Hey @Lord Wraith I got a present for you
Character Synopsis
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Abilities & Skills
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Supporting Cast
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UPDATE: Reduced weapons, and changed out sniper rifle for something more familiar, and with less power.
UPDATE 2: Corrected birthdate and changed HUD's name to Patches. And added soft body armor.
UPDATE 3: Added some new equipment (drones, knife, guitar, etc.), lumped in armor with basic tactical gear, gave her vehicles to drive, improved her backstory quite a bit, updated and improved the Advanced Combat Intelligence (tying it in with HAT and giving it some more realistic abilities), added some new skills (languages, music, improved existing ones), and improved existing equipment. Also added a theme tune.
_______________________________________________ Andrea Liana Knight _______________________________________________ July 20th, 1989 | 29 | African American _______________________________________________ Single | ♀ | Bisexual _______________________________________________ High School GED | Ex-Army Mercenary Sniper _______________________________________________ Physical Profile ___________________________________ //Basics: • Height | 5'-8" • Weight | 180 lbs. • Build | Defined, toned • Hair Colour | Black • Eye Colour | Dark Brown Equipment ___________________________________ //Weapons: • Remington Model 700 Classic | A legendary rifle employed by many all over the world in various forms, Andrea is already familiar with this weapon and its workings through her training and experience with the M24 Sniper System. Buying the classic and getting a threaded barrel for a suppressor, Andrea uses this gun for hunting all kinds of game, whether it would be deer out in the wilds or humans out in the streets. While it's not a fast weapon by any means, its versatility allows her to use all kinds of rounds, ranging from subsonic hollow-points to tranquilizer darts, and even armor-piercing incendiaries. Chambered in .308 Winchester, legally owned. • CZ-75 Handgun | The legendary CZ-75 pistol. Cheap, accurate, reliable and deadly, this Czech pistol has been at in the holsters of many for decades. Andrea uses this as her sidearm, and always carries it with her, never knowing when she may need it. Often times, when she's on a job, she brings a suppressor for it as well, and uses subsonic hollow-tipped ammunition to make (relatively) quiet, clean shots. Otherwise, she has armor-piercing rounds at the ready. Chambered in 9x19mm NATO, legally owned. • Tactical Knife | A standard tactical knife carried on the opposite side of the handgun holster, carried as a backup weapon in the rare event if the CZ-75 fails, or a situation arises where a blade is needed. While Andrea prefers firearms, stabbing people she particularly dislikes is another option she considers. //Misc: • Advanced Combat Intelligence Omega Mk. 4 "Patches" | A heads-up system devised by HAT and sold by 'Sentinel Tech', Andrea purchased the hardware privately in between her tours as a sniper in order to help her designate targets and keep her company on her long sniping trips. This ACI, while manufactured by HAT, is reprogrammed to suit Andrea's needs as a seperate model called "Omega." While it remains backed up to a central computer, a mobile node is carried along with the user that can connect to smartphones, rangefinders, cameras and bluetooth headsets in order to assist the user. As such, Andrea always carries a node connected to her augmented reality glasses so Patches can help her out when the situation is required. The program speaks to Andrea directly, giving her important updates and speaking wit her on a personal level. The headset that Andrea wears comes with the ACI. More details under "Supporting Characters." • Augmented Reality Glasses | With the help of Patches, the ACI utilizes these glasses to display information privately through the glasses that Andrea often wears. Such information can range from just about anything, and can be used as a Combat HUD or a computing medium. It can play audio through subtle vibrations only the wearer can hear through contact with the temples. • Smartphone | Andrea carries a basic Android smartphone with her, and almost always they are burners that she replaces weekly in order to prevent herself from being tracked by authorities or criminals. As such they have basic functions like camera, GPS and whatnot, and can be synced with her ACI. • Lockpicking Tools | Andrea often carries very lightweight lockpicking tools with her, alongside her sidearm, just in case if she needs to break into a place. This allows her to pick most normal locks, though when it comes to electronic locks, she may try to rely on her ACI if it's possible. • Light Tactical Vest | Often times, when out on a job, Andrea might wear soft ballistic armor that would protect her vitals. Not effective against rifles, but it can protect her from shotgun blasts, pistol rounds and blades. Said tactical vest, while protective, also has pouches that contain zip-ties, a flashbang, a smoke