Welcome to another Hero RP! While it is a group fantasy RP I did include the romance tag for any of those who wish to have that, I myself am a sucker for romance. In fact some of the NPCs (whose character sheets are/will be listed below) are available if you want that, they’ll be played by me. I’m not a big guy on rules as I think for the most part we can get along. If you are having an issue with another player I ask that you message me instead of hashing it out in the OOC. If you have questions about the RP or just want to chat and/or plot you can @mention me or PM me directly. Enjoy your stay! -Hero
This is just to see if there is enough interest for me to post a full RP thread. If interested you don't need to make a character right this second but you can tell me which element you're interested in. I'll tag all interested parties if and when an actual RP is posted instead of just an interest check.
Premise
You are a student at Aedis Academy, the school for elemental warriors. They are considered mostly legend now as their numbers have declined over centuries. They have a holy mandate from the Creator, the god of good, to protect those who cannot protect themselves, to root out evil in the world. To become an Aedis one must spend their entire life training to pass the “Trials.” Students are typically 10 years old when they come to live at the Academy. They will not become full-fledged Aedis’ until they are at least 21 and have successfully passed their Trials.
Aedis control an element (the abilities are listed below, and I will allow multiple characters with the same element provided we do not have too many of one particular element). They draw the energy to use their powers either from their own life force, which can cause headaches, nosebleeds, feinting, coma and in rare cases death if over done. They are also able to draw the energy from things associated with their element, for example, Earth Aedis’ can draw energy from plants but risk killing the plan depending on how much energy they draw. All Aedis’ have a power crystal that allows them to store energy, when there is no energy stored it is transparent, when it’s full it resembles the gemstone associated with their element. Following the example of Earth this would be an emerald. Aedis’ can wear their crystal any way they choose, mounted in a gauntlet, in a ring or necklace but it cannot be a raw stone and it must be paired to them. If taken it will need to be re-paired to them.
Elements & Abilities
Pyrokinesis - create, control and manipulate fire, flame and heat.
Atmokinesis - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
Fire Breath - breathe out flames.
Fire Mimicry - have a body made up of fire
Geo-Thermokinesis - manipulate lava, magma and volcanoes.
Heliokinesis - manipulate and control the sun and sunlight.
Hell-Fire Manipulation - Generate and control flames of hell.
Holy Fire Manipulation - Generate and control flames of Heaven.
Inflammation - burn things.
Melting - heat molecules to melt things.
Plasmakinesis - can control plasma.
Pyrotechnics - create fireworks.
Self-Detonation - explode self and reform.
Thermokinesis - create, control and manipulate heat.
Pyroportation - teleport or move though fire.
Hydrokinesis - manipulate and control liquid water and mold it into any desired shape or form.
Aquatic Adaptation - adapted to underwater living.
Aquatic Respiration - breathe underwater.
Atmokinesis - control and manipulate the various aspects of the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
Dehydration - absorb water.
Hydroportation - teleport across short or long distances through liquid water.
Water Mimicry - turn into liquid water.
Water Generation - generate water.
Holy Water Manipulation - create, manipulate and control graceful waters.
Dark Water Manipulation - create, manipulate and control evil and dangerous waters.
Geokinesis - control, manipulate, and reshape the earth at will.
Earth Mimicry - have a body made up of earth or earthen substance
Atmokinesis - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
Crystallokinesis - manipulate minerals and crystals.
Ferrokinesis - manipulate metal at will.
Fraxikinesis - manipulate burnt matter.
Geo-Thermokinesis - manipulate, control, and create lava, magma and volcanoes.
Golem Creation - make golems out of inanimate materials like rocks, wood, plants, magma, etc.
Granulation - can turn things into sand.
Halokinesis - control and manipulate salt.
Hyalokinesis - control and manipulate glass.
Koniokinesis - manipulate and control dust particles.
Plassikinesis - manipulate and control all forms of plastic.
Psammokinesis - can control and manipulate sand.
Terrakinesis - control, manipulate and alter/reshape the surrounding terrain and landscape at will.
Terraportation - teleport via the earth and earth-based materials.
Aerokinesis - manipulate the air, wind, and gas.
Aeroportation - teleport using air/wind currents.
Air Mimicry - transform into a cloud of gas, fog, or mist.
Atmokinesis - manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
Deoxygenation - suck up all the oxygen from a place.
Lung Adaptation - breathe anywhere.
Wind Generation - create blasts of air.
Pure Wind Manipulation - create and control pure winds.
Dark Wind Manipulation - create and control corrupted winds.
Atmokinesis - control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
Cryokinesis - control ice, snow and other forms of frozen water.
Freeze Breath - freeze things in solid ice.
Freezing - lower the temperature in kinetic atoms to freezing temperatures.
Frigokinesis - control snow either as precipitation or already on the ground.
Ice Mimicry - have a body made up of ice
Ice Beam - shoot beams of freezing energy.
Ice Generation - generate ice, similar to Water Generation.
Ice Absorption - absorb ice.
Dark Light Manipulation - create the darkest light in existence.
White Light Manipulation - create the purest light in existence.
Photokinesis - create and manipulate pure light.
Force-Field Generation - create protective shields of solid photons.
Invisibility - be unseen.
Laser Emission - bend light wavelengths to create lasers.
Light Absorption -absorb the light around you.
Light Generation - emit blinding light or glow in the dark.
Light Mimicry - take on the traits of light.
Photoportation - teleport by using photons.
Projective Invisibility - turn other things invisible.
Evil Banish - banish all spirits of evil and black magic.
Light Manipulation - manipulates light and photons.
Umbrakinesis - can manipulate and control darkness or shadows.
Animated Shadow - Animate one's shadow.
Light Absorption - block out light in an area.
Night Vision - see in the dark.
Sacred Darkness - create holy darkness.
Shadow Camouflage - be unseen in shadows.
Shadow Mimicry - become a shadow.
Umbrageous Teleportation - teleport via the shadows and darkness.
Character Sheet
Name/Element: Age: (Must be at least 18 but no older than 20) Appearance: Weapons: Background/Personality:
I will allow you to choose how detailed to be but if I need more information I will ask.
Important NPCs
Name: Iris Woodgust - Earth Age: 20 Appearance:
Weapons: Hammer and shield Background/Personality: Iris was abandoned at the Academy as a baby and is the only student to have trained her entire life to be an Aedis. She is the most senior student and while she has applied to take her Trials several times she has been denied, told she is not yet ready. She often helps train the younger students as she is kind and patient. She is well regarded among her peers even if others are jealous of her status as senior student.