Here's the ship I'll be using. Fleet details are below, but they won't be partaking in this particular exercise.
Name: CSS Sword of Vengeance
Class: Hellfire (Vengeance variant) (formerly classified as an evolved second-generation Sentinel)
Type: Heavy command battlecruiser (capital ship, type IV)
Affiliation: Tigris Draconis Confederation
Ship Master: Fleet Admiral David "Stardust" Turcotte
Role: Grid dominance, Fleet-level combat coordination
Crew: 120 Nahydran pilots, 400 Dorrian gunners, 650 Xargon engineers, 550 Terran command/miscellaneous staff, 50 Natturan, 1000 support staff and crew
Skill level: Elite
Offensive Armament
2 clustered pulse graviton hellbores, forward artillery configuration
2 high energy plasma torpedo launchers
5 quantum energy pulse cannons (dorsal and ventral, fore and aft, port and starboard)
4 meson beam cannons
5 dark matter lasers
2 type-2 dual-barrel dark matter laser/meson beam arrays
2 ion cannons
8 maximum-compatability torpedo launchers, spread across outer hull
GTM-3307 "Streak" MRAM system(4x launchers), delivering Trident anti-ship missiles
GTM-5D missile tubes (x2), delivering Nike ship-to-ship phase missiles
Defensive equipment
Level 30 defense grid, covering all approach angles with overlapping fields of fire
4 "Rapier" long range tachyon pulse interception systems
Ancient-derived cloaking field
2 BCG "Trinity" decoy launchers
High Guard stealth suite, providing advanced ECM/ECCM abilities
Imperial Munitions ITM-5494G8 "Trinity Mk 2" ECM warfare pod
Advanced tractor beam
Combat AI, improving ECM/ECCM abilities
Advanced type 5 multiphase elemental primary shield generator
Xargon "Protector" force field secondary shield generator
Armor, outer: QuadRHOD matrix armor, interwoven with molecular diamond strands and with energy-absorbing stealth film
Hull, inner:
Prototype flexon-duranium composite battleplate, interwoven with struts and braces ("Halcyon" system), making the ship almost unkillable
Modules
Scanning/sensors:
Terran Model 12 Union Aerospace "Seeker" Long Range LIDAR array
Dorrian telescoping optical/infrared scanners, modified
Union Aerospace Subspace ITT-909 Mass Searcher
TDC-Infinity model Z fire control computers
Propulsion, N-space:
2 Union Aerospace "Powerthrust" TPU-5000 gravitic ion engines
2 Novaldex "Star Roamer" advanced ion engines
FTL:
1x Startech Industrial C-BC 3A "Hopper" warp drive
1x Solarian Arms Corporation Hyperspace shunt system
Power, primary:
TDC Experimental Terran "Halcyon" ion neutron reactors
Power, secondary:
Xargon regenerative hydrogen fuel cells, powered by Xargon fusion reactor
Thermal regenerative power junctions
Standard multiphase subspace communications array for fleet coordination
Miscellaneous:
Tachyon enhancement array
Battle pods
Cargo
Fighter wings: 11
Bomber wings: 5
Gunships: 5 Terran Indictor-class gunships, 4 Nahydran Dragon-class space superiority gunships
5 Mobile Combat Armors
Mines: none
Satellites:
4 Punisher-class RBCs
5 Hydra class defense satellites
Ballistics:
Full complement of standard HE cyclops torpedoes, MIRV warheads and antimatter & graviton torpedoes for area destruction and complete hostile eradication.
Hellfire-class battlecruiser. Mankind’s sharpest sword. Primary force concentration asset of the second stage of Project: PREDATOR and the Combat Analysis Survey. The mission of the Hellfire-class is to enter a tactical situation and resolve it successfully. No matter the threat, Hellfire-class warships are designed to deploy intelligence, tactical superiority, task force & fleet command, strategic integration and small craft support to any theater to degrade and overcome any foe. From a tactical perspective, the Hellfire-class depends on nothing.