grenade, a basic bomb-defusal kit and, if the job requires it, a few pipe bombs. She only ever wears this when on the job, along with her face paint, balaclava and stealthy clothing. • Acoustic Guitar | In order to conceal her Remington 700 rifle in public, she hides it under a secret panel in a guitar case, where she carries an actual lightweight guitar. Surprisingly, she knows how to play it too, but it's mostly to entertain herself and keep up the charade. • Microdrones | While Patches can operate through Andrea's glasses and her phone/nodes alone, in order to maximise its effectiveness, it must control palm-sized HD camera drones in order to keep an eye on Andrea and whatever she wishes to scout. Such drones are replacable, and can be a little expressive too. Often seen flying around Andrea. • 1991 Mitsubishi 3000GT VR4 | This retro 90's technological marvel was purchased back when Andrea returned to the United States, buying it for a solid 5 grand. It was in a state of disrepair when she first got it, but she managed to fix it and restore it to its former glory. A very powerful car that can reach up to 170 miles per hour in top speed, its active aero system and all wheel drive allow it unparalled cornering speed and performance. With its somewhat modern interior, Andrea made a few upgrades in to allow Patches access to the onboard audio and computer systems. She often uses it as her pleasure car, often driving it when she isn't on business.Night shot. • 1989 Ford Bronco | Andrea bought this shortly after she moved into Arido Valley, knowing that the 3000GT isn't exactly a car built for off-road heavy duty purposes. Bought it for about $600 cash from a local farmer who replaced it with a different truck, Andrea got good use out of this. Often using it for her hunting and fishing trips, she hauls in her kills through the sheltered bed in the back, keeping her rifle mounted up on the back window. She uses this truck for other things too, mainly hauling around heavier objects and grocery shopping. • 2002 Ford Taurus Taxicab | Purchasing this car used for about a grand, Andrea uses this car for her other form of work that she's starting to get into, which can range from any sort of criminality. Using different license plates under false identities, the taxicab is the most innocuous car Andrea could find that would attract the least amount of attention, especially if it was idling somewhere. Often parking it in an abandoned lot in Santa Celia, Andrea never uses her actual owned cars for her work, as the authorities and enemies can easily track her through them. Said car is unmodified, and bought stock, and thus doesn't perform as well as her other vehicles. | Appearance Details ▔▔▔▔▔▔▔▔▔▔▔▔▔ Andrea can best be described as an African American woman with dark mohagany skin, but with some of the facial inflections of an Asian. She has some defined muscles that make her look a little tougher than most women her size, being at 5'8". However, the only muscles on display are often her arms as she wears basic gray T-shirts and skinny cargo pants that match whatever environment she is in, as well as some small and stylish augmented reality glasses that transition into shades, as well as have a mounted camera. She normally has her hair in braided pigtails, but she can change her black hair to whatever suits the occasion. When on the job, she often wears balaclavas, face paint, caps, and dark tactical clothes and armor in order to help her blend in with the night, and prevent her from being identified by eyewitnesses and CCTV. She has the 'Omega Force' unit emblem tattooed on her back, though she barely lets it slip. Her 'work wear' may vary from job to job, but almost always she dons on her soft body armor to allow faster movement, and to protect her from basic street-level attacks. Personality ▔▔▔▔▔▔▔▔ Andrea is a very casual and kind person, often willing to go out of her way to help others if she has nothing better to do. She tries to go about life in a somewhat positive manner, often trying to make stupid jokes and references in order to lighten up the mood. She is otherwise pretty awkward, having not really learned how to socialize too well as a child, translating into her somewhat poor social life as an adult. Around people she's attracted to, she often doesn't keep eye contact and tries to hide her obvious attraction by looking away and changing the subject a bit. Despite her casual nature, however, she is somewhat disciplined, and abstains from alcohol, hard drugs or tobacco. When things do get rough, however, if she fails to keep a smile, she may resort to these vices. Towards people she doesn't like, she can somewhat cold, and a bit removed. She doesn't react to fear particularly well, though, as she masks it with anger and vulgarity. With that in mind, she absolutely loves cute animals and has a huge soft spot for children. While being the Army has made her somewhat disciplined, she never really lost her smooth demeanor. One of the things that sets her apart from the average person is that she thoroughly enjoys killing people. While she has a personal code against shooting innocents, she