase memories with ease. All the way up to creating a life for a person if she was given the time and energy. This ability was what convinced the Family to kidnap her and use her as a slave. Altering the memories of whoever they please. Was liberated during their fall, and like her sister, is in Academy 218 with a new identity. Noelle hasn't seen her.
Dynamics:
| Johnny Valos |
| Bad | Former Friend | "He was an idiot then, he's an idiot now." |
Johnny was an old fling of Noelle back when she was younger (When she was Jacqueline Rory). The two were quite similar in some ways, but she always found Johnny too idiotic to be useful. She only really dated him because of the status of his family, but otherwise found him obnoxious. She had a higher opinion of his family, however. That relationship was destroyed when Noelle (as Veronica) helped defeat and capture the Valos family. Since then, she never paid him even a thought, not even aware he's coming to Baybridge.
Abilities
Power Class:
Cerebral
Power: Telekinesis.
Little Noelle here was gifted with a telekinetic ability when she consumed the serum. This allows her to exert her mental will on the area around her in ways that you'd expect from a telekinetic. She can move objects with a thought; pulling, pushing, twisting, bending, crushing, etc, etc. She can pull these mental feats off with relative ease - she can control objects with body movements. Since she has a high degree of control over her power, she's capable of manipulating a large amount of objects at a time, or, alternatively, moving a very large object. She's capable of manipulating two cars, while still retaining the ability to walk. Noelle can also use her telekinesis to make herself fly, propelling herself through the air. Any objects she controls will be wrapped in dark-green, wavy, aura, until she releases control of them - and whenever she slightly activates her power, she will be surrounded in a similar field.
Telekinetic Blasts.
Noelle can channel her telekinetic energy into focused blasts. These blasts can come in several different shapes. The main kind is a focused beam that she can fire out of her fist. The power and size of this beam can vary. She can make it hard hitting enough to leave some major cracks in stone (Like it took a sledgehammer to it), and thicker than her arm. Other times, it can be thin as her pinkie, and hit hard enough to knock over a cup but not break it. This beam cuts through the air rather quickly, and disappears the second it hits an object (or travels outside of it's range). Other forms come in a orb, a blade, a shotgun style blast, or even a full wave. These blasts follow the same rules as the beam, really. All of these blasts are dark-green in color.
Telekinetic Shield.
Noelle can also channel this telekinetic energy to produce a shield. It's a green construction that almost looks like a thin film. It's merely a centimeter wide, but it has a square shape that changes size (The max is twelve feet in all directions). Don't let it's size fool you, it can take a ridiculous amount of pressure. Blows from super strong Metahumans, a barrage of bullets, etc. It's connected to Noelle's willpower, and her resolve, which makes the shield very durable. She can only project the shield very close (around five feet) to herself.
Limits:
For starters, she's affected by the arbitrary range limit! She can only manipulate objects within twenty-feet of herself, and her blasts can only go that far. Nor can Noelle do all these feats at once. She can't have her shield up while manipulating, and vice versa. However, she can of course fly regardless of what she's currently doing. Of course, the more advanced feats that Noelle is capable of, also puts a bit of stress on herself, and her body. It'll do more than tire herself out faster - but more details in the weakness section. Her powers have trouble when directly interacting with people. While she is capable of moving them, she can't bend them like a pretzel, nor can she telekinetically stop a heart. Though, if you piss her off, she can certainly keep you pinned to a wall. However, someone with enough willpower can break free from her telekinetic control. Cerebral-types are also resistant to all her abilities. The shield can only be twelve feet in total size, but the larger it is, the harder it will be to maintain. It can take an immense barrage, but there's a weakness that balances that out nicely. Let's say that it can take a few full strength hits from a super strong Metahuman and tank it like it's nothing. Oh, and it only blocks physical attacks. Energy goes right on through it. I'd also like to note that the shield can only defend her from one direction, she can only protect within five feet of herself, and she'll be immobile for the duration. Go figure.
Weaknesses/Drawbacks:
Noelle needs to maintain a high level of control over her ability in order to keep using it. If you somehow break her concentration (and keep it that way), then she'll be unable to use her telekinesis properly. It's also linked to her body, mind, and spirit. Using it causes injuries to her body in the form of your garden variety nosebleed, to horrific headaches, and strained muscles. She'll basically have one hell of a hangover after a particularly drawn out battle. A counter to Noelle's ability is energy-based attacks. You see, Noelle emits her own telekinetic (Or Mental) energy. Once she is subjugated to energy of the sorts, her power will begin to weaken. Shooting her telekinetic blasts has a bit of a recoil. It can throw her off balance at best, and absolutely ravage her wrist/hands at worst. Depends on how strong the blast, the more powerful blasts can do it, while the weaker blasts barely damage her. Finally, while her shield is immensely durable, it comes with a "mental backlash," which is sent back towards Noelle. It is a pain proportionate to the damage the shield withstands. She could be gushing blood out of her nose. Which means that it's incredibly hard to keep active.
Other:
■ Despite putting her former life behind her, Veronica keeps a small arsenal of weapons on her in the case that she does get found out. And to that end: she also has a few alternate identities in different countries.
■ She also keeps a network of contacts, and people she has dirt on... just in case she needs it.
Jonathan Samuel Valos. (Formerly Jonathan Samuel Baccili)
Nickname/Alias/Etc:
Johnny. The Super-Star. Revolver. Wizard.
Gender:
Male
Age:
29
Height:
6'4ft
Weight:
231lb
Home District:
From out of town, staying in his beach house in Oakdell Harbor.
Appearance
Hair Color:
Black
Eye Color:
Brown
Ethnicity:
Brazilian, African-American, & Italian.
Physical Appearance:
A man with a very large presence. Whenever Johnny steps in, he tends to catch the eyes of everyone in the room. Whether it's his swagger, or the peculiar way he dresses (I'll get on that later). Johnny is flamboyant, and dresses with much flash as his personality. Johnny is just the kind of guy that walks into a club like he owns the bitch, taking the largest steps in the process. People think he's odd at first glance (Or a stupid wannbe pimp). Though, this aura around him is an aura of arrogance and condescension. It's the way he speaks and carries himself that makes it obvious that he thinks highly of himself, and far, far, less of everyone else around him. He doesn't take things seriously, and most importantly, is certainly loud and flashy. He always has a cocky grin on his face regardless of what he's facing. Perhaps he overcompensating for somethings.
It isn't just his personality that has a large presence. Johnny is a tall man at six-four, and has a slender, slightly muscular, build. He doesn't have enough muscle to make the ladies go "wow," but he definitely has something from all the hard work the man does. Though, it's apparently that he takes time off his day to workout. Johnny's skin is a light-brown - near-caramel - color from his ethnicity. Johnny is part Brazilian (A mix of Afro-Brazilians, and the Brazilians who descended from the Spaniards), part African-American, and part Italian. His mother was an Italian woman, while his father was African-American/Brazilian. It's hard to tell him as anymore than Spanish from his facial features. The rest of his family is predominantly Brazilian, so he just tells everyone that he's Brazilian.
That skin of his, while a delicious shade of caramel, is far from clear. Johnny has a large amount of scars from his various adventures, as a sign of his hardships. The first scar he has is a scar on his face... A burn scar on his cheek right under his eye. It's red, and disgusting - and worst of all, people keep calling him "Prince Zuko" because of it (Shit's wack, yo). It's one scar that he does not like talking about. Another wound that Johnny has is a three-claw point scar that has slashed from one side of his chest, to the other, sideways. It is a brutal sight, and people ask where he got it from... and he keeps saying, "From my little brother Jaska." Johnny also has various scars on his fingers that look like bite-marks from an animal - one finger even looks surgically reattached... also from his little brother Jaska. Other than that, has various wounds from cuts (that one knife fight he got into was a biiiitch), and other injuries.
If you guessed that Johnny would have tattoos, you were totally right. On his arms are a complex web of fire in a tribal style that starts at his shoulders, and goes down to his wrists. Integrated into this fire is a network of roses, and whatnot. On the base of his neck he has a large tattoo of a rose flower, which is visible depending on what he's wearing. On his chest is a Dragon wreathed in flames... well, mostly. When he got slashed across the chest, the tattoo was pretty ruined. He just hasn't been arsed to get it removed.
Johnny's facial features are heavily South-American, but with a touch of Africa. His head is wide and rectangle-shaped, with his facial features being heavily squared, pronounced, and well-defined. He has a large, and bulky chin, one that has a cleft in between it. His ears are medium-sized, and thin, not too notable, they have a subtle point at the very top. His nose is quite small, with a long bridge and thin nostrils. He has another subtle point at the very tip of it. His cheeks are quite flat, and lack the roundness that most other cheeks would. His lips are wide full for a male, but they're thin and small. He usually keeps them tucked in. Inherited from his mother is his eyes. His eyes are medium sized, pointed at the tips, and are brown. His eyes are easily the best looking eyes on the entire planet! Usually Johnny's facial expression is either a cocky grin, an annoyed/bored look, or a slasher smile. Johnny's hair is kept in a neatly slicked back style. It is straight and is neck length. It's a very black color and very well groomed.
Attire:
The one thing that makes Johnny stand out is his rather... peculiar choice in clothing. To put it simply: Johnny dresses like a 80's Pimp in the modern era. No lie. He wears a long coat that is either brown, black, or white, and a matching wide-brimmed hat (With a feather, shark-tooth, etc), and underneath that hat are sunglasses. These coats are the most fabulous, well-made, pieces of fabric out there, and you best recognize. Most importantly, Johnny carries around a black cane. This is just one of many canes. Johnny's favorite attire is an all-brown outfit that consists of a longcoat, a wide-brimmed hat, slacks, sunglasses, brown leather gloves, and a black leather belt with a large buckle. This isn't just any longcoat, it has many false pockets and secret compartments - where he hides his two Smith & Wesson 617's. Though, while Johnny loves to dress flashy, he can easily pull off a more subtle outfit if the need arises. Johnny pulls off a suit well!
Personality
Innate & Outward Personality:
Johnny Valos is dude that hates everyone, and is a total cold asshole, until you get to know him and he'll love you forever.
Haha, just playing with you.
Johnny is many, many, things, but nice sure as hell ain't one of them. He's a man that grew up with rich people, and got the idea in his head that he's the shit. He has a gigantic ego, and is borderline narcissistic because of how much he thinks of himself. He is definitely cocky, arrogant, son of a. He won't hesitate to talk down to people like they're nothing, and utterly take nothing seriously. If there's one thing this man is good at, it's utterly pissing everyone off just by being him. He's obsessed with fast cars, fancy clothes, women, and money, and he won't hesitate to take out anyone if it means he's one step closer to his goal. So who cares what the softies of the world think?
A cunning trickster, Johnny is easily able to put on masks, and whatnot to get what he wants. Johnny is quite the charmer. It's that aura of confidence around him, and his way with words that allow him to play people like cards in a casino. Oh, speaking of which, Johnny's got one hell of a love for casinos, and whatnot - and has a badass pokerface. If necessary, he won't even let himself budge for a second, and that's what lets him get over on people.
While he's arrogant as shit, it is possible to get him to respect someone. It'll be a task, but he mostly looks for someone's character - because he already has skills, good looks, money - what else can people offer him? If someone has a strong will, and a similar love for their family, he may come to respect them. In addition, if someone ups him enough, that person can easily get Johnny off his ego train - but that'll take many blows to his near-unbreakable pride and ego.
Johnny definitely isn't the type to hang around losers, and nobodies. You either gotta be a good looking lady, rich, have a high status, or has something he wants, or he'll ignore your existence like he would step over an ant. Though, he is definitely one to get quickly annoyed. When people, and other losers, tend to waste his time, or act like they're on his level, he'll definitely lash out at that. Johnny is a complete dickwad, and will insult people with some of the most flowery insults he can come up with. Insulting everything they know and love. Johnny is definitely the type to escalate things to violence if it gets to that point.
One thing that Johnny loves is the ladies, baby! He ain't no pimp for nothing. Johnny has a love for the cuties with the prettiest faces offered by nature. Though it takes more than just a pretty face to arouse Johnny's interest. It also requires a big behind, and a giant chest - or at least a moderately sized one. If you have those, then expect Johnny to be all over you. Johnny is definitely a charmer, and knows his way around the ladies of the world. Though, he doesn't see them as any more than his "personal accomplishments," or just free ass. He's definitely a hit-it and quit it type.
It goes without saying that Johnny is a Chaotic-Neutral. He will do whatever the hell he wants. Whether it suits his purposes or not. He has no respect for rules and authority, and while he is more than willing to play nice, once it starts being an obstacle, then, well, rules are meant to be broken. He's more of a mercenary - he just does what he wants, good or bad, long as there's something to gain out of it. Johnny is willing to kill for his goals. Because, hell, he's killed before, why not do it again? Though, he isn't a monster, he will draw the line at some point, and he won't go on rampages killing innocent civilians (Well, if he was offered trillions of dollars, yes). Fortunately, he has his fellow siblings to be his moral compass.
Underneath all of the confidence and bravado, of course, Johnny has another side. He is very cynical, and cold. This world hasn't been pretty to the Valos boy, and he definitely hasn't come out worse for wear. He'll often, when alone and with close friends, brood. He's much more somber and humble out of the eyes of the world. Two things that go well together is the fact that he's very observant, and he's untrusting. The first thing he does whenever he enters a room is give it a good look, and give the people in it an ever better look. Constantly deducing who could and couldn't be a threat to him, and who could actually be helpful. While Johnny is cynical, he is also very good at guessing people's true motives - With 70% accuracy. He almost never takes things at face-value and always assumes there's a motive under the motive. Which means it can be hard to fool Johnny.
Even though he doesn't have a lot of love for this world, one thing Johnny loves above all else is the Valos Family. The only people that are close to him are his large amount of siblings, and he will do anything to protect them. Even throw himself into the fire. They're the only people who can easily steer Johnny off a dark path, and the people he'll always help above all else.
Because friends and bitches can be replaced, blood can't.
Hobbies/Interests:
Johnny fucking LOVES casinos. He's a gambler, but he was always a lover of card games. You can say he's has a casino motif because he just loved the style. He is also a gambler, and would gamble over just about anything. Johnny is also a lover of older movies, his favorite being James Bond movies (He's always fancied himself a James Bond), and Blaxploitation films (Where he got his pimp suit ideas from!). Like I stated several times, Johnny loves fast cars, women, and fancy clothes. Be careful, though, he'll begin to drone on and on about his money.
Skills/Talents:
Johnny is a master at poker. If you play him, you better be ready to lose your money, your clothes, and your house because Johnny is killin' it! He's also adept at other casino games, but it'll never match his talent with cards, baby! Now, Johnny has spent plenty of time around the shadier people, and he has certainly picked up a few things. Crime is Johnny's specialty, and he knows how to deal with the criminal underworld. Though, he mostly just gets information from them, everything else is just so messy that he just doesn't deal with it. Johnny has picked up recreational shooting, and eventually, through... experience, is able to apply it to a live gunfight. His aim isn't perfect, but if something gets too close, Johnny will shoot it dead.
He doesn't know how to shoot anything other than a pistol - revolvers being his specialty (Hence his nickname). In addition, he knows a variety of gun tricks. Such as gun twirling, a tactic he uses to impress, and intimidate. Johnny is also pretty sharp and observant, good at guessing motives and whatnot. He's also hard to trick. Brawlin' also comes easy to Johnny, well, he needs to fight because he's one hell of a shit-talker. He knows no martial arts training, but he only needs his good looks, and a cane! Johnny also knows how to speak fluent Portuguese, despite having gone to Brazil once. Just something he picked up because of his largely Brazilian family.
Goals/Motivation
Johnny's goal in Baybridge is to search for his two sisters - Sylvia Baccili, Camille, and Ivete Valos - who have been kidnapped by the Founding Family, and transformed into Secretaries. While the Family has been defeated, Johnny and the Valos siblings have received a lead that pointed them in the direction of Baybridge.
History/Bio:
To explain Johnny's past, we must take a look at someone else': Andre Ramiah.
You see, Andre Ramiah was a poor kid who grew up in Stadium City in the era before the Tyrants moved in (Well, there's a reason for that, so we'll get to it). When he was young, he hung around a pair of girls that would eventually be known as Blizzard, and Queen Carmelita, a pair of powerful telekinetics. Meeting their adopter, a woman who goes by the name, "Barracuda," Andre joined their little circle of crime and was mentored in criminal philosophy. Starting off with small crimes, and working his way up. Eventually, spending his time around so many Metahumans allowed him to activate his superpower. An interesting ability at that... receiving extra-sensory instructions how to complete any goal that he set his mind to.
He became the brains of the group, setting up small crimes, and eventually building up a small gang of similar minded Metahumans. Eventually, the girls told Andre of their greater goals; a criminal empire. And Andre helped them fulfill that goal. It took years upon years of work as Andre recruited an army and amassed an empire... but, they did it, they toppled Stadium City, and the existing criminal organizations. Leaving only the Tyrants. All of them basically had an empire to themselves, and made tons of many through many, many, many, deals.
But, that wasn't the life little Andre wanted, playing lapdog to someone more powerful. He wanted a life of wealth and fame for himself. Andre looked to his ability for instructions how to achieve that. He managed to steal a large sum of cash from the Tyrants, and went into hiding, changing his identity so those pesky Tyrants would have a hard time tracking him.
When he came out... he was Jason Valos.
Using this massive wealth of his, Jason managed to purchase an expensive club... and using a few deals (some shady), he managed to build himself an empire of clubs, five-star hotels, fancy restaurants, and best of all, casinos! Eventually, he was showered with the wealth that he couldn't have gotten without his power.
His name became known from all over, and he built up a massive family from many marriages (and booty calls)...
Johnny's story started when his father met Anne Bacilli at a famous actor's party. He seduced the woman, and she got pregnant with his child. She told him that she was pregnant, and wanted Jason to take responsibility for his child, but Jason was already married, and merely kept handing her checks to keep quiet. Which was enough to keep Anne happy. She eventually gave birth to Johnny in New Orleans - her home city - and bought an expensive house with all the money Jason was secretly funneling her.
When Johnny was around four, his mother found another relationship in a man named Giovanni, and they quickly got married and gave him his little sister, Sylvia. The only problem was that Johnny was somewhat neglected on the moment Sylvia was born. Don't get me wrong, his mother still loved him, but his stepdad didn't want to raise any kids that weren't his own, and his mother was too busy with Sylvia to reign in his behavior. So he was without a solid father figure, and his mother wasn't exactly winning any parent of the year awards. His school-life was where he learned plenty of things - not in the way of education a la math and science, but how the world works and plenty of street smarts. He wasn't taught much about morality, or what was right and wrong, so he quickly got the idea that life was all about him. So he became a bit of a trouble-maker. Not starting fights, but he'd use anything he could to get ahead (and not just in school). He thought of everyone around him as a tool, and consequently worthless. He didn't care about them or their feelings. This quickly became a worrying trend in school. Since he was making enemies fast, and causing trouble that someone else had to clean up. Plenty of times he came home beaten, or sent to detention.
Once he was around fourteen, his mother had enough of it, and sent Johnny to go live with his father in Black Fall... even though his mere existence nearly destroyed his marriage (Again), Jason accepted Johnny into his arms. Inducting Johnny into a life that he could only dream about, he taught Johnny the ways of the rich people, and was probably a worse presence on Johnny than his mother. Now, he basically had no one to rein him in - except for shitty maids and butler that didn't do shit. He loved the rich boy lifestyle as he went about his brand new life. Becoming thoroughly arrogant and egotistical. A total jackass that only seemed to enjoy annoying his father.
Though, he was introduced to his family of siblings, the older Valos, and the younger Valos... and eventually, they all had adventures, and all sorts of wacky things, as they went about in the largest concentration of Metahumans in the world. To say the least, the entire Valos family has seen some shit. Fights caused by Johnny, or a random villain trying to get over on the Valos, the headaches for Jason never seemed to end. Growing up with the Valos Family, Johnny definitely picked up poker, and other casino games as a hobby. Though, Johnny made trips back to New Orleans to spend time in his home city! Most importantly, spending time with his young sister Sylvia. Eventually bringing her back to Black Fall one summer and introducing her to the Valos. It was a shaky start, but eventually they became the closest of friends.
As Johnny was growing older, he had time to pick up some hobbies of his. Such as recreational shooting, one thing that he was pretty good at. He thought revolvers were badass, and became the king of a revolver. Along with becoming pretty good at poker. In a manner of years of practice and experience, Johnny was closer and closer to becoming the movie badass he dreamed of being.
Though, there was a wrench thrown in that whole plan... there was a young child left on the doorstep that looked an awful lot like Jason. Except with the appearance of a demon. Wings, teeth, claws, and having the abilities of a powerful Bestial-type Metahuman. The boy was named Jaska Aoki... and Jason remembered the name as some broad he banged from the White Spider Society. While there was much questioning as to why Jason would have sex with a Bestial-type Metahuman of that appearance, Jaska was accepted into the family. Taking the name of Jaska Valos, he was integrated into the family as the youngest member.
To say the least, Jaska wasn't exactly all that well regarded among the Valos family. He was treated as an outcast by the siblings, and more importantly, Gabrielle. However, Johnny was the only person to give Jaska the time, and the one who became the closest to him. Jake helped, but Johnny was the main help. Eventually, Jaska became the little brother that all the Valos knew and loved, and everyone loved him.
However, that idyllic dream was shattered one night. It was a nice summer night in Black Fall, where all of the Valos were relaxing, of course. Jaska's animal instincts were flaring up, and he was finding himself to be far more aggressive than normal. He attacked Gabriel, and in her rage, she called him a "little devil." Unaware of what she did, Gabe had unintentionally activated the side of Jaska's power that should have remained hidden.
The "Inner-Beast" that all of those who share the Aoki blood have. A powerful hidden form that is monstrous. The young Jaska transformed into this immense beast, and went on a rampage throughout the Valos manor. During this rampage, there was an immense amount of pain and suffering on both sides. The Valos didn't want to hurt Jaska, but Jaska was causing them physical harm. A massive battle took place, which Johnny was too shocked to do anything in. During the end of the battle, Jaska grabbed Gabe, and pinned her to the ground. Violently pulling out her eyeball. Johnny jumped in and tried to help her... and nearly got his face slashed open for this moment of altruism.
However, Jaska was dispatched by the Jason family... at the cost of many wounds, and the Valos mansion. The family was rushed to the hospital, but when probed about what happened, they refused to give Jaska up. Instead, they paid off the authorities to say it was some Metahuman goon trying to rob them. Where does this concern our superstar? Well, in the hospital, Johnny started feeling weird. He saw something around the people around him - an aura, as you would say. When talked to by a NEST representative, he realized that he manifested a superpower. And now he felt like a real Valos.
After everyone's wounds healed, it was time to pick up the pieces! The Valos Manor was in ruins, and it would be months before it would be completely repaired. Of course, it meant the Valos needed to find somewhere else to live, and Jason had just the solution! The Valos children head to Academy 218 while the repairs go on. So, they can learn how to use their powers, and Jason doesn't have to worry about his stupid kids getting into trouble. Johnny declined, but Jason sent him anyway.
Arriving in Alaska, Johnny only had one option: it fucking sucked. He didn't enjoy it there at the academy at first, but the Valos siblings loved it. Though, he warmed up to it after seeing all the smokin' hot babes there. And in the process, Johnny learned all about his ability. Though, at this point, the Verthaven Disaster happened, and everything changed. Suddenly, the Academy got a lot more crowded, and the political climate seemed a lot less accepting of Metahumans. It didn't bother Johnny - because he was up here in paradise! But, it definitely burned him in the ass after he was caught having sex with the headmaster's daughter, and kicked out of the Academy. Well, no biggie. Johnny knew he could just go back to the Valos manor while his siblings finished the Academy program.
Wrong.
Since Johnny was in his early twenties at this point, Jason felt no need to continue babying Johnny (and quite frankly, he knew his son was an ass). With a limited supply of cash, Johnny went back to New Orleans. The last place where he wanted to be, and fell back to doing the same old shit he was used to. The old gang he grew up with had grown up, and found new... profitable opportunities in the criminal underworld. Something that Johnny welcomed with open arms.
He became a mercenary. A gangster that worked for the highest bidder. Using his knowledge of gunplay, fighting skills, and new superhuman ability, Johnny became known as "The Revolver." Named after his weapon of choice Johnny offered dirty deeds done dirt cheap to the highest bidder. To being a hitman, to a drug runner, to just a bodyguard. This vicious cycle went on for several years... until Johnny's greed got the best of him. There was a giant assembly of gangs coming together to take over the city ala the Tyrants. Johnny had the bright idea to try to axe the gang leaders and become the head of this glorious empire.
While Johnny was good, they were veterans at the game. Johnny killed one, and the rest of them ganged up on him, and nearly killed him. Sent him running out of New Orleans with his tail between his legs, and a price on his head. He had no choice but to beg Jason to take him back, and while Jason knew that Johnny was an idiot for trying it, Jason did the same thing earlier. He took Johnny back into the rebuilt Valos manor, where the entire Valos family were because they were on summer vacation.
Everything was going perfectly, and Johnny was keeping his head down (Lest he wanted to lose it). Relaxing with his family... but, there was another family that Jason had his eyes on. In the shadows, there was an organization running just about everything from the shadows. The Founding Family. Jason knew they had fingers in everybody's pie and he wanted a piece of it! Jason decided to have a meeting with the Family at the Valos Manor, and they came. Blake Schmidt came with his cronies, and the two great men decided to work out an arrangement. However, Jason tried to swindle Blake, and it ended badly when he saw through it.
Oh, so, badly.
Blake was offended, and decided to teach the Valos a lesson. A massive battle took place between the Founding Family, and the Valos... a fight that everyone (including the Valos children) was fighting. It was definitely a savage battle, but one the Valos couldn't win. One by one, they fell, until it was just Johnny. Johnny tried to take on Blake alone... and received that ugly scar over his face. Johnny had no choice but to retreat as Blake kidnapped his siblings, and burned the manor to the ground. With one of his brothers being a casualty, and Jaska being the only other person to get away.
After licking his wounds, Johnny sure as hell wasn't going to let the Family do whatever they wanted to his siblings. They sent the Intimidation Unit after Johnny, and he had to fight them off. Eventually he managed to catch a lead on the Family, and found his siblings... enslaved. Under some kind of weird mind control. Johnny tried to break them free, but he was always attacked by the IU. Johnny waged an invisible war against the Family, launching hit and run until... he recovered Jake. Under the effects of Mechanized Memories, Jake wasn't who Johnny remembers. Under Johnny hit him with some emotional energy, and Mechanized Memories was removed.
Explaining the situation to him, Johnny convinced Jake to come along with him to try and free the others... only for the fall of the Founding Family to take place, and it was a mess. Fortunately, many of the Secretaries were set free... including Gabriela. Unfortunately, Ivete, Camille, and most importantly to Johnny... Sylvia, were nowhere to be seen.
Which meant they had to be found. The Valos Family were going to be reunited one way or another. For the next three years, the family went on a journey looking for their missing sisters. Finding Jaska in the process, and taking odd jobs to make money.
However... they eventually got a lead in Baybridge.
Relationships
Family:
Anne Bacilli - Mother
Jonathan's mother and him have never gotten along that well. Johnny was always a hellion for her, and just caused her so many problems. The woman was the daughter of an Italian Architect that Jason had sex with, and got her pregnant with his child. To keep her quiet about it not to jeopardize his relationship with his wife, he payed her money. But, not even money was worth Johnny, and she sent him to the Valos family. Eventually, she married a man named Giovanni that her father had set her up with, and eventually had Sylvia. Despite all of their conflicts, Johnny still loves his mother dearly, and keeps in touch with her to the best of his ability.
Jason Valos - Father
Jason Valos (Formerly Andre Ramiah), the man that started it all. Jason is a man that had former ties with the Tyrants, whom he helped reach the position where they were before with his powerful cerebral ability. With the money he had accumulated, Jason left them on good terms, and started his casino entire with the help of the White Spider Society. It wasn't long until Jason had clubs all over America - eventually spreading to Brazil as well - and was rolling in the dough. Jason is the epitome of Valos; a greedy, arrogant, womanizer that cheats on his wife constantly. But, he still loves his family in the end, and gave his kids the money they need to succeed in life. Jason was pretty busy with running his business, but has ties and associations with many different high-classed people (Including Jiao-Long Liu). Jason, has a very powerful Cerebral ability - just not in the way you'd expect. Basically, his power subconsciously gives him instructions as to how to complete a specific goal (While not being the most practical at times). He used this power to reach the top, and stay there... though, he made a mistake when he tried to make a deal with the Founding Family. In his greed, the Family had betrayed Jason, and kidnapped his children to turn into Secretaries in a spectacular incident. Though, it's unknown what happened to him and his wife. Both are missing.
Gabrielle Valos - Step-Mother
An African-American woman that was the daughter of a oil company owner. Jason had seduced her, and the two fell in love with each other, and getting married. Becoming the wife he has held for the longest amount of time... though, not without cheating on her with several different women. It's amazing she hasn't left him yet - probably because of the money. Though, she makes it clear that she is displeased with her husband - which leads into her firey temper. She has a huge temper - one that she has passed down to her daughter. Gabrielle is also a Metahuman, who has the ability to shoot laser beams, create shields out of energy, and fly. Unfortunately, she too has gone missing with Jason.
Jake Valos - Brother
The shining star of the Valos siblings. Jake and his twin sister Gabriella was Gabrielle's firstborns. Jake in particular is the calm, level-headed one, who's taken the role of moral compass for the more amoral Valos. Despite being the kindest out of the bunch, Jake is somewhat confrontational, and condescending - but still has the best interests at heart. Jason was grooming Jake into being his successor because of his leadership qualities, and the boy was becoming the face of the Valos. Even becoming Lin Liu's (daughter of Jiao-Long Liu) boyfriend. Unfortunately, once the Founding Family betrayed the Valos Family, Jake was kidnapped and transformed into a Secretary. It was fortunate that Johnny was able to find him, and purge Mechanized Memories from his system, reverting him back to his former self. Jake now joins Johnny in his quest to find Ivete, Camille, and Sylvia. Jake has a powerful illusionist ability that allows him to manifest his illusions in reality instead of the mind, these illusions were so complex and realistic that they were able to fool the senses.
Joshua Valos - Brother
Joshua was born in a previous marriage of Jason, along with his younger sisters Ivete and Camille. Joshua was haughty, and willing to abuse his powers, but was the more reclusive of the Valos family. He and Johnny never got along, and Joshua was too busy going far and wide exploring the world. Johnny couldn't care less. Joshua has telepathy, allowing him to read minds. Unfortunately, during the same incident that saw the Valos being kidnapped, Joshua was killed. The Valos family laments his loss.
Jaska Valos - Brother
Easily the most interesting of the Valos siblings, Jaska Valos was born because Jason impregnated a White Spider Society escort, Reiko Aoki. Jaska was dropped on the front door of the Valos manor when he was a whee youth, and Jason immediately recognized him as their son. But, what makes Jaska so distinct is that he looks like a demon. A mouth full of sharp teeth, yellow eyes with vertical slits, claws on his hands and feet, a tail with a brutal blade at the end, and most notably, wings. Jaska had a hard time fitting into the family, but Johnny and Jake helped him ease in, and the rest of the Valos adjusted to having such a monstrous little brother. It wasn't long until baby Jaska became loved as everyone's little brother. However, he had an unknown aspect of his ability; The Inner-Beast. A rampaging monster that would awaken if he heard the codephrase "Little Devil," or came to the verge of death. This fact became a pain in the ass when Jaska unlocked his Inner-Beast and destroyed the Valos manor in Black Fall, and caused much injury to the entire family in their attempts to bring him down. As years passed (and he went to Academy 218 with the rest of the Valos), Jaska learned how to control the beast - or at least stop it from going wild. When the Founding Family kidnapped the rest of the Valos Siblings, he was able to use his abilities to escape them, and live on his own for a few years until Johnny had found him. Now, he joins Johnny's quest to save the Valos siblings.
