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Hanging above the Absolute Magnitude's dinner table and gathering area, there is a primitive corkboard holding photographs of the crew. Each has survived the multiple fires, plasma blasts, and other attacks the ship has been through. It is a tradition no one knows who started, but nonetheless, the corkboard has always been as much a part of the ship as the rivets holding it together. By the sheer fact that their picture has not been thrown out, the crewmembers know they are alive, that they have a family, and that they have not been forgotten.




The Pilot



The Security



The Engineer



The Translator



The Techie

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"Guilt upon the conscience, like rust upon iron, both defiles and consumes it,
gnawing and creeping into it, until at last it eats out the very heart and substance of the metal."



Name
Aloysius Patroklos Poole


Age
44


Appearance
There are men who are muscular, and then there are men who are so muscular that they are unsightly or even comical. Of the two, Poole is in the latter category. His intimidating height and physique are typically the first thing people notice about Poole -- as the ship's "Security Manager", this is entirely intentional. He has the square, flattened features of a lowlands gorilla, the pockmarked dun skin of a cane toad, and the beard of a chimp. Under his clothes, Poole has remarkably few scars, though he has three tattoos received in prison that the crew have seen; two red rings on his wrists signifying his status as a felon, and a pair of hands in contrition covering his back. Poole wears a golden crucifix and often keeps his hair up with a headband, though he otherwise has voiced a strong distaste for men who accessorize, wear scents, or put more than water in their hair. He prefers muted, baggy clothing under his body armor, and magnet-lined boots for impromptu chases. Because he cannot own a firearm, Poole wears a collapsible wrist-mounted crossbow for ranged combat.


Traits
Red Felon: For reasons he hasn't divulged, Poole is in the highest, most heinous category of felons. It's not really something you ask a guy about, so he's fielded very few questions about it over the years. When ISSP officers stop the Absolute Magnitude at a checkpoint, it's Poole who sweats bullets, and when the crew has business on Earth, it's Poole who mans the ship. Most suspect that his strangest traits -- his religion, preference for paper books, passion for excercise, and taste for raw Nutri-Flax -- were picked up doing time.

Titanean Martian: It's uncertain as to whether Poole is from Mars or Saturn, as his answer seems to change depending on the time of day. He's directly said that he was born on Mars, though his grasp of the complex Titanean language hasn't left his crewmates assured of Martian heritage. He frequently tells people he's tall because he's Titanean, which is actually false -- Titanean gravity and lack of sunlight have made them a small, pale people.

Saved: You would be hard pressed to find someone in the 23rd century more excited about having a Lord and Savior than Poole. Aside from his penchant for scripture and biblical allegories, there is a calm authenticity to Poole's faith in God that leaves most confused, and others outright jealous. Some of the gospel music he listens to is almost a thousand years old, which most find outrageous.


Strengths
Prize-Fighter: Poole's strength is his literal strength. He handles shouting, threats, and chaotic violence with an inhuman degree of calmness unique to himself, and seems most in his element in a fight. He isn't trained in any fighting style or martial art, though his apparent imperviousness to physical blows and brute strength make him an extremely capable brawler. Aside from plain fist-fights, during one of the Absolute Magnitude's deals gone wrong he crushed a guy to death by squeezing him. Whether or not this was a one-time thing hasn't been brought up.

Warrior Poet: Poole isn't the brains of the ship, but he's not a monosyllabic knuckledragger either. Poole is well read -- The first book he'd recommend being The Bible -- and has an eloquence that separates him from other bounty hunters hired for their muscle. His knowledge of the slang, culture, and social customs of the criminal world make him surprisingly good at gathering information undercover, while his well-spoken manners and humility make him a decent contract negotiator.


Weaknesses
Feet of Lead: Poole is a pretty big guy, and has the problems of flexibility, speed, and mobility typically associated with men of his size. He also smokes like a chimney, eats like a horse, and wears heavy 22nd century body armor. Whoever you are, reading this, you could outrun Poole. If you cannot run, assume your usual method of transportation would save you from Poole for at least thirty feet.

Head of Also Lead: It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail, and Poole's hammer is punching things into a warm, red pulp. He is not necessarily quick to anger in the traditional sense, but his reliance on being more powerful than his opponents in close quarters make him skip to violence more often than not. Though he generally acts like a kindly uncle, his felon status mixed with his proclivity for extreme violence (And the juxtaposition this presents with his religious nature) make some a little wary of Poole.