had discovered that shooting bad guys gave her a sense of satisfaction that she feels just a little guilty about. Despite her love for massacring combatants, she still tries her best to keep her head on her shoulders, often targeting 'bad guys' and bad guys only. With that in mind, combined with her social ineffectiveness, she has the idea in her head that she's a bit 'psycho' or otherwise mentally unstable. Her love for cute animals and children may balance that out, though, along with her love for movies, guns, cars, 80s music and ice cream. She has a strong dislike towards assholes in general, and while she won't shoot innocent people, those who ire her to the point of wanting to kill a bitch may end up on the wrong side of her firearms. Among her other dislikes are politicians and their stupid advertisements, social media and parties. |
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Andrea was born and raised in a poor Hispanic neighborhood in Detroit. Having grown up with a very young single mother who was constantly working to make ends meet, Andrea didn't really get the best of education or attention growing up. She had a few friends throughout her life that contributed to her mostly positive attitude and a few good teachers, but they faded in and out of her life like the others did. By the time Andrea became a preteen, her mother finally had time to raise her. Having grown up around boys for most of her life, Andrea had gained an interest in sports and video games, as well as guns and cars, much to her mother's dismay. Andrea became pretty good at FPS games in high school, and played women's basketball and street football for whenever she had the time. When she turned 16, her mother passed away, and Andrea was on her own. With all of her relatives living very far away, Andrea had it tough, living on her own and with friends. She graduated with a GED in high school, and with her struggles in her early life, it was the best she could do. She didn't have much of a bright future, and Andrea had to make a choice on what she would do in her life.
Before Andrea's mother passed away, she warned her daughter about the "gangsta life", and how it wasn't so glamorous. Unfortunately, Andrea saw no other choice than to enter that kind of life when the chips came down. While she did perform misdemeanors as a kid, she got into serious crime when she turned 18, performing stick-ups, slinging drugs and burglarizing homes. However, after a mugging gone wrong, Andrea decided that she needed to be much better at this "crime" thing and decided to train and practice for it. Working out, getting a better gun and being a good shot with it, Andrea learned how to navigate the criminal underworld in her town with a little help from a few "buddies" here and there. Even with her illegal activities done to keep the lights on, Andrea still had a head on her shoulders, and only really went after deserving targets her own size (guilty conscience). Andrea performed her first murder on a domestic abuser when she turned 20, and having felt a sense of satisfaction after killing him, she wanted more. For the next several months, she killed several gang leaders and rather bad folk, learning through trial and error on how to do it effectively. Already good at the whole sneaking and athletics part of criminal life, she figured that she may as well start killing legally for the United States Military.
She signed up for the United States Army at 20, and entered a 6 year active-duty and 2 year inactive duty contract with them. Since she was never convicted of any crimes, Andrea was able to go into basic training. She struggled at first coping with the training intensity, but through her dedication and fear of failure, she managed to succeed. After graduating combat training (learning how to use weapons like the M16 and M4), Andrea was posted in Afghanistan in her first six months of service, only engaging in light combat during peacekeeping patrols. Wanting to take her ability to kill to the next level, Andrea signed up to become an Army Sniper once she returned from her peacekeeping tour. Training was rough, and she had to study hard, but she was able to pass their tests and graduate sniper school. Almost immediately after she became a sniper, she was assigned to the Omega Force unit, where she participated in various conflict zones all around the world. Throughout her 5 years of active duty, Andrea's unit was deployed to combat zones in Africa, the Middle East and the Pacific, participating in conflicts large and small. At the end of her service she made many friends, from both within the Army and the locals she met, as well as making a new friend in her own Advanced Combat Intelligence, which she purchased in between tours at a warfare conference. And in that period of time, she had 64 confirmed kills, with 88 probables, her longest kill distance being that of 1150 meters (1257 yards). Her amazing track record and ability to protect her comrades with good overwatch fire earned her the name of Valkyrie amongst her allies and enemies, a callsign that she took a liking to and rolled with during her military career.
