Name: Lillith "Lilly" Amerscyth Gender: Female Age: 16 Power: Combat Magic Pet peeves: Airplane food, people chewing with thier mouths open, people using water bottles at a dinner table, and people texting at a table. Appearance:
Special skills: Persuasion, swimming, snowboarding Weapons:
Personality: Lilly is usually pleasant enough, but if you tick her off… Well let's just say you don't want to be on her bad side.
She likes taking care of people but she's not so great of a healer, as it has been proven by most birds that she finds almost dead.
She's a little bit like that aunt who always pinches your cheeks. She enjoys baking and plane rides and old houses.
Lilly is great at soothing little kids. Her job is babysitting. She is amazing at doing hair.
Name: Olive Sanders Gender: Female Age:17 Power: Healing Pet peeves: People asking her to cure something trival like a papercut. She also despies it when people eat with their mouth open Appearance:
Special skills: She knows when someone's lying.Has the ability to easily decode things. Weapons: A syringe
An hatchet
Personality: She might seem rude at first, but if you'll take the time to know her, Olive can be a pretty nice person. She tends to be hard-working, loyal, yet stubborn. Olive is fuelled by sarcasm and glitter. She seems to love literature and anything related to fantasy.
Olive loves puzzles and psychology. Bio:(optional)N/A Other:N/A
Empathy Telekinesis Invisibility Minor time manipulation Illusions
Pet peeves: Cowardice/neutrality (come at him or sod off); ignorance (there is no reason for it; the internet exists); lying (people only lie when they're afraid...); pride beyond reason (keep it at a realistic level); defiance (I mean, come on, he's a warlord and slave-master)
Appearance:
Special skills: 31 martial arts from various realms, including the deadly Karma Sutra death-grips of Su'suu'sak; marksmanship with a dozen firearms; archery; swordsmanship; horseback riding; manipulating people; conquering universes; seducing women; persuasion. Weapons: Many melee weapons, including daggers and swords; many firearms; explosives. Personality: Sociopath pretending to be a psychopath so his enemies underestimate him. The Infamous is intuitive, perceptive, and very rational, though he can become enraged if his authority is defied.
Bio: All anyone from THIS world knows is some crazy Irishman called The Infamous (sometimes called the Warlord) came through a dimensional portal with the ability to drain all magic from every living being. And he is using it for himself. Rumors suggest his home dimension is actually within hell itself.
Other: He has a scar on his face, given to him by a drow he underestimated when he conquered her civilization; that won't happen again.
Name: She does not have a name of her own, but goes by the title that has been passed down her family for generations: "The Morrigan". However, she tends to go by Morgan.
Gender: Female
Age: 18
Power: Necromancy
Pet peeves: -She has a major problem with the ultra religious -She highly dislikes anyone with a superiority complex -If she learns that anyone else has the ability of necromancy, she will most likely either eliminate said person, or make sure that they never use their powers at any time. This is the job of the Morrigan.
Special skills: -Morgan is skilled in using scythes as weapons. -Morgan was mostly raised off the grid, so she knows how to survive on her own. -As a side benefit of her powers, Morgan is able to sense the souls of living beings around her, and can sense what their soul is like. Unless, of course, the subject is trained in hiding his or her soul. -Morgan sees dead people. -Morgan knows a lot about ancient legends. -Morgan can sense the location of anyone when they use necromancy.
Weapons:
Personality: Due to her isolated upbringing, Morgan isn't a very...social girl. In fact, one might go as far as to say that she is antisocial. She usually tends to keep quiet when she can, and when she can't she often ends up saying the wrong thing, or covers up her inability to socialize with sarcasm and insults. Not only is she socially awkward, but she's awkward in most other respects as well, having not been able to finish her training as the Morrigan.
Bio: Morgan's story does not begin with her birth. It begins with a legend. This legend begins with a war. This war was not one concerning boundaries, land, or resources. No, it was far more important than that. See, a powerful and evil necromancer gave himself eternal life in becoming a lich, and proceeded to summon hordes of the undead. His goal was to rid the world of humanity, leaving only mindless undead puppets to obey his command. For a while, he was succeeding. However, the king of the afterlife grew disturbed. There had been the occasional summoning of spirits, but never as many as the lich was taking. And if the spirits weren't residing in the afterlife, than the afterlife, along with its residents, would get weaker and weaker. So the king sent his only daughter to the mortal realm, deciding to fight fire with fire. The war raged on, but suddenly the humans had a fighting chance. Years later, humanity, lead by the princess of the afterlife and her undead warriors, destroyed the lich. And with that, the princess was assigned by her father to be the guardian of the mortal realm, stopping any humans who perform the dark necromatic school of magic.
However, after a few generations, the princess did what all people do when left on the mortal plane: she fell in love. It was the necromancer's great grandson who stole her heart, and with her heart, her immortality. In the arms of the man, the princess became mortal, and, with time, the two aged, and, eventually, died, leaving behind a daughter. And that is how the first Morrigan, mortal gatekeeper of the afterlife, came to be.
Many generations later, Morgan was born. She was raised by her predecessor, who worked the night shift as a cemetery caretaker, which allowed her to teach Morgan the ins and outs of being the Morrigan. However, recently, before Morgan was finished with her training to become the Morrigan, her predecessor went missing. After much contemplation, Morgan picked up Lazarus and started on her first journey as the Morrigan.
Other: -In case the rest of my CS didn't make it clear, the job of the Morrigan is to make sure that the dead stay dead, unless they're the ones who are bringing them back, and even then, they mustn't take up permanent residence in the mortal realm. -Morgan is oddly pale due to spending many of her waking hours under the dark night sky. -She's sensitive to light, so she tends to where shades to protect her eyes. In addition to causing her visual annoyance, light, specifically sunlight, tends to cause her pale skin to burn easily. -Morgan tends to wear all black, and always wears a black hoodie. -Small living beings (i.e. plants, small animals, babies) sometimes die at her touch.
Pet peeves: People who take themselves too seriously. Fancy clothing.
Appearance:
Special skills: Ethan is a very fast runner and all around quite agile.
Weapons: N/A
Personality: Ethan is a friendly guy who tries his best to be on good footing with everyone. He is quick to make new friends and has a positive outlook on life. If a conflict is bubbling up he will try his best to calm the situation down and resolve it through nonviolent means. He is laid back, slacking and care-free.
Name: Takeshi Takada Gender: male Age: 19 Power: Elementalism Pet peeves: Someone stronger than him / Being bested Appearance: Special skills: Shaolin Kung Fu - using this fighting style he can harness the power of the elements to maximize his damage output using his body. Focused Chi combined with electricity for lightning fast reflexes and electrifying punches while using the wind to boost his speed to bring it on par with his mind. He uses the third eye to feel his opponent's energy, to feel where they are, how far away they are. So even if his eyes can't keep up with the speed at which he fights at or travels at, his mind's eye can cover that flaw. You need years of training and meditation to achieve these feats and luckily for him, he was gifted with the ability to learn fast and adapt to these powers and abilities. Weapons: Chained Whips and a double edged sword. Personality: Vigilant, always keeping a watchful eye on his surroundings. A light sleeper so he is always ready whenever the need may arise. And is always looking for a challenge to test his skills.