Sylvia Bacilli - Sister
Johnny's little sister who was born a few years after he was. The two, despite their age difference, became inseparable. With Johnny being an awful influence on Sylvia, and shaping her up into a mischievous little brat. She is prone to swearing, and posturing, but truly cares for people. She is a massive junkie for music, and even aspires to becoming a DJ! It's funny because Sylvia has a powerful sound manipulating ability. Despite not officially being a Valos, Sylvia has effectively become like siblings to them. All because Johnny brings her around on their little adventures so often that she has pretty much become one of them. Though, after the incident with the Founding Family, Sylvia was captured by the Founding Family and transformed into a Secretary - serving the Blessed Three for years. Johnny's top priority is finding her.
Gabriela Valos - Sister
Nicknamed "Gabe," she is the firey, aloof, Valos sister - twin sister to Jake Valos. She has a short patience, and an even shorter temper. But, while being sarcastic, she can be a total kitten! She is easily the most realistic and grounded of all the Valos, albeit there are times when she slips and indulges in the same things as the rest of the Valos. Gabe, due to her ability misfiring, is covered in all manner of burn scars - most are centered on her hands - and she is missing her right eye in the incident where Jaska lost control of his powers. She is a little bitter about those wounds, but she presses on. Gabriela, like her twin, was kidnapped by the Founding Family, and put under the effects of Mechanized Memories. Johnny had liberated her, and she was ready to tear a piece out of the Family... but, settled for looking for her sisters. Gabe has the ability to shoot high-heat, high-intensity, laser beams from her body after subtly absorbing light from the area around her. They can either burn badly, or be concussive, but the sheer energy generated causes Gabe burns, and it's linked to her emotions. Anger causes them to literally explode.
Ivete Valos - Sister
The younger sister of both Joshua and Camille, Ivete was one of the star Valos, as she had become a model due to her good looks. Ivete was definitely an arrogant, haughty, something, all because she was a model. She barely bothered with the rest of the Valos siblings because she felt they were beneath them... but, they all love her to death regardless. Like her brother, Ivete has telepathy. However, she was kidnapped by the Founding Family, and transformed into a Secretary, and didn't have the luxury of being found by Johnny before the fall of the Family. Now, they desperately search for her.
Camille Valos - Sister
Camille was the Valos sibling that matched even Johnny in narcissism, she felt like she was the shit, and god damn could she back it up. She was called a martial arts prodigy due to how quickly she could learn a fighting style, in addition to being good at sports. But, she didn't care about that, she just wanted to live the high life of fancy cars, and nice clothes. The Valos siblings were close to her, despite the fact she seldom participated in their adventures. Ivete had the ability to grow diamonds on any surface, and transform herself into diamonds. Like Ivete, Camille was not found before the fall of the Founding Family.
Dynamics:
| Noelle Delacroix |
| Bad | Former Friend | "To think she was a close and personal friend of mine... That just goes to show that everyone changes. She got a bod that can kill, though." |
Noelle (When she was known as Jacqueline Rory) was a former friend of the Valos Family due to the bond between Alec Rory and Jason Valos. Johnny met her during his many trips to Canada, and whenever Jacqueline went to America for her parents vacation. They had a complex relationship. Being a former fling of Johnny when he was younger, which evolved into a friendship that made her a close friend of the entire Valos Family. Johnny saw Jacqueline as a valuable ally, and Jacqueline saw Johnny as someone similar to herself... until the fall of Alec Rory, and Jacqueline fell off the radar. Johnny didn't hear from her until several years later, when she showed up with the Founding Family negotiation... as Veronica Davis. When it went sour, Veronica fought the Valos alongside the Family, and that broke Johnny's heart. Since then, Johnny saw Veronica as a bitter enemy, and plans on getting back at her. Little does he know, little Veronica has changed identities.
| Daniel Forsythe |
| Bad | Little Shit | "When I get my hands on him... he's dead..." |
Johnny doesn't know too much about Daniel at all... except for the fact that he was Blake Schmidt's personal lapdog, and assisted the Founding Family. When the fight occurred, Daniel assisted the Founding Family in defeating the Valos, and since then, Johnny has harbored a grudge against him.
| Jackson Drave |
| Enemy | Hat-Stealing Faggot | "Next time we meet, we settling shit right on the spot. Ain't no way this cartwheelin', dickslapping, faggot gets to lay hands on me and get away with it." |
As the quote implies, Johnny really doesn't like Jackson. It all started with Jackson bumping into Johnny, and his hat getting snatched away (by a third party). After a fight (which Johnny the fabulous was winning), Johnny and Jackson were arrested. But, Johnny intends on getting even with him. With no RAVENs to save him.
Abilities
Power Class:
Cerebral: Domination
Power: Negative-Empathy.
Johnny has a distinct link with negative emotions - which manifests in a form of empathy. Johnny has the ability to see the emotions of people just by looking at them. Which manifests in colors that surround them, an aura, as you could say. However, he his ability specializes more in seeing people's negative emotions. He would need to be within five meters of someone to see their positive emotions, but he can see someone's negative emotions from around thirty-eight meters away. The stronger the negative emotion, the further away he can sense it. Johnny also has a form of telepathy. Which is a more basic and rudimentary form of telepathy that doesn't quite allow him to "read" minds. With a bit of focus, he can learn exactly what's making people feel a specific emotion. A brief image, or a tiny little flashback that provides Johnny with a glimpse, or a very good hint. This allows insight into people and how to get to know them better. When people's feelings are much more complex, however, he may have a problem.
It doesn't quite end there. There is a special kind of energy given off by people that only Johnny (and select Metahumans) can even detect known as Emotional Energy. A brand of mental energy that is created by emotions. Johnny can absorb this energy naturally by being in the presence of people feeling negative emotions. But, on touch, Johnny can dig deeper and absorb residual Emotional-Energy. Which is emotional energy left behind from past emotions, that he can drain from a person. Or, he can go to a place where a powerful emotion was experienced recently, and absorb the energy from there. Johnny can also reach inside of himself, and get emotional energy... but, what does Johnny do with this emotional energy?
Negative Emotional-Energy Manipulation.
Johnny has the ability to manifest emotional energy and weaponize it. This energy appears as a white light, with vertical lines of varying colors pulsing across it. Johnny is capable of manipulating this energy in any way possible, building constructs out of it Green Lantern style as it is solid. This Negative-Emotional Energy can be used as a weapon, or a shield. To begin with offense, Johnny can repulse it in a variety of different forms, such as beams, orbs, etc. It isn't really necessary to make it into the shape of a weapon when a blast of it works just fine. On the other hand, being able to mold it into anything possible allows him to create shields of the sort. The force and durability behind these constructs wholeheartedly depend on how much negativity is going on around him.
It can be durable enough to take a barrage of bullets, or weak enough to be broken by hand. Now, Negative-Emotional Energy has a distinct side effect when it comes in contact with someone; it can overload a person with negative emotions - depending on what emotions he has absorbed. He can make someone rage with a blast, or incredibly horny. He can't decide on what emotion he shoots someone with - only that he shoots it. Now, outside of fights, the Emotional-Energy is capable of "purging" the effects of Domination-type powers, merely by the energy coming in contact with them. This is how Johnny was able to free his siblings from the effects of Mechanized Memories.
Limits:
Johnny's emotional energy constructs are weak against physical attacks. They can easily block electricity, or heat, but are far easier to break with physical attacks. Now, Johnny's ability is directly linked to how many people are feeling negative emotions around him. In essence, it dictates his strength. If he's the only pissed off person there, well... he better be really angry or he'll be at a disadvantage. Johnny can absorb all emotions from people within a forty-eight meter range - but, the closer they are, the better he can absorb emotions from them. His ability to read emotions is limited by the emotions he is trying to read. If it is a positive emotion, Johnny will be unable to sense them from outside of a very close range. Nor will he be able to access his form of telepathy. Johnny is also weak against other Empaths, as their abilities counter his, and vice-versa.
Weaknesses/Drawbacks:
This may come as a shock to you, but Johnny's ability is weakened by positive emotion (Gasp!). Positive emotions are the exact inverse to Johnny's ability, as they weaken him. If enough people are in the area feeling happy or whatever, Johnny may become powerless. What's worse is if Johnny himself is feeling a positive emotion. Johnny also has to experience whatever emotion he is presently absorbing while he has it stored inside of himself. It may turn the normally balanced Johnny extremely angry, scared, or worse! Johnny is weak against mental attacks. Telepaths can easily access his mind and attack him mentally with ease. His ability is so weak against telepathy that even someone reading his mind will cause him a head-ache and disrupt his power.
Other:
■ Along with his Smith & Wesson 617's, Johnny also owns a Smith & Wesson 500 made out of gold and diamonds... which is entirely nonfunctional and is just for show. Looks pretty badass, though.
■ Johnny drives around a white luxury hummer that was imported from Japan! It's the most fancy shit on the planet, but it's far from inconspicuous. Johnny doesn't care, because someone like him deserves to be known!
Francis sure as hell isn't the most intimidating man in the world. While he would be more scary if he wasn't so short that women stand equally to him, he mostly presents himself as a friendly person. He's always smiling, and seemingly always has a good mood. He has a friendly aura that disarms all but the most hardy of people. He carries himself with such a carefree attitude that it's impossible to feel intimidated by the man (Unless you're really racist). Francis takes short choppy steps whenever he moves, and usually keeps his hands deep inside of his pockets. His speech is quick, and usually has a playful, child-like feel to it, and he speaks with a thick foreign accent. Sometimes it's hard to understand him because of his speed, and accent.
As stated before, Francis isn't very tall. He's about one inch above the female average, and that is because of rather unfortunate genes. Where Francis is short, he makes up for it in build. He has the a muscular build to compensate, because that was one of his activities in highschool, in addition to his line of work, so to speak. Picking up free running is what helps. His legs are easily the most well-toned part of his body, having the calves of a basketball player, and some really bulky thighs. His arms aren't as muscular, but you can tell he's been lifting. He doesn't have washboard abs, but he has been doing sit-ups. He looks like the type that can run like the literal wind.
Francis is a proud Haitian by blood. Born in raised in the country, Francis' skin is a very dark color from being out in the sun for most of his life. His features are pretty consistent with those descended from African. Not even taking account his skin-color; his facial features, and hair texture, are pretty in line for African people. Speaking of his hair, he keeps it in thick, bushy dreadlocks.
Francis, of course, looks his age. Since he's in his early thirties, he definitely has signs of wear. He has some pretty thick lips that were practically built to accentuate his smile. What helps is his pearly whites. Years of brushing his teeth and good dentistry all his life. Francis has a rather wide, triangle-shaped, nose with with nostrils, and juts out a little bit. His eyes are almond shaped, and a light-brown color. He doesn't have a sharp jawline, or a strong one, but he definitely has a sharp jaw. Finally, his ears are very large and crescent shaped.
All of this is topped off with Francis' goatee.
Attire:
Francis fashion sense is as lacking as it gets. When off the job, he'll wear any kind of polo, button ups, and other casual wear, mixed with jeans. Occasionally wearing a jacket of some kind. He's fond of jewelry such as watches, and earrings. On the job, Francis wears a standard RAVEN chailmail armor. Made just to fit him!
Personality
Innate & Outward Personality:
Francis is a fairly easygoing guy.
Coming with the philosophy of "treat life with a smile," Francis does just that. He acts friendly as possible, and treats everyone with respect. His brand of kindness is almost child-like. Which some people tend to find a bit annoying. He has a smile on his face most of the time. Whenever he interacts with people, he definitely is laid back, and easy going. He often jokes, and tells stories of his many adventures throughout the world (Whether or not they're true is up to debate). He isn't the kind of person who gets worked up, or angry easily. He takes life through the easy route. Oddly enough, he keeps well composed at all times. He seemingly has a way with people, and tends to be quite charming. He just likes befriending people. Many people find this annoying, however.
That isn't to say he can't discuss topics such as politics, and other serious matters, with the right mindset. Though, despite the fact he's a RAVEN, he's still quite cheerful. In fact, his more cheerful demeanor is just a way for him to escape that mindset. He does understand that a lot of stuff in life ain't pretty, and has experienced tragedy before. Instead of letting the angst overtake him, he just faces it with a smile.
With this attitude, Francis treats himself as an open ear. Being able to listen to people vent for hours on end is such a talent for him that some people wonder just how he does it. Because of this, he likes to see himself as a mediator in conflict. He'll try to find a middle ground for every interpersonal conflict. But, that is his problem; he tries to find a middle ground where there isn't any. And in addition, he tends to stick his nose where it doesn't belong... it goes without saying what problems this causes him.
Despite his cheerful demeanor, he does understand a few facts about the world. He's far from idealistic, and is quite realistic in his world views. He knows that "love and understanding" won't make problems such as racism go away. To him, peace is not a solution for every problem, and only violence is the answer - but, he knows that it isn't any absolute rule. He'll try his best to go for a peaceful solution, and if he can't... well, he has no other option.
Beneath the smiles; Francis is plagued with doubts, and self-hatreds. He goes out of his way to be friendly, and help people, because, before, he was petty at a crucial moment. And now he lives with the consequences of his actions. Sometimes he wonders if he's making a difference, or is just being conceited.
Skills/Talents:
While cooking was never Francis' strong-suit, he takes a job at his parents seafood restaurant, and knows how to cook some food. He ain't a masterchef, but he is good enough. Living in Haiti for a chunk of his life means Francis has to be good at Haitian Creole - or Haitian French. He managed to use it as a gateway to learn regular French... and it's hell because he mixes up the two variations. In addition, since he lived in Brazil for awhile, he's also very good at speaking that. And since he isn't a native English speaker, speaking English counts as a skill for him. His main claim to fame. Francis is like a literal lightning bolt on the trackfield... but, he's always second-best to the taller runners with longer legs. Nonetheless, he can run like a bullet, and his speed and coordination are nothing to laugh at. However, during his time with the CESRM and RAVEN, he has learned extensive firearm and hand to hand training.
Goals/Motivation
No especial goals or motivations out there, Francis just wants to improve the world, and better himself.
History/Bio:
Francis was a boy born in Haiti in the summer of 94'. He, being raised in a poor country, wasn't exactly. Being people who worked as chefs for popular tourist spots, they had enough money to put food on the table for each and every one of Francis' older brothers and sisters. Francis took an interest in playing soccer with the older kids growing up, but he was never old enough to play with them. So, he merely practiced all on his own.
Though, life for Francis changed during the eventful month of January 2010... the month where the Haiti earthquake took place. While rumbling and shaking took place all over the city, Francis was nearly crushed by a piece of rubble... but managed to save himself when he manifested an "armor" of some sort. A lilac armor that shielded Francis from certain death. It disappeared later... but, he realized that something was wrong with him. Once the young Jean-Pierre got to safety, his family revealed to him that they are a line of Metahumans specializing in mental abilities. His shell was a manifestation of his willpower and passion to guard him from danger.
After the Haiti Earthquake blew over... there wasn't much for the Jean-Pierre family to do because their house and jobs were all destroyed in the earthquake. There was nothing for the Jean-Pierre family there except for ruined lives. They elected to immigrate to another country, but with so many people trying to leave at once, it seemed impossible for the Jean-Pierre family to leave. However, they were lucky enough to get on a boat to Brazil. Arriving at Rio de Janeiro, it was definitely tough for the immigrant family. With the natives of Brazil being less than receiving to them, they didn't really have many options other than the favela.
The favela was tough, and the only way the Jean-Pierre family was going to survive, was to adapt. The Jean-Pierre seniors opened up a seafood restaurant in the smackdab of the favela using all their restaurant experience. They, ultimately, became a hit with the locals, and earned a steady income. Enough for the Jean-Pierre siblings to survive.
Francis on the other hand quickly adapted to Brazil. He went to school, and ultimately picked up sports with the other Brazilian kids. When he went home, he had to work at his family's restaurant because they were short-handed at times (doing things such as handling the dishes, and cleaning). It wasn't perfect, but Francis was happy nonetheless. In the meantime, Francis practiced his Psychic-Shell ability. Everything went on perfectly.
By the time Francis was an adult, things changed for the worst. The Verthaven Disaster happened that made global news, and what followed was horrible for Brazil. More Metahumans began popping up there than ever before, and Brazil became a hotspot (Not as large as America, or China, however). In response, a new organization, known as the Special Committee For Metahuman Resources and Security (Shortened to CESRM), was formed. Modeled after DOVE and RAVEN, they were made to bring peace to the crumbling situation with Metahumans.
It wasn't long until it affected the Jean-Pierre family when Metahuman criminals attacked the restaurant owned by the family, and destroyed it in a brutal robbery. Killing Francis' father, and badly injuring his mother, in the process. The tragedy hit the family hard, but they were strapped for cash, and there was no way for them to reasonably get enough to cover their mother's medical treatment. That is, until the family were approached by representatives from the CESRM. They know of the family's ability, and have offered Francis, Claudette, and Edward spots in the new organization.
Claudette, ultimately, turned down the offer, but Francis and Edward joined. Both out of a shared grief, and because they needed to support their mother. After a few months of extensive training, the two brothers were out on the streets, defending Brazil from any Metahuman threats. Both of the brothers had tons of experience in the field of the CESRM... but, it became apparent that the new "defenders" of Brazil were deeply corrupt. With little moderation over the organization, the agents were taking bribes from gang leaders, and more.
Francis remained focused on his goal, and turned down any under the table deals. Edward, however, was taking all of them. Turning a blind eye to criminal activity, and assisting major gangs such as the Primeiro Comando da Capital commit assassinations. It was only a matter of time before Francis found out, and tore into Edward for his irresponsibility. Edward argued that it was for the family, and the people the gangs were hurting didn't care about them - so they didn't matter to Edward. Francis argued that he was going down a slippery slope, and what he was doing was morally reprehensible. Eventually, the two brother got into a fight, but Edward was the victor of the confrontation.
Bitter, Francis followed his brother to a meeting at night with the gangs at the docks, but it spiraled out of control when Francis was found out. He really doesn't like talking about what happened, but it ended with his brother, and a lot of other people, dead. It was kept under wraps. While it technically wasn't his fault, he still deeply blames himself for what happened.
Disgraced, Francis couldn't bear to face his family after what happened. Francis decided to head to America to start anew. He already had a lot of money going for him, so he made good use of that. Upon arriving in America in the aftermath of the fall of the Founding Family, Francis decided to join up with RAVEN given his experience with the CESRM. They gladly accepted him, and since then, he has been working with RAVEN, even in this changed climate.
Relationships
Family:
Marilyn Jean-Pierre - Grandmother.
Marilyn Jean-Pierre is the father of Simon, and thus, the paternal grandparent of Francis. She is a rather relaxed old lady - far too old to honestly give a shit anymore. Her living conditions, even after the Haiti earthquake, aren't the best, but she makes due. Staying in the nation, and choosing to die to die where she lived. She is rather estranged from the Jean-Pierre man, he hasn't seen her in years. But, he knows that she knows a lot. A lot more than she lets on. Given her powerful form of telepathy that allows her to access the minds of anyone within Haiti, she does know a lot. And most importantly, she kept this ability a secret for decades before letting Francis know about it. He keeps it a secret.
Patrica Jean-Pierre - Mother.
Francis' mother, she married Simon at a very young age, and started the Jean-Pierre family. Life wasn't easy for her, but she made good work of it. As the mother of the Jean-Pierre family, she made sure that the family stayed together regardless of what happened. Whether it's the Haiti Earthquake, or the death of Simon, she made it work. However, it seems to be nigh-impossible to hold the family to hold the family together with the death of Edward, and her death coming up. Francis still sends money down from America to provide her with medical treatment, so she's holding on.
Simon Jean-Pierre - Father.
The father of the Jean-Pierre family. When he was just but a boy, he was exposed to the secret of the Jean-Pierre family, and their immense cerebral abilities. And it wasn't long before Simon became a metahuman with Astral Projection (with shades of telepathy and telekinesis). Instead of taking it as some calling card to induce change, Simon instead chose to live his life as if he would if he never developed powers. After all, Simon had no real goals. He just started a family, and carried them through whatever the world threw at them. Unfortunately, there was a point where Simon couldn't carry them anymore. That was when he was killed by Metahuman thugs, and left the family shattered.
Claudette Jean-Pierre - Older-Sister.
The oldest (and strangely, tallest) of the Jean-Pierre siblings. A tall portly woman that had to be the tough one when the siblings were growing up. Whenever someone picked on them, she would go break their nose. When they needed food, she would find work (even illegal work). Even growing up, this attitude didn't change one bit. Hell, she got even tougher. Claudette had to take the place of the family mom when Patricia was hospitalized. She was the most disappointed in her brothers after hearing what happened - Edward for working with crime groups, and Francis for running away from everything after his death. Nonetheless, she keeps in touch with Francis, and even has a daughter of her own on the way. Claudette has the ability to manifest a cerebral flame that corresponds with her emotions. When she's angry, the fire is destructive. When she is sad, the fire heals people, and so on.
Edward Jean-Pierre - Younger Brother.
Francis' younger brother, who also doubles as his rival for when he was younger. All Edward wanted to do was beat Francis at something, somehow. So, Francis and Edward grew up with a less than healthy mindset in regards to each other. Edward was never the smartest in regards to long term planning, so he just did what seemed like would advance him. Which is what drove him to work with the gangs of Brazil. Ultimately, it ended with his death. Francis had a basic ability of telekinesis that allowed him to move objects without touching them.
Dynamics:
| Meifeng Zhao |
| Neutral | Co-Worker | "Can tell she's been through alot. Can't say I hold it against 'er." |
Meifeng and Francis are both employees of RAVEN, and, thus, maintain a close work relationship. However, Meifeng has been rather dismissive of Francis, and has been keeping him at a distance. Refusing any of his attempts at forming a friendship. Francis was at first hurt, before learning about everything Meifeng has been through. Since then, Francis has decided to give her space.
| Andrea Pasternack |
| Good | Intern | "I understand that her heart's in the right place." |
Even though their first encounter didn't go well (at least, from Andrea's perspective), Francis holds a somewhat high opinion of Andrea. He thinks she's a passionate and dedicated woman, that has the right mindset to succeed in DOVE. Well, he thinks she might be a little too passionate about bring Happiness to DOVE's attention. Francis wants to help her on his spare time, as he understands that things will get ugly if they don't get to the bottom of it. But, he hopes that if it really isn't any of DOVE's concern, Andrea will drop it. He thinks that she has a promising future in DOVE.
| Jackson Drake |
| Good | Old Friend | "Heeeeey, it's been years since I seen 'im. Wish that our reunion didn't have to involve arresting him!" |
Jackson and Francis go way back. All the way back to Brazil when Francis worked for the CESRM. He was on the case of a group of Metahuman criminals when he came across a village, and an American. The American was Jackson, whom Francis saved from certain death with his ability. Since then, the two kept in touch before the incident, and Francis leaving Brazil behind him. He recently had to arrest Jackson for fighting.
Abilities
Power Class:
Cerebral
Power: Psychic-Shell.
Francis can project a mental "armor" of some sort that is powered by his willpower, intelligence, and emotions. This armor covers him from head to toe in an opaque layer that is a lilac color. This shell is normally featureless, as it's smooth. Though, it appears to have a helmet of some sort with a trident at his crown. This Shell grants Francis a great deal of durability, because he can easily shrug off blows from super strong metahumans, and other impacts that would kill him. It also grants him enough strength to lift 350lb, which is enough to give someone a bad day. However, there is only so much it can take before it breaks. As Francis grows as a person, the shell will get even stronger, and allow him to perform even greater feats. Also, the shell gives Francis a defense against psychics. So, while it's active, any telepaths will have a harder time getting to his secrets!
Limits:
The Psychic-Shell is connected to Francis' willpower and emotions. If he's feeling particularly unmotivated, then the shell will weaken to the point where he can't perform the usual feats. Whenever Francis does a particularly great feat - say tanking a super strong punch, or punching through a wall - the shell will give out for a few moments. Leaving him vulnerable as it regenerates. Francis can't keep the shell up for too long, because the shell will begin to wear down on his psyche. Eventually causing painful headaches, and various generic side effects such as nosebleeds. If he pushes himself further from this point, he'll suffer what'll effectively be a stroke, and begins ashing.
Weaknesses/Drawbacks:
The main weakness comes when you realize that it's a shell, not a transformation. Francis is able to tank blades, and low caliber bullets with ease, but it definitely does nothing to absorb or negate the impact. Which Francis will feel, and definitely get injured from. Which is why the Shell is the best when dealing with blades, and other piercing attacks, than full force attacks.
Rosalyn Street, Silver Hills (Where his mother lives).
Appearance
Hair Color:
Black
Eye Color:
Green
Ethnicity:
German, Greek, Italian, & Russian.
Physical Appearance:
Daniel's demeanor is hard to gauge because he is pretty difficult to read as a person. Daniel doesn't carry a large presence with himself, he's the type of dude that keeps his head low and keep it moving. You can say he's reclusive, he doesn't like attracting attention to himself. Daniel constantly has a neutral/plain expression on his face, it's strange because it's almost like he's contemplating something at times. When he walks, he tends to take long strides, that are long, but at the same time, deliberate. While moving his shoulders in a rhythm of sorts. You can say that he has a big of swagger to his walk. He tends to keep his hands in his pockets - or one hand in a pocket - whenever he walks, but sometimes walks with his hands gracefully swaying at his sides.
Daniel is pretty tall for his age at six-one, and has a generally sleek build. One that gives way to little muscles, but it is apparent that Daniel has done some physical activity. Because he's got that firm, tight, build of someone who has certainly done some exercise. He has broad shoulders, and a wide chest. Daniel definitely has long limbs that are solidly built. Most of his body is hidden underneath his clothes, so he merely appears to be skinny. Daniel is definitely Caucasian with a splash of Slavic. Daniel has a multitude of different European countries in his blood, with the primary ones being German, and Russian - he's distantly Greek, and Italian due to his ancestors genetically mixing often. Daniel looks pretty European. He has sharp, strong, facial features inherited from his father, and bright-green eyes that he got from both of his parents in fact.
Some people call him a "pretty boy" because of his looks, because Daniel is somewhat-effeminate in the face. His facial features, while strong, above all else look a little gentle, and girly. People say it's his eyes... which he mainly got from his mother. They say his eyes have the gentle, longing, look of a woman - in addition to being pretty big and pronounced on their own. Daniel's skin is clear of the small injuries because he was closely monitored and excelled - which left little room for tiny hiccups. Whenever he got injured on the Family's watch, their medical care took care of it before it could even leave a scar. That said, Daniel definitely has a mighty scar. From a confrontation that definitely didn't go in his favor. A large circular - but wild looking, like a flame - scar on his chest... a mighty burn mark from a battle that he wished that he could have won. It is disgusting, and barely looks like it'll ever fade. A battle scar that'll never go away.
Daniel's hair is straight, and meticulously maintained and groomed. It's kept short as his hair is styled into spiked hair combed upwards. You can often see Daniel pulling out a comb, and combing through it, after a scuffle, or whenever it's been disturbed. A nervous tick of his. The rest of his body is pretty clear of hair, actually. He shaves his face, armpits, and his arms and legs. Daniel is a dude that doesn't like excess body hair at all.
Daniel's facial shape, as stated before, is sharp (albeit soft here and there). His nose is eagle-like in shape, being sharp, hooked, and long. With thin, triangle-shaped, nostrils, and a squared, pointed, tip. His nose-bridge has a little bit of thickness to it, of course. In comparison to his nose, his lips are nearly invisible because they are only small, and natural, shaped. Not standing out at all in the boy's face ('Less you kissin' him). Daniel's ears are crescent-shaped, and medium-sized - nothing to write home about because I doubt the last thing people will pay attention to is his ears. Daniel's jaw is pretty squared, and his jaw-line is equally sharp. He's got that ideal jaw.
As stated before, Daniel has large, green, eyes, inherited from his mother. Well, he's got the green eyes from both of his parents, but that's neither here nor there. His eyes are round, very round, and wide as they are tall. They are pretty beady, as people say he stares into their souls with those big eyes of eyes.
Attire:
Daniel's attire is pretty casual, bland as it gets. Daniel loves jeans. He'll be seen in jeans 80% of the time in jean shorts, or jean pants. When he's not wearing jeans, expect him to be wearing pajamas, or it's swim-wear. As for tops, he'll wear T-shirts and whatnot with his jeans. Actually, When the special occasions come by, he'll wear the button-up shirts with the fancy patterns. Though, I should note that, unless it's too warm; Daniel will always wear a jacket of some sort. His favorite being a black long-coat he got during his time with the Founding Family. Just something he thinks looks super badass. He also likes to wear hoodies, and leather jackets. Around his neck, Daniel likes to wear a necklace of a whale's tail in silver.
Personality
Innate & Outward Personality:
A boy conflicted with his past, present, and future.
Daniel grew up with the narcissistic Founding Family, in fact, he was almost indoctrinated into being one of their top lapdogs. Such a past has certainly shaped Daniel into an interesting individual. He is barely a legal-aged adult, and he has seen his fair share of action.
To get started, Daniel is a generally a polite and kind-hearted individual. Albeit, his social skills aren't the greatest. His life was more focused on training him to be an employee rather than supplying him with the valuable social skills that were necessary at the time. So, instead of being a more outgoing type, he is far more reclusive than he hoped because he misses social cues, and lacks emotional intelligence. Daniel is pretty nervous in general. Constantly feeling like an outcast, like he doesn't belong here. Even though he tries his best to fit in, he may force himself in. He isn't the best at maintaining conversations due to a lack of subjects that he can apply to people - nor does he feel like he really relates to anyone. He thinks logically instead of emphatically, which is certainly a problem when interacting with people. He may sometimes say the wrong thing at the wrong time, and certainly piss people off. One of the things he knows he has to get over if he is going to get further in life.
Despite that, Daniel tries his best to be friendly. He wants to befriend people after all. He isn't introverted, far from it. When Daniel gets into a conversation, he tends to be rather open and talkative. Throwing jokes, and trying to be at least somewhat notable. He tends to be rather fun-loving because, after a lifetime of learning, he's ready to have some fun. If you'll take his sorry ass out to experience something new, then he'll definitely go for it. He is young and in his prime, after all. Daniel wants companionship above all else. Both the platonic and romantic brand of companionship. Daniel is certainly trying to discover his sexuality, and find himself a lover of sorts. The Family isn't shy about sex, and he has certainly experienced it, Daniel wants to know what it feels like to be romantic. However, that sexual contact has sabotaged him somewhat. He rushes too much into sex, and his mind is mostly wrapped around it. Because the Family was liberal in general, he's pretty loose about his sexuality. Daniel is attracted to curvy women, and equally good looking boys, though, he doesn't have too much in terms of personal standards. He feels like he'll be attracted to anyone who gives him the time and place.