Returning stateside at the age of 27, Andrea wanted to live a much more quieter life, wanting to make a decent living with her skills she accrued in her military career. Using the money she's saved up over time, Andrea moved into Árido Valley from her old home in Detroit, moving into a small house in the countryside to make her money going hunting and fishing. Despite being on reserve duty for two years, Andrea was never called back in that period, instead spending her time keep her shooting skills sharp by hunting in the wilderness with her very familiar Remington 700 rifle. In order to help supplement her inactive duty pay to keep the lights on, Andrea sold all of her kills and kept the surplus for food, and took up new hobbies to add some extra cash (gardening, fishing and photography). Patches, her ACI, kept her company during her time, and she fine-tuned it to her liking over the course of those two years. By the time she turned 29, she was no longer in reserve duty, and Andrea was free to pursue whatever she pleased.
In the two years that Andrea spent in Árido Valley, she heard whispers and rumors, as well as stories about the crime and corruption that goes down in the city to the west. Santa Celia, the metropolis of wonder and opportunity, saw an unprecedented rise in crime, and had a rather strange gathering of superhumans and other strange oddities. Andrea was hoping to escape the stressful life she had in Detroit, but with the hunting and fishing seasons running dry, she figured she may as well make a few bucks as an assassin, taking on jobs whenever she got too bored. After all, exploding human skulls was much more fun than taking down deer and coyotes. Andrea posted coded ads on special websites, advertising on the deep web and other seedy places as a 'mob hitwoman', someone who only targets other criminals. While Andrea did make it clear that she wasn't the type to target innocents or cops, or the type to be crossed, anyone who would bring her about should know one thing. It's never going to look like an accident, but they will never know it was her.
Before Andrea's mother passed away, she warned her daughter about the "gangsta life", and how it wasn't so glamorous. Unfortunately, Andrea saw no other choice than to enter that kind of life when the chips came down. While she did perform misdemeanors as a kid, she got into serious crime when she turned 18, performing stick-ups, slinging drugs and burglarizing homes. However, after a mugging gone wrong, Andrea decided that she needed to be much better at this "crime" thing and decided to train and practice for it. Working out, getting a better gun and being a good shot with it, Andrea learned how to navigate the criminal underworld in her town with a little help from a few "buddies" here and there. Even with her illegal activities done to keep the lights on, Andrea still had a head on her shoulders, and only really went after deserving targets her own size (guilty conscience). Andrea performed her first murder on a domestic abuser when she turned 20, and having felt a sense of satisfaction after killing him, she wanted more. For the next several months, she killed several gang leaders and rather bad folk, learning through trial and error on how to do it effectively. Already good at the whole sneaking and athletics part of criminal life, she figured that she may as well start killing legally for the United States Military.
She signed up for the United States Army at 20, and entered a 6 year active-duty and 2 year inactive duty contract with them. Since she was never convicted of any crimes, Andrea was able to go into basic training. She struggled at first coping with the training intensity, but through her dedication and fear of failure, she managed to succeed. After graduating combat training (learning how to use weapons like the M16 and M4), Andrea was posted in Afghanistan in her first six months of service, only engaging in light combat during peacekeeping patrols. Wanting to take her ability to kill to the next level, Andrea signed up to become an Army Sniper once she returned from her peacekeeping tour. Training was rough, and she had to study hard, but she was able to pass their tests and graduate sniper school. Almost immediately after she became a sniper, she was assigned to the Omega Force unit, where she participated in various conflict zones all around the world. Throughout her 5 years of active duty, Andrea's unit was deployed to combat zones in Africa, the Middle East and the Pacific, participating in conflicts large and small. At the end of her service she made many friends, from both within the Army and the locals she met, as well as making a new friend in her own Advanced Combat Intelligence, which she purchased in between tours at a warfare conference. And in that period of time, she had 64 confirmed kills, with 88 probables, her longest kill distance being that of 1150 meters (1257 yards). Her amazing track record and ability to protect her comrades with good overwatch fire earned her the name of Valkyrie amongst her allies and enemies, a callsign that she took a liking to and rolled with during her military career.