Claustrophobic: Though he's at least accustomed to the tight conditions aboard the Absolute Magnitude, Poole has repeatedly shown great difficulty with enclosed spaces in the past, and will often refuse to climb through ducts, pipes, or small caverns. He has explained his fears as an association of cramped spaces with being trapped, and a belief of entrapment as an extreme danger.
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X a a r a V a p e r o x







“Don't talk rot,
You're a hunter, not a philosopher. Who cares how a target feels?”

◤ N A M E ◢

    Xaara Vaperox

◤ A G E ◢

    29

◤ A P P E A R A N C E ◢

    Xaara is unassuming, standing at a height on the lower end of the interstellar average for her ethnicity and gender; a fact that has been often utilized to her benefit in busy crowds when tracking down contracts and escaping from various individuals. When considering her attire, Xaara prefers wearing simplistic synthetic fibers that are the norm among the lower income brackets though one thing that seems to be a recurring preference is a jacket derived of ballistic fibers and design to not only keep her warm but also protected by conventional weapons. Xaara’s hair is drawn roughly and at mid-length with her bangs held by unremarkable clips to keep them uniform and as a form to not obstruct her vision. Her hair, which was once blonde, has for several years of her life been dyed into a pale teal color. Her eyes, cerulean, appear reminiscent of her personality—cold, icy, and unforgiving.

◤ P E R S O N A L I T Y T R A I T S ◢

    Analytical
    Blunt
    Introverted
    Sarcastic
    Stoic

◤ B A C K G R O U N D ◢

    UNDER REVISION

◤ S T R E N G T H S ◢

    Dexterous: Xaara realizes she needs to be quick to survive in tense situations despite her incessant need to be completely prepared for a scenario. She isn’t tall or strong so she has had to adapt to be quick and clever instead.

    Piloting: For many years, Xaara had to operate independently in her career as a bounty hunter and freelance pilot. She doesn’t boast any victories over pirates, smugglers, or renegade militants but the records that can be unraveled attached to her dossier shows that she has more than credentials to graduate from flight school.

    Sniper: Perhaps Xaara’s biggest asset is her ability to strike from a distance—with a high precision energy rifle outfitted with a multi-functional scope. Even beyond her capability as a fighter pilot is her talents as a long-range sharpshooter, a reality that has ended the careers of various criminals throughout the interstellar territories.

    Trained Combatant: Xaara appears relatively competent in terms of close quarters combat. A fact that encompasses archaic studies like swordplay but also the martial arts. Whether Xaara’s understanding of either forms come from could be anybody’s guess as she has made it abundantly clear that like her background she has no interest in sharing the facts of their origin.

◤ W E A K N E S S E S ◢

    Perfectionist: Xaara is finicky, almost to the point of madness—a fact that is abundantly clear in her methodology and belief that if you have to do something that you should do it correctly. This obsession with the details and preparations for things is a double-edged sword that has led her to argue incessantly on multiple occasions. For men and women of action, this trait can seem impossible to work with.

    Reclusive: Even amongst those close to her, Xaara remains a constant curiosity. This is, in part, due to her tendency to be reclusive and guarded about her past and experiences. This particular predisposition makes her seen as difficult and puzzling; a reality that has led to an amount of distrust between her partners and contacts. It brings the question—is she just antisocial or is she hiding something?

    Short: As aforementioned, Xaara is not particularly tall or imposing. She holds a somewhat athletic build due to her line of work, but this does not mean she can last any amount of time in a brawl without using her size and intelligence to her advantage. As such Xaara can count the volume of scenarios where a situation ended with her being pinned against a wall by her throat or thrown across a room.

    Socially Inept: As skilled as Xaara is with a rifle and blade, she is often limited in the profession when working alone due to the fact that she is socially inept; so much so that she cannot comprehend why people are angry when she gives a blunt, matter-of-fact response that seems to have an absence of empathy or relatability. It is this reason that she’s a notoriously bad investigator when she doesn’t have a trail to follow from a potential target or a partner that can handle the social aspect of gathering information.


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Quayhoggr Deevee


We’re all a little weird. And life is a little weird. And when we find someone whose weirdness is compatible with ours, we join up with them and fall into mutually satisfying weirdness —and call it love— true love.