Though, despite being kind, you can tell that he thinks highly of himself. A bit of the Family's ego rubbed off on him. Having a great position throughout his life has made him arrogant, and egotistical. It's subtle, though. A slip of the tongue, or believing that he has more strength/knowledge than he truly has. He believes that he can lead the rather unruly Cultivators to greatness. He believes that he is tougher than the Founding Family (Despite them beating Daniel to a pulp). Daniel is quite prideful, and we all know what comes after pride, right?
Another little flaw of his is that he's very confrontational. Once faced with a situation, he'll throw insults, and talk all sorts of shit.... disguised as polite language, of course. Though, piss him off enough, and, eh, well, he'll get a lot harsher towards you. One thing that Daniel hates is irresponsible people, and utterly despises those that toy with the lives of others just because they can. He's also known for his hot-blooded personality, being quick to jump into a fight without reason.
Daniel is, above all else, ashamed of his past. With his mother as his moral compass, he realized that not only has he stood by and watched the Family commit atrocity after atrocity (Which has awakened his humanity), he personally done some pretty horrible things to people as Blake Schmidt's apprentice. Daniel desperately wants to atone for his past as one of the Founding Family's servants, and use his talents to help the world.
Because of his past, he has a strong sense of humanity... because seeing humanity's worse affirmed what is good and bad in his head. He strongly believes in helping other people, and taking responsibility for their actions. All in all is a pretty noble kid. Though, he finds this difficult, as he doesn't know where to even start. His attempts to help people are... misguided. He tends to make short-sighted, reckless, decisions, that causes him to make bad decisions that do more harm than good. People tend to. He tries to see himself in a heroic light, but people call him idealistic.
But, at the same time, the Founding Family is all Daniel truly knows. He knows that cult was fucked up beyond all recognition... but, he feels at home with them. More at home with them than under the wing of Maximilian Cornell, or inside the Academies. Daniel secretly longs for the power and wealth he had while under the employ of Blake Schmidt. Creating a conflict within the boy as he tries to decide what he wants to do.
He desires direction in life. He wants to redeem himself, but doesn't even know where to even start. He just feels like he's wandering in a life he was never meant to live. Daniel honestly feels like if it would be easier if he just joined up with the Founding Family's remnants. Being a boy scout like Maximilian Cornell wants him to be is difficult, and Daniel longs for the days of fancy mansions, and expensive clothes.
Daniel has an odd habit of adjusting his clothes. Making sure that his outfits look perfect at all times. A specific quirk that he picked up while growing up with the Family. They want their Cultivators looking their best at all times, after all.
Also, Daniel hates bugs.
Skills/Talents:
As one of the Cultivators, Daniel was practically raised to be well-educated, training to be a scientist. One of the best minds in the Founding Family that would advance them to greatness. However, his training never quite finished, but he does know a lot. From biology, to computing, to physics, to even world history. I'd say in terms of knowledge, he's up there with a really dedicated high-school student. Though, he was slacking in all forms of education because why should he. He knows a few other languages as well; German, and French. Not exactly proficient, but he knows enough of those languages to have a basic conversation. Daniel was also trained to be Blake Schmidt's apprentice, and thus, knows how to use his power well, and knows how to use it in a fight. That's essentially where his applicable skills end, however.
Goals/Motivation
Daniel has many different goals in life. First, redeem himself and his bloodline in the eyes of the world. Second, find out where the Verschlinger and her Coven took the rest of the children training under the Founding Family's care (The Cultivators). And finally, find people who's been screwed over by the Family.
History/Bio:
The exact details behind Daniel's birth was an enigma, but he was born into the Founding Family (Which means this is shit I'll reveal in IC).
Daniel was raised among a group of other children who were also born into the Founding Family, known as Cultivators. A small sect within the Founding Family were children were raised from birth to serve the Family with all the skills they had to offer. Cultivators were trained rigorously and given an intense educational process to turn each and every one of them into the next generation of Founding Family's employees. Along with giving them physical training, and more. Overlooked by the Blessed Three - with those that preformed the best earning a "reward" of sort.
Daniel himself was no different from this process. He hit the books hard as he preformed sports. He was one of the top students among the Cultivators. His intelligence and physical ability were top-notch. Earning the affection and adoration of not only his teachers, but the other Cultivators. Though, he had kept a close bond to his mother, Anya Forsythe. A Scientist within the Founding Family who kept a close bond to the Cultivator in secrecy. She was the one that met him in secret every now and then, teaching him the one thing that the Family lacked; empathy. She was the one that did her best to reverse the indoctrination done by the Family, and try to make Daniel into a real human being. She would be severely punished, but she did what was right as his mother. This went on until he was thirteen years old, when he had finally earned his reward: superpowers.
Blake Schmidt himself had handed Daniel a vial full of a glowing green liquid, with instructions to ingest it. Daniel was honestly terrified by the prospect, but he happily ingested the serum. After a bit of pain and convulsing, his ability had awakened. The right side of his body was engulfed in flames, while the left was frozen. Daniel was terrified: the sudden manifestation of his ability was something he couldn't understand at a young age. He eventually passed out from the exertion from overusing his power.
Daniel was taken to the Founding Family's medical facilities, and was broken free from his frozen prison. He awakened, and was personally informed by Blake Schmidt what had happened: he had gained control over fire and ice as a strange duality. One side could control fire, and the other could control ice - Blake was impressed by his ability. Once he recovered, Daniel was immediately trained to put this powerful ability of his to good use.
During this training, Blake Schmidt had approached him and given him an offer that none of the other Cultivators could even dream of having.
Being his apprentice.
Daniel had no choice but to accept this man's offer, and was immediately given a special kind of training that few of the other Cultivators could even hope to have; experience. He was selected to be an apprentice alongside three of the other Cultivators. It was mostly small things as Daniel was only training. Accompanying Blake Schmidt on business matters to other countries (going far as Asia). Learning about the secret side of the world, and the extent of the Founding Family's control over it. Daniel was in awe, but wondered why he was selected.
That's when Blake told him the truth... and everything started making a lot more sense.
Daniel started sliding more towards his mother as he started to realize the atrocities committed by the Family on a regular. Along with the tight leash they held on the world. It was disturbing, the morality and humanity that his mother had put into him were becoming more and more apparent. But, Daniel couldn't help but feel amazement at their scientific prowess. They could really help the world if they weren't obsessed with themselves, and advancing their power.
But, Daniel had little power in the Family, and had no choice but to comply. His opinion of Blake himself took a nosedive once the incident in the Valos Manor took place when he was just eighteen. Daniel had accompanied Blake to Black Fall to go meet a rich businessman who was interested in expanding his power to the Family: Jason Valos. He had little to actually offer to the Founding Family, from the eyes of the Family, they would be helping him. Nonetheless, they came to at least entertain him.
The deal at the Valos Manor went poorly, and a large battle took place between the Founding Family, and the Founding Family, which Daniel took part in. It was a brutal battle where many Metahumans clashed that ultimately ended in the Founding Family's favor. The Valos Family were defeated save for a few getting away - which were only Johnny, Jason, Gabrielle, and Jaska Valos. Blake put little thought as to who they were as he chose to get something out of this endeavor: a load of new Secretaries. Many of the Valos children were enslaved by Mechanized Memories, and Daniel was disgusted. It was... inhumane as it got, after finally realizing why so many of the Secretaries were so blindly loyal to the Founding Family.
Then Daniel realized his own blind loyalty. That was when Daniel chose to rebel against the Founding Family. Daniel wanted to liberate the Cultivators from the Family, and attempted to duel Blake for their freedom. Blake gladly accepted... but, what Daniel didn't realize was that Blake was so horribly out of his league that he got curb stomped by the Family's leader.
Instead of being executed, Daniel was imprisoned within the Family's headquarters for months, so he could "come to his senses." For several long grueling months, Daniel's home was a cell, where he wondered why he wasn't just mind-controlled back into compliance... Then he reminded himself of that little fact, and realized Blake's angle. He plotted his escape - but, the fall of the Founding Family had occurred, and Daniel was liberated along with the rest of the prisoners from the Founding Family.
He was taken to a RAVEN outpost (As their headquarters was destroyed), and was approached by Maximilian Cornell. Daniel explained everything to Maximilian, and managed to reach out to the man's kinder side. Maximilian ultimately offered Daniel a place not only in an Academy, but as his own protege. Daniel kindly accepted both offers, as he began to experience a normal life for a change. Experiencing life from another perspective, Daniel had a hard time adjusting to Academy life. It was definitely difficult for Daniel, and he was wondering if he should turn back.
Meanwhile, his mother had decided to get a job in the Hope Foundation (Which had a branch situated in Baybridge itself) and using her impressive medical science to get herself, and her son, comfort for once in their lives. She managed to buy an apartment on Rosalyn Street, and that was a good enough place for Daniel to stay when Academy life got too overwhelming for him.
What helped was Maximilian and his training, who was trying to guide Daniel down the right path: joining RAVEN, and putting his talents to good use. However, Daniel was conflicted with himself, he wondered if he had a place in RAVEN, but he also wondered about the rest of the Cultivators. Maximilian told him that the Verschlinger had taken the majority of the younger Cultivators, and he has no idea where they are.
Daniel chose to ultimately find where the Cultivators were... which wasn't easy as he had zero leads.
Relationships
Family:
Anya Forsythe - Mother.
A half-Russian woman who was roped into the Family because of a debt that her father had owed. Anya was forced to become a scientist for the Family, and while in their ranks, she bore her one and only child, Daniel. Using the veil of secrecy, Anya taught Daniel what it means to be a human being, and ultimately planted the seeds of humanity in the boy that would grow in the face of the Family's crimes. Eventually allowing him to see the light, and rebel against the Family. Once the fall of the Family came, Anya joined the Hope Foundation to provide for herself and Daniel... keeping her past as one of the Founding Family's scientists a close-knit secret.
Dynamics:
| Penny Rosier |
| Good | Friend? | "Despite the facades, I can read Penny like a book... she definitely cares a lot more than she lets on." |
Penny and Daniel's relationship is definitely an odd one. With Penny being the last person people expect to be friends with Daniel. Yet, here they are. Close friends because Daniel helped Penelope when she needed it the most, and it turned into a budding friendship. Daniel tolerates Penny's crassness (finding it an amusing breath of fresh air compared to the Family), and sometimes even feeds into it. Daniel always seems to be there when Penny needs him, and the latter always sticks up for the former. What makes it strange is their mutual pasts.
| Quentin Taylor |
| Neutral | "Mentor" | "According to Maximilian, Quentin is one of his most trusted agents... but, I know all he wants to do is make me become a RAVEN." |
Quentin was one of the people that was introduced to Daniel with the intent of steering him on the right path. Right from the start, Daniel knows that Quentin is more grounded than Maximilian, and just wants to help him live out what's left of his childhood. He's still trying to work out his opinion on Quention. Though, he wishes that Quentin would sneak him wine.
Abilities
Power Class:
Elemental
Power: Duality of Fire & Ice.
Daniel possess the ability to use two elemental abilities at once: Fire and Ice. However, unlike most elemental types, he can only use Pyrokinesis on the right side of his body, and Cyrokinesis on the left. Whenever he starts to use his powers, his right eye will transform into burning-orange, while his left will be an icy-blue. His ability also comes with an aura of sorts. Whenever Daniel gets into a fight, his aura will manifest as a "fire" made out of light (Right side orange, other side blue). The more intensely Daniel fights, the bigger and brighter this aura gets. Daniel, of course, has a resistance to both heat and the cold.
Fire-Manipulation.
From the right side of his body, Daniel is able to conjure burning flames. He can do it all; from fireballs, to jetstreams, and burning infernos. He can do pretty much what you'd expect a firebender to do, so there isn't much to really go over. At will, he can extinguish any flames he has created (but, not any flames that have been spread). He can also produce heat without creating a single flame.
Ice-Manipulation.
The left side of Daniel's body allows him to manipulate and create ice itself. He can produce ice in any shape imaginable, making it fairly durable, along with telekinetically being able to move it. He can also produce freezing beams/orbs/etc that freeze all they come in contact with. Daniel is able to create a layer of ice upon anything he touches, and spread it across a small room at most.
Limits:
Compared to a dedicated Cyrokinetic/Pyrokinetic, Daniel's abilities are a bit... limited. While his abilities are strong, he can be overpowered by a dedicated elemental-type. Along with the fact that his ability specializes in creating, not controlling. Daniel can only control ice and fire that he has created, and only in a fairly short range of around eight meters - he can throw his elements beyond it, however. Daniel could produce a limitless amount of fire and ice... if it wasn't for his stamina.
Weaknesses/Drawbacks:
Each ability has their own drawbacks. The main one being that using either ability dehydrates him. Daniel's firebending makes him very dry, and his cyrokinesis also use a bit of his natural water supply. He better he careful in the middle of a fight, or he may find himself passing out from dehydration. While he's resistant to his elements, he isn't completely immune. Which means he can be damaged by a strong enough attack from a fire/ice opponent, along with damaging himself if he goes overboard. He needs to use both of his powers in equality to avoid injuring himself. Along with the fact that, if he loses function of one of his abilities, his flank will be very hard to defend. Each of his abilities have weaknesses of their own. Naturally, fire manipulation is countered by water/ice/etc.
Throwing a bucket of water on him would cut him off from his pyromancery until he drys off. Daniel isn't immune to the byproducts of fire, and can possibly suffocate if he burns up too much oxygen, or die from smoke inhalation. He has to be very careful not to let a fire go out of control. He can only extinguish flames he's created, and not any flames created by proxy. He could start a wildfire. Daniel's ice powers are countered by heat. Even though he himself doesn't have to worry about heat long long as he uses both abilities, his ice doesn't have that luxury. The hotter the area, the harder it'll be for him to produce ice.
Other:
■ Daniel - being Blake Schmidt's apprentice - knows a lot about the inner-workings of the Founding Family, and many of their secrets.
■ Daniel uses... a bicycle, to get around Baybridge.
Penny. "Pig-Girl." (Call her that if you want to get punched)
Gender:
Female
Age:
20
Height:
5'0ft
Weight:
154
Home District:
Stonecliff, Silver Hills.
Appearance
Hair Color:
Dyed Bright Red, naturally brown.
Eye Color:
Brown
Ethnicity:
Mexican, English, & Irish.
Physical Appearance:
Penny has been cursed with rather bad genes. For starters, she's painfully short to the point where she gets mistaken for a girl much, much, younger than herself. What doesn't help is her youthful, rounded, facial features, and her choice of hairstyle. Though, they think the bright red hair is overkill. Penny is a girl that stands at 5'0, pretty damn short, and has a slightly pudgy build due to her painful lack of exercise. Almost like she avoids becoming a landwhale due to preforming even the minimal amount of exercise to get by. She has a bit of a gut, and pudgy limbs that makes her stand out. Fortunately, her style of clothing is heavy enough so that she manages to conceal her weight. However, that only works so much. Her gut sticks out a bit. Some people say that it makes her a bit more "cuddly." Those same people tend to get punched in the nose. What it has done for the girl was give her a bit more curve. Naturally, due to her mother's genes, she has some curves to her. Her chest size is 40F, nipples are pierced, and her hips are a similar measurement (Through, someone can say that she has donk). Most people don't notice due to the fact that Penny wears a binder over her chest, and wears fairly heavy clothing at that. Her waist isn't that far off either - which means she has a fairly round body shape.
Penny herself is half Irish, English, and Mexican. Her mother is pureblooded Mexican. Her father on the other hand is a Irishman whose great-great-great-great grandparents immigrated to America and eventually miscegenated with English people. Her facial features appear to be more European than Spanish, however. Penny has a light-brown skin, because of her Spanish mother contrasting with her Caucasian father. Due to not going out that much, Penny's skin is fairly clear of scars. But, not clear of tattoos. Penny is a dedicated party-girl, and thus, has a few tattoos. Though, they are fairly strange as they are mostly arthropod-based. She has a Hercules beetle in a floral wreath on her chest, right above her left breast, and encompassing her shoulder. It is her favorite tattoo.
Most notably is Penny's hairstyle. It's easily her most pronounced feature. Her hair is naturally brown, and has a straight texture. Due to her mother's upkeep, it's pretty well maintained. On the other hand, Penny naturally has a metric fuckton of hair. Like, if she doesn't cut it, it'll grow to a ridiculous length. However, she makes good use of it. As a way of expressing herself (I.E Making sure that she stands out in a crowd), Penny styles her hair in two giant pigtails that can touch her shoulders. These pigtails flow with the breezing wind, and are made even more pronounced by the hair dye. Penny keeps her hair dyed in a bright red-color that stands out in the crowd.
Her facial features are pretty rounded, and the same goes for her head - but she regards herself as a solid three compared to other people she knows. As it was stated before, Penny's facial features are European. Starting with her rounded, "baby cheeks" that give her face a distinct round shape. Her jawline is practically nonexistent, she doesn't have the sexy jawline that those supermodels have. In fact, her cheeks and jawline don't smoothly blend into her rather square jaw that sticks out oh so slightly. Penny's lips are medium sized, and rather full, having wide, spaced peaks. She doesn't have the lips that boys desire, but they're bound to appease someone out there. Her lips are barely disproportionate to her wide, droopy nose of a similar medium size. Her nostrils are big, and the tip is very low. What people find odd about Penny is her large eyes, with beady irises that are stated to be able to pierce even the strongest souls. Her eyes are round as they get, and they have a brown color to them.
Attire:
As stated before, Penny wears a variety of heavy clothing that covers up her body fat (rather than make the most of it). She wears many jackets, and various other sweaters of the sort. She would never be caught dead in anything like a dress or a skirt. Though, she has a odd clothing choice, indeed. She either dresses heavily hipster, or heavily rave girl. Wearing bright and flashy colors, with some odd patterns. Just because she likes that style. She also occasionally wears stockings. But, I should also note that Penny always wears a binder over her chest because she doesn't like her hefty chest. It makes her chest appear to be a lot smaller... at the cost of being a total pain in the ass sometimes. Penny goes light on the piercings. Other than the aforementioned nipple piercings, she has her ears, belly button, and tongue pierced.
Personality
Innate & Outward Personality:
Literally the saltiest human being on earth. The dead sea ain't got nothing on her.
There are a lot of words to describe Penny. Crude, short-tempered, and uncivilized. Penny is not exactly the most subtle human being out there. She tends to talk a lot, and barrage the people around her with her crass, uncivilized, sarcasm. She peppers her speech with many swears, insults, and various sex jokes. To the point where people don't take her seriously. She, most of all, has a very short temper, and a very sharp tongue. These combined make Penny a very large presence when she's pissed off. She'll reach deep inside herself when she insults people. Opposed to her usual, crass, speech patterns, she goes for the most savage insults around.
However, if one were to read into what she says, they discover that she displays a surprising amount of intelligence, observation, wisdom, and is even philosophical at times. This can surprise people as she shows a surprising awareness of events and provides a very introspective look at things. Many opinions on the various organizations of the world... Just that she shares this wisdom in the most immature way possible. Which raises the question as to whether she is this way, or just wants people to underestimate her.
Though, one thing that annoys Penny is a boring ol' introvert. She despises the kind of people that are inaccessible to everyone else, and stay away from people because "it's not their thing." Though, it isn't true hatred, she just finds them annoying. However, one thing that Penny cannot deny about herself is how she admires how many introverts are true to themselves, and how they love themselves for who they are. Two things that Penny admires the most in a human being. She seems to favor people who are true to themselves (and by extent, other people) rather than putting on facades and masks to appease the masses. She's a free thinker, yeah.
Penny is a very creative, and adventurous person. She loves to go out and discover new things. Learn new things about herself as she finds her place in the world. Penny would honestly love to travel if she had the means to. But, she loves to go on adventures and explore places. Penny is a very dedicated person indeed. Her passion is what she uses to see her goals to the very end.
Despite all of her sex jokes, and posturing, Penny is unprepared in the romance and sexual field. Like, she is very nervous about the subject - she never even dated a person! She literally can't take the subject seriously. She'll always end up ruining it with a weird sex joke, or something. It goes without saying that she is horrible at flirting with people. She can't even manipulate a dude with her feminine charms without fucking it up. That said, Penelope is attracted to boys, though she is pretty fluid with her sexuality. But, she keeps romance bottom of her list of needs for a variety of more pressing matters being her concern. She doesn't really know or understand just what kind of person she's attracted to... only that she is more attracted to knowledge and intelligent people above all else.
She gets attracted to a lot of people due to her own misinterpretations and awkwardness, but she has never once acted on it. Not just because she's nervous about romance, just that she's really self-conscious. She sees herself as a fat and ugly broad that wants to be taller, and slimmer. She doesn't feel like anyone would like her even if she tries her very hardest. She also wishes her breasts were smaller because she "hates being a titty cow."
Though, Penny is very mischievous indeed. She would gleefully play a prank on someone... And her pranks go big. She once spray painted city hall with some friends (and superpowers). Though, in regards to her powers, she shows a distinct lack of responsibility in regards to her powers. She would gleefully abuse her powers to her own ends, and show little care as to the damage she causes. Long as no one gets hurt.
Penny's biggest fault is that she is rather undiplomatic. She doesn't negotiate that well, and despite all of her intelligence, she is socially dense. Which makes conveying her feelings hard, and more importantly, considering other people's emotions. Peoples problem is not that she's rude, just that she's an unemotional asshole at times. Even when she doesn't mean to.
Her morality is a difficult matter. Penny isn't a hero, nor is she a villain... she's Penelope Rosier. A force of her own that has her own goals and motives in the world other than helping or destroying the world. Penny is roughly Chaotic Neutral. She is just as likely to do bad things as she is good things - long as it serves her own ends. Penny will roughly stay out of other people's conflicts, merely because she either doesn't care, or doesn't have anything to gain. If someone's getting mugged, then she'll just keep walking like she didn't see anything. She's just that pragmatic, seeing herself as a neutral force rather than leaning towards one side or the other unnecessarily. That said, there is a line. She won't stand by and let a friend get murdered, and there are people out there that Penny finds morally reprehensible.
All in all, Penny is a very bitter girl, but she doesn't ask a lot from this mad, mad, world; she just wants to be left alone. Simple as that. People like the Founding Family have already showed her the kind of people this world produces, and she sure as hell wants to stay out of their various plans. She wants to preserve her father's legacy, and live her life peacefully (I.E. Do lots of drugs and party). Though, the world still wants a little more from the Rosier girl...
Hobbies/Interests:
Many things interest the Rosier girl, starting with her love of finding new things, and exploring new places just to sate her curiosity. Penny is also a lover of knowledge, and different things. Though, the girl has a heavy interest in philosophy, and proverbs. She spends a lot of her time looking up different philosophies and the sort. Penny is interested in insects (and arachnids), with her favorite insect being the Hercules Beetle (Hence the tattoo!). You can expect her to be spouting bug-themed trivia when it's relevant. The girl also loves to party. Take her to a rave, and the girl will come alive. The same raves are where she started her love of light drugs. Weed, hallucinogens, that kind of stuff. Nothing hard like cocaine (What? Do you want her to become a crack whore). When she's not doing any of those things, she likes to browse the internet, play games, and kick back. Penny is also a lover of sweets, and even though they do awful things for her weight, Penny is often seen with a lolipop hanging out of her mouth.
Skills/Talents:
Despite having the combined subtly of a broken window, Penny is a very intelligent girl. Having much education academically, and having intelligence outside of it. She can piece together a mystery far easier than other people, and point out things that most people would look over. This intelligence surprises people because of how hilariously crass she is, and allows her to deceive them with ease. Dancing is also a talent of Penny that few expect her to have - once she gets on the dancefloor, it's own, baby. Something she picked up at the raves and parties Penny attended. Because of her Mexican mother, Penny has picked up another language - Spanish. Since it's a rather easy language to learn, and it has much use in America, she learned it with ease and she's pretty fluent in it. Penny also uses drawing as one of her many creative outlets. She draws digitally, but is capable of using pens and pencils. Penny also has minor self-defense training. Not saying she's a certified street fighter, but she needs to know something to repel any potential rapist. She can fight someone like that off, but have trouble against someone forcing themselves who knows what they're doing.
Also, if Olympic Brick Throwing was an actual sport, Penny would be a gold medalist.
Goals/Motivation
Penny's primary goal is to recover her father's research from what is left of the Founding Family, and also begin her search for him. She has a close bond with her father, so this is her primary motivation. She also wants to seek out a regenerator, and copy their power so she may achieve functional immortality.
History/Bio:
Penny grew up in a family of scientists, you could say. Her father was a genius in experimental transportation, Sean Rosier, and Mia Vizcaíno, a top scientist in the Hope Foundation. The two met in at a party hosted by the Savior Foundation, and hit it off. They fell in love, and eventually bore a child out of wedlock. The two kept this fact in mind as they got married, and lived peacefully in Baybridge. Growing up, her parents were very busy with their work. Sean was on the trail of something world changing, and Mia was working on the next medical breakthrough. That didn't do too much good for the young Penny. Penny grew up... rather anti-social. In school, she just didn't get along with other kids, and would often get into fights, steal, and would generally act pretty hostile towards other children. To the point where she was diagnosed with Conduct Disorder, and put on medication, and therapy. Penny's behavior eventually improved, and her parents were relieved. Though, she had displayed intelligence above her fellow classmates - she would just pick up on things much faster than them, and figure out things on her own.
However, as busy as her parents were, Penelope's father made sure to spare some time for the developing Rosier. While he was working on his research, Sean discussed it extensively with Penny, and telling her all about his magnum opus. While Penny didn't understand it at the time, Sean's grand plan was dimensional travel. He believed that there were other universes out there, and he wanted to travel in between them. The world called him a fool, but Penny believed he was a genius. Most importantly, telling her about where he keeps his research.
Life was good for Penny... up until the Verthaven Disaster. That's what caused some strangeness to happen. The Hope Foundation's activities went up, up, up, and Mia was incredibly busy. While some strange people approached Sean, and made an "offer" with the man, and greatly expand his research. Sean gladly accepted the offer... but, that meant he was way too busy to even think of what to do with Penny. One thing came to mind; send the young Penny to live with Aunt Emily, in St. Portwell. Penny didn't like it, but her Aunt Emily had some free time made available.
Penny was still too young to make sense of most of this, but she gladly fit into the city of St. Portwell. Penny had plenty of help adjusting to St. Portwell with the help of her cousins; Zoey and Sabrina Gray. These two were the only friends that Penny had growing up. Both of them were older than her, but eventually they grew a tight bond and eventually the two became older sisters to Penny. Zoey and Sabrina were the two people that helped Penny refine her social skills to go from sub-human scum, to maybe having some social graces. Some.
While they helped her become social, they sure as hell weren't the best influences on Penny. Once they were old enough, Sabrina and Zoey took Penny to parties that the other small town kids threw, and the two introduced Penny to the wild party-girl lifestyle. One that she came to love. The girl was still pretty good in school - getting high grades and whatnot - but once Friday hit, the only thing on Penny's mind was heading to a party, getting drunk off her ass, and having a great time.
However, one thing that Penny had in her potential was the capability to be a Metahuman. She has Metahumans in her bloodline (On her mother's side), relating to Super-System powers. Penny's power had naturally awakened, but subconsciously. Penny didn't even realize it, until she had gotten into a fight with another girl. She punched the other girl in the nose... and the Metahuman energy in the two of them had illuminated. Penny had no idea what this meant, and would have gladly brushed it off as too much alcohol until she realized that she could change her appearance: shapeshift.
The first thing Penny did was hunt down the girl with the Grey sisters, and the girl told her that she had the ability to shape-shift... it didn't take a genius to realize that Penny had copied her ability during her escapades. Penny had the ability to copy other powers... so much power in her hands! She made sure to use it irresponsibility as possible. Such as posing as an older woman to score herself some booze, and starting many fights for her amusement. This was one thing that she had kept away from DOVE.
Like all good things, they had to come to an end. It all started when Penny got old enough to understand and comprehend things, and her Aunt Emily figured that it was time to start telling her things about their family. Penny was fairly close to her aunt, to the point where she considered Emily a mother figure opposed to her aunt. Her Aunt Emily told her the truth of the people who approached her father on that day; they were with an enigmatic group known as the Founding Family, and they had recruited her father in hopes of making good on his theories. He had gone missing, and Penny was distraught.
That's when Penny gained an interest in this Family. Against the wishes of her Aunt; he wanted to find out who they were, and more importantly, what happened to her father. The first step was going back to Baybridge with her cousins, and finding that his research was all gone. Penny was pissed, but she needed to find a trail somewhere. Penny searched up the Founding Family on Tor... and was eventually accosted by the Intimidation Unit. They had heavily interrogated the girl, and the Gray sisters. Only to be bailed out by her aunt - who was revealed to be a member of the Founding Family.
They were taken back to St. Portwell, but Aunt Emily warned Penny and the sisters to never seek out the Founding Family again. Penny took that advice seriously... then Aunt Emily gave Penny some of her father's notes that had apparently gone "missing" when the man disappeared. She trusted her with it, . This was when Penny had zero idea of what to do, she sure as hell didn't want to kick the hornet's nest again. She was happy going through her father's notes, which told her everything about the Family. This was a treasure trove of information that people would kill for. Penny kept her mouth shut about it.
Penny lived on, partying, and having a great time... On her last year of high-school, Penny had learned that the Founding Family was destroyed, and that it was her time to start looking for her father. If her mother wouldn't do it, Penny will. Penny searched high and low, looking for any lead on her father. Eventually, she gave up... and instead turned to his notes.
For the next two years, Penny launched a massive mission to search for her father's notes to preserve his legacy... going on an adventure of her own.
Relationships
Family:
Sean Rosier - Father.
The man that both Penny and Wendy search for. Sean Rosier is a average heighted male with Chocolate brown hair. He is a genius in the field, and was working on something that could change the field: Dimensional Travel. He was close to making a breakthrough when he vanished - leaving behind his collection of research notes that have been scattered across the remnants of the Founding Family and more. Penny was very close to the man, and her main motivation in life is to find all of his research, and keep it somewhere safe. Regardless of the costs.
Mia Rosier - Mother.
Mia Rosier's name is known all over the Hope Foundation - as she is one of their leading scientists and has made many medical breakthroughs. She fell in love with Sean at a young age, and they got married. Though, she never really had a major presence in Penny's life because she was busy, and has trusted her with Sean's sister. Ever since Sean's disappearance, Mia has become even more distant from Penny because she is dealing with grief in her own way. Mia has three different powers that work well together; healing, flight, and projecting barriers.
Emily Gray - Aunt.
The woman who took care of Penny during a majority of her youth, Emily Gray, like her brother is a genius, but she specializes in Metahumans. Emily and Penny were fairly close because she was the closest thing to a mother figure that she had. Though, Emily disappeared a few years ago, and Penny hasn't heard from her until recently...
Adrian Gray - Uncle
Emily's husband, a Brazilian man who is the man of the Gray family, and father of them. He took over for Emily when she disappeared, though he's on RAVEN's watchlist.
Zoey Gray - Cousin.
Zoey is Penny's older cousin (by around two years), and a very interesting girl. Zoey is a tall half-English/Scottish, half-Brazilian, girl with blue hair and a generally punk demeanor. She is fairly chill, albeit super talkative. Other times, she appears to be very brooding. Zoey is the girl that introduced Penny to the party-girl lifestyle that she has to this day, and introduced her to drugs, and other bad habits. Not like Penny minds, really, she loves her cousin with all of her heart. Zoey, like Penny, is a Metahuman with the ability to produce an entity made out of electricity that she can control. This Electrical-Entity can travel through powerlines, and release energy on touch. When this entity isn't materialized, Zoey can create and shoot lots of electricity.
