Hidden 11 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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Somebody gon' get forked.
Hidden 11 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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By the way, the 'tille in Aes'tille's name is usually pronounced "Tillee" rather than having the e silent. This is because pronunciation is different in fairy names, depending on which part of the name the letter is found in. For example, while the 'tille in Aes'tille is pronounced as seen above, the Tille in her mother's name is pronounced "Till".

Is this information useful? No. Did I bring it up anyways? Yes. <3
Hidden 11 yrs ago Post by gamer5
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Well, I will be off to play some games, don't worry will be checking the forums from time to time.
Hidden 11 yrs ago Post by Cake
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What is that a measuremnt of..
Hidden 11 yrs ago Post by Lucius Cypher
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Lucius Cypher Looking For Group

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gamer5 said
Well I have esablished a rough but enough good system to value characters. The details will not be disclosed for now but here is the list from the top to the bottom:

1. Aes'tille 37 points - from almost all sources
2. Aerrea 36 points - primary from adventuring skills
3. Nyaa'fhr 35 points - primary from magic
4. Ralthavar 30 points
5. Siegmier 23 points
6. Darrian (while faking) 19 points
7. Fuja 17 -/+4 (the plus is for fellow pervets)
8. Baron 16 points
9. Orren and Eoin 15 points
10. Mirasa 10 points
11. James 8 points
12. Darrian (while not faking) 7 points [you know being evil is a huge minus]


If I may ask, what exactly is the purpose of this scoreboard?
Hidden 11 yrs ago Post by Cake
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Hmm can I have Marisa be a quest giver at the moment her semi sheltered life-style makes it hard to just go to a tavern.
Hidden 11 yrs ago Post by gamer5
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No, but we can make that she joins one of the groups at the town gates.

Lucius - it shows how good can our characters, based on the sheets, handle the perils of Lemea as well as how easily they would form groups, trough it has little meaning if you for example, fall into a deep pit, without someone to take you out most of our characters would be bound to die of thirst. It is also a system so we can organize ourself in more or less groups of the same chance of reaching Ayya.

This also reminds me I think that we should have four groups.
I was thinking to split our character them like this:

Aerrea, Fuja, James?
Aes'Tille, Mirasa, Orren?
Nyaa'fhr, Eion, Baron?
Ralthavar, Darrian, Siegmier?

This would give some room for later chacaters to join in with any of the groups.
Hidden 11 yrs ago Post by Cake
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MIrasa and orren wouldn't get along, but i feel the polaress of the group may prove intresting.
Hidden 11 yrs ago Post by Rakkety Tam
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Rakkety Tam

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Hey all, Im new to adventuring RP's but am happy to learn, so please forgive any ignorance on my part. Also if my CS is accepted Im more than happy to wait before jumping into a party if it would mess with any planned dynamics right now.

My apologies in advance, my CS's tend to have bits that should be in one section but tie in with others so it tends to be little all over the place, it reads fine but you get little personality quirks showing up in other places and so on, and this one has been adapted from a previous CS.
Please let me know if there are any inconsistencies with the lore or changes that should be made, Im more than happy to accommodate on most points :3

Name: Auri

Age: Early twenties or late teens, its hard to tell beneath all the muck

Race: Zenohunt (so long as datadoggie approves, let me know if you want any changes about their race lore or want another race picked!)

Country of Birth:See Origin

Country of Origin:Auri's origin is unknown, even by them. All the world knows of them is that they came from somewhere out of the foothills of the southern Ial'Sear Mountains. [More explanation given in 'Background']

Appearance: Auri is sleight of build and less than medium height, with a cheeky impish face surrounded by a mess of dirty brown hair, it is unclear if brown is the natural colour or if its so coated in dust and grime that it just appears that way. Auri can almost always be found wearing their long, much loved, tatty poncho decorated with various feathers and shiny pieces sewn into the inside lining which drapes over many different layers of mismatched and similarly dirty clothing. Their face is usually adorned with ochre red paint in various twisting patterns and occasionally (when they're feeling particularly adventurous) Auri wears a large animal skull as a mask which appears to have once belonged to a very large bird of prey, the mask is stored with the rest of their belongings under the poncho when unused.

