Hidden 6 yrs ago Post by Briza
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Hidden 6 yrs ago Post by Vox
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@Briza Genevieve sounds remarkably well adjusted for having two mad scientists as parents. Having a flintlock in this day and age does bring that into question though.
Hidden 6 yrs ago Post by Saltwater Thief
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@Briza Hmm. So, to make sure I understand correctly, her Satumine Skill uses Alchemy to rearrange the neurochemicals in her target's brain, leading to disorientation and possible hallucination?

Important, Please Read

Since it's been raised as a point of concern by a couple people now, I'd like to offer some clarification and a little elaboration on the Dice Rolling. It's not my intention to stake every little thing on a d20, nor is it my thought to have such things as "If you roll badly your character might get maimed or die". What I will try my damndest to have happen is that most of your odds for success will come from the situation you're put into, how you handle it, and how well you think through and describe your actions; in that vein, my intent is for the dice roll to, rather than be a flat "Beat this number or you suck," give me a little help (and inject a small amount of chance) in determining how much of a success (or how near a miss) your actions end up being. As a quick example, even if I set a difficulty of 14, if you hit a 12 or a 13 and your post was solid, you very well might get it anyway; or I might give you a partial hit rather than a full success.

If I'm being honest, the bit in the 0th post mentioning them is quite bare-bones, but that's because there will be a lot of behind-the-scenes stuff with the dice rolls that I'd rather you all not get too tied up worrying about or trying to calculate. What I can say for certain is that I place a lot of value and weight on a well-written post showing me a cleverly devised strategy (or, in some cases, something just crazy enough to work), and while sometimes bad fortune will strike part of my goal with hammering out the system is to have a bit of happenstance that could go wrong, but make it so that the player is equipped with all the tools to ward and mitigate Lady Luck's cruel side- provided they use them.
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Hidden 6 yrs ago Post by Briza
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Hidden 6 yrs ago Post by Shandria
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I'm fine for whatever if it makes sense. My only reservations for roll systems come from many, many years ago when I did RP in a game where it was entirely roll based, so if you don't roll high enough you just flat out fail, and my trained, old veteran warrior literally couldn't land a single hit on a skeleton, because RNG said so.
Hidden 6 yrs ago Post by Saltwater Thief
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@Briza Alright, seems somewhat feasible. Was it your thought that she can do so at a distance or by touch? Also, in your mind, where does her circle go to perform the action?

I'm fine for whatever if it makes sense. My only reservations for roll systems come from many, many years ago when I did RP in a game where it was entirely roll based, so if you don't roll high enough you just flat out fail, and my trained, old veteran warrior literally couldn't land a single hit on a skeleton, because RNG said so.


Yeah, that's... almost exactly what I'd like to avoid. I'll be taking a cue or two from a friend whose RP I'm in, where I've had a couple of times she's given me a "Because it wouldn't make sense" boost- like when the roll says my character should've gotten bowled over by a gust of wind, but he'd spent most of his life crewing an airship so she gave him a boost and said "He stays up, but it's difficult" instead.
Hidden 6 yrs ago 6 yrs ago Post by Saltwater Thief
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Double post aside, please note for all CS's currently in progress that I have made a small adjustment to the RP's timing and that it now takes place 30 years after Father's defeat rather than 40. This is for the sake of streamlining the ages of some characters with canon relationships, and making sure (as an example) Alex Armstrong wasn't in his 60s when he became a father.

For reference, I have a section at the bottom of the 0th post that is a change log; any adjustments made to the RP's rules, system, or setting will be noted there and I encourage a regular checking of it. Thank you!
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Hidden 6 yrs ago 6 yrs ago Post by Briza
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@Saltwater Thief, let us go with touch as the main source. (She wears gloves like Colonel Mustang.) Although, if need be, she can draw an Alchemy circle and lure someone into it. The idea was spurred from Izumi Curtis' ability to rearrange her organs and this current time period (in the real world) being enriched by Fruedian, Ferenczian, Jungian, & (of course) Russell studies.
Hidden 6 yrs ago Post by Hero
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Working on my CS, figured I'd say something rather than keep to radio silence.
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Hidden 6 yrs ago Post by Saltwater Thief
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@Briza Alright, you're good then, send her over!
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So when is this getting started? Not asking in a pushy way, just curious what your plans are for everything being considered ready to go.
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We have 3 accepted and 2-3 more currently in process. I was going to wait until we had the full group to start the first round of cases, but there's not really a reason I can't open the thread in Downtime.

I'll look into doing that tomorrow or the day after. Thank you very much for your patience everyone!
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Hidden 6 yrs ago Post by Saltwater Thief
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IC is made, have at it!
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Hidden 6 yrs ago Post by Vox
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Wasn't sure what to really put in an opening post, but hopefully it was fine
Hidden 6 yrs ago Post by GingerBoi123
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I had an idea of a card-based Alchemist. A bit like Gambit from X-Men using a mixture of alchemy and alkahestry, drawing circles onto a special deck of cards and using the alkahestry technique to transmute from a distance. Would that be okay?
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I had an idea of a card-based Alchemist. A bit like Gambit from X-Men using a mixture of alchemy and alkahestry, drawing circles onto a special deck of cards and using the alkahestry technique to transmute from a distance. Would that be okay?


Sounds alright to me, put it to writing and let's take a look!
Hidden 6 yrs ago 6 yrs ago Post by Shandria
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I'm just curious about the status of the RP, considering it has been a couple weeks (Getting closer to 3 for some) since some people showed interest or claimed to be working on profiles. Seems a bit odd considering I hammered mine out in like 20 minutes total, including revisions, and it may not be a work of art but I mean... I don't think it takes that long to make a profile unless you aren't actually really interested in making one. it seems like some people have silently dropped off the radar. Perhaps an update on who is actually taking part in this RP?

Not trying to sound hostile with that or anything. It's just like... come on guys xD
Hidden 6 yrs ago Post by GingerBoi123
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If I'm honest, the lack of activity put me of from making a CS altogether
Hidden 6 yrs ago Post by Saltwater Thief
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That is unfortunate to hear. I'll see what I can do.
Hidden 6 yrs ago Post by Saltwater Thief
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Okay, it seems like everybody else who was making a character has withdrawn. So, we'll just move forward with present company. I'll get cracking on an update within the next day or two.
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