Sabrina Gray - Cousin
The younger, grumpier, sister of Zoey. Sabrina grew up as a prodigy, and she let it go to her head, and Sabrina is a little bratty. But, she is much like her sister in having dyed her hair lime-green/yellow, and is fairly punk. The three of them are close as the trio would hit parties, and have all sorts of shenanigans (Mostly started by Penny). Sabrina has an ability that is very similar to her older-sister - An Entity made out of plasma that she can control. This entity isn't as fast as her sisters, but it certainly hits much harder with deadly burns. When it isn't active, Sabrina can control plasma.
Dynamics:
| Daniel Forsythe |
| Good | Friend | "He's such an idiot sometimes... but, I think I care about him." |
At first, Penny and Daniel's relationship was just a mutual arrangement so that they both could get something out of it. It ultimately spiraled into something far more meaningful. The two became close friends (well, Daniel is honestly the only real friend that Penny has in Baybridge). Penny makes sure that Daniel knows that, and despite being rude as ever, she treats him noticeably better. This is because Penny has secretly developed feelings for Daniel... she doesn't know how to process them, or go about it.
Abilities
Power Class:
Super-System/Power: Replication
Power: Super-System Power-Replication.
At this point, it goes without saying that certain kinds of Metahumans operate on a similar wavelength to each other. Similar kinds of Metahuman energy, you can say. Penny, on contact with another Metahuman with a physical ability (Whether it's super-strength, a Bestial power, or beyond), can copy these abilities and utilize them for herself. She can get the full power merely on a brief contact, and will store the power inside of herself until she reaches her limit (which is around four powers). The power will "mutate" as it transfers from the owner to herself. It's her way of "personalizing" the power, you can say. Making it unique to herself. The changes might be slight, to extreme, but the power always mutates so it's never a perfect replica of the ability. Penny can only use one power at a time, and she can freely switch between powers at will. Penny can copy powers from other Replicators long as it's super system. Current powers are:
Shape-Shifting.
The very first power that Penny copied when she realized the true nature of her ability, and is thus, the ability she is the best with. She has the ability to alter her physical appearance to mimic other humans (and other human beings exclusively), or merely alter her own body to take any physical appearance that she wants. There's plenty of customization for her shape-shifting. She can change features such as skin/hair/eye color, facial features, add things such as tattoos and scars, change genders, and false wounds - Regardless of what form she is currently in. The only thing she needs to do to mimic someone's form is skin-to-skin contact. And yes, Penny can shape-shift into a male with functioning genitals. Penny can also mimic voices by altering her voice box.
Spider-Physiology.
Penny's second power she has acquired allowed her to harness the power of the Arachnid! It's not even an advanced Bestial power. It allows her to grow eight spider-legs out of her back, and manipulate them like they are extensions of her body. These spider legs are long, eldritch, and have enough strength to lift Penny up with ease. She can do just what you expect: quickly move, and climb on walls (More importantly, do it quietly). These spider legs are also very pointy, and make for a good stabbing weapon. While she doesn't have a venom, she has a few other enhancements. A spider's sense of smell is superb, and she grows extra eyes which enhance her field of vision by a tenfold. She can also produce web from her body. From there, and she has spinnerets on her wrists, and her ankles. Which means, yes, she is literally Spider-Man now. She can produce webs in a variety of forms, even shooting it as a projectile. These webs are sticky, and have much tensile strength. Enough to bind a grown man, but not enough to stop a speeding car.
Enhanced-Strength & Durability.
A power that Penny copied from some red-haired bimbo she encountered a few years ago. Basically, whenever she activates this power, her muscle mass triples and she becomes super muscular. A transformation of sorts. Because she has a higher muscle mass, her muscles are capable of easily exerting supernatural amounts of force, and are extremely durable. She has enough strength to throw cars with ease, send someone flying with a kick, and punch through concrete. Penny can lift around three-thousand and two-hundred pounds at most. Which is enough to lift up a car, and make sure that anyone who takes a direct blow from her isn't going to get up for awhile. Because of her strength, the muscles in her legs are also capable of carrying her further. She can run faster, and jump higher. Of course, Penny needs a power to work in the background of this incredible strength. She is insanely tough to boot. Her skeleton has been reinforced in order to support the weight, her tendons and ligaments can't be torn easily, and her skin is rough, and hard to pierce. She's capable of easily shrugging off a weak ass baseball bat, basic blows, or a knife, like it's nothing. Though, bullets (Especially high caliber) would still pierce through her normally. To supplement these abilities even further, she also has a higher stamina.
Limits:
Penny can only use one power at a time, and has a limit of four powers before she has to discard one - and the usual replicator weaknesses on top of that; she doesn't know how to use a power rat off the bat. She has to train with it to figure out the capabilities and limitations. Of course Penny inherits the limits of any ability she copies:
Shape-Shifting: Her shape-shifting power is limited by mass. The tallest Penny can achieve is around six feet - and that's not taking into account body-fat or muscles. Worse case, she'll have to transform into a smaller version of that person. Which makes disguising herself as someone very difficult. Clothing isn't incorporated into the shape-shifting, she'll have to find some new clothes that fit her new body, if necessary. Certain Meta-humans can see through her form. Her scent is the same regardless of form, and other telepaths/extra-sensory types can see through it. Penny is also unable to maintain a form for more than an hour straight, the longer she holds it, the more she'll break down.
Spider-Physiology: Penny can be caught in her own webs... Her spider-legs have oils that allow her to move on them without getting caught, but the rest of Penny doesn't have it. If any spider-legs are injured, then she'll have to retract them and give them time to heal. The transformation is also a straining affair that tires out Penny by a great deal. She can only produce around twenty-yards of webbing before she has to wait a little bit to replenish her supply.
Enhanced-Strength: Unless she throws something, Penny will be restricted to close ranged combat. While she's strong, she's still limited by her stamina. Excessively lifting objects places a strain onto Penny. Like average humans, her muscles will tire out after doing it a lot. It's rather easy for her to overexert herself, and start feeling burnt out. Fighting at full strength isn't exactly ideal. While Penny is tough as nails, she still feels pain. A punch can't hurt her normally. Her durability mostly prevents physical attacks from hurting her, elemental (Specifically Energy) attacks are effective against her. Getting set on fire isn't pleasant (Her blood might boil!), electricity would knock her out, and etc. And, you know, she still needs air.
Weaknesses/Drawbacks:
Penny's ability doesn't have any weaknesses on it's own - Penny inherits the weaknesses of whatever power she copies.
Shape-Shifting: Due to it's low strength, it doesn't have a whole lot of weaknesses. Only thing is that her nerves are far more sensitive due to the fact the transformations took a slight toll on her body. She feels much more pain, as a simple poke can sting like a bitch.
Spider-Physiology: This form makes Penny more vulnerable to heat and cold, as changing into this form renders her cold-blooded. In addition, Penny's spider-legs can burn much easier, and fire is a quick way to remove her spider legs. The extra eyes also don't make bright lights any easier, because a flashbang can render her permanently blind!
Enhanced-Strength: The first weakness she has is that Penny's much, much, stronger than she is tough. If you realize what that means, then is very possible for her to break her hand with a full force punch, or break her joints by lifting up something that's too heavy. When Penny uses her strength, then she has the likelihood of tearing up her bodily tissues. Which would cause some problems. It would also cause plenty of joint pain, and impair her healing. Jess also doesn't have the best balance. Throwing a roundhouse kick is just as likely to knock herself over. Finally, muscle is pretty heavy, and it adds onto her weight. It makes her heavier than most people.
Other:
■ In many ways, Penny is meant to be the "rival" to Wendy. Both of them are similar in certain ways, but the opposite of each other in many more. Some contrast is obvious... other is subtle.
■ Being a clubber, Penny has come up with ways to defend herself outside of her power. The first thing is that she carries around a taser that will give anyone a nasty shock. The other thing she has is a pepper sprayer - but that's where the fun begins. As Penny has long used up the original contents in her many confrontations, she has decided to make her own out of peppers that she had lying around the house. She has several different types of pepper (Including a ghost pepper) blended together (On the plus side, it makes a really good hot sauce). Getting that shit near your eyes is great way to want to remove 'em.
"With all this power, what good is it if we can't protect the people we care about?"
▼ | BIRTH NAME : |
Drake Dean Blackmore
▼ | ALSO KNOWN AS: |
Callsign: Dragon. (Previously: Thunder God)
▼ | GENDER : |
Male
▼ | AGE : |
28
⫸ A P P E A R A N C E ⫷
"Folded steel, and sex appeal."
▼ | P H Y S I C AL S T A T S : |
▸ HEIGHT : | 5'11 ▸ WEIGHT : | 197lb ▸ ETHNICITY : | British & Japanese. ▸ HAIR COLOR : | Black. ▸ EYE COLOR : | Brown.
▼ | PHYSICAL DESCRIPTION : |
Drake definitely carries a youthful and energetic aura around him, almost as if he was still a teenager he still carries the same energy. He's ready for anything exciting to go down, and his movements are quick and spastic, he can't seem to hold down all of that energy within him. Though, he kind of acts like a model (a goofy) model as he's prone to making melodramatic poses, almost as if someone is taking a picture of him. It's kind of weird. Though he does have a great well-shaped body from years upon years of athletism and body building, and if you ask he will gladly remove his shirt and flex. He's very well-built, and the body that he has complimented his body-shape well, though I will say his legs are the most defined because Drake was a runner before anything else. And he has a great ass. In terms of height, he isn't anything special being around the average height for a Caucasian male, and his build isn't super stocky nor bony. Speaking of Caucasian, Drake is British and Japanese, but you wouldn't be able to tell given that he looks one-hundred percent white other than the fact that his eyes are slanted. His skin is coated with a variety of different scars from the fact that he is a bit of a rough player when he plays sports. His elbows are shit because he fell on them a lot, his knees are covered in nasty scabs, and knuckles are scarred and bruised from fist fighting. His teeth are also very shitty because he's missing a few and he should have gone to the dentist more. Regardless, the Blackmore Family have great genes.
⫸ P S Y C H O L O G Y ⫷
"... WHO TOOK MY FUCKIN' CIGARETTES!?"
▼ | PERSONALITY TRAITS : |
| Kind | Passionate | Brave | Egotistical | Arrogant | Confident for better or Worse | Nihilistic | Somewhat insecure | Compassionate | Seeks change | Plays by his own rules | A bit of a hero complex |
▼ | SKILLS : |
FAMA Training ⫻ Operative Dragon here is a fully trained FAMA agent, he went through the rigors and challenges of training and came out on top. He came out with firearm training, hand to hand, Metahuman combat, power training, and so on. He's not the most experienced, nor is he as good of an agent as his father, but he's still talented. He's gone toe-to-toe with some heavy hitters in the Metahuman field and came out with a stubbed toe.
Basketball ⫻ Growing up, Drake was the star of his basketball team... at least when he played it. He played a ton of basketball either officially for his school or just on the streets, and he was pretty good at it. He often practices shots while in FAMA's gym to relieve stress, but even he realizes that he's out of his element.
Hand-to-Hand Combat ⫻ Drake was always a trouble-starting shithead, and fights were pretty easy to come across in his home-town. He's a pretty good scrapper even without martial arts training and when he joined FAMA they game him everything he needed to perfect his fighting style. Though, he doesn't get into too many fist fights, especially when people sling superpowers around.
Social-Butterfly ⫻ Drake's pretty good when it comes to people, he's grown up his entire life being at the forefront of his family and getting to know a variety of different people. He knows how to deal with people and knows that a lot of problems can be solved by being a listening ear. He's very easy to make friends out of people - which helps a lot during FAMA work.
Metahumans ⫻ Drake Blackmore, due to being a Blackmore, has tons of experiences and knowledge about Metahumans to draw upon. He knows about how Metahumans began, and how they function, that isn't much of an advantage in FAMA, but he pretty much instinctively knows how to deal with a lot of different Metahumans.
▼ | BACK STORY : |
Drake's backstory is so fucking complex I need to describe the backstory of another motherfucker just to explain it!
So Drake's father was Adam Blackmore, a British Metahuman that was alive during Delta-Storm and was one of the few to be infected with the Type-Green energy and gained the ability to copy Metahuman powers. He could observe them in action and gain instinctive knowledge of their powers and copy it by observing it. After Britain had a less than desirable reaction to the Metahumans Adam and his family fled to the states and that was where Adam met Drake's mother Lisa Fujimoto, a Japanese aerokinetic. They eloped got married, and then eventually started having kids. Victoria was the first of their children, then Drake came second, then Drake's younger sister Amanda, then Charles was the last. They stopped because they feared Adam's penis would break if they went any further.
Of course, Adam wasn't just any British dude in the US, he joined RAVEN around the time he came to America and became one of their best Agents. He was known as the most powerful and greatest RAVEN agents with the callsign known as All-Father, and he was responsible for many victories against hostile Metahumans and REAPER. He was pretty high up in the organization and that meant massive paychecks so the younger Blackmores could live in relative harmony. The family lived in Black Fall, the city of freaks, in a nice little house in the middle of the woods that they would sarcastically call "The Blackmore Estate."
Lisa Blackmore, their mother, was the one that stayed at home taking care of the Blackmore children and making sure they don't end up going crazy. Living in Black Fall wasn't easy, especially when you are Drake Blackmore who was the more rambunctious of the Blackmores. He was just a ball of energy that he carried into his adulthood and had that competitive spark inside of him. That didn't just translate well to sports, but it also meant that Drake wanted to go out and have adventures in Black Fall. Which was what he did, he went out and had fun getting to know the kids their age in Black Fall. As he grew up, he learned about the various groups in Black Fall and made friends with some, enemies with others. Though naturally, he had the potential to manifest an ability, and he was exposed to the Type-Yellow energy (from an animal-meta he met as a kid) in addition to being born exposed to both the Red (from his mother) and Green (from his father). Drake was one of the very few people capable of manifesting a triple chromatic ability.
His manifestation, unlike others, was fairly quiet and he didn't realize that he had his power until one day he brushed up against his mother while she was cooking and became a wind-elemental. A being that was part boy, and part raging tornado... naturally, Drake freaked out and lost control of his powers. It took the combined efforts of both Lis and his older, experienced, sister Victoria to contain Drake and get him under control. They immediately contacted Adam, who immediately contacted FAMA and they registered Drake and tested him for his abilities. They learned that he could copy the powers of elemental type (and certain Metahumans of other kinds) Metahumans upon contact, and takes on a form based off of it.
Drake was the last of the Blackmore siblings to actually manisfest and Adam felt that it was time for them to be inducted into the Academy Program. It was a difficult choice for them to do, but Drake wanted to learn this new ability of his, and he did. The time at Academy 002, all the way up in Alaska, was the time of his young life! He had fun, he learned, and his experiences there shaped him into the man he is today. Though, he always felt as if he was living in the shadow of his father. Though, while in the Academy the Verthaven Disaster occurred and the worst news of Drake's life reached him: Adam was killed during the disaster.
Drake was absolutely demolished by the news to the point where he was a shattered shell of his former self... and ended up dropping out of the Academy program because he just couldn't continue. The news of his father's death changed Drake from a happy-go-lucky bruiser to a more colder person - it made him far more serious. He stumbled his way through the awful American-schooling system while he soul-searched. He tried to do the things he loved, but he just couldn't find the same energy he did before. He faked it, but there wasn't anything that brought him joy, nor could he find anything to go forward towards.
Once he graduated, the feelings of hopelessness were crushing him, especially as the Blackmore siblings began to go their separate ways (primarily to college) and Drake had nothing that really interested him. He wasn't good enough to go pro at basketball, and he knew that college wasn't for him. Eventually, some kind of monster attacked the Valos manor, and he and Charles were the first to come to help the Valos family fight the thing off... until it was revealed that it was the youngest Valos, Jaska Valos, who lost control of his power. The Valos family were glad for the Blackmore's help, but then Drake realized his true calling.
He needed to follow in his father's footsteps, and live up the name of the greatest RAVEN of all time... even though at this point they were FAMA. Drake applied and was rejected after failing the tests and was told to come back a few months later. He spent the next couple months vigorously training and practicing so he could be up to snuff, and when the time came he made all the marks. Basic training began for Drake and he gave training his all, as he was determined not to fail, and even though there were a few hiccups, he graduated top of his class after two years.
Upon completion, he had to choose his callsign, and then he picked Thunder-God, referencing his current electrical powers. Drake was deployed out in the streets of New York, and his expectations were much different upon going out into the field. Metahumans were ruthless, and Drake learned that he had to be even more ruthless, and in time Drake proved himself a capable FAMA agent. He didn't quite move up due to the fact that he had a few hangups keeping him from reaching leadership positions. He was transferred back and forth in terms of cities and one year he's in Stadium City, and another he's in Austin. Though, one big break for him was when he was approached by Maximilian Cornell, the man who was the leader of the elite team Task Force RAVEN. Drake was selected by Maximilian Cornell to join this prestigious team of Agents that had the greatest in all RAVEN signed on.
On board with RAVEN, Drake found himself having adventures like no other... go to Stadium City and fighting the Tyrants, but the group's main concern was fighting the REAPER terror group. Where ever there was a high concentration of REAPER activity, RAVEN was there on the front lines. Drake felt more like a grunt, but he got into a few fights with the big boss Abel himself! Though one day, one mission went horribly wrong and one fight with REAPER ended with massive civilian casualties... which Drake felt like he could have prevented. Morale for the team was at an all-time low, with several members straight up quitting.
The Chairman decided that they all needed some time off, and so the team split up for the time being. With some spending some time back in their home country, and others, like Drake, picking a beach resort for some R&R... though he knows the call to action is just too loud for him to ignore.
⫸ P O W E R I N F O R M A T I O N ⫷
"Ever fight a Thunder-God!?"
▼ | POWER CLASSIFICATION : |
Type-Chromatic (Green-Yellow)
▼ | POWER DESCRIPTION : | Power Mimicry.
It's rare for a person to be compatible with three different types of energy but Drake somehow managed to get exposed to all three. He's primarily a type green, having inherited the Blackmore family ability; power replication, however, it has merged with the other two energies. When Drake touches a Metahuman he copies a bit of their Metahuman energy and transforms into an embodiment of their power. The best way to describe this would be through example; if he touched a pyrokinetic he'll be covered in fire and be able to shoot flames. If he touches a metal manipulation he'll be a walking statue. However, he has copied certain Type-Yellow abilities such as Lizard powers which have turned him into a half-Drake, half-Lizard thing and telekinesis so he becomes a living telekinetic storm. Or turn into a meaty muscular thing if he gets super strength. Due to the nature of his ability, when Drake copies a power it mutates as in it changes in function so Drake may have abilities that the original does not. It's less of copying powers themselves, but instead copying their element, if that makes it any clearer. He has, first and foremost, worked out that he can selectively transform parts of his body. The transformation will be a lot weaker than if he had transformed completely, but it's quicker and more subtle. Drake is capable of storing powers within himself, however, he's limited to two powers at a time - once he copies the third power he must abandon the oldest one.
Here are the powers that Drake has stored:
Electric-Form.
Drake's preferred form he got from a friend from training, and it's the form he's the best at using. Upon activating his ability, he'll be covered from head to toe in a wreath of electricity and he'll be able to shoot all that energy off in a variety of different forms. Starting with a stream, to a complete bolt of electricity that'll fry even the strongest of all Metahumans. Drake also has the ability to fly while in this form.
Ambiphian-Form.
Drake got this form from a friend in RAVEN, Sonya Mayfield. When Drake activates this form he transforms into a massive frogman with blue skin with black spots not too dissimilar to a poison dart frog. In this form, he gets a mouth of razor-sharp teeth, a massive and super strong tongue, and massive bulbous finger and toe tips. He gains the ability to climb on walls, grab stuff with his tongue, heal faster and regrow limbs, breath through his skin, camouflage herself, and change genders. Drake accidentally did the last did the last trick twice already! His most recent ability.
Form-Merging.
A new advancement of his ability that Drake has been trying to work out and is on the verge of discovery. He's attempting to figure out a way to merge two forms together to create a powerful merged form... he hasn't quite figured it out yet but he's not sure if he'd be more powerful or less...
▼ | LIMITS : |
Let me just get this out of the way; Drake doesn't know how to use an ability after he copies it, and will need time and training in order to utilize the power properly. Of course, due to the fact that he drops powers fast, he doesn't have the opportunity to really train or get acquainted with it and of course, someone else will get better at it. Which isn't helped by the fact that he will copy any ability that he's compatible with upon skin to skin contact, and he may lose his powerful form for a weaker one. Drake will also need some time to transform, and if ambushed he could easily be taken out before he even starts. Drake, once transformed, can remain in a form long as his stamina allows it, but he'll get tired from excessive usage of his ability. Drake's lightning form requires time for him to charge up to perform the really big tricks like the lightning bolt, so that leaves him open while he draws power. And after such a large feat he'll need to take some time off to recharge. He has a ten-meter limit to his electricity and any electricity that goes beyond that range will dissipate. Rubber and insulators also restrict his conductivity but that's unlikely to be an issue. Drake's amphibian form doesn't have any limits and has the power to end the universe!
▼ | WEAKNESSES : |
Drake inherits the weaknesses of the original power, so his replication itself has no weaknesses. However, Drake's lightning form has a variety of weaknesses... primarily water. Any type of water will interrupt the flow of his electricity and prevent him from shooting lightning as he wants to. Even touching a puddle of water will direct his flow away from his target and to the puddle. Though, it logically won't last long as the heat will evaporate any small sources... he can't easily evaporate any larger sources. Getting drenched or submerged with water will knock him out of the form. Next weakness is lighting! His lightning powers are bright, bright enough to blind him for a few moments, and even fuck up his vision (there's a reason why he wears those goggles). It makes it difficult for him to keep track of enemies and could give people an easy way to escape or sneak an attack on him. Drake's amphibian form is fragile and its skin is very easy to tear and break.
⫸ O T H E R ⫷
"... IM STILL LOOKING FOR THAT BASTARD WHO TOOK MY CIGARETTES."
Drake has a nasty smoking habit that he picked up when he was younger and holds to this day... he wants to quit but he can't turn back at this point.
Sierra, or Glory as she's known in certain circles, definitely has a pronounced look to her. She likes to carry a positive vibe around her, always having a smile or a playful look on her face. She carries enough energy to keep an entire party alive, just by herself. When she walks, she usually sways her hips with one hand on them - she kind of puts the extra movement in her behind sometimes, but that's just a force of habit that she immediately stops the second she realizes it. So to get started on Sierra's actual appearance, is that she's a somewhat tall African-American gal, her height's brought up a few more inches by the high-heels she loves wearing. She has roots from Africa, Liberia, and Uganda in fact, but otherwise, she's an American woman. Though, she does speak with a slight African accent. She has brown skin that is lined with a variety of tattoos (there's a mess of tattoos all up her arms and various tattoos on her back), and she has a wild-head of afro-textured hair. She's pretty skinny because she watches the carbs and works out a lot and what fat she possesses has gone to her rear but she doesn't have much in the chest department.
⫸ P S Y C H O L O G Y ⫷
"I'm not about their shit."
▼ | PERSONALITY TRAITS : |
| Flirty | Fiery | Motherly | Knows how to play People | Runs from her problems | Kind | Very compassionate | Overly dramatic | Social Butterfly | Determined |
▼ | SKILLS : |
Stripping ⫻ Sierra was always a great dancer, but after becoming a stripper she had to up her game. She took a pole-dancing class and after some time on the pole, she became a master at it, but she always still dances like mad on the dancefloor.
Bartending ⫻ Sierra took a bartending class and her personal mixes are considered to be the best in the club. Her Long Island Ice Teas are to die for.
Con-Woman ⫻ What did you expect? Sierra grew up a pretty young girl and always used her looks to manipulate the other sex to do what she wants. She knows exactly how to get people hooked and leave them hanging once she got what she wanted.
▼ | BACK STORY : |
Sierra was born in Philadelphia as originally Sierra Jeross, but her parents got into a few disagreements here and there and then they split up. Her mother, Claudia, met a man named Tony Brown who became the father to their future daughter. Her father, Samson, went on to meet another woman and had two children Isiah and Samson Jr. He had little interest in Sierra and would barely interact with her unless absolutely necessary, and this built up a bit of hatred in Sierra for the man. Even though they were separated, Sierra was very close to her two younger brothers, especially Samson. Whenever the boy would need someone, she would be there. And whenever he needed someone to kick his ass, Sierra was there. The two had an inseparable bound, but over time their connection weakened as the two grew in age. They began to follow different beliefs and head off in different directions in life. Sierra, naturally being a young pretty girl, fell easily in with the popular crowds. While Samson, the more isolated one, fell in line with the knuckleheaded crowd. He was lonely, bullied a lot, and that built up a lot of rage in the boy.
Sierra wished that she had known about this earlier, but alas, she was caught up in the high life. Getting connections and having every sports team at your fingertips in high school isn't easy. But news travels fast and Sierra heard that Samson was involved with some gangs and Sierra, in an act that looking back was completely stupid, went to Samson who was hanging out with his crew in an abandoned house. Sierra found him and tried to drag him off, but he was clutching onto a glowing red crystal and Sierra knew exactly what it was: one of those Delta crystals. She asked where he got it from, but he wouldn't tell. Either way, Sierra dragged him out of there and then she took him home and took the crystal from him, she kept it in her room for now until she thought of something to do with it.
However, that crystal belonged to somebody important, and Samson was supposed to transport it to him as his initiation into the gang. He didn't get it he sure as hell wanted his crystal back. He was known as King, and he was a Metahuman high on FAMA's hit list due to his power. King and his cronies came after Samson and Sierra after finding it, and King demanded the crystal which Sierra gladly gave him. He scryed into her mind for a moment and gave her a very serious warning her that the only thing stopping him from killing them was the fact that they were killed. They left, and Sierra kicked Samson's ass. Though, because of her exposure to both red and blue delta-point energies, she manifested a power that crossed both categories.
One day, Sierra manifested her ability after getting out of the shower... and accidentally set the room on fire. Fortunately, there wasn't any type of major damage done because tile isn't that flammable and water was in easy access. After the fire department got everything under control, FAMA came in and tested her abilities and she was classified as a Chromatic type. Around this time Samson also manifested his own ability to transform into a massive firebird. Sierra was released and was quick to experiment with her power... but this was one thing that she was keeping to herself lest she risks her social life. She didn't realize it until later, but her power has changed her social life... it made her far more passionate and horney. Suddenly she was getting into confrontations and screaming matches that she logically would have ignored. Had sex when she never considered it... and felt a rush from it all. She felt like the real her was beginning to come out at last!
So fast forward a few years, Sierra got adjusted with her new power and graduated high-school. After a year's break, she immediately applied to college and was accepted. She got her own job, her own place, and... wanted to make the most of it. She became a hard-drinking party girl, and on the rare occasions she wasn't either studying or working she was at a house party or a club. She was pretty good looking, so it was easy to get boys to buy her stuff or get a good sugar daddy. Though, she noticed that her two younger brothers weren't exactly down with that lifestyle (she heard they were still virgins) and wanted to get them initiated the good old fashioned way! By bringing them along with her to parties, and while it took them a while to get used to it, they were able to enter her crowd. It went well... until her youngest brother Isiah got a girl pregnant.
Oops.
Sierra decided that it was time to slow down and quit while she was ahead. Sierra became a good student that actually studied and finished assignments on time and graduated with a degree in Social Work. She knew that the field desperately needed people but... Philly had changed, and it was no place for her. She wanted sunny beaches and beautiful places! She wanted California but... that place cost too much money. So she did the next best thing.
Sierra went far south, to Charity Beach, Florida, on a spur of a moment type thing and nobody known that was gone until they saw the note. Yeah, Sierra is dramatic like that. She got a job as a social worker down there and was able to score her own place... but she realized that without her parents supporting her it was hard to buy clothes and shit. Fortunately, Sierra was able to make a few connections and realized that she had something that she ignored for so long; a killer bod. She, reluctantly, became a stripper. It was the hardest experience in the world first stepping on that stage, but after that, she embraced the name Glory.
Sierra kept in touch with her brothers and learned that they joined FAMA and couldn't have been more proud of them!
⫸ P O W E R I N F O R M A T I O N ⫷
"Light my spark, turn on my heart of fire!"
▼ | POWER CLASSIFICATION : |
Type-Chromatic (Red & Blue)
▼ | POWER DESCRIPTION : | Flames of Passion.
Sierra's power is chromatic and is derived from a mixture of the two energies - though her ability is primarily type-red with some blue inside of it. Sierra has the typical pyrokinetic ability, which she feels reflects her passionate nature or that she got it from her brother, Samson. Like Samson, Sierra is a high-level pyrokinetic Metahuman with the ability to create and manipulate enormous amounts of flame but has access to various advanced techniques such as explosions of flame, focused jets, and controlling its heat and intensity. Which makes Sierra a very basic, but powerful Metahuman with versatile abilities in and out of combat. There's a firestorm at her fingertips at all moments. This power comes with the benefit of being near immune to heat, so her power doesn't bother her in the slightest. Of course, this isn't the extent of Sierra's abilities, she has access to a minor type-blue power; exposure to her fire incites feelings of passion within people. The light it gives off, the heat it radiates, and the fumes it produces has an emotional effect that'll make people angrier, more willing to act on their emotions, and far more lustful than usual. Just being near the flames is enough to bring out these emotions, and it's not quite an instant effect. It depends on how close the person is to the flames because if someone is hit with the flames they're going to be quite elated and being in a fight with Sierra leaves people either very horny or very angry.
Empathy.
Sierra has access to an empathic ability, basically the ability to see how people are feeling long as they are close enough to her (say like within ten feet). She can see people's emotions as a "fire" inside of them that only she can perceive, and each emotion has a different color to it. The size and intensity of the fire depend on how strong the emotion they're feeling is, with a calm and neutral person having a small flame, and a furious person having an absolutely massive flame. When Sierra uses her power she notices that the flames within the people around her grow massively. Another neat trick is that Sierra is able to make people's flames visible if she focuses enough.
▼ | LIMITS : |
Sierra is only able to project the flames a certain distance, and testing with FAMA has determined that it can go around thirty-feet before the flames dissipate. Or she can't control flames beyond that range at all. Sierra's flames cause her stamina to quickly go down, and excessive usage will leave her quite tired.
▼ | WEAKNESSES : |
The flames of passion are a double-edged sword; they excite rage and lust in the people around Sierra... but it also does the same for Sierra. Her power has altered her mind and emotions to the point where she's prone to break out into fits of lust and rage after using her power. Which has done some things to directly detriment herself and the people around her several times? Other than that her power suffers from the weaknesses of flame such as water and other extinguishers. If she's soaking wet then she can't activate her power until she dries off, and her fire has a habit of burning up oxygen quicker than it can flow in.
"Sometimes life just bends you over the table, it happens to everybody."
▼ | BIRTH NAME : |
Amanda Daisy Blackmore
▼ | ALSO KNOWN AS: |
Daisy Moon
▼ | GENDER : |
Female
▼ | AGE : |
25
⫸ A P P E A R A N C E ⫷
"You should see me in overalls."
