Hidden 7 yrs ago 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Premise

You and a group of cutthroats have found themselves in the port city of Seacliffe, located on the northern shore of the Sea of Swords, and have walked into a tavern, as most adventures begin. Outside, the Faire of Storms is in full swing. Stumbling out of the crowds of scantily clad and drunken townsfolk, you see a handsome man a few years shy of thirty sitting behind a desk, lounging like a merchant prince. Beside him is a burly and heavily tattooed, one armed Dwarf, with a straw colored mohawk and a braided beard that would brush the ground if it wasn't tucked into his belt.

The rumors you've heard were correct, and Galen Blackmoore is indeed looking for a crew to man his newly acquired Caravel named Sea Reaver. But what can you bring to the table? That, my friends, is the question...


Character Roles and Duties

Important Note

The way we are going to assign positions is a tad different than you'd most likely expect. You are going to make a character with a certain set of skills, and we are going to post in the IC on you presenting your skills to my character. Once you have done so, your role will be assigned to you. However, the way you make your character will make it pretty obvious what role you are shooting for. For the Captain position, I want anyone who wishes for that position to be openly vocal about it, because it will depend on both me and the other players on if you can have the position. Now, onto the roles and their meanings.

Captain: A Captain was essentially the president of a pirate ship. Voted for by the crew, the Captain's role is a very delicate and odd position to have. On the one hand, a Captain's orders are followed when sailing, a Captain devises the best coarse for the ship, the Captain has absolute authority in a battle, and a Captain negotiates with other Captain's or officials when need be. The Captain also gets two shares of loot to a crew member's one, and distributes the loot after a haul as well. However in contrast, a crew member can call a vote on a Captain's questionable order, or can call a vote on the Captain losing their position anytime out of combat. The Captain, while maintaining the role as leader, is very much privvy to the whims and wishes of the men under him. Which leads us to the mediator...

Quartermaster: My character. The Quartermaster has nearly the same amount of power on a pirate ship that a Captain has, only in a different sense. The Quartermaster represents the crew's interests to the Captain (and often vice versa), metes out punishments, supplies, and every crew member reports to the Quartermaster, who then reports to the Captain in turn. A Quartermaster is often voted for just as a Captain is, and is usually the most trusted member of the crew. The Quartermaster gets two shares of loot.

Head Mage/Lore Master: While not necessarily the only magic user on the ship, this position was filled by the most powerful/wisest magister. Any old books of lore, any mystical mishaps, any occult findings, or enemy mages were this position's main focus. They were essentially magical advisors to the Captain, and secondary artillery during battle.

Boatswain (Bo'sun): The Boatswain's job is to supervises the supply stores and the ship itself, checking the riggings and sails each morning, and is the one that tells the crew when to weigh anchor and hoist the sails.

Surgeon/Healer: Often times the cook as well, the surgeon/healer's position was fairly self explanatory. Through tools, medicines, herbs, perhaps even mystical means, a healer keeps the crew alive and healthy.

Navigator/Sailing Master: A very difficult job due to the primitive tools at hand, the Navigator looked over maps, charts, instrument,s and the night sky to give the Captain the best course to arrive at their next destination. Sometimes when the Captain was busy, the Sailing Master steers the ship.

Master-At-Arms: While these duties often fell to the Quartermaster, this job was for leading the sailor's boarding parties and training new recruits for combat in hand to hand, and their combat positions on a ship.

Sailor: Sailors swab the deck, hoists the sails, drops the anchor, etc. A sailor is simply a member of the crew, though that holds far more weight than one might think. Just because they follow orders, does not mean they are not valued (because without them, a pirate ship couldn't function) nor does it mean their ideas are not listened to or without merit, and a wise or charismatic sailor can be just as powerful in their opinions as a Captain at times.

Gunner/Engineer/Shipwright: My other character, this is the one who fixes the ship when it's damamged (and orders the others on what to do when that occurs) and maintains the artillery and ammunition.



