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Hidden 7 yrs ago Post by PrinceAlexus
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PrinceAlexus necromancer of Dol Guldur

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@King Tai

Approved!


Seconded!
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Hidden 7 yrs ago Post by Desparadina
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Desparadina bɹoqɐqlʎ pǝɐp

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I've got no power where I live ATm cause of some bill mishap so I might be a little late responding to IC posts sorry about that.
Hidden 7 yrs ago Post by PrinceAlexus
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PrinceAlexus necromancer of Dol Guldur

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@Desparadina
No worries. We ain't going anywhere.
Hidden 7 yrs ago Post by PrinceAlexus
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PrinceAlexus necromancer of Dol Guldur

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Ignore this post...
Hidden 7 yrs ago Post by alexfangtalon
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alexfangtalon I AM HAMSTER / HEAR ME SQUEAK

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Ignore this post...


I will not.
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Hidden 7 yrs ago Post by Robo27
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Alright Im off from work and am ready to RP
Hidden 7 yrs ago Post by PrinceAlexus
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PrinceAlexus necromancer of Dol Guldur

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@Robo27

Sorry, forgot to reply to you!

Il try and make up, if I stay awake long ernough :)
Hidden 7 yrs ago Post by Robo27
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Robo27 Long Live the King!

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No worries don't sweat it lol
Hidden 7 yrs ago Post by PrinceAlexus
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@Robo27

Done, not too hard.

Seemed to flow tonight and work out.
Maybe not win me a man booker prize though.
Hidden 7 yrs ago Post by Robo27
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lol, wait am I reading this right? Marlin's dad was a gun dealer? If so shit, what a turn of events xD
Hidden 7 yrs ago Post by PrinceAlexus
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PrinceAlexus necromancer of Dol Guldur

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lol, wait am I reading this right? Marlin's dad was a gun dealer? If so shit, what a turn of events xD


Gun shipper. He moves guns from Russia to africa "legally" if nor moral.
He a colder person, who considers it solely a job, and does not question who he ships too, or what they are used for.
Hidden 7 yrs ago Post by Robo27
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Ok gotcha lol, somewhat similar I see. Alrighty xD
Hidden 7 yrs ago Post by PrinceAlexus
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Ok gotcha lol, somewhat similar I see. Alrighty xD


Its legal and a very real world thing. Guns are sold to African countries with less than perfect records. Russians arms very popular. He moves them from factories to clients.

I made sure it had some basis in fact.
Hidden 7 yrs ago Post by Robo27
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Oh yeah of course I know very real world, I was just talking about the coincidence in terms of your characters father and my character dealing with guns in a way.
Hidden 7 yrs ago Post by PrinceAlexus
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Oh yeah of course I know very real world, I was just talking about the coincidence in terms of your characters father and my character dealing with guns in a way.


Yeah. Why I thought I'd add that bit from CS. Make links and all.
Also privileged upbringing. Diffrent Outlook to the others though.
Hidden 7 yrs ago Post by Robo27
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Sounds good, also I have an idea for a new area in sol city. Wasn't sure if we had something like this already, if one of the areas is already considered the slums, ignore my recommendation xD

Hidden 7 yrs ago Post by PrinceAlexus
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@Robo27

If @Pilatus is happy then sure. Il add it in.

I think Southside was Ment to be the less glamorous area of city, but not as run down as that area. It not conflict as one is more industrial.
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Hidden 7 yrs ago Post by Pilatus
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I'll be home in about 30-45 mins and I'll take a look.
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Hidden 7 yrs ago Post by Pilatus
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@Robo27, @PrinceAlexus

Alright, here's my take and I'm a little bit torn on this one. I'm working on a map for us and I tend to look at the locations that we've all put together as dots on the map that we will be able to pinpoint, same as if you were a tourist. All major cities have "slums" per se, but you wouldn't necessarily be able to open up a map and point to a particular spot and say, "Here's where we find the slums, let us go there and do crime." Muggings and killings are not exactly what we wanted to get into with this game and I say that while the "total freedom" side of me rages at the thought of limiting anyone's creativity. I will go for this, but it's going to have to be a good bit more nebulous in the description for sure.

With that in mind, Alexus and I have been discussing perhaps giving a little bit of direction to everyone's creative juices as far as locations. We appreciate that everyone wants to contribute and you can certainly keep them coming, but try to think in terms of places that we don't already have. For example, we already have two major airfields so we probably won't need another airport... Well maybe a single runway GA strip wouldn't hurt... KIDDING!, but you get the point.

Coming up either tomorrow or Friday, we're going to put up some kind post detailing our first week's activity, how many people we have here in the game, strategies for expansion/retention and other items such as the first time skip, and what I mentioned above concerning locations. We're also interested in vague over-arching plots or plans you may have for your characters.

Stay tuned.

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Hidden 7 yrs ago Post by Robo27
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@Robo27, @PrinceAlexus

Alright, here's my take and I'm a little bit torn on this one. I'm working on a map for us and I tend to look at the locations that we've all put together as dots on the map that we will be able to pinpoint, same as if you were a tourist. All major cities have "slums" per se, but you wouldn't necessarily be able to open up a map and point to a particular spot and say, "Here's where we find the slums, let us go there and do crime." Muggings and killings are not exactly what we wanted to get into with this game and I say that while the "total freedom" side of me rages at the thought of limiting anyone's creativity. I will go for this, but it's going to have to be a good bit more nebulous in the description for sure.

With that in mind, Alexus and I have been discussing perhaps giving a little bit of direction to everyone's creative juices as far as locations. We appreciate that everyone wants to contribute and you can certainly keep them coming, but try to think in terms of places that we don't already have. For example, we already have two major airfields so we probably won't need another airport... Well maybe a single runway GA strip wouldn't hurt... KIDDING!, but you get the point.

Coming up either tomorrow or Friday, we're going to put up some kind post detailing our first week's activity, how many people we have here in the game, strategies for expansion/retention and other items such as the first time skip, and what I mentioned above concerning locations. We're also interested in vague over-arching plots or plans you may have for your characters.

Stay tuned.


Perfectly fair, as I said I was just wanting to throw it out there as just kind of figured it was missing in a sense lol. Also the description was just a quick thrown together thought, I didn't actually sit down and flesh out the area.
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