▼ | P H Y S I C AL S T A T S : |
▸ HEIGHT : | 106lb ▸ WEIGHT : | 5'6ft ▸ ETHNICITY : | British & Japanese. ▸ HAIR COLOR : | Black. ▸ EYE COLOR : | Brown.
▼ | PHYSICAL DESCRIPTION : |
The young explosively energetic woman is Amanda Blackmore, who usually walks with a skip to her step and is willing to strike a pose on the dot. Yeah, it's easy to tell from her demeanor that she's a drama queen. Much like her older brother, Drake; she is a ball of energy, but her energy is more childish. She's very easily excitable and doesn't try too hard to hide her emotions. Now, in terms of Amanda's body-type, she is very skinny and well-toned with the body of a gymnast - because she is one. Her body is kept fit through stretches and other exercises such as jogging and hitting the gym. She worked hard for her flat stomach. She has an hour-glass build with wide hips but a thin waist. She doesn't know how she does it, but she has quite a big chest at 38F and a nice butt she got from hitting the gym. It's like what far that she should have goes straight where it matters. Amanda doesn't have any bulging muscles, however, and that's one thing that she works on. Amanda has plenty of scars from gymnast related injuries and other such events. Amanda has a couple of tattoos, that she has gotten recently. On her right shoulder she has a dragon that goes all the way down to her elbow. Right in between her breasts she has the tattoo of a sun and moon. Right on her back, that encompasses her entire back, is a tattoo of flaming wings. Finally, she has a tattoo of a phoenix on her left shoulder. In terms of race; Amanda is part British and part Japanese, with her father supplying the British, and her mother giving her the Japanese. She leans on her father's side of the family looking no different from a regular white woman at first glance until you look at her eyes. They are somewhat slanted, but she still identifies as a Caucasian woman. Her hair is a black color and it's straight, she keeps it in a long ponytail.
▼ | ATTIRE : |
Amanda always wears very loose clothings, because she has an aversion to super tight clothings. Sorry boys, but she hates wearing clothing that strangles her. She, like her brother, is a fan of jackets... but she didn't bring any to Florida. So she wears an assortment of jean shorts, cargo-pants, sweat pants, and a T-shirt of her choice. She isn't afraid to show a little skin so some of her outfits can be quite revealing. But, Amanda isn't the skirt and dress kind of gal - she always wears anything but those things to the point where some people say she dress like a boy. Though, that's migitated by the jewelry that she wears, she's a fan of necklaces, bracelets, and even sometimes wears colorful rings. Sometimes Amanda can be seen carrying around a guitar. Though, in the gym she dresses in "gym clothes" or her gym-wear which consists of yoga pants and a sports bra.
⫸ P S Y C H O L O G Y ⫷
"Make me believe in my strength."
▼ | PERSONALITY TRAITS : |
| Adventurous | Overconfident | Wants to have fun above all else | Competitive/Likes Challenge | Fearless or Stupidly Brave | Determined | Wants to learn and become great as he father | Grief-Ridden/Really just missed her dad | Acts before she thinks | Flirty |
▼ | SKILLS : |
Gymnastics Champion ⫻ Since Amanda was young, she competed in gymnastic competitions and came home with several awards for doing so. She's extremely nimble, flexible, has exceptional balance, and looks good in a leotard. Though, she hasn't practiced or participated in a gymnastics tournament in God knows how long, she practiced so hard that the skills that she has learned stick.
Automechanic ⫻ Amanda always had a thing for fast cars and that reflected in her career choice. Amanda learned how to work on cars from one of her friends and eventually took classes in the field and was officially certified. She knows how to field diagnose cars and can even fix cars on the fly provided that she has the parts (and even if she doesn't, she has Macgyvered before).
Roller-Skater ⫻ Amanda loves to roller-skate, even in her adult years. Even though it's a childish activity, she likes to roller-skate down the streets of Black Fall. She would love to roller-skate in Charity Beach.
Guitarist ⫻ It's probably her weakest skill, but Amanda has taken guitar classes, and knows how to play a few songs but don't expect her to be a master at it.
▼ | BACK STORY : |
Amanda has a similar backstory to her older brother Drake; their father, Adam, was a British immigrant who fled the nation due to hostilities towards Metahumans and met his love, Lisa Fujimoto, and the two fell in love and started the family. First came Victoria, then Drake, then yours truly, and then Charles. Adam was a high-ranking member of RAVEN when it was around, considered to be the best, and made sure the Blackmores could live comfortably. And out of all the Blackmores she was probably the closest to their father, and she always considered herself daddy's little girl. She was always going to him for questions and asking him for guidance and she was the one that was hit the hardest when he had to go away for his RAVEN missions. Of course, this meant that Amanda fell into spirals of depression when he was gone. For comfort, Amanda went to sweets and other such goods, in order to make it easier and what happened was that she gained a lot of weight throughout the years. She was mocked and bullied throughout school for being so overweight, that she was almost afraid to go out.
Of course, she wasn't alone, she had the support of her many siblings that helped her get through school but she wanted more. She wanted to improve herself and lose this weight, so that's what she did. She lost the weight through exercise and eating right... in addition taking up gymnastics. It was originally something that her gym teacher suggested that'd help her lose weight, that she immediately took up as a passion. Amanda saw it as something that came naturally to her as riding a bike, and even though she was overweight, she loved it. Once she lost all of her weight in about a year, she decided to take it seriously. She forgone social events to practice either alone or at the gym, and because of that dedication she came home with trophy after trophy. Even if she didn't win, she gained the motivation to win.
What she didn't realize was that she was the second Blackmore, surprisingly enough, to actually manisfest an ability. Without the need for a traumatic event or somewhat to occur. The first power she received was telekinesis, that she received from her other sister Victoria, whom jokingly hit her with a book using telekinesis. Suddenly, Amanda could move stuff with her mind and found it seriously friggin cool! THe first thing that Amanda did was dick around with it, pulling pranks on people throughout her school. Mainly picking on her gymnast rival from school, but after Victoria warned her that she could lose all of her trophies if it got out, she decided to stop.
After moving up to high school she met her sweetheart, Matthew Detmer, and suddenly everything changed for her. She got to know him, and they started hanging out, starting out as friends but the more they hung out the more Amanda realized that she had growing affections for him. One day, she decided to let it all out and admit that she had feelings for him that he returned. Though, it was difficult for Amanda to balance gymnastics, which she was still very passionate about, and her relationship with Matt. What threw another wrench in her home life was her relationship with her cousin, Nikki. You see, Lisa wasn't the only Fujimoto, there was also Pamela who went on to marry a man named Kota Watanabe and birth two children, Micheal and Nikki Watanabe. Due to the strained relationship between Lisa and Pamela, the two families rarely met, but Amanda was the only one with a close tie to their family, namely Nikki.
The two hung out a lot, even though they were completely opposite people and eventually Nikki manifested with the Chromatic ability to telepathically dominate insects and alter their biology. Nikki told Amanda about her vigilante adventures all over Black Fall, and Amanda found that so friggin' cool! Out of impulse, Amanda went along with Nikki on one of these adventures and... it didn't go super well. They ran into a Metahuman criminal known as the Desert Scorpion who had an ability that rendered him almost entirely immune to both Nikki and Amanda's abilities. He could not only transform into a powerful scorpion with a shell hard enough to render him immune to Nikki's insects, but also could transform the area into a scorching hot desert. The second he activated his latter ability, he managed to track them down and he attack them. The only saving grace was that Amanda was able to copy his power so she was immune to his ability to turn the place into a desert.
The Desert Scorpion fled when FAMA showed up, but the two girls were taken into FAMA custody and were in the hospital for a few days. However, after explaining what happened; both of them were outed as Metahumans. And, as Victoria anticipated, it spelled the death of Amanda's gymnastic career. Nikki almost got thrown in jail due to this, but Adam pulled a few strings and managed to get them off easy. However, while Amanda got off easy, she was crushed by how furious Adam was upon hearing about what her daughter was doing. She disappointed daddy, and would do anything to make it up to him!
Almost immediately after; the Verthaven Disaster occurred and they learned that Adam was sent there and was in the thick of it. Amanda hoped that Adam would make it out alive, but then it blew over and she learned that... Adam died in the disaster. Amanda was crushed by the events and was mentally wounded so badly that she had retreated into her dorm room for several days. Eventually, Amanda went back to Black Fall to properly grieve. Adam's funeral was the saddest day she ever had. Afterwards they were approached by his RAVEN friends and they told the Blackmore family about Adam's request before he went to Verthaven. Which involved his children going to Academy 002 in Alaska and learning how to use her powers with the rest of the Blackmore siblings. Thus, they had the time of their lives up there, meeting some of the best friends they could ever have. Learning the specifics of her power was nice, but the best part was that Academy 002 had a gymnastics team!
Around this time, the Blackmore siblings drifted apart. Victoria and Charles went on to college, Drake remained in Black Fall to sulk until he joined FAMA, and Amanda, well... after she finished the program and got her diploma she didn't know where to go. She remained in the Blackmore estate as she decided to try to move on past Adam's death and try to get a degree... but then that didn't work out too well. She then decided to go out live her early twenties to the fullest, and went out partying and doing other such things. Amanda's closest friend during these times was, again, Nikki Watanabe, and they decided to brave this brave new world without Adam together.
The gym became an outlet for Amanda, or a distraction, where she relieved all of those bad emotions that she built up over the years. After signing up for a gym not too far away from the estate, it quickly became a second home for Amanda. She got the rockin' bod that she always wanted, and then some, and enjoyed the looks from the horny guys.
Eventually, Amanda and Nikki got in touch with a girl named Nakala Phillips, a Metahuman they met in the Academy that became an automotive mechanic after passing. She was a "flying brick" so to speak, with the ability of super strength, durability, and flight, which Amanda copied quite a few times. Nakala was Amanda's closet friend while in the Program and eventually became the third member of their group of friends, and became the inspiration for Amanda's career choice. Fast cars was always something that Amanda liked, and so Nakala imparted much knowledge onto Amanda about vehicles and how they worked. It was about time for Amanda to get a job, because the money was drying up, while Drake was sending money to keep the Blackmore Estate, there was a need for Amanda to get her own. Eventually, Amanda took the classes and officially became a mechanic in the Phillips automotive garage. It was surprisingly fun, even though she had to endure casual sexism from customers - she thinks she looks sexy in overalls, though.
The routine went well, but eventually, it was time for Amanda's vacation. She heard that Matthew got a house in Charity Beach, so that's exactly where she went.
⫸ P O W E R I N F O R M A T I O N ⫷
"I'm not strong as my brother, but I can still fuck you up!"
▼ | POWER CLASSIFICATION : |
Type-Green
▼ | POWER DESCRIPTION : | Reactionary Power-Replication.
Amanda has the famed Blackmore power replication ability, and like the other Blackmores she has a different form of it. Her version, known as reactionary power replication, allows her to copy powers of anyone who uses their power on them via absorbing a sample of the Metahuman energy present. For example, if she was thrown across the room by somebody with super strength she'd copy it, if a telekinetic or earthbender hit her with a rock she'd get telekinesis, or if someone with telepathy read her mind she'd gain telepathy. Whenever she copies a power her Metahuman energy will glow corresponding with the color of the power-type she just copied. She can control whether or not she wants to copy a power by merely willing it, and due to her training at 002, she won't copy powers she doesn't want. The power will mutate somewhat when she gets it, so she'll get a slightly or significantly different version of the power. Amanda only has the ability to store one power at a time, and the second she copies another power she'll lose the currently store.
Flying Brick.
A power that Amanda got from her friend Nakala, a Metahuman whom FAMA stated to be one of the strongest in Black Fall. Fortunately, Nakala has no interest beyond living her life and being an automotive mechanic. Nakala has gifted her friend Amanda her power on a variety of different occassions so Amanda knows how to use it somewhat. The power is simple, Amanda has durability, super strength, and flight, and is functionally superman at his basest level. The strongest ability has to be her durability since Amanda's cells down to the bones and skin are reinforced to the point where she could get hit with an attack that would kill her and she'd still get back up and tank small arms. This strength extends to her muscles, with her muscles being able to exert supernatural amounts of force, and allows her to lift up 750lb without straining herself and a thousand pounds at most. Finally, Amanda has the ability to fly, granted to her from the ability to use telekinesis on herself. She's able to propel herself through the air superman style and when she grabs objects this telekinetic field wraps around it - allowing her to lift up objects without having to worry about them falling apart.
▼ | LIMITS : |
Amanda, upon copying a power, has nary a clue as to how to even use it. She doesn't prefer powers that are complicated and enjoys the most straight forwards she can find. While she can choose not to copy a power, if she's hit by surprise by a power she's not aware of she'd still copy it. This is because she has to be aware and actively resisting the attempt to copy the power. In addition, there's a large number of powers that she totally can't copy at all, as she can't copy powers that only operate on a personal level. Which means regeration and such powers are out of the ballpark for her. In addition, she can only copy one power at a time.
As for the limits to her flying brick power Unless she throws something, Amanda will be restricted to close ranged combat. While she's strong, she's still limited by her stamina. Excessively lifting objects places a strain onto Amanda, like average humans her muscles will tire out after doing a lot of work. It's rather easy for her to overexert herself and burn out. Fighting at full strength isn't exactly ideal. While Amanda is tough as nails, she still feels pain and punching too hard can hurt her hand. Her durability mostly prevents physical attacks from hurting her, elemental (Specifically Energy based) attacks are effective against her. Getting set on fire isn't pleasant (Her blood might boil!), electricity would knock her out, and etc. And, you know, she still needs air.
▼ | WEAKNESSES : |
The primary weakness of Amanda is that, even if she's copying powers that are used on her, they still hurt. If she was set on fire by a pyromancer she'd still be burned before copying their power. If Amanda is badly beaten enough she'd lose her power and she'd have to start over again. Other than that, she gets the weaknesses of the original, too. In the case of Nakala's power, she's not familiar with the ability as Nakala is, and doesn't quite know her own strength. That doesn't bother Amanda when she's fighting but it's a pain in the ass when you rip the door off its hinges for the nineteenth time in a week. When Amanda uses her strength, then she has the likelihood of tearing up her bodily tissues. Which hurts and is not something she wants to do in a fight. It would also cause plenty of joint pain, and impair her healing. Amanda also doesn't have the best balance, throwing a roundhouse kick is just as likely to knock herself over. Finally, muscle is pretty heavy, and it adds to her weight and it makes her a lot heavier than most people and thus makes the whole stealth thing a lot harder.
Makoto is definitely a woman in great age and health, for starters she still looks like she's in her twenties! She still has soft, wrinkle-free, facial features and she's in amazing shape. The woman has the body of an Olympic athlete through vigorous training. She rolls up her sleeve you can see thick muscle, and she knows better than to skip leg day; her thighs are stated to be so thick that they can crush a watermelon. Though her build is still relatively thin, from a distance you'd think that the gal is thin as a rail. Of course, since this is set in the summer, she's going to be dressing lightly so her body's going to be on full display. What makes her somewhat intimidating is the fact that she's so tall, for Japanese standards. She's at the average American male height, and that's because of genetics and the fact that she drunk lots of milk growing up. She doesn't have much butt, but at least Makoto is proud of her 40D's that are entirely homegrown and natural, because of her habit of wearing baggy clothes they don't stick out too much. Now, I'm saving the best for last... Makoto is a pure-blooded Japanese-woman and that's obvious in her whitish skin with golden overtones and facial features. Oddly enough, she barely has an accent at all, almost as if she grew up in America all of her life.
▼ | ATTIRE : |
Makoto is a spy, a REAPER spy in particular. Her attire changes from situation to situation; you can find her wearing a dress one day, disguised as a nurse another, and even used a construction worker disguise. Makoto calls herself the master of disguise, after all. However, whatever she wears, she has a Glock 43 consealed on her being somewhere, and at all times to reach for in case the going gets tough. Off the clock she wears whatever, she doesn't really put a lot of thought into her outfit unless she's going somewhere. She likes to wear jeans or cargo pants of some kind, but she also likes to wear skirts sometimes. Her shirts range from t-shirts, to dress shirts, and sometimes she wears what she calls "lesbian flannel" with a wide variety of different jewelry. Let me get into her REAPER armor; it's a jet black armor made out of chainmail and kevlar that covers her from head to toe. She decided to personalize it a bit; she painted an Oni with a devilish grin on the helmet and even attached little horns on top. In addition, her armor has a huge black wig attached with thick, dirty, matted hair that goes down to her back. All for aesthetic purposes.
⫸ P S Y C H O L O G Y ⫷
"You know that taking your anger out on me won't solve anything, so just relax"
▼ | PERSONALITY TRAITS : |
| Playful | Light-Hearted | Bored Easily | Not all that loyal to the REAPER cause | Seen it all | Hides Secrets | Flirty | Ruthless | Nihilistic | Imaginative/Appreciates Creativity | Tries to lighten the mood | Good with Children |
▼ | SKILLS : |
REAPER Training ⫻ Contrary to popular belief, REAPERS are given training on par with modern-day soldiers. From hand to hand, firearms, to fighting Metahumans, and even dirty stuff like sneaking and planting bombs and shit, are all skills Makoto has. Since she's such an experienced REAPER, all of this is almost second nature to her.
Spy ⫻ Makoto has experience working as a spy for REAPER for ages now, which means it's pretty easy for her to put on acts, and make them convincing at that. In order to get information, new allies, or get into new organizations, she knows just how to come up with the perfect name on the fly!
Cunning/Clever ⫻ You don't work for a major terrorist organization for almost a decade and live by being stupid, Makoto is definitely a smart cookie. She knows how to come up with creative solutions to simple problems and is seemingly able to always be able to think herself out of a corner.
Painter ⫻ Makoto is naturally a very creative person, and this is a skill that she brought from her younger years, but she definitely knows how to draw up a mean painting. In her spare time, she draws paintings that she decorates her apartment with.
▼ | BACK STORY : |
Makoto's backstory is shrouded in mystery and doubt, a few people have noticed a few contradictions after examining it.
However, Makoto tells it like this; she was born in Tokyo Japan as the child of a pair of loving parents, she had a brother whos name was Daisuke. Her father was the breadwinner and worked as a salaryman in a high-scale corporation. He brought back money so the Koda family so they could afford all sorts of luxuries, such as sending both of the Koda children to private schooling. Both of them were expected to succeed at life and driven to learn as much as possible so they may be top class members of Japanese society. Makoto was trying her best but couldn't help but try to slack off playing videogames or just going out and hanging out with friends. She was always a very social girl that would try to connect with the people around her - a sharp contrast to her brother who was very antisocial and was bullied for his abnormalities.
Makoto tried to help her brother where ever she could, but she found herself getting dragged into their venomous bullying whenever she tried to help him. So she was torn between helping her brother and having a rich social life and in the end, she could only help Daisuke. Family first, that was what papa Koda told her, so she had to smile while she bore the harassment. However, one day Daisuke was acting weird and covered in injuries like he was hiding something; so Makoto wondered if he had found a weapon and was planning on killing one of his bullies.
The reality was much worse, at least for Makoto. One day, she confronted Daisuke and found out that he had a weird glowing crystal, a white one in fact. Makoto immediately took the crystal from him, knowing exactly what it was; a delta crystal. The rarest one, in fact, and Makoto wondered where in the hell he got it from. After probing Daisuke; she found out that he fought a delinquent for it and was hoping that it would give him the power to protect the two of them. Makoto found it lovely that he wanted to protect them, but this was too much. Makoto ultimately decided to bury the crystal in the yard, realizing the crystal was far too much trouble than it was worth.
However, when Makoto touched it, she noticed that she was glowing white, she didn't pay it any mind. Until a few days later when Makoto was being attacked by the bullies, beaten and humiliated... she disappeared. Poof. Into a cloud of black smoke, and the bullies were confused and there was a huge search for Makoto. Until she reappeared in the same spot a few hours later horribly traumatized. She told everyone that she ran away but kept the details sparse, but she spent those few hours in a shadowy reflection of the real world. It was cold, empty, and horrific, not a good place for a young girl. After the smoke cleared, Makoto realized that she was a Metahuman, a horrific thing that wasn't thought too well of in Japan. Many Metahuman children in Japan are forced to hide their powers, or worse, are practically exiled from the family.
Thus, Makoto kept her power a secret, and since she was already an honor student, she put time aside to practice with her power. Which she named "The Dark". It was a cold, lonely, dark place, so she felt the name was appropriate for it. And with The Dark; Makoto learned that she could teleport and even separate her soul from her body for a period of time to look around. The fun she had with her power - especially getting around in hectic Japan! Though, things changed for the worse real fast.
The Koda patriarch lost his job after his company launched a faulty product that leads to a few lawsuits, and they needed someone to blame; so they picked him. Made him pack up his things, and security escorted him out the front door. It was the saddest day he ever had since he had nothing but loyalty to that company ever since he got out of university and no other corporation would hire someone with a reputation like his. So the Koda family hit hard times that lead to all of them scrambling to keep a roof over their heads. Makoto got a part-time job and hope that it would help stop the sinking boat, and Daisuke... well, he finally found his place: The Yakuza.
Makoto didn't know how exactly Daisuke fell in line with them, but she knew why; he was a weirdo outcast and they are a group for them. He came home one day with all sorts of intricate tattoos and kept staying out late at night; ignoring his studies. He brought back money and Makoto, at this point, didn't have the words or energy to argue with him about it, she just let it go for now. She just used her part-time job as a waitress to do the best she could for her family to stop them from burning out completely.
One night, though, things got even worse. Daisuke woke her up and asked her where the crystal was; because the Yakuza was willing to buy it for huge amounts of yen. In retrospect, the deal was too good to be true, but Makoto was desperate and was willing to do anything to get money. So, she dug up the crystal and the two went along to the seedy parts of Tokyo to make the deal. Everything looked like it was going to go well, and the briefcase full of Yen was all theirs... then REAPER showed up.
It was either such a huge deal that Abel himself had to show up, or the terrorist had nothing better to do - Makoto figured that Abel wanted to make a scene in Japan. That was, again, irrelevant, because the Yakuza were eliminated quite easily and Makoto got herself and Daisuke out of there - but he had the genius idea to try to get the yen, and would not leave without it. Makoto figured that she was the best to get it and after the bullets stopped; she decided to go for it. She stepped towards it, but Abel managed to catch her off guard and held her up one handed. She found it hard to escape his grasp, and Daisuke tried to free her, only to get restrained by REAPERs.
Makoto begged for her life, and said anything in an attempt to keep her alive. Abel merely stared at her as she begged... before tossing her across the room and kicking her the briefcase full of yen. He told her to make good use of that money and stepped into a portal to escape. Makoto, briefly, thanked whatever deity was in the sky before the two of them returned to the Koda household. The money kept them safe and comfortable for a long time and neither parent dared to ask, as they were able to move to a lower income house and stay happy. However, the money ran out rather quickly and the members of that clan of the Yakuza came after the Kodas, and the ray of hope ran out rather fast.
Then she came; a woman that would change everything for the Koda family: Rin Tajima. A woman who was with REAPER that was ordered to gather information on the Koda after the deal with the Yakuza gone wrong. She approached Makoto knowing their struggles and she gave them an easy way out; join REAPER and she could support the Koda family and fight off the Yakuza. She didn't know what to do, but at this point, her life was falling apart so she finally chooses to go through with it and join them.
Rin told her she wouldn't be disappointed. Despite what REAPER initially appeared; they were a lot more... organized than she thought. They gave all sorts of weapon training and taught her how to put her power to good use. However, apart of her first trial was to get over her fears of killing; there was a politician they kidnapped bound and gagged in front of her, and they gave her a gun. She was hesitant, but she went through with it because they would kill her otherwise; she blew the guy's head off and it was horrifying. Then they gave her another man to kill, and another... this time; he wasn't bound and gagged. He was enjoying a vacation with his family in Japan and Makoto was ordered to kill him as her first mission - and she succeeded when she seduced him and killed him.
That was when she adopted the codename Onryo, and it wasn't long until she donned the REAPER armor. This was the start of Makoto's missions, and throughout the years she traveled the world doing missions for REAPER. She became one of their most trusted agents, as she became a master spy. Getting information, infiltrations, assassinations, and even insertion missions - after a certain point, she received news that her father killed himself and her mother died soon after. Her brother was nowhere to be seen, and Makoto had no intention of finding him; she didn't have the strength to face her brother.
Makoto was partnered with another REAPER who went by the name Veronica Davis; though Makoto was more of her sidekick she was fine with that. Their skills aligned perfectly and their success rate was high... even though Veronica found Makoto very annoying and the older woman enjoyed posturing her younger partner. Makoto was assigned to Black Fall, and that was where she found someone else who could utilize the Dark. A Japanese girl named Aiko Yamamoto, who she found in the Dark and was honestly confused by the experience, and so much that she was thrown off guard.
Interested, Makoto found the girl off-duty and the two talked and formed a bond; some sort of mentorship relationship. Aiko's power allowed her to summon and spawn the dark as if it was some sort of solid material and trap objects inside of it to release it. Which was a much different usage than what Makoto had for it, and wondered if she could do the same. However, the girl was involved in the Allegiance branch in Black Fall, and she was responsible for something big that happened there that involved two other Japanese girls that she was friends with. It wasn't pretty, and that left a lot of hatred and grudges that Makoto herself was there to witness.
The older REAPER had to move on; she couldn't get another girl involved in her dirty business. Due to the fact that not one, not two, not three, but five REAPER targets were tracked to Charity Beach, Makoto was transferred to that branch of REAPER. She was excited about the sunny beaches and beautiful boys and girls... though she could tell some serious shit was gonna go down.
⫸ P O W E R I N F O R M A T I O N ⫷
"Don't get spooked!"
▼ | POWER CLASSIFICATION : |
Type-White
▼ | POWER DESCRIPTION : | The Dark.
So to give insight to her secret past, Makoto has come across a very rare type-white crystal in the past and instead of becoming a master of all time and space, she has been connected to another universe she calls "The Dark". The dark is a shadowy mirror of our world full of moving, smokey, darkness, and has no lifeforms - or no lifeform that Makoto can comprehend. All objects take the form of this smokey darkness and are constantly "moving", and while moving Makoto can shift these objects out of the way. This world seems to be vaguely connected to our world, as Makoto has learned it's full of different shortcuts. Shortcuts that Makoto can use by briefly traveling to this world - it's something creepy about this place and it's so cold and uncomfortable when she moves, like walking through frozen water. She can travel to this world at will, disappearing into a cloud of dark smoke and remain in this universe long as she pleases - when she wants to come back she'll reappear right where she was. However, she has learned a few techniques utilizing the dark.
Dark-Step.
Makoto's primary ability, and by focusing on a location she can instantaneously travel there. She has trained with her power to the point where it requires little to no concentration to travel. And I don't use the word teleportation because it's not quite that. It's more... launching herself through both universes and ending up at one place in her current one. She can't go through solid objects, and if she tries to dark-step and there's a solid object in her path - regardless of what it is - she will immediately come to a stop. When she Steps through the dark, she'll disappear into a puff of black smoke and reappears in another puff - with trails of dark seemingly marking where she goes. Makoto can step several times in a row, but the action is very exhausting and will require a break - and she gets the same result from longer steps. When she steps, all objects and momentum are preserved so if someone's holding onto her before she steps they'll still be holding onto her.
Spirit-Form.
Makoto's secondary, and far lesser seen, ability allows her to detach her mind (or soul) and it takes the form of a horrific black mass that vaguely has her body shape. It flows when it moves, leaving behind a trail, as the form has the ability to fly in all directions. The body has no coherent or solid physical form, anything that touches her simply goes through her, she can phase through any solid object, and she finds it difficult to affect the physical world. She's capable of affecting the physical world to a small extent like touching somebody, moving a small object, opening a door, etc. Where ever she goes, she's accompanied by a strange whisper.
Ghost-Step.
A combination of the two abilities, Makoto can use her spirit form to get into a place and then use her Dark-Step ability to send her body to the location. She finds this very exhausting and is unable to do this multiple times in a row - usually saving it for the last ditch escape.
▼ | LIMITS : |
Using all of Makoto's abilities are very tiring, especially Ghost-Step. She can't use them all willy nilly without tiring herself out and has to conserve herself in order to properly use it. When she simply transports herself to the Dark, she'll always return to the same place that she was when she traveled there. Which makes it a less than effective dodge, because somebody may just anticipate her coming back. And she has to come back. She can teleport around seven meters easily without it being tiring, and about three times in a row before she has to take a break, and can teleport twenty meters in one sitting. It can also be stopped if any solid object gets in the way at all. Makoto's Spirit-Form isn't super tiring, but it has a range of around thirteen meters and cannot travel past that dome. Finally, the Ghost-Step is her most tiring technique; the further away she travels, the worst it'll be.
▼ | WEAKNESSES : |
There is... something in the Void. A monster, a demon she thinks it is, and whatever it is, it's after her. When ever she uses her power it is drawn to her, and if it catches it... it'll kill her. She survived a few close encounters with the thing, but coming out alive has made Makoto terrified of the thing. If she sees it; she'll refuse to go back. In addition, staying in the Dark too long or overusing her abilities too much may result in her becoming trapped in the Dark with no way out. With the thing, and the Dark has no food or water. It's usually a few hours, but one time she's been trapped in the Dark for a day straight. With an eldritch horror that wants to kill her. The Dark is a very cold and unforgiving place and excessive usage of her ability will cause insomnia, depression, and won't really want to do anything for a while. Each of her abilities has their own weakness. Darkstepping leaves her disoriented and sometimes dizzy and nauseous due to the way it works. Her Spirit-Form has one fatal weakness; it leaves her body behind completely helpless and if somebody finds her she's good as dead. Ghost-Stepping leaves her incredibly disoriented and dizzy, so bad that she won't be able to fight or do anything for awhile.
⫸ O T H E R ⫷
"I won't lose myself to the Dark, not again."
Is Makoto Koda even her name? Who knows.
Usually Makoto is the more stealthy type and her trusty glock 43 is sufficent for her. But when her mission involves more... insertion; she keeps two weapons on her. Her trusty MP-443 Grach which has been painted black and she keeps on her side, which has saved her several, several, times and has killed many people. She also has a Kalashnikov SVK Sniper Rifle with a modified clip, which she uses because sniper rifles are too big for her.
The Dark is also an alternate mirror-world of sorts that is the space between this universe and the neighboring ones. A few different Metahumans have the ability to draw strength from the dark and ultilize it.
Maggy probably fits the definition of misfit more than the rest of the group. Throughout her years, the girl has been described as... weird. The girl looks like a huge punk girl ripped straight out of a cyberpunk videogame but once she opens her mouth that expectation is so subverted. The girl is known for exaggerated and spontaneous movements and actions and being overly happy and cheery. Due to her appearance, she's constantly (mis) labeled as a punk girl, sometimes as a hipster and very rarely as a hippie. Her friends enjoy her company due to the energy that the girl brings to any situation and she's known for being easiest the most friendly and enthusiastic person out there. Though the girl is sometimes questioned on how much of it is genuine enthusiasm and how of it is merely her playing around. It's a true mystery, even to the girl's friend - hell sometimes the girl wonders how much she forces it or just likes playing around. Other than that, she's primarily an outcast and only a small group of people acknowledge her as anything other than "that weird punk looking chick". She's known for being very sarcastic and dark at times and saying some of the craziest things to provoke a reaction out of people.