Loosely based on a Nahydran design, and integrating several advanced technologies from three different races, the Hellfire-class battlecruisers represent a new dawn in Allied warship construction. Advanced shielding and hybrid armoring ensure the ships can take the blows designed to shatter conventional capital ships, but their experimental propulsion and power generation systems enable them to perform evasive maneuvers long-deemed impossible for this type of starship without breaking it in half. They are designed both for extensive combat operations as well as short, high-intensity ship to ship engagements.
Communications systems built to the Confederation Star Navy’s SERPENT DANCE initiative provide common operational capability even in the face of most jamming, as well as non-permissive environments such as nebulae, and are designed to integrate with other Navy assets, multiplying the effectiveness of a unit’s force awareness. SERPENT DANCE can also designate a group leader or coordinate a flat, decentralized operations system across a given theater or battlespace, intelligently distributing tasks and updates across all units in a task force or battle group.
The primary design tradeoffs lie in poor logistical capability – for all their combat prowess, Hellfire-class battlecruisers don’t have much space for consumable stores and repair supplies; to offset this, High Command rarely deploys these assets far from resupply or for long term independent operations without a support convoy nearby.
Endless conflict gave birth to the Hellfire-class. They are a departure from the Terran philosophy of giant centerpiece combatants capable of withstanding as much fire as possible, the Xargon fleet’s doctrine with multiple mission-specific assets grouped together for organizational theater operations, as well as the Nahydran tactical operations plan of multiple escalating tiers of combat-capable craft centered around heavy battle carriers. Rather, they incorporate capabilities from all three races. These ships thrive in the very heart of combat, and are all but undefeatable in combined-arms sorties.
It is no surprise that such hard-hitting vessels only draw from the best and most capable to crew them.
BATTLECRUISER SQUADRON HELLFIRE
-------------------------------
FLAGSHIP
CSS Sword of Vengeance
Hellfire-class battlecruiser
HEAVY SUPPORT
UES Lucifer’s Hammer
Typhoon-class monitor
CARRIER SUPPORT
SCS Olympus Mons
Olympus-class assault carrier
LINESHIPS
UES Thunderchild
Hellfire-class battlecruiser
CSS Warspite
Hellfire-class battlecruiser
UES Reprisal
Harbinger-class battlecruiser
SCS Odyssey
Harbinger-class battlecruiser
Name: CSS Sword of Vengeance
Class: Hellfire (Vengeance variant) (formerly classified as an evolved second-generation Sentinel)
Type: Heavy command battlecruiser (capital ship, type IV)
Affiliation: Tigris Draconis Confederation
Ship Master: Fleet Admiral David "Stardust" Turcotte
Role: Grid dominance, Fleet-level combat coordination
Crew: 120 Nahydran pilots, 400 Dorrian gunners, 650 Xargon engineers, 550 Terran command/miscellaneous staff, 50 Natturan, 1000 support staff and crew
Skill level: Elite
Offensive Armament
2 clustered pulse graviton hellbores, forward artillery configuration
2 high energy plasma torpedo launchers
5 quantum energy pulse cannons (dorsal and ventral, fore and aft, port and starboard)
4 meson beam cannons
5 dark matter lasers
2 type-2 dual-barrel dark matter laser/meson beam arrays
2 ion cannons
8 maximum-compatability torpedo launchers, spread across outer hull
GTM-3307 "Streak" MRAM system(4x launchers), delivering Trident anti-ship missiles
GTM-5D missile tubes (x2), delivering Nike ship-to-ship phase missiles
Defensive equipment
Level 30 defense grid, covering all approach angles with overlapping fields of fire
4 "Rapier" long range tachyon pulse interception systems
Ancient-derived cloaking field
2 BCG "Trinity" decoy launchers
High Guard stealth suite, providing advanced ECM/ECCM abilities
Imperial Munitions ITM-5494G8 "Trinity Mk 2" ECM warfare pod
Advanced tractor beam
Combat AI, improving ECM/ECCM abilities
Advanced type 5 multiphase elemental primary shield generator
Xargon "Protector" force field secondary shield generator
Armor, outer: QuadRHOD matrix armor, interwoven with molecular diamond strands and with energy-absorbing stealth film
Hull, inner:
Prototype flexon-duranium composite battleplate, interwoven with struts and braces ("Halcyon" system), making the ship almost unkillable
