This is a little idea I call Streamers! It's inspired by a lot of different fandoms, I'll go ahead and list them and see if any catch your attention! It's a modern people with powers idea, but it's very specific powers, so it's kind of like The Tomorrow People, or Stranger Things, there's also lowkey interdimensional monsters so another tick on the Stranger Things box. Also Life is Strange, figure since we're busting out the modern twists might as well drag that one out, and I've been playing the hell out of LIS 2 episode one so yeeeees! Anyway, there wont be as much diversity as in something like X-Men as far as powers, but there's going to be quite the list of available powers and their specialties; Telekinesis, Telepathy, Teleportation, Temporalkinesis, and Technopathy. All powers will be open to the player but mastery of said powers will vary and everyone will have their own 'specialty' which grants them additional applications of said powers.
I'll go ahead and do the rundown for those, but first; there's a lot of trust here. Your characters will not know half of what they're actually capable of, and may not ever learn the full extent of the powers, so they can only use purposefully use abilities they know they have, and accidentally use new powers in high stress situations. They can learn of other abilities from other characters or other Streamer NPCs, or they can just make educated guesses. Like I said, trust- but I will make you rewrite if I feel you've abused said trust. Also keep in mind these are abilities that draw from the energy of your character to use, so throwing a bunch of telekinetic punches on an empty stomach will wear you out quick.
Telekinesis is the power to interact with the physical world using only one's strength of mind and will.
Average Powers:
Kinetic Grip: The ability to grab and manipulate objects with one's own mind.
Kinetic Shield: The ability to create a solid force field in the air to block an attack or moving object.
Kinetic Strike: The ability to throw a solid force akin to a punch with one's mind.
Levitation: The ability to levitate objects and oneself, as well as control their momentum.
Push and Pull: The easiest ability; pushing or pulling targets towards or away from oneself.
Specialists Powers:
Kinetic Blast: The ability to cause an explosion or implosion of kinetic energy with one's mind.
Kinetic Construct: The ability to create a solid object out of telepathic energy.
Spatial Sense: An ability like an extra sense, able to detect nearby streamer abilities.
Telepathy is the power to interact with the psychic world using only one's strength of mind and will.
Average Powers:
Empathic Sense: The ability to sense the emotions of another.
Empathic Telempathy: The ability to communicate one's own or alter another's emotions.
Psychic Hearing: The ability to hear the thoughts of others in one's own mind.
Psychic Speaking: The ability to project one's own thoughts to another's mind.
Psychic Projection: The ability to extend one's senses far outside their usual range.
Specialists Powers:
Possession: The ability to take over a body from another mind.
Psychic Control: The ability to control the minds of lesser psychics.
Psychometry: The ability to read memories from physical objects.
Teleportation is the power to instantly move oneself to another location using only one's strength of mind and will.
Average Powers:
Apparition: The ability to reappear instantly in another location using one’s own mind.
Disapparition: The ability to disappear instantly from one location using only one’s mind.
Remote Portation: The ability to teleport a target without teleporting oneself.
Spatial Limbo: The ability to linger between disappearing and reappearing, extending the time spent traveling and essentially teleporting into limbo.
Substitution: The ability to switch places with a target via teleporting both them and oneself.
Specialists Powers:
Dimensional Portation: The ability to teleport between Streamer dimensions.
Portals: The ability to create a portal linking one place to another.
Spatial Distortion: The ability to generate a field that interrupts Streamer abilities.
Temporalkinesis is the power to manipulate the perception and passage of time using only one's strength of mind and will.
Average Powers:
Acceleration: The ability to quicken oneself or a target in relation to the rest of reality.
Deceleration: The ability to slow oneself or a target in relation to the rest of reality.
Temporal Copy: The ability to summon a solid kinetic copy of an object from a different time.
Temporal Scrying: The ability to see the histories or an area play out in one's own mind.
Temporal Vision: The ability to see possible futures in one's own mind.
Specialists Powers:
Remote Time Travel: The ability to send a target into the future, or the past.