Though some circles see Magnolia in a far different light. Some see her as a hot piece of ass, and others see how cunning the girl really is. A lot of people in high school see her as easy due to her promiscuous nature spreading fast, and a lot of boys that are horny try to hit on her. However if they don't have anything of use to her she'll ignore them if they do... then well, Maggy here is a gold digger at heart and only sees sex as means to an end. She'll have the latest jock around her finger so she can get invited to parties, then when test season rolls around she dumps him for the head of the math club. Maggy has had sex in the past for money and has stolen stuff from the rich kids.
To summarize; the girl is a real wildcard, and will probably jump ship to the Gearheads if it seems like it'll benefit her.
► noteworthy appearance traits
The girl is pretty tall, at like five-nine. Has wild colored hair and looks and acts like a punk, and what doesn't help is her unintentional resting bitch face. Despite her height, she has a pretty nice ass, but she always keeps something to cover it up with.
First and foremost; Maggy has a bit of a money problem and became a bit of a bitch in order to make up for it. And because of her actions to solve her money problem, she has made quite a few enemies and elected to go on the road trip in order to dodge them.
► warning
Don't shit talk her mother or her little sister or you're gonna feel those pale hands.
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► quirks
When bored she'll open and close her lighter... annoying everyone with the constant clicking.
Sings a song to herself to stay focused.
... and all the shit I mentioned in her personality section.
► hobbies
Partying.
Dancing and rave clubs.
Playing cards.
Harmonica.
Makeup
► dreams
Magnolia dreams of a life where she doesn't have to sacrifice her morals and values for the sake of having another meal. Where she can rest easy and finally party and where everyone accepts her. She also dreams that some day the world and the people in it will get better. Because so many people in it are so miserable and she doesn't want to be like them.
► fears
Magnolia fears a lot of stuff. Mainly that she'll be stuck in this situation forever and will live a life of cheating everyone. That she'll be some cold, emotionless, monster with money on the mind. That she'll be alone in this cold world. And dogs, those fuckers suck. However, the one thing she fears above all else: is herself. She fears the person that she's becoming and innately thinks that she's not really a free spirit but one of the miserable people she hates so much.
► likes/dislikes
✔ PINK. ✔ Crazy parties. ✔ People who are honest with themselves. ✖ Dogs. ✖ Romance Moves ✖ Sex.
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► occupation
Thotting.
► family
Marigold Rose - Magnolia's mother and sole parent of the two Rose children. She's hardly around in their life because she's busy working three different jobs to keep food on the table.
Azalea Rose - Magnolia's younger sister by a few years who Magnolia loves with all of her heart. When she's feeling down, Maggy always remembers to stay strong for her. She's basically been the girl's mother since Marigold is too busy and has been the girl's defacto caretaker.
► brief history
So to be concise; Maggy grew up in one of the poorer areas of L.A because California is expensive af. She never knew her father because it was a spur-of-the-moment hookup with a friend gone wrong when she got pregnant. He didn't want any children, he wanted to hang onto the playboy lifestyle he convinced himself he had so all Maggy got from him was child support. They struggled to live in the expensive city because their mother was just a janitor at an expensive hotel, but it wasn't long before Magnolia got her own sister Azalea. Who was the result of something Maggy doesn't like talking about; the woman slept with a man for a sum of cash. After the two of them got old enough to look after themselves after school; Marigold got two more jobs and was so busy that she barely even seen any of her two kids.
So that left Maggy and Azealea by themselves, and Maggy had the feeling that their mother didn't like them. Which caused the girl to get attention from... other sources, and put on the image of a free spirited person. She put on the punkish persona after hanging out with some friends, and acts however she pleases; regardless of how strange she appears. However, it wasn't long until the bills started piling up after her mother lost one of her jobs and fell into an alcoholic depression. Magnolia got a part-time job but at sixteen there wasn't much she could do to help provide. That's when she got the attention of a jock at her school that had a bit of money. It was shady, but Maggy slept with the jock and pocketed some of his cash. And the "one-time thing", as she told herself, became a habit as she expanded her social network and met new people. Selling herself for money, even, but whatever put money on the table.
The girl wasn't above cheating and stealing for some money, which was exactly what she did a few times. However, the number of people that Magnolia pissed off was piling up and she figured that she'd lay low for a little while.
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► extra information
If you put some crabcakes in front of Maggy you ain't gonna have them for long.
Tyrant nineteen, or Clementine as she calls herself, is a short (5'2ft), dark-skinned woman. She's not like your regular girls: because she's a genetically engineered woman to be the perfect fighting machine. She was put together of all the best genes of Nomads they could find; living or dead. And her creators were a bit... perverted; so they designed her to be the sexiest thing possible as well. With a rather ample (as in ridiculously large) chest and butt and a pretty face to boot. The girl has striking purple eyes and keeps her hair short, like a pixie cut. The woman that Clementine was largely designed after was African-American, so that's what she calls herself.
PERSONALITY TRAITS
■ Kind. ■ Determined. ■ Ruthless. ■ Values freedom. ■ Somewhat violent. ■ Conflicted about who she is.
BACKSTORY & MOTIVATION
Many Nomads were born to a happy family and had a great start in life before getting ki or something and becoming a badass.
Clementine was not one of them.
You see, the illusive MIRAGE organization is after the protection of Earth against all extraterrestrial threats, and they are developing means of doing so. Even if they have to step on the people of Earth to do so, they will protect this planet. In their attempts to protect the earth, they sought out various technologies, from things like a ki-generating machine to cloning tubes, and so on. Eventually, the Pariah, the leader of MIRAGE, was able to gather a team of willing scientists and start the TYRANT program. The first part of the TYRANT program was gathering information on various fighters, and their moves, compiling a database of their fighting style and cherry picking the best ones. The second half of the TYRANT program was creating an army of perfect fighters with DNA recovered from their brawls and other activities. They created various fighters, male and female, in their attempt to breed an army powerful enough to protect the earth from invaders.
Their attempts didn't start off too well, but eventually, they created the TYRANT series and everything was going as planned... Until Tyrant nineteen came around. She would have been a normal TYRANT, a soulless killing machine like her masters intended, but oddly enough she could feel where the others couldn't - She could think thoughts that were troubling to her. During all the training exercises; she could feel nothing but remorse and wonder what is she, and what is she even aiming towards. Maybe she was made slightly differently than the other TYRANTS but she soon learned one.
One of the scientists on the TYRANT program, Miranda, decided to defect from MIRAGE after seeing how crazy the Pariah had become. When TYRANT-19 came around, she programmed the model with free will in an attempt to create something capable of stopping the Pariah. She approached her creation, and told her everything and TYRANT-19 was confused as to everything but finally understood. The two planned a great escape in secret so they both could be free of MIRAGE and the Pariah. When the time came they tried to escape and were confronted with the Pariah's top enforcer, Violet.
TYRANT-19 and Violet engaged in combat so vicious that it destroyed the lab, but TYRANT-19 was on the losing end of things. When Violet was about to deliver the death blow, Miranda hit her outside the head with a chair and that was enough for TYRANT-19 to escape... but Miranda was caught by Violet and electrocuted to death by the psychopath.
TYRANT-19, on her own, was unsure of what to even do with herself. She had a ton of knowledge and information about fighting but nowhere to apply it. She was pursued across the globe by Violet, Abel, and various other Nomads affiliated with MIRAGE as a bounty was placed on her head. The artificial human fled all over the world and survived barely off tournaments and the kindness of strangers. Though TYRANT-19 wondered why she fought but one day she came across a girl who helped open her eyes. She helped TYRANT-19 pick her name as she named herself after the girl, and what was that name?
Clementine.
FIGHTING STYLE & ABILITIES
FIGHTING STYLE
Clementine has no fighting style of her own, and the fighting style that she uses is a mixture of hundreds of different fighting styles blended together to create the "perfect" martial art. She is apart of the TYRANT program and she has knowledge of various fighting styles downloaded into her brain. She can utilize moves used by other Nomads via a specialized ki manipulation ability, and, after observing them enough; can learn new moves. She can use her ki to create weapons, and can even create functional guns. She can create anything that she is trained to create which is generally staffs, pistols, swords, etc. Her favorite is the staff.
SPECIAL MOVES & TECHNIQUES
■ Six pétales de lys (Margot)
A move copied from Margot Coudray, Clementine creates two rapiers and uses them to engage in rapid slashes.
■ Double-Tap (Otsana)
Clementine creates a pistol out of ki and fires it a few times at the enemy.
■ Lightning-Kick (Rod)
Copying Rod Lightning, she charges her leg up with electric ki before striking them with it.
■ Magnetise (Rod)
Another move from Rod where she magnetizes herself and her opponent and brings the two of them together.
■ Burning Blue Kick (Jill)
A favorite move of Clementine that she borrowed from Jill; she launches herself towards the enemy in a mighty flying kick. Unfortunately, she doesn't have a bike or EX seeds so she is unable to utilize them.
■ Mountain-Breaker (Yoko)
Creating a staff out of orange ki, Clementine stabs her opponent violently several times.
■ Sharpshooter (Gabriel)
Forming a finger gun, like Gabriel, she charges up a blast of ki that causes massive damage.
■ Patriotic Pummeling (Gabriel)
Mimicking that move, Clementine unleashes a flurry of blows at the opponent Star Platinum style.
SUPER MOVES
■ United Smash of America (Gabriel)
After making an innuendo about "Smashing", Clementine steals the energy of everyone in America and she also steals the three valors. She rushes the opponent super fast and punches them... and instead of the colors of the United States coming out; they come out black and white.
WEAKNESSES & LIMITS
Now, Clementine is probably the most versatile fighter in the entire cast, capable of doing practically everything. However, it comes at a cost; it's a poor man's imitation of these moves. Thus, they aren't as effective or as powerful as the original. So naturally, her damage is a lot lower than average and the same with her defense and stamina pool.
Quirk Description: Juicy Fruit is a strange one among even the quirks. Where some have the ability to create explosions with their sweat or control over ice and fire... Phoebe's quirk merely allows her to augment fruit. While that, probably doesn't sound very useful, how she augments fruit is what will cement her usefulness. If Phoebe touches a piece of fruit with all five fingers, Phoebe can infuse fruit with healing properties so that, once consumed, the fruit will gradually heal the consumer's wounds. The size and type of the fruit depend on the severity of the injuries healed; cherries and grapes could heal cuts, an apple could heal broken bones, and watermelon could heal people. It depends on how much of the fruit is eaten, too. If you eat half or one fourth... then that's how effective the healing will be. She can also take advantage of the healing, but the effect will be halved. Over time the effect will wear off, so the fruit has to be eaten in a few minutes or else it'll revert to regular fruit. In addition, future development would be infusing fruit with explosive properties.
Inventory & Possessions:
On her being at all times; Phoebe carries an assort of different fruits (Small stuff she can easily carry like Apples, oranges, etc) so in the case of emergencies she can be ready to heal people. Other than that she doesn't carry anything especially.
Sample Post:
"HAHAHA! NOBODY CAN DEFEAT MR. DRILLER!"
The massive villain stood victorious on the destroyed car, with his chest puffed out and with his hands which have been mutated into massive, easily twelve foot long, drills. His head also had a smaller drill, but he maniacally laughed as he was covered in wounds. His tank top was in tatters and his jeans were ripped.
"WHO'S NEXT TO GET DRILLED!?"
"... I bet somebody's compensating," Phoebe had her back to the wall as she peaked around the corner at the hulking beast that just destroyed every hero that came to fight him... somehow. Every hero in sight was drilled. Somehow, all these great heroes lost a fight against some perverted weirdo. And now there was just a girl in training, against a guy who could probably kill her in one hit. Of course, a real hero wouldn't be afraid to put their life on the line to protect innocents.
Good thing Phoebe ain't a real hero.
What Phoebe was, was clear as day; a student training to be a "hero" (it'd be more accurate to say she was in it for the fame and fortunate). Of course, she wasn't going to stand by and let this megalomaniac win; no sirree bob. She was going to at least do something, so at worst she can say she was there. In that head of hers, she had the perfect plan. She reached into her bag and pulled out some oranges - she needed something soft and quick if she was going to do what she was planning on. Using the cars as cover she walked over to one of the heroes; some girl dressed as a jet or something. Phoebe couldn't be bothered to remember the hero names. Quickly she peeled the orange and shoved the pieces into the girl's mouth. All of her drilling-related wounds closed and Phoebe peeled herself as she ran for the next hero. Repeating the process.
Soon there was another rush of heroes coming straight for the driller and he could only stand there with a raised eyebrow. "What the hell?" Mr. Driller asked nobody in particular, "Didn't I just beat you guys? You're old news!" Right before he jumped back into the fight; he noticed a new fighter healing people.
"So that's why..." He muttered to himself before he felt rage overcome him. He launched himself past the other heroes and went straight for the newcomer; midair he shouted, "YOU AREN'T CLEVER! YOU ARE GOING DOWN!"
And if he hadn't shouted that at the top of his lungs he would have surely killed Phoebe in one hit. But he did; she turned her head and saw the giant mountain of drills and rage flying towards her. On reflex, she kicked the hero she was healing away and scrambled to get out of the way. Mr. Driller's... drills, penetrated the ground before he pulled it out.
"You can't get away from me!" The Driller said as he charged Phoebe, before she, again, acted in pure reflex and tossed an orange and hit him square in the face. Unaware that she had already charged it with her quirk... it exploded, and he lapped it up. Realizing his wounds were being healed, he put the rest into his mouth (even the skin) and he was healed. "Why thank you!" He shouted. "Now I can thrash these heroes again!"
She heard various insults and other sounds of disapproval as she decided that she's done enough and chose to remove herself from the situation as the fight continued.
The power is basically a form of shapeshifting, or body manipulation, that allows Maria to create organic structures out of a unique biological material. These structures can take many shapes (primarily ones that'd be more natural), to densities. From tentacles, to extra limbs, to shields, to etc. Though, I should note that this power works best with making tentacles or tentacle like structures. And Maria can create a lot. As her power advances, she'll be able to create larger and more complex constructs, along with more of them. These constructs are a sickly dark-green color, that appear to be made of an exoskeleton. To the contrary, the constructs, if touched, are very smooth and slimy, somewhat soft. Where ever they are created, they leave behind a thin green mass that takes the appearance of webbing on her skin. Maria can control these constructs like they're an extra limb - technically they are. They have nerves (Meaning she can feel through them), muscles, pseudobones... etc. At most they can throw around a grown man effortlessly. These limbs are self repairing, and will quickly regenerate any damage done to them. Once she's done, she can just absorb them back into her body. Along with the ability to create them on other surfaces. You see, if Maria touches the ground with bare flesh, she can create an organic mass on it (Think of Dead Space) and spawn a construct out of it, being capable of remotely controlling it. However, it's exclusively limited to tentacles, and any of the sort.
(Abomination State)
In a state of extreme rage/fear, or if she's put on the verge of death, Maria will lose control of herself, and transform into a hideous eldritch abomination. This creature is massive, not in terms of height, but sheer mass. It takes a similar appearance to a squid in terms of shape. A massive body with the girth of a UPS truck, and will have four thick tentacles, along with plenty of smaller tentacles. All lashing out against whoever is nearby. This is Maria's strongest stage, though she can't access it at will, nor can she really control it. It's basically a hulk state. After it's over, Maria will be unconscious, and naked, for quite a while - with all her wounds healed.
Limits:
Look above, there is a set amount of constructs that Maria can have spawned at a single time (Depending on the stage). She can't have a lot of different constructs spawned at once either. If she goes with tentacles, a lot of them are going to be tentacles, and if she goes with limbs - well, you should get the picture. Maria also finds it really hard to create anything that isn't a tentacle, or that really complex. Also, they really lack dexterity, and precision. They can be cut through quite easily with a blade - not saying you should stab them, but if you whip out a katana, they'll drop like flies.
Weaknesses:
Hydration. Whenever Maria creates these constructs, they have to constantly absorb water, or eventually, they'll weaken, and wither away. Or, if she really wants to keep them going, they drink some of her water supply, and eventually leave her dehydrated (which isn't great). Her abomination state suffers from the same weakness, and simply depriving it of water will cause it to dry up, and she'll revert back to normal (albeit, severely dehydrated). Energy based attacks deal extra damage to Maria's constructs.
| SAMPLE POST: |Hypothetical situation where Maria discovers her power... and her abomination state
The bathroom door swung open, and Maria stumbled inside, a foot fiercely kicked the door shut behind her. She slid over to the sinks, and turned the knob, and hot water came out of the nozzle. She ran her hand (which... wasn't right) under the water, and her free hand heavily pushed down on the soap dispenser. Until a nice glob of soap nearly encompassed her hand, and the first thing she did with the soap was angrily rub it against her hand. Every second it was there, she grit her teeth, and tried scrubbing harder. Until she can completely rubbed the soap into her skin. Maria balled her fist, and slammed it into the sink right next to her. "What the fuck is this!?" She shouted, staring at her hands with her teeth bared.
A dark-green mass of biological material had covered the area of hand below her first knuckle. It looked disgusting, and was slowly spreading out to the rest of her hand. Maria just had to get this shit off of her before it takes her over! She resorted to driving her nails into the stuff, cutting herself in the process, and trying to rip it off. The more she pulled, the more she felt a stinging pain - like trying to tear off your own skin. She hissed, taking a moment to pause. Before trying again, using every muscle in her upper body to pull some of this shit off. The alien matter was being ripped off her flesh, forcibly. It stung even more than before - but left flesh exposed to the elements. Maria didn't stop, she kept pulling, and with a few more strokes of her muscles, she felt it getting looser (and much more painful). A large strand of the matter was completely pulled off, and Maria let out a sigh of relief. She leaned forward, and put her arm on the sink in front of her. Panting, over and over again. She still had a lot to-
"... Hey lady, this is the boy's bathroom." A man, middleaged and balding, said as he walked into the room. He took one look at Maria's hand, and took a few steps back - pushing the door closed with his backside - and put his arm up to his chin. "What?! You're a freak!"
"Wait, no!" Maria shouted, putting her hand up... only to see first hand that the matter had returned and covered her entire hand. Quickly going down her arm. "What?! No!" She loudly shouted, as she finally started going dark. She passed out on the ground.
... That's when she turned into it.
| NOTES: |
Maria is Spanish to her bones - she's Puerto-Rican.
She/Her | 22 | Caucasian | 5'8ft | 147 _______________________________________________ Power _______________________________________________ Skills & Talents "Show me everything." ___________________________________
Tennis ⫻ Emily was quite passionate about Tennis back in the day. Her footwork, reflexes, and speed are quite good along with her skill. She doesn't play it as much - but whenever she gets the chance, she stops by a tennis court and practices (At times, plays some scrubs at it).
Spanish ⫻ In school Emily learned how to speak Spanish, and is a native of Florida she knows how to put it to good use.
Extra-Normal ⫻ Apart from her nature of being affixed to an Apparition that's existed for eons, Babylon is willing to share everything she knows about the Extra-Normal. What types of beings are out there and what sort of supernatural fuckery she can get into. Most importantly, Emily knows how to seal Apparitions, a skill that she uses well.
Appearance ▔▔▔▔▔▔▔▔▔▔▔▔▔ "You're a puppet on a string."
Emily is a girl that seemingly took a complete one-eighty in terms of appearance and demeanor. She was never ugly, but before she usually had her hair tied into an unflattering bun, never wore makeup, had nerdy glasses, and usually dressed conservatively. Recently, after her pact with Babylon, she decided to try something a little different. She now lets her hair out into a long straight mane that goes all the way to her back, wears makeup, and dresses well for her figure. Along with ditching the glasses for contacts or better-looking glasses. One would say that she caterpillar to a butterfly. The girl has a confident aura with how she constantly walks with a smile on her face... but it's the kind of smile now that she's happy, that she's the best person here. That she knows something that everyone doesn't, and that betrays the nature of what would be a normally flirty smile into a dangerous one. Every time she speaks, she seems like she's speaking down to other people. Always in the same condescending tone and sometimes never makes eye contact with them (but she never seems to make eye contact with anyone). Even with authority, she's still dismissive as always.
Into her appearance, Emily is part French-Canadia and part a bunch of other stuff. She seems to take primarily after European cultures in her face, but few know can tell. The girl has a square jaw and a very pronounced nose and most notably blue eyes. Her skin has a few scars but she tries her best not to get more and usually hides them under makeup. Emily is a bit taller than average at five-eight, she almost stands up there with the boys. She doesn't exactly have a supermodel body, being lazy and shitty genetics have caused her to pack on a bit of weight. She has a bit of a gut that sags and it definitely doesn't look all that flattering. However, Emily has been working to lose this weight and be a supermodel (it just ain't easy). It feels like most of the girl's fat went straight to her chest, as she has a 38D cup size (She never admits this but one is bigger than the other), but the world's second flattest behind. Usually, Emily dresses pretty fashionably wearing Nike, tights, and whatever clothes that she thinks makes her look the best. Sometimes when she goes all out she decides to wear a dress... her favorite a bright green dress.
Psychology ▔▔▔▔▔▔▔▔ "Let the world fear us, this is just means to the end."
MAIN GOAL ⫻ Emily G. Reed and Babylon have two completely different goals but they're helping each other. Emily G. Reed wishes to lift the curse that is on her sister - along with removing any Extra-Normal threats that are out there by force. Not out of altruism, she's just trying to protect herself and other people from them as she believes prevention is better than the cure. Babylon, on the other hand, has the long term goal of living up to her nature as an Apparition: plunging the multiverse into a chaotic mess of violence, hedonism, and sin. For various reasons (she claims that she's doing it because she pities the girl) she's helping Emily.
WHAT THEY WANT OUT OF THE COVEN ⫻ Emily wants to form a group of people with similar interests as her to help take out the malicious Apparitions and find somebody to break the curse on her little sister.
PHILOSOPHY ⫻ Truth to be, Emily doesn't give a shit about philosophy or anything of that mind. She usually says that it's a waste of time and she doesn't have one. However, Emily's actions and words, once analyzed, portray one: self-indulgence. All her life she was bending backward to make everyone around her happy at the cost of her own - and now she wants to make herself happy. Screw morality and other people, she just wants to get what she wants, however. She believes that she has to be heartless, ruthless, or people will step all over her.
SECRETS ⫻ Well, she doesn't go around announcing that she's affixed to a demon, that's for one.
SEXUALITY ⫻ Emily is straight, but Babylon is what Emily calls "Omnisexual". Babylon constantly urges Emily to be the same way for "power" but Emily just thinks that she wants her to be a "Slut-Ghost".
FEARS ⫻ Emily, ultimately, fears making the bad call. She suffers from some confidence and self-competence issues that prevent her from fully making the right choice. Which is why she usually relies on other people that she trusts to do it for her. Which ends up being Babylon a lot of the time (who fears nothing btw). The girl fears to be powerless in any situation and makes sure that she's constantly in control. She also has mild Scopophobia... she has a hard time looking someone in the eye before it starts feeling awkward.
REPUTATION ⫻ As for Babylon she's feared across the multiverse as being a terror and the most cunning and evil thing in the known universe. Some believe that she's the one that'll end all the worlds. And she's affixed to Emily G. Reed. A nobody in the grand scheme of things and is known for being spineless, though that's probably what Babylon is counting on.
FLAWS ⫻ Emily, again, has self-competence issues deep down. Even though she has made strides, she's better suited as the follower than the leader. She feels like she'll make the bad call and end up making a mistake that'll embarrass her. The girl is a hedonist and is ruthless in getting what she wants, and she has a habit of making enemies. She also has self-worth issues and tries hard as possible to seem like she's better than the people around her - by putting them down anyway necessary. The girl also hates feeling powerless and out of control and has mild control freak tendencies - she always has to be in control. Not mentioning the fact that she's affixed to Babylon, the being that probably has a huge amount of people that want to kill her.
Backstory ▔▔▔▔▔▔▔▔▔▔▔▔▔ "Don't worry about where I came from, worry about that I'm right here."
The story of Babylon has been lost to time - or at least that's what Babylon says. She's an ancient Apparition from one of the many alternate universes out there and she gives usually one story. She claims Babylon originated in the 1600s in a town overcome with lust, violence, and monsters, and a Preacher's intense desire to find something to blame created an Apparition. This Apparition ended up spreading her belief and power to all corners of the Earth where she became so powerful that she was a threat to the universe as a whole. It came to an end when she was sealed in a different universe, but decided to cause trouble in order universes.
Since then, Babylon has existed for millions of years - in chronological time, as every universe ages differently - terrorizing reality where ever she can get her hands on. She was Affixed and Adjoined to many, many, different humans and was even an Agent to some and Abscised a few people. Her abstraction changed constantly so much that she forgot what her first abstraction was, but she kept a few core abilities. She has done so much that she honestly forgot and only seeks to reach the heights of powers that she had reached before through any means necessary. The Apparition was known as one of the League's greatest enemies and rolled with the illustrious Thorton Walters a few times... but on and off as she found him dull and their plans almost never intersected. Some believed that Babylon would, through her foolishness, end the multiverse.
However, that came to an end when Babylon was tricked into entering Shimmer where she lied dormant as there was no Godforce there. Babylon slept for ages before she ended up returning as the Glutton was defeated. The only problem was that the belief in her was gone and she was rapidly fading. So out of desperation, she affixed herself to a child and that only lasted as long as she found a better host...
... Emily G. Reed.
Now Emily didn't have a special type of upbringing. She had two parents (Amber and Austin Reed) and two sisters (Miranda and Jacqueline Reed), went to school, had friends, and didn't suffer any tragic backstory! Though some stuff kinda sucked - there was always something... off about Emily. She didn't socialize with people that well and was relatively reclusive, but she was always trying her best to make friends. She thought that maybe if she's nice they'd like her better and eventually tried taking that to it's extreme. Throughout the years she did favors for everyone and always shared and put other people before herself. However, this ended very poorly for Emily; people simply took advantage of her kindness, but she had a hard just wrapping her head around it. She made a lot of mistakes and the people she thought were her friends peered looked down on her and insulted her because of it. So for years people just treated Emily like trash and she just took it. Mainly because she wasn't all that confrontational or always made some type of excuse in her head to avoid confronting them. It was to the point where some people would have to stick up for her. Still, she had a few friends that saw her as a person, so that counted for something, right? Let's ignore all the pent up rage and frustrations that began to grow in Emily.
The only solace that Emily had was in her family, the rest of the Reeds. She had a close bond with her two younger sisters, even though they kinda had their moments of rage. They were more proactive and confident in themselves than their older sister and they had plenty of fun (which, in Florida, isn't that hard to find). Emily was very protective of her sisters and did everything she could for them and they, in turn, did the same. She wanted to succeed, for them.
Emily graduated high school and went off to the University of South Florida in Tampa - not too far away from home. It was where Emily studied Psychology, and minored in Propaganda and got her first boyfriend: Rip Vanburen! He was so dashing, nice and appreciated her! She also kept in touch with her sisters, but that changed. And in her spare time, she got a glorious job in a grocery store as a cashier. This is where things started getting a little bad on Emily. Her bosses weren't exactly the best business runners out there and legitimately didn't care about Emily. Despite wanting shifts at night or whenever she didn't have classes they just gave her shifts whenever and extra hours. She tried to put her foot down but she didn't have the strength to resist it.
This caused her grades to drop as she tried her hardest to maintain her social life. Even though all of this was taking a toll on Emily, and it got worse when it turned out that her boyfriend was sleeping with another girl. Emily was betrayed and fell into a spiral of depression... one that she didn't care enough to stop and rest. She stayed with her boyfriend Rip even though he was cheating on her and she stopped talking with all of her friends and sisters. Though, everything changed one night when Emily decided to try something - anything to get out of this slump. She confronted the girl that her boyfriend was sleeping with Magnolia Rose, and it ended in a fight between the two that Emily lost. Horribly.
Waking up in a ditch without her wallet, Emily went home and barely felt like getting out of bed. After getting bugged by her bosses to come into work (when she told them she had class) she managed to force herself out of bed and took the bus ride there. However, that was when things changed.
That's when she met her.
Babylon, she called herself, was affixed to an infant and saw how Emily was doing and decided to help her out of pity. At first, Emily thought that she had finally gone mad and tried to ignore the Apparition that she was affixed to but Babylon kept at it. When she went to work, Babylon kept tempting her to stand up for herself and was ignored. This kept going for months until Babylon decided to resort to more drastic measures to get Emily on her side. When Rip and Emily went out on a date, eventually the subject of his cheating came up. Rip honestly didn't care and was dismissive of it all... until Emily snapped and punched him across the face. He laughed it off as Emily kept hitting him more and more... He got scared for his life as her strikes were inflicting serious damage and he was screaming for his life. She got a look at her hands and realized that they were claws and she realized that she transformed into a monster without realizing it.
And Babylon laughed. The two escaped from the scene as Emily was reverted into a human and she was horrified at her actions. However, she felt some kind of enjoyment out of punishing Rip for his actions - as fucked up as it sounded. She finally felt something that she needed to feel: power - and that was everything Babylon needed to hear. She told Emily that, through her power, she can make everything perfect. Emily was reluctant but was willing to give it a try - anything to get out of this depressive slump.
If nothing else, she wanted to make her bosses pay for their actions of taking advantage of her, treating her like meat... so she had Babylon treat them like meat. Babylon cast a spell on the two of them and forced them to make love to each other in the office. All under camera... to say the least, the authorities were called and there was a vacant seat. One that Emily herself was reluctant to occupy, but someone else took it and with a little threatening, she got everything that she wanted. Then she found that bitch Magnolia... and apologized to the girl for her past actions and told her that she can have Rip all to herself. Meanwhile, she got the hours and shifts she needed to complete her classes without bending backward.
And so, in less than a week Emily was happy again, however, she felt like this wasn't what she wanted. She felt a twinge of boredom with her life now, sitting around in classrooms and working in a shitty grocery store. When there were magic and adventure out there, but truly Emily finally understood the power that Babylon boasted about. She wanted to do more with it than sit on her ass but didn't know what. After years of putting up with everyone's bullshit and trying to please them, she decided that it was time to find her happiness.
Especially with Babylon around. The Apparition planned to plunge the world into violence, hedonism, and wanton lust - and Emily wasn't exactly sold on helping end the world. And Babylon understood but knew the two would find a common language. The two were alike in ways that Emily, at the time, didn't understand - and Babylon had some sort of affection for the girl. Emily tried to live her life in some semblance of normality but Babylon warned her, regardless of what happened: she was a flame that attracts the moths. Other Extra-Normal beings would come after her and eventually come in contact with them and have to face them.
Things were fine for a year. She graduated with her major and... ended up with a job as a secretary for Paragon Labs. And she eventually went back home as she tried to decide where she was going to go next. However, everything changed one night when her sister, Miranda, frantically woke her up - telling her to go help, Jacqueline. There was an Apparition attached to her that was sucking the life out of her... and Babylon couldn't help but chuckle as Emily got heated. A fight ensued between the two which ended with Emily driving off the Apparition... however, Jacqueline was afflicted with a curse that was slowly killing her. Babylon finally explained why she was laughing: Emily was, like she said, the flame and the apparitions and other beings were the moths.
At this point, Emily was about to cast Babylon out, but the Apparition explained that she was the only thing helping her... which she asserts is out of pity. She told her of all the ways that she could break the curse, primarily finding the Apparition. Which Emily set out to do, along with a different goal... she realized that there are threats out there to herself and her family that she can't ignore. This is why, to prevent things like this from happening again, Emily set out to destroy all the Apparitions and other Extra-Normal beings she deems to be a threat. Every night she set out and moonlighted as a "demon hunter", ruthlessly hunting them down and sealing them into objects.