Modules
Scanning/sensors:
Terran Model 12 Union Aerospace "Seeker" Long Range LIDAR array
Dorrian telescoping optical/infrared scanners, modified
Union Aerospace Subspace ITT-909 Mass Searcher
TDC-Infinity model Z fire control computers
Propulsion, N-space:
2 Union Aerospace "Powerthrust" TPU-5000 gravitic ion engines
2 Novaldex "Star Roamer" advanced ion engines
FTL:
1x Startech Industrial C-BC 3A "Hopper" warp drive
1x Solarian Arms Corporation Hyperspace shunt system
Power, primary:
TDC Experimental Terran "Halcyon" ion neutron reactors
Power, secondary:
Xargon regenerative hydrogen fuel cells, powered by Xargon fusion reactor
Thermal regenerative power junctions
Standard multiphase subspace communications array for fleet coordination
Miscellaneous:
Tachyon enhancement array
Battle pods
Cargo
Fighter wings: 11
Bomber wings: 5
Gunships: 5 Terran Indictor-class gunships, 4 Nahydran Dragon-class space superiority gunships
5 Mobile Combat Armors
Mines: none
Satellites:
4 Punisher-class RBCs
5 Hydra class defense satellites
Ballistics:
Full complement of standard HE cyclops torpedoes, MIRV warheads and antimatter & graviton torpedoes for area destruction and complete hostile eradication.
Hellfire-class battlecruiser. Mankind’s sharpest sword. Primary force concentration asset of the second stage of Project: PREDATOR and the Combat Analysis Survey. The mission of the Hellfire-class is to enter a tactical situation and resolve it successfully. No matter the threat, Hellfire-class warships are designed to deploy intelligence, tactical superiority, task force & fleet command, strategic integration and small craft support to any theater to degrade and overcome any foe. From a tactical perspective, the Hellfire-class depends on nothing.
Loosely based on a Nahydran design, and integrating several advanced technologies from three different races, the Hellfire-class battlecruisers represent a new dawn in Allied warship construction. Advanced shielding and hybrid armoring ensure the ships can take the blows designed to shatter conventional capital ships, but their experimental propulsion and power generation systems enable them to perform evasive maneuvers long-deemed impossible for this type of starship without breaking it in half. They are designed both for extensive combat operations as well as short, high-intensity ship to ship engagements.
Communications systems built to the Confederation Star Navy’s SERPENT DANCE initiative provide common operational capability even in the face of most jamming, as well as non-permissive environments such as nebulae, and are designed to integrate with other Navy assets, multiplying the effectiveness of a unit’s force awareness. SERPENT DANCE can also designate a group leader or coordinate a flat, decentralized operations system across a given theater or battlespace, intelligently distributing tasks and updates across all units in a task force or battle group.
The primary design tradeoffs lie in poor logistical capability – for all their combat prowess, Hellfire-class battlecruisers don’t have much space for consumable stores and repair supplies; to offset this, High Command rarely deploys these assets far from resupply or for long term independent operations without a support convoy nearby.
Endless conflict gave birth to the Hellfire-class. They are a departure from the Terran philosophy of giant centerpiece combatants capable of withstanding as much fire as possible, the Xargon fleet’s doctrine with multiple mission-specific assets grouped together for organizational theater operations, as well as the Nahydran tactical operations plan of multiple escalating tiers of combat-capable craft centered around heavy battle carriers. Rather, they incorporate capabilities from all three races. These ships thrive in the very heart of combat, and are all but undefeatable in combined-arms sorties.
It is no surprise that such hard-hitting vessels only draw from the best and most capable to crew them.
BATTLECRUISER SQUADRON HELLFIRE
-------------------------------
FLAGSHIP
CSS Sword of Vengeance
Hellfire-class battlecruiser
HEAVY SUPPORT
UES Lucifer’s Hammer
Typhoon-class monitor
CARRIER SUPPORT
SCS Olympus Mons
Olympus-class assault carrier
LINESHIPS
UES Thunderchild
Hellfire-class battlecruiser
CSS Warspite
Hellfire-class battlecruiser
UES Reprisal
Harbinger-class battlecruiser
SCS Odyssey
Harbinger-class battlecruiser