Hidden 7 yrs ago Post by Lotrix Molick
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Lotrix Molick

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<Snipped quote by UnseenShade>

Might be a bit more helpful if you included which designations you're rolling for (i.e: Powers, Stats & Extras, Devices). The numbers alone don't do anything special without the corresponding tables.


Good catch. Thanks, I hadn't noticed.
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Hidden 7 yrs ago Post by BreedingShrooms
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BreedingShrooms Strawberry Fields

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This may be a very noob question,but how do I utlize the Dice Campaign function of this forum? Again,I apolgize for asking a seemingly obvious question but I'm super interested in this and I'm also in infant stage on this forum haha.

(I'm on a mobile phone by the way,so I may make minor typo's.)
Hidden 7 yrs ago 7 yrs ago Post by BreedingShrooms
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I finally figured out how to use the Dice Campaign.I feel so accomplished..Haha

Anyway my rolls are..

Roll 1. Powers 80

Roll 2. Powers 76

Roll 3. Stats And Extras 2

Roll 4. Stats And Extras 26

Roll 5.Device 63

Roll 6.Weaknesses 11
-------------------------

Hopefully I got everything in order and didn't miss anything haha.

roleplayerguild.com/campaigns/347

Hidden 7 yrs ago Post by Clever Hans
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Clever Hans Hoof-based mathematician

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So, the Dice Rolling feature here doesn't work quite like I thought. However, it's still pretty easy to use. PM me if you're having trouble using it.
Hidden 7 yrs ago Post by Clever Hans
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<Snipped quote by Clever Hans>

So would these two cancel eachother out to give me normal human strength?

I have some good ideas but I want to be sure of how my weaknesses/powers work.


If you choose to keep the Weakness, then yes.
Hidden 7 yrs ago Post by Clever Hans
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Roll1: 12 (Powers) Darkness Control
Roll2: 5 (Device) Android Body
Roll3: 30 (Stats & Extra) Heightened Endurance
Roll4: 100 (Stats & Extra) Body Power
Roll5: 73 (Stats & Extra) Pet
Roll6: 69 (Weakness) Physical Limitation

https://www.roleplayerguild.com/campaigns/342


Darkness Control: Controls the amount of light in an area around you, like a sliding light switch.
Android Body: I will PM you about this.
Heightened Endurance: You can push yourself physically/energetically for a longer period of time.
Body Power: Some part or parts of your body are altered in some way: laser eyes, a prehensile tail, flaming hands, a boosted immunity/toxin control system, matter-eating...
Pet: A pet. The Falcon's falcon, Squirrel girl's squirrels, The Black knight's horse. The animal will be smarter and tougher than usual for its species, well-trained, and completely loyal to you.
Physical Limitation: Something about your body doesn't work correctly (or at all), or is missing.

Wow, that's quite the bizarre set. Have fun!
Hidden 7 yrs ago Post by Clever Hans
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@Reflection @Illiren

Your results coming up shortly. I did not intentionally skip you.
Hidden 7 yrs ago Post by Clever Hans
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I'll go with...

1) Power - 5 Armor
2) Power - 3 Adaption
3) Device 5 Android Body
4) Stats & Extras - 86 Willpower
5) Stats & Extras - 34 Heightened Intelligence
6) Weakness - 32 Reduced Charisma

A bit of a hodge-podge, but it might lead to something interesting. Lets see if my luck holds out and I get something cool.


Armor: This is pure protection, against almost anything. It can look like anything: rocky skin, a bug-like exo-skeleton, or it can look like normal skin.
Adaption: Your body can alter itself in response to extreme environmental conditions (extremes of temperature or pressure, radiation, submersion, high/low gravity, etc.).
Android Body: Wow, two of these! I'll PM you.
Willpower: this grants both the grit to push yourself past usual physical limits, and the ability to resist (not indefinitely) physical effects like torture or poison, and to (sometimes) resist mental effects like mind control.
Heightened Intelligence: You're a genius. A super-genius. You probably have a specialty.
Reduced Charisma: There is something about you others find repellent, repugnant, and unpleasant. It might be an aura of madness or malevolence (that may nor may not have anything to do with your actual personality and psychological makeup). It may be an utter inability to function appropriately in social situations, or that your physical appearance is just plain terrifying.
Hidden 7 yrs ago Post by Clever Hans
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@Clever Hans Updated
1) Powers-32 Flight
2) Stats-71 Pet
3) Powers-60 Magnetic Powers
4) Stats-55 Heightened Strength
5) Powers-34 Heightened Defense
6) Weaknesses-71 Special Requirement
In that order

https://www.roleplayerguild.com/campaigns/340


Flight: A classic power. The method of propulsion is usually dictated by your other powers.