Ship Types



What I expect from players

  • At least 3 paragraphs each post, with good grammer and spelling. Reread your posts to make sure.
  • The technology of this world is generally 12th to 16th centuries, which means some areas will have chainmail as the pinnacle of technology, and other areas will use full plate, while others are unarmored with rapiers. Only Dwarves have access to Gunpowder weaponry, and even then it is few and far between.
  • While I love creativity, no game breaking/wild card characters. While I am very excited for a healthy level of backstabbing and intrigue (DO IT), this is a ship who will only survive with a crew that works together. Don't try to fuck things up for the sake of fucking things up. You'll be outta here swiftly.
  • Be polite to one another and follow guild rules.
  • Like I said before, PG-13 sexual scenes and seduction is fine, but no real smut. Once the clothes are off, the post fades to black. And again, gonna be violent up in here as well, with swearing.
  • Your character can die. They can't be killed by another character without consent of both players, but if you make a very stupid decision, they aren't invincible. I'll probably let you do combat they way you want (as long as you're realistic) but I might go by rolls later if it gets out of hand. Also if your character dies, you can make another.
  • This is a group RP, and while I am the GM, feel free to tell me your ideas for stories and feel free to take some liberties in story telling. I want this to be a fun collaboration rather than a set standard story set by me (other than initially).
  • I prefer human characters, or human-like. If you want to be a full blooded Elf/Dwarf, or something more out there, PM me.
  • THIS. IS. NOT. FIRST. COME. FIRST. SERVE. I will decide on who's CS is selected, and when I do, it is not based on how I like you as a person or user. It might not even be based on how well you made the sheet (even though I demand quality). It's on if I think it works with my story, and then quality.
Hidden 7 yrs ago 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Hidden 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Triple post! (Naughty me). I just put in the character sheet, but I must leave for work now. Will add the lore on my break in a few hours. Thanks everyone^^
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Hidden 7 yrs ago Post by The Narrator
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@POOHEAD189 Very much interested.
Apart from humans and dwarfs what kind of races can we expect?
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@The Narrator Just added lore to the 2nd post.
But I will tell you and everyone now that I will accept humans far more easily than I will accept anything else. I'll work with you if you want a non human or a hybrid, but I want this to be exploring a fantastical world rather than being the fantastical thing.
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Hidden 7 yrs ago Post by The Narrator
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@POOHEAD189 Oh you were busy!
I will read the lore and after that probably start working on my char.
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Hidden 7 yrs ago Post by spicykvnt
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Ahh!

Okay, need to get my CS written up :)
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Hidden 7 yrs ago Post by HumanMusic
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@POOHEAD189
Nearly finished my cs, I'll just say right now that I'm aiming for bosun.
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@POOHEAD189
Yeet yeet
Read my shit cs

Hidden 7 yrs ago Post by Assallya
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I'd recommend a good story for why Gallagher has a hand cannon. They're supposed to be rather rare and limited to only dwarves.

I'm thinking about a Sorceress and socialite, a "face man" if you will, who is good at confidence arts and spying.
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Hidden 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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@HumanMusic While I am glad you're excited enough to do this quickly, and I think there's an idea there that could work, he can't be accepted for various reasons.

  • You'll need 2-3x the size for your history for me to think you truly worked at it.
  • You need to be more creative with your traits. For example. Instead of just strength, and saying 'he is strong' go with...
    Stout Strength: Due to Ghallager's robust size and barrel chest, this burly man can lift far more than one would expect from one so plump. His cable-like muscles come in handy when he needs to haul riggings or hoist barrels of loot!
    (I didnt go with his real physical description yet, just going with if he was stout).
  • And I said in the top part of the character sheet that you arent supposed to put the pirate ship role yet, though I thank you for letting me know what you're vying for.
  • Bold the things that need bolding, and re-read for grammer and sentence structure.


Edit: Also importantly, I already specified Hand cannons and gunpowder is rare and expensive. He cannot have one unless he has an insanely good reason.

I didn't list everything, but I hope you can take these to heart. I'm not saying he won't ever be accepted, either. Just not as is.
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Hidden 7 yrs ago Post by HumanMusic
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@POOHEAD189
I'll look through it and fix it up👌👌👌
Hidden 7 yrs ago 7 yrs ago Post by Utrax
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Utrax 𝕰𝖝𝖙𝖗𝖊𝖒𝖊 𝕭𝖎𝖗𝖉

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Moved to character tab.
We live baby, yeah!
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Hidden 7 yrs ago 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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@UtraxWhile I have limited time now to read CS's bc friday nights are game nights, it looks good from what I have seen so far. You don't need the 'journeyman' and stuff like that in your traits/skills anymore though. Had to switch it up.
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Hidden 7 yrs ago Post by Skull
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Skull The Hollow Shovel Knight

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I'm about halfway done with my CS.

He'll also be a Ra'sheek from Arad Luin. Former Pit Fighter, Pirate Monk that dabbles in Alchemy.

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Hidden 7 yrs ago Post by Smystar99
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Smystar99 ✴ Spirit of the Vale ☾

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Should have my CS up in the next day or so~
Hidden 7 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Anyone who is interested in this RP in the interest check that has not PMed me or posted here, let me know ASAP. I'd like to gauge just how much interest there is so I know how long to wait until I judge the Character Sheets (don't worry, you have time to make them).
Hidden 7 yrs ago 7 yrs ago Post by Skull
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Skull The Hollow Shovel Knight

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Hidden 7 yrs ago 7 yrs ago Post by spicykvnt
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Hidden 7 yrs ago Post by DeletedUser9Gh7
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Should have it ready by tomorrow night.
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