Returning stateside at the age of 27, Andrea wanted to live a much more quieter life, wanting to make a decent living with her skills she accrued in her military career. Using the money she's saved up over time, Andrea moved into Árido Valley from her old home in Detroit, moving into a small house in the countryside to make her money going hunting and fishing. Despite being on reserve duty for two years, Andrea was never called back in that period, instead spending her time keep her shooting skills sharp by hunting in the wilderness with her very familiar Remington 700 rifle. In order to help supplement her inactive duty pay to keep the lights on, Andrea sold all of her kills and kept the surplus for food, and took up new hobbies to add some extra cash (gardening, fishing and photography). Patches, her ACI, kept her company during her time, and she fine-tuned it to her liking over the course of those two years. By the time she turned 29, she was no longer in reserve duty, and Andrea was free to pursue whatever she pleased.
In the two years that Andrea spent in Árido Valley, she heard whispers and rumors, as well as stories about the crime and corruption that goes down in the city to the west. Santa Celia, the metropolis of wonder and opportunity, saw an unprecedented rise in crime, and had a rather strange gathering of superhumans and other strange oddities. Andrea was hoping to escape the stressful life she had in Detroit, but with the hunting and fishing seasons running dry, she figured she may as well make a few bucks as an assassin, taking on jobs whenever she got too bored. After all, exploding human skulls was much more fun than taking down deer and coyotes. Andrea posted coded ads on special websites, advertising on the deep web and other seedy places as a 'mob hitwoman', someone who only targets other criminals. While Andrea did make it clear that she wasn't the type to target innocents or cops, or the type to be crossed, anyone who would bring her about should know one thing. It's never going to look like an accident, but they will never know it was her.
Abilities & Skills
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Army Sniper | Andrea was trained long and hard in the Army to be an excellent marksman. Having gone on several tours of duty, and having an excellent kill record, Andrea is rather impeccable with her aim, and has great degrees of experience with several weapon systems. While her skills with rifles are par excellence, her other fighting skills are nothing to scoff at. Having learned to use hand-to-hand combat, operate all kinds of navigational and rangefinding equipment and how to track down her targets, Andrea was trained to kill above all else, and to remain alive in the process. Being trained and having a lot of experience with AR-15 patterned rifles, as well as Remington 700s and Beretta 92s, Andrea can get a lot from any weapon she familiarizes herself with. Her tours in Africa, the Middle East and the Pacific also allowed her survival experience in Urban, Desert, Woodland and Tropical locations.
Getaway Driver | In her short criminal career, Andrea learned how to make the most of the vehicles she drives. While she's great at using stickshifts, she's not entirely used to vehicles with automatic transmissions. Often having to make a clean and quick getaway from a crime she's just committed, her driving ability is nearly Hollywood.
Hold 'em Up | While the Army taught her how to use rifles effectively, she had to learn how to use handguns effectively first through her criminal career. Holding them properly in muggings, then using them for hits and assassinations, Andrea knows what kind of gun to use for what kind of job. While handguns are not as deadly accurate as rifles are, nor are they as potent or powerful, Andrea makes up for it by always aiming for the head. No brain is immune to even the smallest of calibres.
Breaking and Entering | Starting off her criminal career with burglary, Andrea learned how to be stealthy, quick and quiet. Above all else, other than her quiet movements, Andrea learned how to enter doors via lockpicks. While the Army taught her how to use breaching charges and how to kick down doors, Andrea prefers the more subtle approach of quietly picking the lock and slowly entering.
Huntress of the Woods | Andrea only spent two years of her life making a career of hunting and fishing, but applying her knowledge from her sniper life to hunting, she was able to learn how to track down animals and hunt them effectively. Her ability to remain quiet and patient was brushed up on during her hunting years, allowing her to transfer her criminal and military skills with flawless transition. While she does enjoy the thrill of the hunt and of the kill, she tries to be as humane as possible when she takes the shot, often always aiming for the head in order to quickly kill the animal with the least amount of suffering she could muster. Her ability to fish is nothing new, and while it's nothing like her hunting, she can pull quite a few large ones from the river if she wanted to.
Gadgeteer Above Averagenius | While Andrea went for a GED in high school, her army training allowed her to get a decent understanding of tech and other electronic hardware. How it works, how to fix it, and whatnot. Though most of it is basic, with more in-depth knowledge on how to fix things like rangefinders and scopes, with the help of her trusty ACI, she's able to get a decent understanding on how to fix just about anything.