Temporal Portal: The ability to go create a portal leading forwards or backwards in time.
Temporal Travel: The ability to teleport oneself forwards or backwards in time.
Technopathy is the power to interact with the cyber world using only one's strength of mind and will.
Average Powers:
Cyberlingualism: The ability to innately understand and communicate with electric machines.
Electric Spark: The ability to generate electricity from one's own mind and body.
Mechanical Construct: The ability to assemble and control electrical devices and objects.
Technical Scrying: The ability to navigate and locate information and data intuitively.
Technical Modification: The ability to alter cyber coding with one's mind.
Specialists Powers:
Blackout: The ability to suppress electrical devices in an area.
Genetic Modification: The ability to modify genetic coding in living things with one's mind.
Technical Portation: The ability to render oneself inside an electrical device.
Okay, so that's done. Super overpowered I know, hence the trust and the warning above! And I'll give a warning here as well; a lot of these, especially the time travel stuff, is sustained, not push a button and done, but hold down the button until the energy bar runs out and you reset. We'll just say its the natural state of the universe for everything to exist in the present, thus grappling into the future or past you will eventually reappear in the present when you can no longer resist the pull to go back or until the present catches up in the case of going to the really-near future.
Also you should probs ask questions here or in dms- or in the discord which I will make if this get's any interests! - before doing anything you think might be problematic.
Also, there's more powers to come, and some of the current powers don't make sense, like what are Streamer dimensions? Welp. You'll find out. In game. Muahahahah. So there's that to look forward to. And don't worry, I have planned with the diversity and OPness in mind, so meet your enemies;
These are the last thing you ever see. Kinda literally, but that's metaphorical for now! They're called Seekers and they have all your powers and more, plus the advantage of actual skill and expertise with said powers, and of course they can fly through objects, normal people can't see them, and they come from a mysterious and vastly technologically superior alien species. Whether that's interdimensional or extrastellar aliens is up for debate, but you can probably guess!
Then there's these bad boys;
Pretty dumb, animal like, also hello Stranger Things inspo! They're Hunters, pack-like foot soldiers of the Seekers, they prowl around Seeker bases and tear their enemies to ribbons. These ones can be seen by normal people, but they can also sort of clip through objects by jumping through dimensions. Like in Stranger Things. That's like the third name drop, this isn't promotional I swear, no one paid me!
Oh and there's a big boss but don't worry about him he's end game. Or she. Maybe they don't have genders... Anyways! Ic-ish intro:
It's cold and dark, and the room is empty and bland. There is a mat on the floor, surprisingly soft but itchy and sticky, and sometimes it moves to a different corner without anyone noticing. There is a huge door, it never opens and it's made of biting icy metal. Beside it is a foggy glass window with metal bars on both sides, through it monsters can be seen patrolling the halls... they lope and move in packs, and they have no faces, but many teeth. The doors of the hall open only for them, and nothing else ever comes through.
Is it good luck or bad that they never come through the room doors? There is no food, or water, and no warm clothes or any speck of sunlight. It can't be healthy, and yet as hours turn to days, days to weeks, weeks to months, the hunger, the thirst, they never come. Sickness doesn't come either, nor death, just an endless patrol outside, a bone-rattling chill, and a whisper in the mind. A skittering, sibilant tongue, hissing words that can't be understood, but feel like worms in the brain anyway. How long has it been whispering? Where does it come from? It never answers any questions, or changes from that droning, sickening language to something coherent...
When was the last time there was sunlight? Warmth? Food? Family? People... When was the last time there were actual people, and not monsters around every corner? The memory is dark and cold, like the room, but at least there is an echo of warmth.
The first time it was glorious, the windows had rattled and the lights had flickered and power had raced at the finger tips, tingled at the brain. They didn't come the first time... but they did the second. The memory was foggy, how much time passed between the first time and the second was a mystery, but the second time, oh the second time there had been consequences. The ground had shook and there had been such a blast of light, and then a faceless creature had come from below, it's tendril like arms like whips lashed around the wrist, the arm, the waist, tightening and pulling down, through the floor and into darkness.
