1 Guest viewing this page
Hidden 7 yrs ago
Zeroth Post
Raw
Zeroth
*reserved, in case I disappear and the Co-GMs need somewhere to post stuff*
Hidden 8 yrs ago 9 mos ago Post by null123
Raw
GM

null123

Member Seen 9 mos ago

.
Hidden 8 yrs ago 8 yrs ago Post by Woundwort
Raw
coGM

Woundwort

Member Seen 1 yr ago

I'm here with bells on, of course.

And very much looking forwards to seeing this get off the ground!

In any players have questions/concerns or if any potential players have questions, my PM box is open.

and I promise to only send like, half of you to the gulag.
Hidden 8 yrs ago 8 yrs ago Post by Lucidnonsense
Raw

Lucidnonsense

Member Seen 1 yr ago

Considering Playing space nomads who broke off from the Federation, but still are on good terms with them.
Hidden 8 yrs ago Post by Kinith
Raw
Avatar of Kinith

Kinith

Member Seen 3 yrs ago

Hi,

than everyone being grand imperial empires or massive multicultural federations, we were all Empires who only (relatively) recently began reaching into the stars. Maybe your nation has only recently discovered FTL and settling it’s first colonies, maybe your nation has reached space but has no method of FTL, and thus is reliant on cryogenics to settle distant worlds, or it is even possible that your nation only just took it’s first steps into space and it’s own moon.


4. As this is based around small empires, there will not be a single massive empire or federation. At most you should have FTL technology and some future-age space weapons with a few nearby colonies that are nowhere close to be fully developed. If you have an awesome idea that is odd or doesn’t fit this criteria but you think would work in the RP, contact me and something could be arranged.
...
6. FTL is slow and tech is limited to fit in with the theme of the RP. However, there is a precursor gate network to allow for near instant travel to specific points in the galaxy. More will revealed about the precursors as the RP progresses


What about a very small nation which is technological very advanced?
What is defined as slow and limited? Could you give a few examples? In comparision to the size of the universe even 1000 times the speed of light is slow, however to a human this speed is much faster than the human perception.

What would be a normal speed, what a slow speed and what would be a fast speed but not too fast?
1 ly/h
10 ly/h
100 ly/h
1 ly/day
10 ly/day
100 ly/day
?

I would like to make a technological very advanced (depending on the definition) nation which has at the beginning only a couple of vessels, 1 Planet and a few mining outposts.

What about details on size, speed and others? I couldn't find, or I am simply too blind, any details on the size or speed of the capital ships in the 'United Terran Federation'. I use this nation as a reference since it's the only one currently and also the one of the GM.
Do you plan on putting the details into the actual RP posts or won't there be any values regarding the capabilities of things? That is something I want to know for the final version of my nation ;-)

Hopefully one of you can/wants to answer my questions ^^

Kinith

Hidden 8 yrs ago Post by Keyguyperson
Raw
coGM
Avatar of Keyguyperson

Keyguyperson Welcome to Cyberhell

Member Seen 6 mos ago

and I promise to only send like, half of you to the gulag.


I'm the one to watch out for. You'll all get sent to the gulag. Every last one of you. Ten trillion years each.
1x Laugh Laugh
Hidden 8 yrs ago Post by Woundwort
Raw
coGM

Woundwort

Member Seen 1 yr ago

@TheFoxLord @Dusty @Starlance @Empress @catchamber

Yo. We have an OOC.

Figured you guys would want to know~

*Glorious communist snip*


Well, first off, what do you mean by advanced?
Hidden 8 yrs ago Post by Kinith
Raw
Avatar of Kinith

Kinith

Member Seen 3 yrs ago

Something from the tech level of common Sci-Fi series like andromeda, stargate, star trek... are those too far in the future?

I kinda liked the settings of the Ancients from Stargate, however they are far too advanced. But what about for example the Replicator technology? Cloaking like the Romulans? How far is considered advanced for this RP but not too advanced. How fast is considered average in FTL in this RP?

Those are currently my main questions.

I don't want to annoy you, however this would be my first RP on this site. I want to get more information to fine tune my concept.

Hidden 8 yrs ago Post by Woundwort
Raw
coGM

Woundwort

Member Seen 1 yr ago

Something from the tech level of common Sci-Fi series like andromeda, stargate, star trek... are those too far in the future?

I kinda liked the settings of the Ancients from Stargate, however they are far too advanced. But what about for example the Replicator technology? Cloaking like the Romulans? How far is considered advanced for this RP but not too advanced. How fast is considered average in FTL in this RP?