Pet: You have a pet. It's smarter and tougher than others of its ilk, is well-trained, and completely loyal to you. I should point out that a "pet" may be one wolf, or a swarm of cockroaches. Either way, it functions as a single entity for most purposes.

Magnetic Powers: This is for manipulating and moving things with a large component of iron, and not for pulling excess iron out of someone's blood and turning it into floating discs.

Heightened Strength: Super-strong, you are.

Heightened Defense: You are difficult to hit. This could be from sheer combat mastery, buffeting winds that blow about your person, some kind of light-distortion effect that makes you appear five inches to the left of your actual body, etc. Armor means you can take a hit. Heightened Defense means you aren't often hit, period.

Special Requirement: You need something to activate/maintain your powers: an Underdog energy pill, the ability to speak a magic word...
Hidden 7 yrs ago Post by Clever Hans
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I finally figured out how to use the Dice Campaign.I feel so accomplished..Haha

Anyway my rolls are..

Roll 1. Powers 80 Shrinking

Roll 2. Powers 76 Regeneration

Roll 3. Stats And Extras 2 Heightened Agility

Roll 4. Stats And Extras 26 Heightened Endurance

Roll 5. Device 63 Natural Weaponry

Roll 6. Weaknesses 11 Phobia/Psychosis
-------------------------

Shrinking: Gettin' small. You can decide how small you can get. You do retain your regular "stats" while shrunk.

Regeneration: Your body heals up from wounds. There should be one kind of damage that you don't heal from (fire, acid, electrical, etc.)

Heightened Agility: Your reflexes, balance, and body control are above human limits.

Heightened Endurance: You can exert yourself physically at peak levels far longer than the average hero.

Natural Weaponry: Something of an oxymoron as a device, but think of Wolverine's claws...

Phobia/Psychosis: Some situation or event causes you to slip from your normal range of emotional responses into the pathological. It's to be taken seriously.


Hidden 7 yrs ago Post by Clever Hans
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OK, so far I have responded to:

Reflection
Illiren
Fox
BrokenWashing
UnseenShade
BreedingShrooms

If anyone else has posted rolls, then my eyes are worse than I thought, and I just plain missed it (this white-on-black interface doesn't help much :) ).

Anyway, please let me know if I missed your posted rolls.
Hidden 7 yrs ago Post by BreedingShrooms
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[quote=@Clever Hans]
<Snipped quote by BreedingShrooms>

That's awesome I quite enjoy the abilities I've been giving, and I think I'm gonna be able to make a very epic character,As far as the psychosis weakness,I feel like I could possibly make the psychosis be a pathological fear of a certain type of people,I'll PM you about it
Hidden 7 yrs ago Post by BreedingShrooms
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By the way,ignore the snipped quote.I'm still know to the forum,and Im still figuring out the workings of it.
Hidden 7 yrs ago Post by BrokenWashing
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@BreedingShrooms If you scroll down below the reply box you will find a toggleable formatting sheet. I still use it often.
Hidden 7 yrs ago Post by BreedingShrooms
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Thanks Man,I really appreciate the help.
Hidden 7 yrs ago Post by BreedingShrooms
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@Clever Hans

Alright,so after doing some thinking,I want to drop natural weaponry,but to do that I would have to drop a second result,l,So how does that work,how would I go about doing it,Could I drop psychosis?

Hidden 7 yrs ago 7 yrs ago Post by BreedingShrooms
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@Clever Hans

Nevermind haha.I also figured that out too,My brain just for whatever reason sometimes stops functioning then reactivates,So to address the topic at hand,I want to drop natural weaponry.
Hidden 7 yrs ago Post by Clever Hans
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WEEKEND AVAILABILITY ANNOUNCEMENT

My family is hosting a Christmas party this Saturday. I'll probably be absent from the boards most of the day Saturday, and possibly most/all of Sunday, too, depending on how wild the party gets. :D Anyway, it might be a hiatus of 48 hours or more, so don't fret if you don't immediately see a response from me.
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Hidden 7 yrs ago Post by Fox
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Fox

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How's everyone else coming along with their character work ups?
Hidden 7 yrs ago Post by Reflection
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How's everyone else coming along with their character work ups?


I don't have a sheet to work with yet. But I'm making a Iron Giant-esque character who crashed down on Earth, and is now the center of a panic as people wonder if it can even be trusted. Also, his human companion/Jimmy Olsen-esque ally in the world is a lawyer named Jim Jimmy Jimeson.

How is your character coming along?
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