Name
Quayhoggr Deevee


Age
27


Appearance
Quayhoggr is a very generic person in appearance. “Just open up Folder A, Subfolder 1, insert [small eyes] then we’re good.” his favourite, sad joke about himself. Average height and skin colour make him unpronounced in crowds. His hair looks unkempt but really it is uncared for, past his idea of what is considered important. His clothes speak of him as a civilian that wants to be prepared for the worst of weather at any time, yet the attire has to be feasible for comfort and ease: he dons a trench coat with numerous pockets to speak of over his simple long-sleeve cotton shirt and work trousers - such a style that beckons and demands a change to make him less dull. A satchel hangs over his shoulder and lays calmly on his back, for he is not ever without several notebooks of keynotes, stationary, and maybe a weapon or two.


Traits
Eccentric and Obsessive: One does not arrive to his calibre of skill-set without being slightly deranged, pedantic, and fussy. This trait manifests through his entire personality, from having weird outbursts of high energy , crossing interactional boundaries, and possessing an unquenchable desire to experience anything he has never experienced.


Genius and Easily Bored: His obsessiveness is matched only by his high IQ. He is the personification of “having a scientific mind with an artistic soul,” being able to acquiring so much knowledge as well as be able to process, dissect, and organize them very well.

With basically a computer for a brain, he becomes easily bored of daily life and many minor, this explains the first trait he has.


Amoral: Quayhoggr has forsaken pretty much his basic acceptance or even knowledge of what is right or wrong in place for pursuit of “more interesting things to take in.” An unfortunate trait, that he could be the nicest guy with an empty heart.

To put it in another perspective, he has little care for ‘trivial things” and is fascinated by the many processes of the world. If a person dies, Deevee cares for people’s genuine physical reaction rather than consider the emotional and social significance.



Strengths
Linguist: Deevee showed promise and prowess in mastering many different languages ever since the age of three.

The theory is for any accomplishment for acquisition of a language, it is less about exercising grammar really well rather than it is more about having the intuitive, cognitive sense to know how to speak it well. Deevee has shown during his training that this intuition comes so quickly and rapidly to him that learning a new alien tongue takes less than a week, if not a few days.

In this case, he has mastered many of the galactic languages such as English, Japanese, Martian, and Titanean, with moderate - and currently working to develop - fluencies in Mandarin Chinese and Spanish. He is familiar with most scripts and writing styles, as well as reproducing certain dialectal sounds and accents - so much so that he often speaks for hours and days in another tongue.

Communicator: Learning a language lends the ability to look into human nature. Deevee is a fanatic and sometimes evangelist for different cultures, histories, customs, ideals, and values. This skill makes any communication with any stranger less uncomfortable for he does not prescribe before analyzing. He is completely immune to ideological predispositions, and his open mind is flexible and ever-accepting.

This has even led him to be really good at playing with people, be it through their emotions, lying, misdirection, and even acting. Deceptive, and lethal, but only when he wants to be.

Collector/Archivist: Hoarding mementos, relics, trophies, the sorts, is something of a predilection of his. This has given him a great mental stamina so much so that he could go on for days without sleep in pursuit for the perfection of his craft. His attention to detail matched only by his fluid verbal and written prose.

Plus, Deevee does not have a fantastic memory nor a great recall in fact. His intuition for language is insane. His retention of many things might as well not exist, however, thus spawning the practised competence as a librarian of sorts.


Weaknesses
All Brain. No Brawn: It is as it is: Deevee is a nerd with no combat training, weapons training, nor vehicle training whatsoever. He has been known to delegate these duties to other people, having his cryptic brain kept safe.

Overpowering Curiosity: Curiosity killed the cat and it could kill Deevee one day. In the start of a shootout, he is the first to run and hide, but by golly is his desire to see the scene of the shootout going to make him stick his head out to watch. This weakness of his has made him irritable to figure out the answer, and decisions will be based solely on a cultural utilitarian point of view. Nosy, impatient, indefatigable, he can be very demanding.

Knows no Bounds: It would be brutally wrong to say that Quayhoggr is socially inept, for his line of work demands that he knows lots of different social cues. It is better to say he is daring to cross boundaries, and feels that consequences and expectations are arbitrary and temporary. “If the people of this culture could do it, why shouldn’t we?” he would think.

Periodic Self-loathing Quayhoggr’s want for other things has made him detached and miss out on most relationship development and his own Jupiterian origin. There are people by his side but they might never pass the level of “acquaintance,” not by fault of him not wanting to, but because of not knowing how to. He has a deep-seeded expectation that people ought to be accepting and wanting of him, but when the assumption does not meet the reality, sadness, loneliness, and self-hating come in.

As for his origins, he believes that the way of life that his background had set out for him is a prison-like sentence of deteriorating staleness.

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