Those are currently my main questions.

I don't want to annoy you, however this would be my first RP on this site. I want to get more information to fine tune my concept.

Answering questions from players is part of my job, so don't worry about annoying me.

The other part is hiding the bodies.

Anyway, I've done some quick consulting with @Keyguyperson and our intial impression based on your presented inspirations is that those would be a bit too advanced, all things considered. The point of the game is to play an emerging empire, not one that's already advanced on the level of Star Trek: The Next Generation.

The best example we can come up with is...think something more along the lines of the Enterprise from the first season of the show of the same name. Relatively slow FTL, no energy shielding, more modern weaponry (nuclear missiles rather than antimatter bombs) etc.

Having a much more advanced empire come in that's effectively on the same level as the starting empires-since none of us are starting with big colonial empires, wouldn't be fair to the other players.

I can't tell you how quick FTL is exactly, that question will have to go to @duck55223.
Hidden 8 yrs ago Post by Kinith
Raw
Avatar of Kinith

Kinith

Member Seen 3 yrs ago

Ok, thank you that answered many of my questions. Are there some hardlimits for the race except immortality stuff? I planed to give my guys a natural lifespan of a few thousand years.

That's it from my side for now.... my coffin is calling :D
Hidden 8 yrs ago 8 yrs ago Post by Keyguyperson
Raw
coGM
Avatar of Keyguyperson

Keyguyperson Welcome to Cyberhell

Member Seen 6 mos ago

Ok, thank you that answered many of my questions. Are there some hardlimits for the race except immortality stuff? I planed to give my guys a natural lifespan of a few thousand years.

That's it from my side for now.... my coffin is calling :D


That shouldn't be bad at all (my species doesn't sleep). As long as it isn't an excuse to have some kind of ridiculously quick advancement it's all good.
Hidden 8 yrs ago Post by Woundwort
Raw
coGM

Woundwort

Member Seen 1 yr ago

<Snipped quote by Kinith>

That shouldn't be bad at all (my species doesn't sleep). As long as it isn't an excuse to have some kind of ridiculously quick advancement it's all good.


Yeah, it shouldn't be an issue at all.

I mean.

this could well end up being my species:



We aren't too restrictive.
Hidden 8 yrs ago 8 yrs ago Post by Polymorpheus
Raw

Polymorpheus

Member Seen 4 yrs ago

.
Hidden 8 yrs ago 8 yrs ago Post by Dusty
Raw
Avatar of Dusty

Dusty Sorta Sharp

Member Seen 11 hrs ago





I'm still editing for grammar and stuff, but nothing big should change.
Hidden 8 yrs ago Post by TheFoxLord
Raw
Avatar of TheFoxLord

TheFoxLord

Member Seen 7 yrs ago

I'm working on mine hope to be up tomorrow.
Hidden 8 yrs ago Post by Woundwort
Raw
coGM

Woundwort

Member Seen 1 yr ago

I'll have an app done within the next few days, hopefully.

Until then, allow me to distract you.



LOOK AT THE EARS AND NOT AT THE FACT I HAVEN'T WRITTEN ANYTHING
Hidden 8 yrs ago 9 mos ago Post by null123
Raw
GM

null123

Member Seen 9 mos ago

,
Hidden 8 yrs ago Post by Keyguyperson
Raw
coGM
Avatar of Keyguyperson

Keyguyperson Welcome to Cyberhell

Member Seen 6 mos ago

Well, this here is my WIP app. It's 4 AM now and that's why it's not done.

Hidden 8 yrs ago Post by Dinh AaronMk
Raw
Avatar of Dinh AaronMk

Dinh AaronMk my beloved (french coded)

Member Seen 5 days ago

Name of Nation:
The Free Fairers

Species:
Mixed

Description of government:
Democratic Confederalism/Anarcho-Communism

With the material constraints of authoritarian government considered to have been met and overachieved with the invention of portable and effective means of automated production, mining, refining, and so on the members of the Free Fairers have rejected in many forms government as its known. What remains to keep the collective of the whole in some fashion of unity is that of their own collective, referred to either as just that - The Collective - or as the Confederation of Free Voyagers. The charter that comprises this lays down the following rights in its constitution:

- That among its members, all means of production, of mining, of agriculture, etc are commonly owned by all individuals within the whole.
- That of the whole, all have ownership of the whole through the practice of open and flat democracy.
- That no threat to an individual's life within the collective shall be made, nor against his personal property, his friends, or his family, or his commune by another individual or his or her own commune.