The prison came after the darkness, and the darkness came after the power, but sometimes... sometimes that power came back, and the whispers were silenced and the cold was stymied and at last there was rest... and then it buckled and fell away, and the cold and dark came back...
How long... how hopeless... how lonely.
...and then the whispers were silent, and there were screams in the corridor.
Name: Aarón Luca Alejandro Dante, “Alante”
Age: 19
Residence: Los Angeles, United States Occupation: Student, Street Musician
Appearance:
Hair: Dark black, smooth undercut.
Eyes: Dark brown.
Skin: Light brown, very light freckles.
Features: Stark eyebrows, ears pierced, accented speech.
Personality: Stand offish and thoughtful, Aarón is considered quiet and dependable, but hard to befriend. He’s also headstrong and very independent, quick to take a leading or solo role, with little regard for rules or fairness. He doesn’t do well with large crowds, dislikes dealing with emotions, and cares deeply for his family.
History: Aarón grew up in a mixed Mexican-American household, his mother’s side spread out across the southwestern United States and northwestern Mexico, originating from an increasingly poor little city known as Palo Vista in the Mexican state of Sonora, and his father’s side being an estranged wealthy clan from the state of Washington. They met in Los Angeles and fell in love, and his father followed his mother south across the border to Palo Vista. Eventually they saved up enough money, and with help from their relatives across the border, they moved back to the city of their dreams and bought a home in South Los Angeles.
Their family was small, and Aarón grew up with only an elder sister named Julia and was raised almost solely by her and their mother after their father was pushed off the pier at Santa Monica during a fight and drowned when his foot became trapped beneath the pier’s support struts. The fight happened when he was very young, but he remembers it began because some older boys had been picking on his sister and threatened her.
His family recovered from the tragedy well, all things considered, and through the pursuit of music they bonded and began to play together in the streets or sometimes booked in small local venues. Towards the end their connections began to fray, his mother lost her job and was forced to take an option with less pay and more hours, and his sister got into a good college in Washington, leaving him to play alone and try and find his own path. Eventually he was accepted at a local school of arts in Los Angeles, but he never made it to his first class. Instead he had a minor freakout when two cars collided in front of him, and he was only saved from being struck by the debris by mysterious powers holding the metal bits that would have speared right through him, freezing them in midair. Then later the same day, still in disbelief and closer to his new school, he’d been hit by a wave of fatigue and called home- only for his phone to glitch massively and begin spitting out a strange warning that he needed to run away as fast as possible- and then he was caught, dark tendrils wrapped around his wrists and waists, pulling him down through the concrete below before he could even scream.
He, like all the others, found himself in the Seeker Prison next; a place that was cold, dark, and filled with monsters. A place where time didn’t seem to ever pass, and a dark whispering stole all his strength.
Abilities, Talents, Traits, Powers:
Music: Aarón is adept with a guitar and knows how to read and play music on a variety of other instruments, as well as a good grasp of performing with singing and dancing.
Tri-lingual: Aarón can speak his native languages of Spanish and English, as well as fluent Portuguese.
Telekinetic Specialty: As a Streamer the abilities related to teleknietic abilities come easiest to him, and he is capable of learning more advanced applications and skills of that specific power.
Features: Bright blue eyes/ very defined cheek bones
Personality: Alek is a tough person who doesn’t take shit from anyone and she takes pride in the fact. Growing up she was always the tomboy type and was the one daring all the boys to fight her. Being as she was born deaf, Alek always felt as though she needed to make herself out to have this tough exterior so that no one would dare to pick on her about her disability or the fact that she didn’t like boys in the way most girls did. Thankfully, that seemed to work for her in life. There are very few things she is afraid of, though she knows well that can be a somewhat dangerous trait to have. She has a soft side buried somewhere deep in her, but it has been hidden since her mother went missing some years back. She is loyal to a few select people, but does not extend that loyalty to others very often. She also doesn’t trust very easy either. Her secrets are her own and aren’t shared with others. There are some things she hasn’t told to even the people closest to her. She doesn’t really like to ask for help very often. She finds that to be a weakness and weakness isn’t something she likes people to see if her. Deep down she fears if people see her let down the walls she fought so hard to build up they will take what little she has left in life.