Eventually, Emily set out to find other, friendly, Extra-Normals so they can figure something out. And that group of other Extra-Normals became the Coven. Emily was one of the founding members of the group, discovering them on Reddit and even lead the group for a while. Of course, that didn't end well.
Abstraction ▔▔▔▔▔▔▔▔▔▔▔▔▔ "Master of puppets..."
TYPE ⫻ Awakened.
ABSTRACTION ⫻ Telekinetic-Tether, the ability to create glowing telekinetic threads from her fingertips that can control a person's body or manipulate objects.
ABSTRACTION DESCRIPTION ⫻ Rooted in her desire to control people (Namely the rowdy Coven), Emily gained the power to do just that. From her fingertips, Emily can create thin green glowing threads that she can stretch around six meters. These strings more or less give Emily access to a telekinetic ability... except, unlike true telekinetics, she has a few other abilities that make her stand out. To get into the nitty-gritty, Emily can create these strings and mentally influence their direction and make them do whatever she wants them to. She can curl them, twist them, and do advanced techniques like making a little knot (... despite how pointless that would be).
Emily can create ten tethers, one for each finger. However, she can attach these tethers to objects and people and more or less gain a telekinetic control over them. Most notably, she can attach them to people to completely control their motor functions. However, she needs to attach at least five (One to each limb and their head) to a person to control their movement. And she does this by flexing her fingers and their body moves in response. She can freely control them in this radius and pretty much makes them do whatever they want. Emily can fully control two people at the same time, but she can affect ten different at most (She won't be able to do a whole lot). Just in case you were wondering: yes, they are conscious the whole time and aware that they're trapped in their own body. It doesn't work too well on Extra-Normals, however - And by that, I mean at all.
The other thing that the tethers can control are objects when attached. When she attaches her tethers to objects she can do the traditional telekinetic stuff to them, pull, twist, push, bend, etc, etc. Each tether can lift to fifty pounds, and by attaching her tethers to the same objects can allow her to lift heavier objects (at the cost of being able to lift fewer objects) to a total of five hundred pounds. There's a little thing that Emily can do with the tethers is by attaching them to objects she can move herself. This is strictly limited to pushing and pulling herself in relation to the object.
The final thing that the tethers can do is slice as if they are piano wire. They are sharp as a razor blade and are thus, only capable of cutting the objects those would cut. She has a few methods of doing this; by touching stuff with the tethers and withdrawing them slicing flesh, wrapping them around a limb and quickly squeezing, or whipping someone with it. Emily can only cut through soft materials and attempting it on something harder would only, at most, leave a scratch.
AURA SENSING ⫻ Emily's aura sensing is somewhat unique as far as seeing auras go. Emily can see the threading between people, as in their relationships. It technically works as far as the eye can see but it works best up close where she can focus. If two people have an interpersonal connection then she can see it, and more importantly how strong it is - that manifests in how thick the thread is. Loose acquaintances would be a thin, nearly impossible to see, string. New friends would be a more visible wire, and things like close friends/lovers and family would be a thick strand. More importantly of all, Emily can see if there's tension or strain because the thread would be damaged or missing pieces if so.
LIMITS ⫻ Now to repeat what's already been said: the Extra-Normal are immune to her ability. Primarily the body control, but she can slice through them just a little less effectively. The max range of her ability is around nineteen feet and she just can't affect anyone that's outside that range. If she manipulates something and its max range, guess what? She's going with it. Emily can exert her influence on ten different people at a time, but she would only be able to use her abstraction on one limb. She can best control two people at a time. Each strand has a weight limit of fifty pounds, but by attaching more strands to the same object she can lift more... up to all ten strands and thus can max at five-hundred pounds. The ability is, of course, linked to her stamina and thus can thus drain her by overexertion.
WEAKNESSES ⫻ Emily herself can be manipulated by the strands if they're pulled. If someone grabs them and yanks them, they can pull Emily with them. It's especially easy if the strands are at maximum range. What's else is that the strands can be cut with so much as a slash from a knife (but Extra-Normal attacks cut through them much easier). They can also easily be destroyed by elemental attacks such as fire and electricity... fortunately, they can't be destroyed by brute force.
TYPE ⫻ Aberration (Affixed)
ABSTRACTION ⫻ Execration, Babylon can create curses and cast them out as spells to affect Emily, the environment and other people.
ABSTRACTION DESCRIPTION ⫻ Babylon is an ancient Apparition that has existed in many universes and in many different forms. She was the embodiment of all the evils in the world and that reflects in her abilities. Particularly, her abstraction has shifted so many times that she can hardly remember what her even the first one was (or she just doesn't tell because it's not important). Her current abstraction reflects a phase she spent as a sorceress after abscising someone. She has access to many different "Curses" that she can fire from her hands. Each of these curses in the physical form takes the appearance of Babylon's sigil and depending on the curse glows a different color. They can travel fairly fast through the environment and once they make contact with an object or person the will be cursed (or afflicted) and the sigil will float above it. Depending on what it hits will change the properties of the curse (Curses that hit the environment are an area of effect ability, while curses that hit a person tend to affect that person, and each of the curses gives Emily a different ability).
The Curse of Unending Flame ⫻ The curse Babylon casts out will have a bright red aura around it, almost like a fire. The Curse of Unending Flame is, like the name implies, a fire curse. When the spell connects to a person they'll instantly burst into flames and will constantly burn as long as the curse persists - possibly burn to death as the flames seemingly won't end unless extinguished or the target is killed. If the curse is connected to the environment it'll cause glowing cracks in the ground, which will shoot jets of intense flames for a few moments before they disappear. Applying the Curse of Unending Flame to G. Reed, however, affects similar to a heat-proof shield. She'll be completely immune to fire but she'll have a certain effect on fire and objects. Objects that burn real easily like dead leaves, clothes, etc and flammable liquids, will combust in her presence after a certain amount of time - they'll instantly catch if she touches it with her hands. The other effect of applying the curse to herself is that fires burn much hotter and are much more volatile around her - along with being a lot harder to put out. This ability naturally synergizes with other pyrokinetic along with applying the curse onto the environment.
The Curse of Horrid Form ⫻ This curse has a yellow glow around it. It's a curse that Babylon's is (in)famous for and probably the one abstraction that she started with. The Curse of Horrid Form has a few particular effects that make it easily the most dangerous curse in the right hands. If a person is struck by the curse; they'll become an Afflicted and become half-animal. Whatever animal they become is symbolic to their personality (a scared person may become a mouse, an angry one a bull, etc, etc). Usually, these horrid beings get the strengths and weaknesses of said animal. However, the curse causes them to be cast out of society as a freak as they'll be desperate to break it (the only way to break it is for Babylon to break it). Casting the curse on the environment will cause an explosion of energy that'll trigger a mass transformation - albeit at a much slower rate.
Applying the curse of Horrid Form to Emily, however, causes her to transform into a wolf-woman. Her mass will increase (to the point where she adds on a few inches), her teeth will grow sharp, her digits will end with claws, and she'll be covered in silver fur. In this form, she's faster, stronger, tougher, and her sense of smell is on par with a wolf.
The Curse of Lust and Hedonism ⫻ The curse of Lust takes a pink glow around the sigil. The curse of lust is probably the most malicious of the curses in Babylon's opinion as it overwrites free will. If the curse is cast on a person, the only thing on their mind will be pure and unbridled lust. They're going to try to bone the closest person in sight and if they say no they'll try the next one until they say yes. They'll keep having sex until they either die or Babylon breaks the curse (though she finds it amusing to watch someone fuck themselves to death). If the curse is cast onto the environment it'll cause an explosion similar to the Curse of Horrid Form and whoever is hit by it will be compelled to have sex with the other people who have been hit (if only one person has been affected then the curse will instantly break).
If the Curse is applied to Emily, it gives her a different ability: shapeshifting and persuasion. It, first and foremost, alters her appearance depending on the person she's targeting. Shifting her appearance into their ideal person, and afterward, she'll find herself to be very hard to resist. Just by being in her presence will make them gradually more and more aroused as their lips will do anything to get her to take her clothes off.
The Plague of Flies ⫻ Curse of flies makes the sigil glow with a turquoise aura. The Plague of flies is the one curse that Babylon says can end lower technological civilizations. Once the curse is cast, an absolute horde of flies will appear and swarm whatever. If it's cast on a person, then they'll be swarmed with the flies as they'll be assaulted by the deadly swarm. They'll try to force their way inside of their target's orifices and eventually suffocate them if the curse isn't lifted. The Curse of Flies, when casting onto an environment, creates a massive swarm of flies so thick that it can't be seen through. The flies won't target or damage anyone for that matter, but they'll obscure the environment enough so that Emily can escape. The Curse of Flies, however, when applied to Emily seemingly has a detrimental effect: the flies will swarm her from head to toe. However, the flies will act as a symbiotic organism that'll clean her body off dirt, clean out her wounds, clog wounds with maggots to slow down bleeding, and if she needs to get away they'll form a cloak for her to get away.
The Penance of Greed ⫻ The Curse of Greed makes the sigil glow with an orange color. The curse of Penance of Greed is stated, by Babylon, to be as fun as the Curse of Lust and Hedonism. Applying the curse to somebody makes them overcome with intense greed and changes their goal to gather as much wealth as possible. Whether its money or other items that they believe has value. They'll steal, cheat and kill to gather the wealth, but the curse comes with a stipulation: the more wealth they gather the more they'll turn into gold. It's to the point where if the curse isn't broken they'll turn into a golden statue forever (even after the curse is broken). When Babylon casts the curse on the environment it'll create an explosion that'll curse anyone caught in its radius - but the effect won't be as powerful as cursing one person. Applying the curse to Emily, however, turns her into a moving gold statue that's shiny, durable as gold, and much stronger.
As for Babylon herself: Babylon isn't particularly strong but has the strength of a grown man. She can also float around and stuff due to the whole Apparition thing, but can't travel that far away from Emily.
LIMITS ⫻ Now, you might be thinking that Babylon is the most overpowered apparition in the world. And you'd be right... if the RP was more about normies. You see, due to the Extra-Normal's resistance to each other's abilities they won't be all that effective against them. They're not completely immune to them, but certain people who are aware of the curses can resist them. Just to get out of the way, the Plague of Flies, The Curse of Lust and Hedonism, The Penance of Greed and the Curse of Horrid Form can be resisted (unless they actually want the curse). If an Extra-Normal being is cursed, it'll usually wear off after a set amount of time. The Curse of Unending Flame can be directly used against the Extra-Normal but it'll wear off in a few moments and the flames will disappear and the fire won't indirectly cause a lot of damage. Babylon can also only utilize one curse at a time if she wants to use another one she has to lift all the curses that are currently being used. The Curses can be cast as far as the eye can see but go fast enough that even the most unfit person can dodge them. Of course, Babylon is an apparition with free will that's only attached to Emily. She doesn't directly control her and Babylon and her, at times, have very different goals. So that sucks given that Emily wants to control. Babylon can only travel about four meters away from Emily.
WEAKNESSES ⫻ Each curse has a way to break or a drawback. When the curses are applied to a person or place, Babylon's sigil will float above it - only visible to the Extra-Normal. The Sigil can be physically attacked and damaged by the Extra-Normal and destroying the sigil will break the curse. The Curse of Unending Flame is countered by - you guessed it - water. Throwing water on the cursed will instantly break the curse and the curse is also countered by everything else that would naturally snuff out the fire. Also, Emily isn't immune to stuff like smoke or fire itself if she doesn't have the curse cast on her. Speaking of casting the curse on Emily, the fire has the habit of destroying her clothes so she doesn't like using it. It's very destructive and unwieldy and tends to injure G. Reed herself, so it requires caution. The Curse of Horrid Form isn't practical to use at times as there's no way for Babylon to control the transformation, so just using it for the fuck of it will create a half-human mountain of rage right on top of her, or gunning for her later. Applying the curse of Horrid Form to Reed will cause a painful and lengthy transformation that can leave her vulnerable to damage. And it's painful both ways. The Curse of Lust and Hedonism will wear off if the person doesn't have any sexual contact in a short amount of time (about a few minutes). The Plague of flies can be dangerous for Babylon as killing a bunch of flies somehow can cause her physical damage. Finally, applying the Penance of Greed to Emily makes her incredibly slow and in agile because gold is heavy material and one good electric shock will knock her out. Babylon also isn't that good of an up-close fighter, as she's frail and very weak physically on the standards of Extra-Normal. If you can get close, you can take her out without the use of an abstraction.
There's also the fact that Emily is attached to, more or less, a demon and the social stigma that'll come from it even from other Extra-Normals.
Other ▔▔▔▔▔▔▔▔▔▔▔▔▔ "Why are you acting like I'm the bad guy? There's way worse out there and I'm the only thing in the way."
Lives in Tampa Palms with her parents like all the other upstarts in a nice little one-story house. She eschews a car and drives a white moped around... which totally sucks when it starts to rain.
A few years working with the army really allowed Cindy to really put her body in great shape. She still looks somewhat mousy behind the pair of glasses that she's always seen wearing. However, she carries herself like a diva and makes it her mission to appear her best. Wearing the best and stylish clothes (She can afford to buy with her army budget), making sure that every part of her body is very well maintained, and walking with grace. People get the feeling that she emanates vanity, but quite the opposite, really. She's actually a very open, and friendly, human being. Cindy simply has a cool and collected aura that doesn't let too much emotion slip. However, she can still show friendliness in the way of smiles, and a generally polite demeanor. Though, that can flip in the drop of a hat, if someone were to set her off.
As it's been stated before, Cindy's build has gone up a bit. She isn't super muscular, but she is very tight, and has a light layer of muscle from all the exercise she does. The last thing that Cindy wants to do is gain a million pounds, so that's why she does a lot of working out in her spare time. She jogs, lifts weights, and does all that jazz, which is why her layer of muscle is mostly around her leg area. Speaking of her legs, Cindy's legs are quite thick. You see, Cindy was fortunately blessed by puberty to have a distinct body shape. She has a pear-shaped body. Her upper body is fairly narrow, that aforementioned thin body, small bust (at 30d), and very narrow shoulders. However, her thighs, legs, and behind are very thick. Which are usually accentuated from her outfits? It's something that Cindy feels much pride in. All inherited from her father's side of the family, of course.
Speaking of Cindy's genealogy, one of Cindy's most notable features is how she quite racially ambiguous. She's mixed from two vastly different ethnicities. Cindy's father was a proud African-American man with roots from Kenya, Uganda, and Sierra Leone. Which gave him a variety of looks from several different African countries. Her mother, on the other hand, was Indian. Cindy, on the other hand, takes more from her father in terms of her looks - he says that he looks exactly like his mother! However, her awfully dark-brown skin tone, her afro-textured hair, and skull-shape are obviously African-American. Which makes it appear heavily like she's two different races... and nobody can really tell which one. Though, whenever Cindy opens her mouth, she has a very urban accent. Sprinkling her sentences with "yo," and "ya'll" and other dialogue that'd be inappropriate in a professional setting.
A very stylish woman, when she's not wearing OCPs. You can tell that the years she spent within Los Angeles has really given her a great fashion sense. She tends to wear very stylish clothes that are up to date on the latest urban trends. She'll wear just about anything long as it looks good, and makes her look fun. However, due to her time in Verthaven, her outfits tend to be very loose. Cindy will wear T-shirts, jeans, skirts, dresses, and whatnot. Though she tends to omit the skirts and dresses for jeans and has a shirt and a jacket of some sort another top of that. Other times, Cindy dresses a little bit like school-girl wearing dress shirts, and she's notable for wearing ties. Her style does not seem to be consistent as her wardrobe is seemingly endless. As for other kinds of clothing, Cindy is perfectly fine with wearing hats (She loves straw hats), jewelry (Along the line of necklaces, and bracelets), and things such as scarves.
PSYCHOLOGY
"Trust me and we'll get through this, I'm a professional."
MAIN GOAL ⫻ Cindy just wants to get the hell out of this hell. Whatever the price.
PHILOSOPHY ⫻ Cindy believes in peace and staying out of people's way. She definitely doesn't like to raise a fuss no matter what happens, and even as a Sergeant in the army that hasn't changed. She's laid back, cool-headed, and always takes things slowly. Cindy actually legitimately cares about the people around her, and only wants to see them succeed. Due to a rather liberal upbringing, in which she could see many different places, meet a variety of people, and experience many different things, Cindy is very open-minded, free-thinking, and whatnot. She rejects conservative ideals in favor of a more progressive way of thinking. Which is why Cindy won't discriminate based on race, gender, and whatnot.
SECRETS ⫻ Cindy is, deep down quite sullen, fatigued, and wracked with sorrow. Losing friends and family, and almost dying several times has really left its mark on Cindy's mental state. She has generally gotten over the deaths of her family, but sometimes it still comes back to haunt her. She tries to bury her trauma with a happy face, but nothing truly works. Other than a bottle of alcohol, of course.
SEXUALITY ⫻ Straight as an arrow.
FEARS ⫻ Cindy doesn't fear a whole lot anymore except faltering herself.
QUIRKS ⫻ N/A.
FLAWS ⫻ Cindy is unaware of this, but she has arrogant and cocky due to her time in the military. Because of her training she knows a lot about survival, but she
BACKSTORY
"Joining the army was the best decision of my life, but it might have been the only thing keeping me and Meifeng alive."
Now, Cindy was born as the result of an unwed couple getting a little too passionate with their love. Her mother was an Indian Immigrant named Asha Patel, who came to America with her family decades ago. She worked as a teacher for the local university and Jackson Keagan. A man who climbed out of the poverty that is the hoods of Los Angeles, and avoided the gang violence that is prevalent in the area. He followed his passions to the top and became a club owner - He had to take a second job, but he was otherwise happy. They met at a bar, after some particular flirting, they became a thing. Months later, and they became particularly intimate. After a few romances later, Cindy was conceived and introduced a conundrum for them. Asha's family didn't approve of their relation (And even less about Asha birthing a bastard), and they didn't exactly have enough money to support the child. They figured that they'd get married soon as possible, and try their best (Since neither of them wanted to give her up for adoption - nor did they want to abort her).
So, they got married soon as possible, and they moved into an apartment and they were happy. Cindy was born (Her parents got into a long back and worth as to what to name her, agreeing on Cindy), and did nothing but eat and shit as she grew bigger. There wasn't anything special about her upbringing, no dead parents, no dark and tragic past. As she grew up she developed social skills like no other and formed a huge social circle that involved lots of partying gossiping and rumors. However, Cindy's life was pretty uneventful - she met Meifeng. When she graduated high school; she decided against going to college since she wanted to leave that lifestyle behind. Instead, she wanted a different type of lifestyle - in the military of course. So she talked to her local recruiter, went to MEPS and eventually ended up in Fort Jackson for her basic training. Afterwards she went for her training as a 42A and eventually bounced around here and there.
Once she hit sergeant; she ended up becoming a recruiter (it was either that or a drill sergeant but recruiter paid more). Again she mostly did the same thing; bounced around from here to there lying to teenagers and everyone else she could to meet that quota. Then, the mist hit and shit hit the fan. Almost everyone was called up to fight the monsters, including Cindy. The army did a pretty good job holding them back at first but eventually, it turned out that there were more monsters than they had bullets. Many units were completely overrun by the beasts and soon the United States fell.
Cindy was in one of the last camps near Los Angeles and eventually, she ran into her best friend, Meifeng. When the mist rolled around she had no choice but to cut and run with Meifeng.
SKILLS & TALENTS
"Just because I had an office job doesn't mean I still can't fight."
Soldier-Girl ⫻ Cindy has been with the army since she was eighteen and has picked up a ton of skills. She's a leader, she can shoot pretty well (though she only knows how to use an M4A1 carbine to tell you the truth), knows medical skills, and much more.
People-Person ⫻ Cindy definitely learned how to do this before becoming a recruiter. She knows how to talk to people, tell them what they want to hear, among other things.
EQUIPMENT & GEAR
"Had to leave my body armor."
Assault-Pack ⫻ Cindy grabbed one before she hauled ass out of the base that was getting overrun. An Assault-Pack is basically a glorified backpack but it's what she's been using to keep all of her items in. Such as her clothes and what little feminine hygiene items she has left.
SIG Sauer M17 ⫻ A pistol that Cindy grabbed off a dead guy during the attacks, she has a few clips left and has been using it conservatively. However, she doesn't know to use a pistol all that well.
Tactical Knife ⫻ Just a simple knife that she uses when she needs to cut stuff. She keeps it at her side at all times in case she needs to stab somebody or cut herself free from a monster.
OTHER
"Lord knows I've been trying to keep the two of us alive."
"If your plan was to get on my nerves then mission fuckin' accomplished."
[ 25 | 5'11ft | Chinese | She/Her | 132 ]
[Headstrong]
APPEARANCE
"I wish I had more of that... feminine appeal, yes?"
Meifeng is quite intimidating at first. With her abnormal height - inherited from her mother - and her well-built frame, many people are put off from her until she opens her mouth and smiles widely. Giving people a reassuring aura that counteracts that aura of a cold soldier that people first detect off of her. When she's out and around friends, she comes off as quite energetic, and friendly. As stated before, Meifeng is quite tall. She's five-eleven, and that means she essentially towers over her fellow female peers and stands up there with the big boys (Which has been a constant source of teasing and ire). This gives people the idea that her own mother was an Amazon (Which isn't that far off). However, her strong, well-built, frame doesn't really give way in the way of curves. Her chest is 30A (One thing she wishes was bigger), and she feels like she has to shop in the kid's sections. Her hips and behind aren't very appealing, and she lacks the feminine appeal - up into one glance at her face.
Meifeng is obviously Asian, a pureblood Chinese woman. No, she isn't "yellow." Her skin - which is white with heavy golden overtones - makes this very obvious. Her Asianic facial features make this even more obvious. Despite the fact that she's directly from China, she's been in America so long that her accent is only faint. However, throughout the years, Meifeng has gotten herself plenty of marks. Before, these were only scars on her knuckles, and scars on her legs and arms from sports-related injuries. A few years ago, you could say that these were just marks that implied that she liked a little roughhousing.
She likes to go for a blend of comfort, and style. She always found athletic wear to be comfortable, so she likes to wear basketball shorts, with some T-shirt, and sneakers. However, Meifeng will wear jeans, jackets, and whatever other clothes she'd find appropriate. Though, the only kind of trouser she won't wear is a skirt or a dress. You won't catch her dead in either of those. Meifeng's outfits can be called tom-boyish because of this. This brings that tomboy assertion even further is the fact that she even wears boys boxers and a sports bra.
PSYCHOLOGY
"Live for something, friend. Last thing anyone wants is to die in a ditch looking up at the sky realizing they ain't do nothin'."
MAIN GOAL ⫻ Meifeng wants to find her mother and younger sister... who, deep down, she knows is more than likely dead. She knows that the world is over and any chances of a normal life is now a pipe dream. Meifeng simply wants to go out with a bang and make the apocalypse as enjoyable as possible.
PHILOSOPHY ⫻ Passion above all else, that is what Meifeng believes in. She thinks that people can feel stuff for a reason, yes and people shouldn't be afraid to show their emotions and believe in what they believe in. And whatever someone believes in; they should be ready to die for it at a moment's notice.
SECRETS ⫻ Meifeng keeps her innate depression, sorrows, and anything that betrays her passionate nature a secret. In all honestness, it's all a facade, one that anyone with half a brain can see through. She knows that the world's fucked and just really wants to have some last fun before it goes out.
SEXUALITY ⫻ Meifeng is bisexual and has no real preference towards one or the other. She has discovered her bisexuality years ago during a botched romantic moment with a friend. Meifeng is flirty, and because she's so confident in herself, she's willing to flirt with anyone that pips her interest.
FEARS ⫻ Meifeng fears the ugly truth; that her little sister and mother are dead. She knows that it's true, but she wants to avoid that ugly truth if possible. Meifeng also fears going out without a bang - because she knows everything is fucked, so she wants to be happy when she dies at the very least.
QUIRKS ⫻ Too many to count.
FLAWS ⫻ Meifeng has already given up on hope for humanity and thus she only desires to party. She's loud, headstrong, and impulsive.
BACKSTORY
"Lonliness is a bitch."
So to be brief, Meifeng was born in China and her mother, Lihua Zhao, was an Olympic athlete before she decided to move on from China after the death of her husband. They settled in the great city of Los Angeles and Lihua took up a nice office job that paid well... but given that she was a workaholic she spent more time at the job than at home. And what time she spent home; she was knocked out or drunk off her ass. The illustrious Lihua Zhao was definitely not quite illustrious behind closed doors. Which meant that Meifeng had to be independent; she did most of the household cooking and cleaning for herself. In addition to her studying and other extracurricular activities. However, Meifeng desired more; she wanted her mother's attention and friendship as her childhood was definitely a lonely one. Especially since her English was terrible going to school and she had a hard time grasping it. Which made her the target of much ridicule and bullies; until she met her future best friend, Jennifer Caspin. Jennifer was also an outcast and a savvy one at that; she helped Meifeng learn English and they formed an inseparable bond despite their personalities being polar opposites.
Along the way, Meifeng made other friends, such as Cindy Keagan, that she had all the way to graduating grade school. Though there was one hitch that Meifeng didn't expect; the birth of her little sister Lijuan Zhao. Lijuan was born from a drunken one night stand that Lihua had with a coworker, and Lihua held onto the child of course. Meifeng loved her little sister unconditionally. After school, Meifeng was unsure what she wanted to do with her life; her friend Cindy went army but that wasn't what she wanted. She wanted a cool action hero job... so she decided to aspire for a degree in Criminal Justice. So she ended up going to the University of South Florida and while there were a few hitches here and there (due to Meifeng's rampant partying) she was on her way to earning her degree.
However, when she went back home for Summer Break; that was when shit hit the fan. The mist rolled right as she was getting off the plane and that was when the massacre began. The monsters killed everyone in sight but Meifeng was one of the few that was fortunate enough to getaway. Armed with a baseball bat she went back to her home... only to find blood and not one sight of her mother or sister. Forced to flee her home, Meifeng made her way to a camp set up by the army where she ran into her distant friend Cindy Keagan, now a Staff Sergeant in the army.
She wondered what the hell they were going to do next... when the mist rolled in and the base was overrun. Cindy and Meifeng hauled ass in Cindy's car and so far they've been roaming the collapsed American society trying to find some type of safety.
SKILLS & TALENTS
"No, I don't know karate. Fuck off."
Cooking ⫻ One of the only skills that Meifeng got from her early life was that she knows how to prepare some food from scratch. She can skin a chicken and other animals and cook it up asap. Of course, Meifeng knows how to make a mean grilled cheese.
Shooting ⫻ During their time roaming the American-Wasteland, her friend Cindy kinda taught her the basics of shooting. Though, Meifeng still can't shoot the broadside of a barn and Cindy has a hard time using any weapon that's not an M4A1.
EQUIPMENT & GEAR
"Need tampons bad."
Remington Shotgun ⫻ A shotgun that Meifeng carries around on her that she picked off some dead guy. Unfortunately, while fighting the monsters she used the last of the ammo and now she just uses it for intimidation in the event they run into humans.
Aluminium Baseball Bat ⫻ Meifeng's weapon of choice; an old, dented, baseball bat. It's bloodied from breaking some skulls open but Meifeng never lets it leave her side.
Switch-Blade ⫻ Something that Meifeng almost never uses as a weapon but it's merely a switchblade. It's what she uses whenever she needs to cut stuff, but the blade is getting dull.
"I'm short, yeah, but I'm tall in all the right places."
A very proud and youthful young man just from the look. Just from his demeanor, you can tell he's very carefree and easy going - just from how lax he is about a lot of things. He walks around with confidence and a cocky swagger - mixed with a good old fashioned New Yorker accent. His voice is loud, but not as deep as he was hoping which kind of makes his behavior fall flat a lot of the time. Jaden is African-American at first look, but he's more than willing to tell you that he's mixed. His father is primarily Haitian and some West African countries and his mother is Columbian. His skin is dark with some cuts and bruises, he's got afro-textured hair, and his lips are thick - the usual. You wouldn't notice the hair though because he keeps it cut very short for personal reasons. In terms of build, Jaden is very short - like he stands at the female height. Which sucks because he wishes he was taller, but whenever he does a pull-up things are way easier. Jaden is in pretty good shape from working out - and let's be real; he's not the type to laze around and get fat. He's not super buff, but he's skinny and toned as all hell. He's got legs and chest muscles.
Jaden's sigil is on his chest, his right pectoral muscle. Given that he's apart of a Collective Awakening he has a sigil for each Abstraction, with the sigil of a book representing his primary abstraction. A vaguely Chameleon shape representing the abstraction from his sister is underneath it. The symbol of a target and a shield represents his blaster and barrier abstraction respectively are next to the chameleon.
PSYCHOLOGY
"I wanna help people yo, I just don't want to be some weirdo that plays Playstation all day."
MAIN GOAL ⫻ Currently, Jaden's goal is to find his twin sister Cierra before something terrible happens to her. Previously Jaden's goal was to get enlisted in to the Marines but that didn't go as well as he was hoping for but at least he got his degree!
PHILOSOPHY ⫻ It may surprise you but Jaden is somewhat philosophical just from the way he was raised. He believes that strength and power are everything - just not physical strength. He wants the world to see him as strong, regardless of the price. People should be self-sufficient in his eyes, but he's willing to loan his strength to other people.
SECRETS ⫻ Jaden doesn't have any secrets, that sick's wack.
SEXUALITY ⫻ Jaden's straight baby.
FEARS ⫻ Jaden is afraid of being weak, being useless, being scared. This is why he acts all proud, aggressive, and rebellious - he wants the world to know that he isn't weak or a coward and will do anything to appear otherwise. He's convinced that strength, pride, and status is the only thing that matters, and the only thing he needs. While longing for something more.
REPUTATION ⫻ Jaden's reputation around Araminta varies - he visits Church every Sunday and is somewhat religious. However, because of his skin color and past behavior, many denizens of Araminta are wary of the boy.
QUIRKS ⫻ Jaden can't hold still - he can hold it for a few moments, but he finds it hard to stand at ease without moving his head or looking around.
FLAWS ⫻ He's arrogant, impatient, somewhat-self hating, annoying, brash, and more.
BACKSTORY
"If you like your teeth don't mention Lynnette."
Jaden was born in New York City baby! To a very high ranking member of some technology firm situation in New York. He was no CEO, but he had more than a living wage - all because of good schooling. Jago's mother was a deaf woman who was one of his coworkers that were brought upon to show that his business is diverse. Eventually, the two got romantically involved, and he ended up marrying her - not before putting a baby in her! The first child was Lynette Dominguez, then afterward were the Dominguez twins: Jaden and Cierra Dominguez. The three had everything they ever needed: a nice house, good schooling, and whatever else they wanted came in time. Unlike the eldest Dominguez, who was attracted to learning; Jaden and Cierra had too much energy for that garbage. That energy ended up with them acting out when they got of age; so the two were invested into sports. Cierra into soccer, Jaden into basketball and whatever else he could get his hands on. Jaden was badass when you handed him a basketball and is talented with it to this very day. When he got older he ended up in his school's basketball team, and this ended with Jaden getting lots of social connections and parties and whatever. Where ever Jaden went, people knew him. It was like a dream! However, as popular as he was, he couldn't help but feel like he didn't want this.
