Hidden 7 yrs ago 7 yrs ago Post by Queen Raidne
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Queen Raidne Raspberry Diva

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The ale is flowing, spirits are high, and three things catch the party's eye:

1)
A small list tacked half-hazardly to a well used pole. It contains advertisements for magical items of dubious quality and a posting that says, "Alchemical Shop-Minders Wanted". At the top, in dark, blood-red ink and wide, sans-serif letters, it says, "Craig's List".
2)
A mysterious gentleman with a long, white beard lurks in a shady corner, staring at the party from underneath a dark, hooded cloak. Several times, he has started to stand and move toward the party, but he quickly changes his mind. He periodically mutters something about a ring.
3)
A dwarf sits at the bar, war hammer leaning on his stool, blankly staring at his ale and not drinking it. Engraved on the hammer is a masterfully designed image of a dwarf, an elephant, and a butterfly. The dwarf is making a plaintive gesture. The elephant is laughing. The butterfly is dead.





I'm looking for four to five people to play a fantasy RPG. In playing the game, you will also be worldbuilding it. I will not play every NPC; I will just play the important ones. That means that if you need a shopkeeping assistant to talk to, or a love interest, or anything of the sort, just create them. If you aren't sure how our elves are better, make them so.

The three caveats to this rule are as follows:
1 - I reserve the right to veto creations in extreme circumstances (eg: against the site rules)
2 - If you come up with some elaborate backstory for a race in your head, but don't demonstrate any of it in your writing, then that backstory doesn't exist yet
3 - Group worldbuilding means that all of our creations can be added to; this means that nothing we create will be specifically ours aside from our characters. If you make an incredibly elaborate backstory for elves, and then someone adds to elves and takes them in a different direction, then too bad.

In other words, go off of what's been posted, and then add to it. If you need to make up an entire race and kingdom to justify some small thing, just do it.

The setting which I'm going for is a trope-filled, tongue-in-cheek, fantasy setting with magic, stock fantasy races, probably some sort of pantheon of gods, and the inevitable kingdom or two.

Interest? Questions?
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Hidden 7 yrs ago 7 yrs ago Post by BayRat
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I'll leave my interest here, not sure on what kind of character I'd like to make so I'll wait to see what others come up with for Abby.

How exactly will this game run btw? Is it essentially a dnd adventure without tabletop elements?

Edit: Will there also be a sort of progression system where the characters eventually get stronger?
Hidden 7 yrs ago Post by Queen Raidne
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Queen Raidne Raspberry Diva

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Exactly, it's pretty much a DnD adventure without tabletop elements. Combine that with text adventures - I might set up a room, note where the exits and points of interest are in said room, and then the players can try and do whatever they like.

I do want players to progress. At the end of each "module" (or quest, or mini-adventure) I have an idea for loot. Part of that loot might be immaterial things, like strength training for a melee character, or spells for a wizard. However, players will be able to advance any time via RP. For instance, your bard is in a town and dedicates time and effort toward learning new songs from a traveling troupe.
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Hidden 7 yrs ago Post by Copperpen
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Copperpen

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Well, I've always liked fantasy, I'm up for it.

How would the worldbuilding be carried out, exactly? I doubt it'd be very natural or organic to dump 6210 paragraphs of exposition about the real name of the Dwarves.

Hidden 7 yrs ago Post by 71452K
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71452K (╯°□°)╯︵ ┻━┻

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How does the party meet? Do they know each other? Are they here for a unified reason? Are there any women's faces I can see that are not ugly bearded long haired men?
Hidden 7 yrs ago Post by Queen Raidne
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This is enough interest to make an OOC. It'll be up by Saturday.

@Copperpen No, definitely not. Exposition dumps about the world would fit in OOC; IC would be more along the lines of introducing/using elements which can then be expounded upon in OOC (if necessary).

This frees up players from having to second guess and research exactly what's in my head, and instead just post what feels right. For instance, in character creation, you can just make a damn elf without having to worry about this rp's particular take on elves.

Of course, the flip side of that coin is that more communication and collaboration has to happen between players so that we know what exists in the world. I will try and keep track of racial definitons, etc, in the first ooc post.

@71452k Interesting questions. The party should know each other. Those others are things that the players should work out. That gives me an idea, actually - a "Party Sheet" full of questions that the players should answer about the party. Who's the best cook, how did you meet, which of you owes the other a favor, etc.

There is a barmaid with a mess of curly red hair piled on top of her head. She is in conversation with an ugly, bearded man and looks annoyed.
Hidden 7 yrs ago Post by DracoLunaris
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DracoLunaris Multiverse tourist

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Also interested in this. collective world building sounds like it could be fun.
Hidden 7 yrs ago Post by 71452K
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Good idea! And yay, estrogens! @Queen Raidne
Hidden 7 yrs ago Post by Pathfinder
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I'm game, this shared world building thing can either turn out really rad or devolve into madness and either way I'd like to see where it goes.
Hidden 7 yrs ago Post by questionmark693
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questionmark693

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This sounds like a lot of fun! I've been looking to get back into rp, and this should motivate me. I enjoy playing a high elf wizard who's a bit of a narcissistic ****, but has some obvious weaknesses as a result. Would something like that be ok with the rest of you guys?
Hidden 7 yrs ago Post by Queen Raidne
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Queen Raidne Raspberry Diva

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