History: Aleksandra was born in Moscow Russia to Calvin and Tassia Belicov. She grew up and lived in Russia for the majority of her life. Alek’s mother was originally from America and came to Russia during a tour in the army before she met Calvin. The two of them met in the bar Calvin owned at the time and hit it off. After falling for each other, Calvin talked Tassia into staying in Russia instead of going back to America once her tour was over. She had spent 4 years in the military already and was given the choice to leave the military or get assigned to another area. It was hard for her to make that decision being as her entire family was in America, but in the end their love for one another outweighed the fact she had to leave her family behind.
The rest of Alek’s life was fairly normal besides the fact that she had been born deaf. She went to school like every other kid, but was lucky enough to not fall prey to bullies like many kids with disabilities. Once she got older her parents started having her work in their bar busing tables and doing dishes. As she got better with that they slowing started teaching her more about how to make the drinks and take orders. It was hard trying to speak with the people being as she was deaf, but that never stopped her from trying. Over time she became a pro at helping her father run the back of the bar. It was at this point and time that she was happy, but of course happiness only lasts for so long before it disappears.
When she was 20 her mother went missing suddenly. There was no trace of where she went or who took her. She left to go to the store one day, but unfortunately never returned after that. After weeks of searching they finally gave up and began to really mourn the loss of her. Her father took it worst of all. He shut down his bar for almost 2 months before Alek finally forced him to snap out of his depression. This is when something in her father changed. He was as bright and happy as his normal self and began teaching her odd things that most fathers don’t teach to their children. He never told her why he taught her these things, but she knew better than to ask.
As more time passed things began to slowly turn back to normal, or at least she thought. Though she wouldn’t admit it to anyone, Alek had begun hearing voices whispering the back of her head. It started with just a few words here and there, but then it slowly turned into more than that as the days went on. As she was coming home one day from a night at the bar, one of the voices in her head came through as loud and clear as possible. It almost sounds as if it was her mom’s voice, but she knew it couldn’t have been. Regardless of that, the voice screamed at her to run and to run fast. Of course as soon as she did start running she felt a coldness hit her out of nowhere. In Moscow you grow used to the cold, but this was something different. This was a chill you bones type of cold that seemed to slow her down, like she was trying to run underwater. Every movement felt deathly slow and before she knew it she was sinking through the ground, her body becoming frozen by the cold. Alek has been trapped in the seeker prison for around 3 years now, though since time works much differently there, It has only felt as if a few months have passed by.
Talents :
Able to hotwire anything with 4 wheels. Her dad taught her this when she was a teenager, after her mother went missing and was presumed dead. He never explained why he taught her these things, but that they were just good skills to keep up her sleeve.
Can Pick Locks: Another skill her father taught her when she was younger.
Makes one hell of a drink: Being as her family has owned a bar since she was born, making drinks came very easy to her.
Abilities :
Being a Streamer gives Alek access to many different power sets, though she has yet to explore them all. So far it seems that her specialty has become telepathy. These powers come to her more easily and her ability to hear other people’s thoughts is almost a constant thing for her now. She has learned to project her thoughts and read the thoughts of others. Empathy also seems to stick with her as well as she is constantly feeling the emotions of others, which can sometimes make it hard to know what she herself is actually feeling. Now that she has nothing to do in her cold, dark prison, she has been trying to familiarize herself with her new abilities. So has learned to access a few other powers, but the power of telepathy has only grown over the course of time.
Extras :
She is fluent in sign language, though doesn’t have to use it much now
Alek is a lesbian, but not many people know this about her
She really likes art and is quite a good artist. Her cell is covered in little sketches she made with a random rock she found in the cell.