Jaden could go pro, but did he want to? Yup, it just didn't feel right with him. Ultimately, Jaden went against his friend's best wishes and decided to expand his horizons with other hobbies. After one art class went wrong, he gave Marine JROTC a try and immediately fell in love. It was the higher purpose that Jaden needed and perfect for an athlete like him. Throughout all of his high school years, he spent it doing NROTC classes and drills - he just wished he was allowed to shoot a gun! But, he had all the military discipline and knowledge that he needed to make it big - well, big as a Marine could make it! He still went to parties along with his sister Cierra, while Lynette... did Lynette things. They couldn't relate to her too much, but they tried their best to be her friend. They had their ups and downs but eventually, they connected to her and she helped them a lot with their school work.
Things were great... until Daddy Dominguez got a job in Araminta, Pennslyvania. A place that Jaden didn't even hear about! It was such bullshit, but it was his last year of high school anyway. After Cierra and Jaden graduated, the family set off to Araminta. It was weird being in a state different from where he grew up - at most they went on vacation to Florida. He didn't have any of his homies to surround him! Jaden looked to his older sister Lynette for guidance since she was never super connected to people in the first place. There was one problem with his plan on going into the service; his father didn't want him going into the service - not without a degree that is. He wanted his son to have a fallback plan and also to have some rank in the military when he got in.
So Jaden went to Araminta community college and got a degree in cybersecurity - he bet he could find a good job in the Marines for him. All while continuing to do NROTC in college and getting help from his older sister when he could. Their connection grew as Lynette became a de facto mentor to Jaden, helping him out whenever she could. It wasn't long until the two separated as Lynette went to a place known as Grand Ridge Academy in a rush, but they kept in touch. After he graduated, the first place he went to was the recruiter's office and everything was going well. He did the ASVAB (scored a 62) and went on his merry way to MEPS and everything was going well... until he got drug tested. They found traces of marijuana and he was immediately disqualified - fortunately, his NROTC credentials were enough to allow him to retest... in six months. Which meant Jaden had to sit around bored in Araminta.
Everything was not perfect as Jaden received news as to what happened in Farmer Hill and lost contact with Lynette. It was news of a massive earthquake that ravaged the town and killed many... unfortunately, Lynette was a victim. This was news that destroyed Jaden to his core and sent him into a depression. Watching Lynette get lowered into the ground destroyed him inside, however, Jaden tried to hide his sorrow by acting the same as usual. Even though he has matured to the core.
However, around one month was when all the weird occurrences in Araminta began. First Jaden just shrugged it off as superstition before Jaden came face to face with the masked killer running around. He was out with some friends and his sister partying down by the river when that crazy fucker with a mask attacked him. Jaden, first and foremost tried to fight the bastard off but the freak was way above them. The serial killer chased his group around until they got separated. They all ended up in one abandoned house where they made their final stand. However, Jaden and his friends Awakened... and it ended up being a Collective Awakening. It was weird, but they managed to fight off the thing and force it to retreat.
Afterward, Jaden wondered what the fuck is going on. As he tried to learn his newfound power with his sister but after a few nights she went missing. Jaden looked all over the place for her, yet he could not find her no matter where he looked. And nobody seemed to care. She wasn't a victim of the serial killer... nor did Jaden think she could be a victim. She was too strong for that...
SKILLS & TALENTS
"High-speed as fuck"
NROTC ⫻ Jaden's primary claim to fame is all the work he did in JROTC and NROTC. He's pretty much an expert when it comes to the Marines and if he actually resisted the urge to smoke that one joint he would probably have aced basic training. He knows all the exercises off the bat, the history of the marines, land navigation, leadership, the basics of marksmanship, swimming, and all traditions.
Basketball ⫻ Before Jaden went to the NROTC, he was a star basketball player. He was extremely good and probably could have gone NBA if it didn't feel weird to the teen. He still plays from time to time and he hasn't lost a step.
Cyber-Security Degree ⫻ Before Jaden was allowed to enlist he decided to get a degree in something. He choose Cyber-Security because it sounded just military enough for him... and then realized this was probably a degree for the airforce. That said, he knows computers really well, like operating them and repairing them comes easy as hell to him. He, obviously, knows how to do stuff like monitor systems and deal with cyber attacks.
EXTRA-NORMAL ABILITIES
"Fuck yo, it seems like the more I try to run away the more this shit tries to chase me."
TYPE ⫻ Awakened
ABSTRACTION ⫻ Collective-Awakening, Jaden has access to four different Abstractions:
FAMIMILIAL REFLECTION ⫻ As Jaden's primary abstraction can summon a ghostly reflection of his sister who can gather information for him.
CHAMEALEON ⫻ The Chameleon ability is rooted from Cierra, Jaden's sister, and allows him to slowly blend into the environment.
BARRIER-Generation ⫻ Rooted from a girl named Mariah who has the ability to spawn barriers around herself.
Percise-Shots ⫻ Granted from Jaden's best friend Reese, Jaden can fire small precise blasts the shape and size of bullets.
ABSTRACTION DESCRIPTION ⫻ When Jaden was attacked by the Horde he gained four different Abstractions from his sister and two friends. It's theorized that Jaden has 50% of his own ability, 30% of his sister's, and 10% of his two friends.
FAMIMILIAL REFLECTION ⫻ Jaden's own abstraction and it is rooted in how he misses his sister and how he used to call on her for guidance. It's not exactly an ability that Jaden can call on at will, as he represses his grief but when Jaden is stuck or curious about something a ghostly copy of his sister, Lynette, will appear before him. This copy of his sister is a short African-American girl with an afro of hair and dresses in jeans and a plain t-shirt... except she is completely transparent. He can only see the outline of her as she causes a vibration in the air where ever she goes. She has no combat potential, but what she can do is give him information about what Jaden is stuck on. Say if he's trapped in a room and wants to get out, she can tell him about how the doorknob is old and can be broken. Sometimes she will drop in and give him information about any question he might have at the moment before disappearing. Jaden will be able to control this ability in time as he learns how to handle his grief over his sister.
CHAMELEON ⫻ Because Jaden is so close to his sister, he gained an abstraction reflecting her. She is a girl that is sneaky as hell and loves reptiles, so Jaden can channel that and slowly blend into the environment. It's a slow process but Jaden can channel this ability to blend into an environment and turn semi-invisible. Semi, as he can still be seen to the keen eye as if he's changing colors to the environment. This won't fool the most extra-normal beings but is handy.
PERCISE-SHOTS ⫻ Jaden's best friend in NROTC and joined him when he went to MEPS was Reese. A kid from a bad neighborhood that bonded pretty well with Jaden, and Jaden and him had a mutual hobby of shooting. Jaden thought he was an excellent shot, so that fueled this abstraction. Jaden can fire tiny blasts of supernatural energy out of his hands, which are extremely precise and accurate albeit weak. He can fire them with such preciseness he can shoot an apple off someone's head. The blasts are no stronger than a punch, but he can fire them with such preciseness that he can cause a lot of damage if he puts his shots right.
BARRIER-GENERAION ⫻ Because Jaden is not familiar with Mariah, he merely gained a piece of her abstraction. This abstraction is rooted from two things; Mariah's desire to protect herself and her siblings from their abusive father and at the time, her desire to protect herself from the horde. However, since Jaden only has a small fraction of her far more powerful shielding ability it isn't as powerful as he would like. He can produce a circular shield in front of himself long as he is stationary that'll stop most baseline physical attacks in their tracks and if he focuses he'll be able to handle supernatural-strength. The shield is transparent but a blue color and he can manifest it all will.
AURA SENSING ⫻ Jaden's aura reading is very situational and at times useless. He has the ability to sense the aura of his sisters and can see items belonging to them up to twenty meters away. They are illuminated in a bright blue aura and if it's an item that belongs to them, Jaden can gather how long ago they touched it from the intensity of its aura. The thicker the aura, the shorter the time they had contact with it. Of course, since one of his sisters is deceased this doesn't have too much use. Jaden can also sense the members of his Collective from the same distance.
LIMITS ⫻ As it stands Jaden has no control over the Familial Reflection. It only appears the less Jaden thinks about it and if Jaden actively wants its help, it will not appear. There's also the fact that he cannot control what information it gives. It just knows a lot, it doesn't mean that what information it gives will be useful. The Chameleon ability allows Jaden to turn semi-invisible but it takes a few seconds for it to take effect and Jaden has to move slow to retain it. If he runs too fast he'll have to take a few seconds for the stealth to catch up. The barrier is strong enough to withstand one powerful blow before it disappears and he has to wait for it to recharge. At most, it can handle a few rounds from a pistol before it breaks. He also has to be completely stationary to utilize it so yeah. Jaden can only produce the barrier in front of himself. Jaden can only fire one precise shot every ten seconds and it has a range of around ten feet. He can only fire ten shots before he has to wait a few minutes for it to "reload".
WEAKNESSES ⫻ The Familial-Reflection has no physical weaknesses but it has a mental weakness. Jaden is trying his best to repress his feelings about his deceased sister and the Familial Reflection brings it up. It's to the point where he actively tries not to use this abstraction despite its usefulness and power. Whenever Jaden uses the Chameleon, his own vision becomes blurry and dark. The barrier comes at the cost of his mobility as Jaden has to be standing still in order to use it, if he moves the barrier will fade from existence. The Precise shots come with a recoil that hurts his hands the more he uses it and comes with a very loud sound that only Jaden can hear that disorients him.
"I am looking for the most beautiful place in the world, every time I think I've found it I find somewhere even better... one day I want to be satisfied."
She/Her | 19 | Chinese | 5'10ft | 214lb _______________________________________________ Inquisitiveness _______________________________________________ Skills & Talents "I don't have much to bring to the table, I apologize." ___________________________________
Swimming ⫻ Katie was always one that loved the water and one of her favorite hobbies was swimming. Now, she definitely doesn't have that swimmer's bod, but she can still swim extremely well from years upon years of swimming.
Cantonese ⫻ Naturally, due to her family's lineage in China, she knows how to speak the good ol' Hong Kong dialect. She can speak it even better due to interactions with her grandmother and taking a few classes.
Extra-Normal Knowledge ⫻Now, Kaitlyn hasn't really encountered the Extra-Normal to the capacity of her family. However, it is because of her brother and mother's experiences with the supernatural that she is aware of them because they parted it on her. She definitely isn't an expert in it, like them, but she definitely knows more than they do.
Cooking ⫻ Apart of her grandmother's "lessons", she taught Katie how to cook and it's one of the things that Katie likes doing. Though, she still finds herself not feeling like it and ordering out a lot.
First-Aid/CPR ⫻ Katie took a few classes in First Aid in High school and College and is certified in First Aid. She can definitely patch up wounds pretty well, but she ain't a paramedic. If someone gets shot they'll still need to go to the hospital. On the flip side, when Katie was a lifeguard, she had to take a CPR course and she's thus, fully certified.
Marine Biologist ⫻ Kaitlyn is studying to be a marine biologist, and so far she is quite skilled and dedicated in her task. She is very informed about her subject and can name most marine animals right off the bat.
Appearance ▔▔▔▔▔▔▔▔▔▔▔▔▔ "I guess while my mother looked better in her prime; I accepted myself for what I am."
Katie's somewhat unconventional in terms of her appearance. Due to her own lifestyle, she lacks the body that both her mother and her mother had her age. To put it simply, Kaitlyn Liao is overweight, and she no longer sees that as a bad thing anymore. Kaitlyn due to not inheriting her brother's metabolism is quite heavy in terms of weight, she has a gut, tons of stretch marks, and fat in her facial area. However, this weight has enhanced what little sex appeal she has because she wasn't going to get any from her flat-chested and assed mother. She, at the very least, has 36F cup size, and her behind sticks out in jeans even if she's not a super big fan of tight clothing. Speaking of which, Katie is a fan of dresses and skirts and will most likely be seen wearing that. In contrast to her twin brother, her primary color is blue.
Unlike the rest of her family, Kaitlyn gives off a relatively reserved and quiet aura. She rarely, if ever, raises her voice and definitely shows level-headedness and calmness like no other. Whenever she walks, she always walks slowly and is careful as to where she steps, however she shows a bit of confidence. Almost as if she is some type of royalty or even a supermodel. She has adopted her own brand of confidence even if she isn't conventionally attractive. Even though she's somewhat stand out due to her height, she stands pretty tall at the male average height. This is because she, again, inherited her mother's massive height (who got it from her mother). Fortunately, Katie's not gonna get any taller.
This is pretty abnormal given that Katie is Chinese to her very bone and they aren't known for being all that tall. What sucks is that she's still pretty overweight. She has off-white skin with heavy golden overtones and facial features very consistent with her people. Despite looking Chinese, Kaitlyn is fully American and speaks with a completely American accent. As stated before she has plenty of stretch marks on her body but she doesn't really have a whole lot of scars due to her inactive lifestyle. However, she has a tattoo on her back of a panther with a flower that she got on a dare in defiance with her mother. Katie's sigil, a symbol of a wave, rests on the middle of the right side of her neck for the world to see.
Psychology ▔▔▔▔▔▔▔▔ "I keep my circle small."
MAIN GOAL ⫻ The young Kaitlyn Liao is still discovering herself. She wants to keep to herself above all else, mainly due to the fact that she thinks all people should be the same way. This is why she keeps these grand goals of improving humanity to herself, however, she wishes to pursue her dream of becoming a Marine Biologist and discover all that she can about the Ocean. She wants to get her Masters so she can be the expert in the subject that she was always meant to be. However, as of late Kaitlyn has been trying to get over breaking up with her girlfriend.
PHILOSOPHY ⫻ Live and let live. Katie believes that people should focus less on what other people are doing and focus more on what concerns them. That far too many people don't love themselves and focus too much on tearing each other down rather than building each other up. And for what? A small amount of satisfaction before you continue the vicious cycle? Kaitlyn desires to break out of this cycle of negativity and find new ways to love herself rather than hating other people.
SECRETS ⫻ Kaitlyn's main secret is the fact that she's bisexual and the fact that she spent the last two years in a same-sex relationship. She knows her mother would renounce her if she found out, and keeps any mention of it strictly off social media. Katie is also a very secretive person in general that makes what she does, where she came from, and where she is, private as possible.
SEXUALITY ⫻ Bisexual, or something, she's questioning it herself. Initially, Kaitlyn believed that she was a lesbian but she seems to be attracted to both sides. Kaitlyn has an affinity towards other females but she hasn't exactly been acting on it lately. She's getting over a rather nasty break up and she wants some time alone to heal before she starts anew. The girl is somewhat bashful and shy, and doesn't act on her sexuality.
FEARS ⫻ Katie fears her mother finding out about her sexuality and her secret relationship. Mainly because she hates disappointing her mother and she wouldn't approve of such a relationship.
REPUTATION ⫻ Because of her nature, Kaitlyn is relatively unknown throughout Araminta. If most people see her they probably wouldn't have a clue who she is. She likes it that way. However, she's been acting as a lifeguard at the local pool and a few people know her due to how diligent and professional she is for her age. At the University of Araminta, she's also a bit more well-known throughout her classes for being academic, kind, and reserved above all else. Kaitlyn has a growing social media presence, and while she isn't a model or even a verified account she has a lot of people following her adventures.
FLAWS ⫻ Kaitlyn has been repressing herself and her true feelings for a while. As a coping mechanism because she doesn't really like confrontation she usually lets things slide that she knows that she shouldn't. This causes her to bottle up things and it causes her to hold grudges against people. This can really be bad because eventually, eventually, she'll let all of those actions out in an explosive display and usually she ends up doing something that she regrets. Kaitlyn is very slow to anger but if you keep pressing her you'll also find that she's very hard to control. She even has a hard time controlling herself and, again, ends up doing something that she regrets. She's always afraid of doing the wrong thing at the wrong time, ruining it, and being scolded for it. Which is why Kaitlyn always ends up going with the "safe option" rather than striking out and risking it. This ends up costing her opportunity after opportunity to make herself happy. Even then Kaitlyn has the unfortunate habit of saying the wrong thing, at the wrong time. There's also that ever-present feeling that she's an outsider and that she doesn't belong to any particular group that she attaches herself to.
Backstory ▔▔▔▔▔▔▔▔▔▔▔▔▔ "I am what I am, there is no changing that."
Kaitlyn Liao was the daughter of Meifeng Liao and Daniel Liao, a Chinese immigrant and a man born in the states that met in college and eloped. Meifeng got pregnant with Kaitlyn... and her twin brother Justin.
There was a stark difference between the two. The two were a pair of wild and rambunctious people that caused headaches for their mother, father, and all other blood relatives in the vicinity. However, Kaitlyn was the more wild and passionate of the two, far more emotional than even her hotblooded brother. But, other than that Katie's early life didn't have much of note, Meifeng was at home raising them while his father was making the money for them to live comfortably. This built up a deep innate connection between the twins and their mother, who imparted many of her ideas and philosophy upon the twins - though she was unhappy with staying home by herself. Their grandmother, Lihua Zhao, stepped in and offered to take some of the workloads off Meifeng so she could pursue a career in the Police Force. Their dual-earner family is what earned them a lot of money, and in turn, helped them live comfortably in Los Angeles.
However, Katie was close to her grandmother who taught her, in time, that she as a woman needed to be calmer and more reserved. That she needed the discipline that her brother lacked - but she told her that her mother was the same way. She first and foremost taught her everything that she needed to learn when she became a mother herself. Mostly how to lead, how to defuse situations, also things like how to cook, and also trying to teach her some discipline and controlling her emotions. Along with teaching Kaitlyn how to be strong, self-reliant, and above all else. At the cost of making her like an old lady. This meant that Kaitlyn fulfilled the role of calming her more hotblooded brother.
Speaking of which, the two were almost diametrically opposed to one another. Justin was more of a hot-blooded rebel growing up and Kaitlyn was more orderly. Most of their time together was Justin trying his best to drag Kaitlyn into bad decisions in order to get her to "loosen up" and usually got them in trouble. Sometimes it ended up with Kaitlyn in the back of a police car going home to a very pissed off Meifeng. However, Kaitlyn felt like it was her duty to stop Justin from doing stupid stuff for fun and Justin thought that his twin sister acted like a grandmother. And growing up they drifted apart, just a bit, due to their drastically different personalities. It started with talking to each other less and it pretty ended with them, hardly, if ever, interacting unless they were stuck together. However, they still were able to treat each other civily.
Though, there was one passion in particular with Kaitlyn; the ocean. It started out when she was young but she really loved the beach and playing in the water. It was so calming and relaxing to her and fun, and as she aged she learned more and more about the ocean and the little critters inside of it. When she was stressed she would always think about the ocean and she even downloaded the sound of waves crashing against the shore that she uses to calm herself. Kaitlyn wanted to learn more.
However, growing up under Meifeng's parenting was tough. The woman was strict and hardly accepted fairly, especially not from her daughter. Around this time, Kaitlyn had packed on a lot of baby fat and Meifeng didn't exactly approve of it. She tried to force Kaitlyn into getting exercise by signing her up for the swim class (might as well work with her rather than against it). It didn't work as Kaitlyn seemed to not take the idea that there was something wrong with her too well. Eventually, Meifeng gave up and let Kaitlyn do her own thing but this created a rift between them that's not easy to mend.
Kaitlyn loved the ocean more than anything and she wanted to explore it, learn the animals that are in the ocean, and make breakthroughs as a scientist. Which lead to Kaitlyn taking up Marine Biology and going to the illustrious University of Araminta, where her twin-brother got sent to live with their grandmother in Farmer Hill and eventually go to a school local to the town. Being away from her family caused a huge shift in her life as she tried to get her master's degree. Kaitlyn realized something inside of her, the fact that she was more sexual than she let on. This didn't mean that she slept around, she realized that she was more attracted to people than she thought. And in time, she soon realized that it wasn't just boys she liked.
Though the girl was in no rush to get into a relationship. She merely stayed focus on getting her degree and like most cliche college-aged kids she got a job at a local coffee shop not too far away from the university. At most, her side hobby was chronicling her adventures (I.E going to the river and taking pictures of it and places she eats) on Instagram. Things changed when she ran into a girl named Amelia Dallon... it was a strange experience as the girl was seemingly at her coffee shop every day, then she found out that she was at the university too. Eventually, they started hanging out and became friends, and eventually, Amelia dropped the question. It was strange for Kaitie, but she decided to try it out. The two went out on a few dates and had all types of fun and eventually decided to become a couple. And things were happy for the next two years.
All good things come to an end. It all started a few months before the start of the story when Justin called her all frantic explaining to her that her grandmother was murdered by something. This caused grief like no other in Kaitlyn as she became withdrawn from her social circle, classes, and eventually Amelia. After her grandmother's funeral, Kaitlyn took some time to herself. However, this didn't sit too well with Amelia as she felt like she was being neglected and ignored - mixed with the fact that she felt like Kaitlyn was ashamed of her (Which wasn't wrong). Amelia kept trying to get close to Kaitlyn while she pushed her away.
Eventually, Kaitlyn gave into Amelia and went out to a date at a nice restaurant. It was awkward as Kaitlyn felt that the magic between them was dying and ultimately chose to break it off. However, Amelia didn't take that too well and as Katie tried to walk away she grabbed her. She cried her heart out about how she loved Katie and how it couldn't end like this and it got mad creepy for Kaitlyn. Eventually, a fight broke out between the two as Kaitlyn tried to fight her ex off, and in the middle of the struggle both Amelia and Kaitlyn Awakened. Amelia has pushed away from Kaitlyn with a sudden wave and couldn't get close to her. All while Kaitlyn hauled ass back to her dorm.
This was strange as her Awakening unlocked an abstraction relating to the ocean. It felt like the ocean was at her very fingertips as she can bring it to hers. It was a beautiful experience that was unlike any other. However, Kaitlyn tried to move on with her life.
This was around the time her brother called her...
Abstraction ▔▔▔▔▔▔▔▔▔▔▔▔▔ "I will show you something beautiful."
TYPE ⫻ Awakened.
ABSTRACTION ⫻ Thalassomancery, Kaitlyn can summon the ocean and control it with a snap of her fingers.
ABSTRACTION DESCRIPTION ⫻ Kaitlyn's ability is mainly rooted in her love of the ocean and her inner calmness and peaceful nature. Her abstraction is a strange mixture of ocean manipulation and water generation as she can summon water from the ocean and manipulate it. It functions not too much differently from hydromancy, she can summon water from the ocean in a fifteen-meter radius and telekinetically manipulate it. She can notably summon the water in the form of a water spout, whirlpool, tidal wave, etc, etc - and even in the shape of animals. However, she summons it she can telekinetically manipulate it through a per. Kaitlyn's water manipulation isn't quite like regular elemental abilities in the way that she has precise control. This ability is raw, destructive, wild... and she's not capable of finer techniques like functional telekinesis. Think of it less like controlling water and more of violently pushing water around. Kaitlyn can use this to create violent tidal waves with a snap of her fingers, but she can also create whirlpools, tornados, etc etc. Thus, Kaitlyn has a large amount of offensive, defensive, and even mobility options. At will, she can dispel it.
This ability comes with a few sub-abilities that Kaitlyn finds useful. For starters, Kaitlyn can walk on water and she can use this ability to perform feats such as riding waves. This is normally subconsciously on at all times but she can disable it at will and swim. Kaitlyn can, for whatever reason, breath indefinitely while submerged in the ocean. This ability functions by teleporting air from a multitude of different dimensions into her lungs so she will never find herself without breath.
AURA SENSING ⫻ Kaitlyn's aura sensing allows her to see the auras of what is soaked or submerged in water up to thirty meters away. She can tell which is what by the intensity of its aura as soaked objects have a less intense aura while what is submerged down.
LIMITS ⫻ Emotional-Fields inhibit Kaitlyn's ability somewhat... she can't summon water inside of someone's body or instantly drown them in water. Of course, she can still summon water around them and attack them but she can't force it down someone's throat. Kaitlyn can summon water anywhere in a fifteen-meter radius, which isn't that far of a range. Kaitlyn can summon enough water to fill up a moderately sized river and she can dispel it at will. She also can only manipulate ocean water... and since she's nowhere near an ocean she can only manipulate the water that she is summoning. Mixing ocean water with regular water will not bode well for her. Also, she lacks precise control over the water and it's more of a raw uncontrollable force that is prone to collateral damage.
WEAKNESSES ⫻ Kaitlyn's abstraction comes with two weaknesses. First summoning water cools her body down, and the bigger the summon the more her body will cool down. Small effects won't have any noticeable effects but the more dramatic summons will cause one hell of a chill. If she cuts loose she'll come out of the engagement with hypothermia or may even freeze herself to death. The abstraction also causes an uncomfortable feeling of cold water on her body that gets worse the more she uses it. Along with the loss of breath as if she was drowning in the water as if she's being submerged. Kaitlyn's abstraction also dehydrates her body as if she just consumed food rich in sodium, so she has to constantly hydrate to keep using her abstraction because it'll completely cut off if she does.
"Where am I? This sure as hell isn't home... how did I get here?"
[ 18 | 6'2ft | Caucasian (French and other stuff) | She/Her | ]
[Stranger]
APPEARANCE
"Like it? The hair really screams Rita, don't you think?"
Quite a standout individual in her home town, granted that she was the tallest female at her school and pretty much everywhere she went. Standing at six-two, Rita is taller than a lot of boys and few girls do more than reach her shoulders. It's the last thing that Rita wanted to inherit from her parents because she doesn't like standing out and drawing attention to herself. Rita is a very bony girl that has little to no width to her body, so she's tall but not very big. Her shoulders are relatively thin and despite her height, she barely looks masculine. Her cup size is a 34C and she isn't the type that fills out her jeans. Rita is Caucasian to her bone, but she honestly doesn't know what race she is exactly. Her mother says that she's French, but that doesn't add up at all. Rita's just white in her eyes. She's got brown hair that's shoulder-length with blonde highlights.
PSYCHOLOGY
"What my mother did... it fucked me up, but I am going to do what I can to get back at her."
MAIN GOAL ⫻ Rita's main goal is to "fix" what her mother did to her and become the girl she was always meant to be. A wild free spirit, not this contained a paranoid wreck of a girl. She also, deep down, wants revenge against her mother.
PHILOSOPHY ⫻ In Rita's eyes, nothing should be taken at face value nor is it straight forward. People are some of the most complex people in the world and if anyone tries to present themselves as "simple" then they're probably lying about something. Nothing is ever the way it seems.
SECRETS ⫻ Rita keeps most of her life private by reflex, merely because she's afraid that people will use it against her as her mother taught.
SEXUALITY ⫻ Rita has no clue what her sexuality is, she's had fun with both boys and girls but it's all been purely physical. So far she hasn't felt an iota of this emotion called "love".
FEARS ⫻ While Rita has made huge strides to open up and interact with people, Rita is still very paranoid of other people's intentions. She keeps herself closed off because she's afraid of somebody taking advantage of it.
REPUTATION ⫻ Rita isn't even from Araminta. She has no clue why she's here, and the same goes for the inhabitants. Rita is a stranger.
QUIRKS ⫻ Rita has difficulty keeping eye contact with people and has a habit of looking away or letting herself get "distracted" by something.
FLAWS ⫻ Because of her extreme sheltered upbringing, Rita has horrible social skills. Slang and other terms fly over her head as she doesn't know how to act in every situation and has a habit of saying the wrong thing at the wrong time. Very paranoid and overly cautious, and somewhat childish and emotionally immature.
BACKSTORY
"I hate my mother so much."
So, if you've been reading everything so far you can probably get a good idea of what I'm going to do here.
Rita was born in rural Florida, not too far away from Tampa, to her mother Jane Shaw. Now, Jane has some problems that could not be ignored, yes, she was a very intelligent and talented woman that became a Sergeant in the army. However, she suffered from a myriad of mental disorders that, ultimately, ended up with her being separated from the army and she retired to Florida. She kept to herself, working as a doctor using what skills she could use from the army, and stayed home. She eventually, with some convincing from her family, went out to a bar and met a guy and they had sex. The experience was a great one for her for a large number of reasons, but worst of all she ended up pregnant from it. Jane didn't believe in abortion and kept the child, naming it after her late grandmother Rita. However, Jane was not a great mother, nor was she particularly fit for doing it.
Jane homeschooled Rita and kept her isolated from the outside world as possible in an attempt to shield the world from the things she has seen. Rita was homeschooled and was hardly allowed to socialize with anyone that didn't share their last name. While this created a child as intelligent and studious as Jane herself this severely stunted her emotional growth and social skills. If things went the way that they had Rita would never have been prepared for the outside world or to be an adult. And Rita wouldn't have known until it was too late. Life has a way it seems, Rita wondered if it was destiny or something else, but she had made a friend out of a neighbor. A girl her age named Brooke Vanburen. Brooke was the only friend that Rita and Brooke helped her realize something was wrong with her life. They talked through the fence whenever Jane would let Rita play in the yard, but Brooke showed her so much. How Jane was being oppressive to her.
This eventually gave rise, with some help, to some small rebellions starting with Rita breaking the routine to talking back to Jane. This ended with Jane putting Rita on lockdown but that didn't help. Rita was smart as she was, eventually, she figured out a way to communicate with Brooke via the usage of letters. It wasn't long however until Jane found the letters and went into a fit of rage. Jane marched towards the door to have a strong word with the Vanburens but Rita got the impression that Jane was going to kill Brooke. In an attempt to "save" her friend, Rita attacked Jane and a fight ensued between the two that ended when Jane fell over onto her back. The woman curled up into a ball and started crying, eventually, the police came in and sorted everything out. After getting the full story from everyone it was decided that Jane would be separated from Rita.
Rita ended up in Orlando Florida where her grandparents lived because no other Shaw or Shaw affiliate would touch Rita with a twelve-foot stick. Fortunately, Rita was able to keep in touch with Brooke and was given a cellphone and many therapy lessons... but Rita felt like an alien where ever she went. It was a slow process but eventually, Rita made friends but still felt awkward with herself. Yes, she was intelligent enough to get through school rather easily but she felt like she didn't belong there. After her graduation, Rita disappeared from her grandparent's home without a trace, she didn't know where she was going but it wasn't there.
Eventually, Rita ended up back in her home town and reunited with Brooke. From there the two went through every bar, party, and beach in town with the usage of many fake IDs. It wasn't long until Rita was kicked out of the Vanburen household, but she ended up using her good looks to score a place to stay with some boys. Taking the bus around town before she came across somebody familiar to her: Jane Shaw. Rita and Jane stared at each other silently before Rita blamed Jane for everything. Jane took everything in stride and apologized for it all, but that wasn't good enough for Rita. Eventually, the girl attacked her mother and in the ensuing tussle they ended up in the street... in the way of a passing vehicle. All Rita could see was the light's blinding headlights barrelling towards her at speeds she couldn't react to...
... Then she woke up in the middle of some weird place.
SKILLS & TALENTS
"I'm smart, but I don't want to be smart. I want to be Rita."
Intelligent ⫻ One good thing that Rita got from Jane is that she knows a lot of different stuff. Even if it takes her a second to call on it, she has a lot of skills and knowledge in a variety of subjects such as first aid, physics, animals, history, etc.
Perceptive ⫻ Rita's constantly taking note of her surroundings and analyzing every word somebody says down to the letter. She notices things, other people gloss over and is good at putting together motives.
EXTRA-NORMAL ABILITIES
"Extra... Normal? What the hell does that mean?"
Rita is a Blind.
OTHER
"Something isn't right about this place and it's not just Araminta."