Beneath the grime and multilayered clothing Auri has many scars from burns or acids from their concoctions gone wrong and several more from violent encounters with people or animals.

Their ears and tail are those of a red fox and they hardly ever attempt to cover them up, their ears standing proud and tall and the tip of their tail peeking out from under the poncho.

Is always bare foot.

Personality: Auri is a bizarre individual obsessed with their everlasting pursuit of quirky and interesting 'things' which range from ornate carvings to feathers to jewellery. Their attention span is short when it comes to everything but trinkets and brewing the weird, and often dangerous, concoctions they keep in abundance. They are unpredictable at the best of times with emotions flaring on and off like the wind making unprovoked fits of rage a distinct possibility, though they are usually of pleasant temperament unless taunted with shinies or when perceiving an attack. Easily excited.

If after one of your possessions they wont fight you head on for it, instead they will wait until youre not looking or until you give in from constant pestering. Provoke/attack, however, and youre free game (Bandits and such are 'free game' by default)

Background: Four or five years ago Auri wandered out from Ial'Sear's foothills and hasn't felt the need to return. They speak only the common tongue, which is unusual for their species, and lacks the natural secrecy of the Zonohunt people. Auri have rewritten their own story so many times its clear they cannot remember what's truth and what's lie, and they get particularly vague when asked about specifics about their upbringing or home, usually sticking to the same vague answers of "Of course I had an upbrining!" and "Somewhere over there...". They are often uncharacteristically quiet after such encounters. Their path of annoyance and thievery can however be traced all throughout the southern Lemean settlements with many having stories of a crazed, uncivilised, flee bag of trouble that lasted little more than a week in most cases before being chased out into the wilderness once more. As such Auri has made very few friends, making even the most patient and kind hearted of souls give up on this seemingly lost cause. Every now and again someone does get the bright idea to bribe Auri into working for them for a time until they get fed up with the antics and constant shiny quests of this nuisance on legs.

Its not that Auri means to cause such chaos, its just they have little understanding of how people work. If they figured that out they would be much more pleasant company, if only to rob you of more of your trinkets first.

Easily bribed, mostly ignorant and somewhat gullible Auri has only survived this long in increasingly hostile environments, both natural and cultivated, through their animal like ferosity when confronted and their spectacular wilderness survival skills.

Combat Skills: - They use thrown potions as little as they can (its a waste of shiny glass) usually fighting with hands, claw like nails, feet, and anything that comes to hand. Their lack of form or style and penchant for random and unorthodox techniques makes them unpredictable but they rely on evasion most as their punches lack force and they cant take hits very well. Often getting hit will rupture a vial anyway which is unlikely to end well for anyone. When in combat they very occasionally get too excited and just throw random vials without thought, giving their opponent a mixed bag of projectiles to avoid.

Adventuring & Survival Skills: -Excellent foraging and survival techniques learned through necessity as they spend most of their time living outside settlements, at some point these skills must have been taught to them though it is unknown even by Auri, scatterbrained as they are, if it happened before or after they left their original tribe land.

Other Skills: -Brewery. They can brew all kinds of potions to throw at enemies or help their own survival. These include healing balms and stomach settlers to help keep down whatever barely edible food sources Auri finds (one of the few tasks they have the patience and peace of mind to pay attention to and do right, partly due to the fact if they get it wrong they could blow up or die from poisoning)

[Fun fact, it is during these moments of brewing that you can see a glimpse of what Auri must have been like before they became the crazy rouge they are today. Relatively calm with an almost serene expression on their face, it can almost be unsettling for those few that know them well enough to witness Auri's craft.]

