Welcome to my campaign: The crypt of Locrosa. This is a completely homebrew campaign written, drawn and dmed by the one and only Manapool. I am concidered a mediocre Dm by most standards to be honest: I forget rules and what some spell does and sometimes take a while to get to know a group, but I will do my best! This is my first time doing a text based dnd game so please bare with me. Now then, on to the 'cool stuff'
Your group adventurers have been given a request from Cedarport to work under name of the noble house: Esperglow. You have been offered a fully furnished home capable of fitting the entirety of you all. While perhaps you have not met before as you are all vaguely new to the world of adventuring, it bodes well.
Cedarport is a wonderful town to begin your work for. The town is nothing special: a human town that focuses on trade brought through the river that connects directly to the river and goes on at deep levels all the way to the capitol. The town has guards to keep law, but the trouble is in the woods around it. Goblins, bandits, other issues no more dangerous than the bigger cities can be. It's a fine job, nice pay, nice town, and safe. You accept and agree to meet with the Baroness of the town: Ibal Waterfall, an Aasimar sent here to govern. Here is where your adventure will begin, but little does the group know that only a days journey away from the town is a horror you could not imagine.
I hope that is a good start, like I said, I am still not use to this. If you have any other question don't be afraid. Please make your characters with something that I and others can view. We will be using 5e, if you need help please don't be afraid to ask!
Your group adventurers have been given a request from Cedarport to work under name of the noble house: Esperglow. You have been offered a fully furnished home capable of fitting the entirety of you all. While perhaps you have not met before as you are all vaguely new to the world of adventuring, it bodes well.
Cedarport is a wonderful town to begin your work for. The town is nothing special: a human town that focuses on trade brought through the river that connects directly to the river and goes on at deep levels all the way to the capitol. The town has guards to keep law, but the trouble is in the woods around it. Goblins, bandits, other issues no more dangerous than the bigger cities can be. It's a fine job, nice pay, nice town, and safe. You accept and agree to meet with the Baroness of the town: Ibal Waterfall, an Aasimar sent here to govern. Here is where your adventure will begin, but little does the group know that only a days journey away from the town is a horror you could not imagine.
I hope that is a good start, like I said, I am still not use to this. If you have any other question don't be afraid. Please make your characters with something that I and others can view. We will be using 5e, if you need help please don't be afraid to ask!