Acoustic Cover Artist | Andrea often finds herself having to travel with her Remington 700 sniper rifle into more populated areas, and carrying it open in the public will raise a few eyebrows, and maybe get her cuffed. Instead, Andrea travels around with a guitar case, with the rifle hidden beneath panel, a panel covered by a real guitar. In order to keep up the charade, Andrea learned how to play decently with an acoustic guitar, and can sing quite a few covers, especially with songs people would expect the least.
Trilingual | Andrea is very fluent in English, and can speak and write Arabic pretty decently, though her accent and dialect is a mix of American and Iraqi. Growing up in a hispanic neighborhood, Andrea knows some Spanish too.
Supporting Cast
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Advanced Combat Intelligence Omega Mark 6, aka "Patches" - A combat intelligence upgraded into a full virtual intelligence, this AI, connected through a mainframe and several nodes, can see and hear what Andrea most often can't, often acting as her spotter. Manufactured by HAT and sold under the brand of Sentinel Tech, the ACI acts as a combat intelligence that keeps its user up to date with relevant information in almost any way, connecting to devices and speaking to the user. This was purchased as a 'bootleg' from a warfare tech conference from a guy named 'Dave', having it reprogrammed to Andrea's taste before deployment. Such tastes allowed it to help her spot enemies, as well as keep her entertained with jokes and conversation. It's not sentient by any means, but at points it does seem to have some degree of awareness. Maybe. Snarky but still otherwise helpful, "Patches" acts in areas where Andrea can't, often filling in for her shortcomings. Patches' voice is often that of a caucasian female, but it can also do celebrity impressions as well. Far from the baseline ACI, Andrea had it reprogrammed by a friend in order to make it far more entertaining and useful than a combat intelligence should be.
Patches, while using a mainframe computer that can be backed up using cloud software, normally operates through nodes, which are smartphone-sized brick-like devices that house most of the computing and transmission hardware. Such nodes normally remain connected to the mainframe and to the internet from strong cell tower connection (or satellite connection if the antennae is extended), and is USB capable. It chiefly operates through augmented reality glasses and small camera drones, though it can operate through other means as well. Among the things Patches can do are:
• Remotely control small camera drones to spot targets, collect intel or otherwise act as an alert system
• Connect to any compatible augmented reality glasses in order to display a HUD with all meaningul intel, such as enemy locations, weapon trajectory, maps and target info. If no glasses are used, it will update using audio instead.
• If connected to a radio, can scan through radio waves and listen in on conversations
• Can connect to any weakly protected bluetooth devices to search for information or otherwise spy through camera and microphone
• Play music, tell jokes, sing songs, and be an all-around robo-buddy
• (TBD)
Patches, while using a mainframe computer that can be backed up using cloud software, normally operates through nodes, which are smartphone-sized brick-like devices that house most of the computing and transmission hardware. Such nodes normally remain connected to the mainframe and to the internet from strong cell tower connection (or satellite connection if the antennae is extended), and is USB capable. It chiefly operates through augmented reality glasses and small camera drones, though it can operate through other means as well. Among the things Patches can do are:
• Remotely control small camera drones to spot targets, collect intel or otherwise act as an alert system
• Connect to any compatible augmented reality glasses in order to display a HUD with all meaningul intel, such as enemy locations, weapon trajectory, maps and target info. If no glasses are used, it will update using audio instead.
• If connected to a radio, can scan through radio waves and listen in on conversations
• Can connect to any weakly protected bluetooth devices to search for information or otherwise spy through camera and microphone
• Play music, tell jokes, sing songs, and be an all-around robo-buddy
• (TBD)
UPDATE: Reduced weapons, and changed out sniper rifle for something more familiar, and with less power.
UPDATE 2: Corrected birthdate and changed HUD's name to Patches. And added soft body armor.
UPDATE 3: Added some new equipment (drones, knife, guitar, etc.), lumped in armor with basic tactical gear, gave her vehicles to drive, improved her backstory quite a bit, updated and improved the Advanced Combat Intelligence (tying it in with HAT and giving it some more realistic abilities), added some new skills (languages, music, improved existing ones), and improved existing equipment. Also added a theme tune.