-For someone who loves to steal peoples precious shinies, Auri is rather inept at the art of thievery. Succeeding only by chance or when their target is woefully distracted Auri is nearly always caught yet tries endlessly, often on the same target after only a few minutes since their last attempt (due to a lack of patience for stalking, and because people are difficult and pay attention when its inconvenient)

Reason for travelling: Auri loves quirky treasures and wanders from place to place in search of them (partly by choice partly for being kicked out of nearly every settlement they come across). When they overheard the talk of a 'well of wishes' that would grant any wish Auri has had a rabid curiosity towards it and would travel in its general direction if they had any navigational skills.

Other:

Auri is androgynous in appearance and doesnt understand people, or themselves, enough to identify with a gender or specific pronoun. Auri sees people, wandering around acting like people, some of these people get called he's and some she's. Now Auri's physical appearance is androgynous enough that without looking at them naked next to other naked people you cant really tell what their sex is, and Auri doesnt get into situation where they have the motive or opportunity to inspect naked people particularly often. And to be honest they wouldnt identify with standard gender roles anyway.

They get called he or she interchangeably depending on who says it (people have different opinions after all) and most of its said in anger or annoyance and they get 'it' fairly regularly as well. Meaning for their entire memorable life they've had both pronouns and many expletives used in conjunction with them, when they're not living in the wilderness that is which is where most of their time is spent anyway.

So just call Auri by whatever pronouns your characters see fit :3 She/he/they/puppy/pineapple take your pick, Auri is d
Hidden 11 yrs ago Post by gamer5
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The CS is OK except that, for a charcater whose gender is unclear or can't be categorized, IT is used not THEY. THEY is used for plurar and I guess your CS is about a single invidual.

As for the Zenohunt stuff datadoggie will say yes or no, it is his race after all.

Altrough I will accept the CS as it is, it would really nice from you to reform your CS into the standard form used on this RP. You can list your gear under Other.
Hidden 11 yrs ago Post by Rakkety Tam
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Yeah of course Im happy to move the gear section, though I do have to point out that 'they' has been an acceptable substitute for other singular pronouns for a very long time, even Shakespeare used it ^^;
Hidden 11 yrs ago Post by gamer5
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Yeah but to me it just sounds strange.
Hidden 11 yrs ago Post by Rakkety Tam
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Ah sorry to hear that then, its something a lot of people who are gender queer have trouble explaining to people so I think it helps to use it where applicable as often as I can to try and familiarize people with it? Anyway its just how my character is and something I feel pretty strongly about, Im just going to refer to Auri as they/them/their, other characters can of course use their own pronoun choice as I stated as Auri has no issue with that, but this is one of the very few things I do not want to change about them for the RP.
Please let me know if this will be an issue
Hidden 11 yrs ago Post by gamer5
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I can get over this, but I would first need to hear what the other roleplayers thing about that. So everyone do you think you can handle Rakkety's unique use of pronouns?
Hidden 11 yrs ago Post by Metronome
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Metronome Tick Box

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You mean 'that asshole over there'?

orren will prolly do pretty well
Hidden 11 yrs ago Post by Cake
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I say i has already set up a animal people race.....
Hidden 11 yrs ago Post by thegreenleafe
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So are we going to use the predetermined groups by Gamer5?
Hidden 11 yrs ago Post by Zane620
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gamer5 said
Well I have esablished a rough but enough good system to value characters. The details will not be disclosed for now but here is the list from the top to the bottom:1. Aes'tille 37 points - from almost all sources2. Aerrea 36 points - primary from adventuring skills3. Nyaa'fhr 35 points - primary from magic4. Ralthavar 30 points5. Siegmier 23 points6. Darrian (while faking) 19 points7. Fuja 17 -/+4 (the plus is for fellow pervets)8. Baron 16 points9. Orren and Eoin 15 points10. Mirasa 10 points11. James 8 points12. Darrian (while not faking) 7 points [you know being evil is a huge minus]


Hahahaha, I don't know why this made me laugh so much XD
Hidden 11 yrs ago Post by datadogie
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Rakkety Tam, the Zenohunt stuff is fine.

Edit: Zane, you told me James being so low made you laugh.
Hidden 11 yrs ago Post by Zane620
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Indeed I like it when you suffer. :)
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