The sum total of their moral code is expressed in an internalization of a quote by Mahavira: "Do not injure, abuse, oppress, enslave, insult, torment, torture, or kill any creature or living being"

It is not to say that any such individually-threatening behavior is uncommon and principles of justice within the commune it was committed or the Collective as a whole is carried out by the very democratic means the Confederation is operated on.

Likewise, no single person is made an appointee by the Confederation itself, and all appointments and law is ordained only by the voters from a commune as a whole or a delegate in that commune's place.

The rather decentralized nature of the whole too means that for the most part there is no functioning home world. There may be worlds that have come under the Confederation's sway in part from its members colonizing and adapting the world for settlement or by some other means. But for the most part the entire Confederation is comprised of autonomous space ships voyaging in the great space between and around stars seeking their own adventure and expanding the range of liberty.

Description of military:
Given the decentralized nature of the Free Fairers, there is no single standing army to speak of. Instead, each band or 'commune' composing the collective often serves as its own military using their own unique weapons manufactured or acquired in their own way. In times of distress the various communes are committed to join forces to create a single Defense Force to protect and defend their collective independence and freedoms.

Technological Overview:
The Free Fairers own no claim to any significant technological uniqueness and often apply existing technology to their own use as brought in to them, or produced and manufactured by any one of the communes comprising it.

Cultural Overview:
The Free Fairers serve as a union of groups of any and all races who have adapted into their life-style. Through predominately they are comprised as humans who went to space on the word of Bookchin and Kropotkin.

History:
Following the closure of the Third World War and Earth's development of interplanetary technology individuals and groups fearing the overbearing pressures of tyrannical government and over-saturating corporate prominence fled Earth for the furthest reaches of the Sol system they could navigate to. Often stealing not just entire space ships but pieces of technology they were regarded by Earth's government as being thieves and pirates and not the freedom-seeking libertines that they considered themselves as. Throughout the Sol system the prototype groups of the Free Fairers were chased and pursued by the government seeking its stolen property back, property that the Free Fairers had come to recognized as being communally owned, believing the liquidation of material ownership and its mass democratization was key to avoid catastrophic meltdown as was the Third World War.

Needless to say, the cat and mouse game drew no conclusive end and the initial problem sewed in effect permission among small groups on Earth and its extraterrestrial colonies to pick up stakes and join the egalitarian pirates at high space. Their image to many poor, under-privileged and disenfranchised were like that of the old Native American and communities of the old tribal persuasion, those who did not believe in class structure and rules, little to no strict gender or social rules, and that which accepted all comes as they were; everything would be provided.

Come the development of the warp-drive these anarchist groups were next to follow in the steps of mainstream human research and with the warp drive their last chains tethering them to their antagonistic relationship with Earth were broken. And while short-range and slow the enormous freedom granted to them to visit new worlds and extend the range of freedom gave them boundless avenues and so many infinite places to hide or settle their fight with the Federation to maintain their freedom and independence was considered forgotten and for the most part well in the past.

Over time the growing scale of the experiment sprang to its members' minds that they would need to defend it and its concepts from intrusion and likely attack. Though space is infinite they may not have to run for long as they encountered many hundreds of new things and continued to bring in new acolytes on their flight to freedom.

While it was a complicated and surreal struggle, the self-proclaimed independent communes managed to draft, approve, and sign onto a charter that enshrined their principles of common ownership, democratic rule, and freedom in its most absolute - and balanced - form under the Free Constitution of the Free Voyage. Showcasing the philosophical notions of their libertarianism, it bound it in as broad an institution as could be created for the sake and benefit of all.

Other:
Hidden 8 yrs ago Post by Woundwort
Raw
coGM

Woundwort

Member Seen 1 yr ago

Heh.

The left just couldn't stop winning in this verse huh?
Hidden 8 yrs ago Post by null123
Raw
GM

null123

Member Seen 9 mos ago

Reviews and other notes so far in-coming.

@Dusty
Overall a well-done app and pretty acceptable. 19 planets is a bit much however for a young civ even if they are are all in one system. Something along the lines of 4-5 may be more acceptable. Once that small edit is made you may move your app to the char tab.

@Dinh AaronMk
By mixed I assume you mean the Free Fairers just picks up whoever wants to get away from their respective nations, and I am also assuming that they have mostly fled Federation space at this point. Otherwise your good and you may move your app to the char tab.

@keyguyperson
Your app is fine so far, but as always final judgement is reserved until it is completed.
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet