As a bo ve so be lwo. Let it be known that ye all whom entereth here are endowed upon with the darkest of deepest curseth that yine can imagine...(eth). For those seldom few of you who are joining anew OR returning welcome--and welcome back--or something.
Disclaimer: Exposure to any of the above or below (known as the Kiddverse) may result in permanent loss of entire brain--but not cessation of life. You have been WEARNED.
Summary of Creation and Events: At the beginning of time there were the FOUR CHILDBEINGS, known as Transient, Neutral, Gracious and Infernal. From the joint auras of these beings arose the rest of existence, first of whom were the Pillars of Color--and their children--who from then on gave substance to existence itself (and were in turn given substance from it). Time went on and the other entities realized that the Infernal had treacherous thoughts among its consciousness...and so the Pillars and the other THREE CHILDBEINGS sealed IT and THEMSELVES within the Chamber of the Prodigal Son (the womb, egg and seed of existence) to allow their creation to persist. However, they had been fooled for even sleeping the INFERNAL CHILDBEING cast its terrible influence into the world where it began to snatch up and GET GOT the children of the many races.
Realizing what was going on the mortals fought back alongside the few divine entities which escaped the Great Deletion of '93. However, before they could gather and train their forces in earnest RED escaped the Chamber of the Prodigal son and wrecked havoc upon the world, sowing the corruption of the INFERNAL with its very existence. Soon after the Warriors of Kidd--that mortal force which fought back against the INFERNAL--disbanded and went into hiding. However, now, with the Chamber's Seal broken and the only forces holding back the final G3TTTENING in a deadlock with the INFERNAL, it leaves Universia, and the mortals within it, no choice but to band together once more and ROW ROW FIGHT THE POWAH, becoming again the Warriors of Kidd. Remember, only youTM can GeT KiDD. Following the second--or third G3TTTENING, the world has attempted and succeeded marginally and MARGERY to rebuild. Infastructure has returned and while terrible monstrosities and the hivemind of the GOTTEN roam largely unchecked, things are better than they were prior. Cities are pastions and bastions of safety, while the wastelkaands and wildernooses serve as deadly no-man's land in which some men have land, but most men and women in fact would rather not.
Meanwhile, the Chamber of the Prodigal Son is no longer sealed and all that hol;ds the INFERNAL CHILDBEING from laying corruptiong--and waste--upon all of existence's many planesworlds is the strength of the other three Childbeings and some measure of the power from the Pillars of Color. So now it stands to Mortality and those ALL OF THE GODS--and some few child-entites who can still spare the time, presoonts and energy to assist--to stand against the forces of INFERNAL and GET ALL THE KIDS (Back).
Transdimensional Beings
ThePillars of Color:
Three beings, indivisible, above rainbows, with existence, creation, destruction and everyone—nor—thing for me and for all of us who know. The Pillars of Color are the three colors, RED, BLUE, and YELLOW that allow all of reality to have substance and valor and guilty pleasures off of the back of a gotten gorilla in the haze. Each Color, and their many children, gives reality its inherent substance and meaning. They allow for the creation of additional substance and meaning as well. They are powerful, they are omnipresent, they are... ... ... ... ...kind of important or something.
The INFERNAL CHILDBEING:
It has gone rogue. It is rogue. This is the being who has gotten the kids, it has taken them from us. It has heralded the end times. It is the Cthulu in the Cradle, it is the being from the beyond. It is known that since the INFANCY of TIME, SPACE, AND DIMENSIONALITY itself, the INFERNAL CHILDBEING has existed. All that is known is that since the very BEGINNING the INFERNAL CHILDBEING has fed upon the very substance of all ESSENCE, LIFE, AND EXISTENCE itself.
As species rose into EXISTENCE, the INFERNAL CHILDBEING began to expand its abominable influence throughout the cosmos, reaching out to the YOUNG of all beings. When its reach grasped them, these young became gotten, for they had been begotten by the INFERNAL CHILDBEING'S eldritch essence. At first it was nothing and no one took notice of the strange behavior of their young, but then as time went on, the begotten children multiplied, the infection spreading through the moors of existence. Then, as if things had reached a critical juncture, all the begotten children vanished, seemingly from existence. Only when this occurred did the lifeforms of existence take notice, as now they had to protect their children till they ascended and became adolescents so that their species could continue on. However, the INFERNAL CHILDBEING was not sated, could not be sated, would never be sated, as it must get all the kids or nothing could be complete--it could not be complete.
So it continued to spread its tendrils to suckle on the lifeforce of BEING itself. Now, when its influence has touched earth. However, Humanity is of a different sort, as they refuse to have their children gotten en full, and instead endeavor to get kid so that the begotten children of existence can be reacquired by their subsequent parentage regardless of race.
However, the INFERNAL CHILDBEING has other plans and will not accord the blasphemous actions of humanity. So it is that the INFERNAL CHILDBEING will punish their puny race.
It is only a matter of time...after all.
For further information, see [url=http://]Data Log[/url].
The Gracious Childbeing- The Gracious Childbeing has been seen by the Earthmen several times, and has been regarded as the Son of God. For more information on his past, see the New Testament.
The Neutral Childbeing- The Neutral Childbeing has the unique ability amongst the Childbeings in that he can reduce any primary color from any object, reducing their power levels as he does so. In this aspect, the Neutral is the most powerful as if he is given the time he may completely annihilate any of the Colors or their offspring.
The Transient Childbeing- The Transient Childbeing has no real physical form except for that of an urn, representing it's contrast to the other Childbeings, who represent life. The Transient should have reached the end of it's lifespan long ago, but due to it's unique ability to pass through all Transdimensionunicore Barriers, it has escaped entropy and thus is second only to God.
The Pillars of Color, all three of which are Primordial Children, are now rendered slept due to the Great Lullaby of '93. Yet while they reside within the Chamber of the Prodigal Son alongside the Eldritch Child Entities known as Transient, Neutral, and Gracious each held their own unique encapsualities and power, it is the Pillars of Color, their Grandparentage, and their Children who give substance to reality. While lesser in status and Substance to the Eldritch Childbeings, the Pillars of Color are restrained by naught, but their own lack of universal or centralized intelligence, instead relying on the paradox that created their existence and the intense amount of their own color--and their attached concepts--which exists throughout the AllWorlds.
It is in this way that while they can be subverted or destroyed by the Eldritch Children, who supercede their essence, the Pillars of Color give much substance to existence. Yet without the Beyonder even they are meaningless....
B e y o nd e r
White, Grey, and Black, the colors of the thrice minded Beyonder, the singular of the Pillars of Scale who are and are not the Forefathers, Foremothers, Forechildren, and Grand Foreparents to the Pillars of Color.
They are all of Grey, the are the darkness, they are the brightness of light. They are the Spectrum Council of Shades and in Black's case it is the Grand Conciliator of the Color Coagulate whereas its counterpart, White, is the Supreme Transcendent Prism of the ROY G BIV Collective, otherwise know as the Children of the ChildBeings who are the Pillars of Color.
Then there is Grey, who stands alone as the Construct of the Grand Conciliator of the Color Coagulate and the Supreme Transcendent Prism of the ROY G BIV Collective. Without Grey, otherwise known as Scale, there are no shades, there is no nuance and so White and Black must never be destroyed as without them, @Grey, and thus shades and nuance, cannot exist.
The Pillars of Color are Infinitely...FUCKED
While the Pillars of Color rely on a paradox to retain their existence and rely on other things to be their color, or be related to their color, or merely think something is their color, and while they do not possess a will/intelligence outside of that which is created from the composite of every thing associated with their respective color(s), the Pillars are practically capable of anything.
They can take control of anything that is their color and they can alter its nature so long as it remains that color or sufficiently related to that color. They can change the nature almost infinitely, with the only limitation being that whatever they change it to must in some way be associated with the same word, concept, or actual color that they are associated with. However...the thing about that is this; let's put it in context.
Blue, for example, can link itself to the sky or water or space because from here space looks like it is dark blue, and water looks bluish to us. As such, Blue is intrinsically tied in with the concept of water, and thus the substance. Water is in living things, water is in a great many fluids, so as long as something contains water--even if it's not technically blue, it can be Blue conceptually and thus falls under the domain of Blue. This principle, known as the Interrelation Color Theory Abstraction Principle (or ICTAP), applies to all of the Pillars of Color equally.
Do you know what that means guys? That means that functionally, the various Entity's that we recognize as distinct individuals/personalities/intelligences, are only "distinct," so long as we consider them as such. That means that ALL the Pillars of Color might not be Pillars, but instead might just be one Pillar.
But then, you ask, what color would that Pillar be?
You might be wondering what I'm talking about, or what my answer to the above question would be, well here, let me help you out.
Since the Pillars of Color are each intrinsically tied to one another (they are related at the most basic level more or less) this means that If a liquid, such as urine, which is yellow--for example--would be under the domain of Yellow, but wait guys, there is also water in urine, so isn't it Blue? Alright, but it's a bodily fluid, right? It's a waste product and it is likely composed of some things that may have once been read, like Apple Juice, so it is also under the domain of Red's influence, right?
Or maybe, since there are various shades of urine, it is under the dominion of Grey, one of the threefold minds that make up the Beyonder. Or, since Grey is a construct made by White and Black and there are bad things related to urine and good things related to urine (such as being urinated on or such as your urine not being yellow, meaning you are sufficiently hydrated) it is only Black or Only White.
Maybe it doesn't matter. Or maybe, it matters a lot.
AFter all, Red is corrupted, and some kids wear red shirts, all human kids have red blood, I bet some races have red children, or children with some body part that is red, and I bet some races perceive the sky as red. So wouldn't that mean that everything is corrupt?
Is Red's corruption why we have war, blood related disease, blood fueds...or is it why we have love and passion? Is it both? (probably)
If Red is corrupt and things it is conceptually tied to (and thus intrinsically part of) are also tied to the other two colors, and the Beyonder wouldn't that mean that they are all corrupt?
What stops them all from being corrupted if they are essentially homogenous (the same)?
I'll tell you what, it's our minds. It's because we have the need, for convenience's sake, to categorize things and then consider those categories separate entities. If we ever lost that, if intelligent life at large within the AllWorlds lost that, we'd be fucked, because Red is corrupted and Red is Blue, and Blue is Yellow, and Yellow is Red. and Yellow, Red, and Blue have shades, and negative and positive meanings, which means they are Grey, Black, and White etc etc so on and so forth into infinity and beyond
Universia/Fourth Dimensional Planesworld- The Central Dimensionary Centre, Universia contains the Earthmen, the Absque, and the Sentinels of Nya. The Primary Setting of this RP. It is the Universe we have right now, but not the one we deserve.
All the Gods: This is a phrase used to refer to all presumably "divine" entities that are neither mortal nor child-entity. Most of the traditionally recognized human and alien godhoodships are included in this piece of terminology.
Riftstrain- Mysterious dimensional abnormalities that allows for Transdimensionalunicore Travel. The Sentinels have a permanent one established in between their bases
Earthmen- The newest species to pursue getting kid. The primary inhabitants of the Strainhead system.
Absque- See Character Sheet
Sentinels of Nya- Creatures with the heads of kittens, the bodies of the Iron Giant, and the brains of 14 year olds. Tasked with guarding the Kid Khambers, and preparing to invade Earth to prevent the getting of kid.
Hell 1- The Lesser of five evils. A realm in which you are transmogrified into an Absque. This realm is fairly peaceful in pleasant due to the Absque having gone through so many hardships in life. Dimensionally located in the very center of Universia/The Fourth Dimensional Planesworld, transposed over our existence.
Hell 2- This realm is known as the Guild Discord Chat Hell and is a truly erroneous, chaotic, and confusing clusterfuck of a realm. This realm is furthest away from Universia, but it was not always so. Hell 2 is the only Hell that moves in an elliptical rotation around the Fourth Dimensional Planesworld.
Hell 3- Detroit....
In fact, Detroit was so terrible that all mortals within Universia plead with the Gods, and so their prayers were answered for all the Gods agreed.
Detroit was as a hell and had no place among men.
Thus, the city became a city state, the earth upon which it had been built wrested from the United States and violently relocated into the most remote location within the Sub-Atlantic Ocean.
Where the City-State of Detroit ends, there is only sheer cliff, and 10 miles down is the ocean. There are no beaches, the climate is either unbearably hot or unbearably cold, but it is always muggy and the air is constantly filled with smog. There's trash everywhere, the people are assholes, there are random monstrosities roaming the streets. Some of the city is in ruins and some of it is functional, but it's totally random and no one knows how.
Seriously guys, don't go there.
We don't go to Detroit.
We just talk about it.
Of course, in this new horrir ridden worlD Detroit has been unhaunded by the divine strength of the gods and so has drifted to the shore of Disneylandia, where it has begun to spread its terrible influnce upon the world once more.
Hell 4- The realm in which the Sentinels of Nya have made their base of operations. Currently that is all is known.
Hell 5- The worst hell. The realm in which the Corescythes and the INFERNAL CHILD BEING, and its siblings, resides. Within, but without this Hell is the Chamber of the Prodigal son wherein the other Childbeings and the great Transient Childbeing slumber. Dimensionally located diagonally to the top right of Universia/The Fourth Dimensional Planesworld. This Hell is also known as The Bright Emptiness of the Unknown Abyss, aka TBEUA/Tableau aka The Vortex
Hell 6- All information--and indeed, the existence of--Hell 6 ius exceptionally classified. Also kiddified.
Hell 7- Your own Mind and the world you live in every day.
"Hell was not a place, nor an ideal. It is our own psyche, forever tortured with the guilt of our pasts. Moving forward. Consuming all. Hell is always surrounding you. It's odd. Death is the only release from hell. This hell. The hell of life. Escape is impossible as it is only human to torment yourself in such a way."
Hell 8- {REDACTED}
Hell 9- To be Discovered.
The G3TTTENING- An event at which point the INFERNAL CHILDBEING'S influence upon Earth and all subsequent worlds became culminet. On earth it has gained the above name and is known too as the time in which Humanity decided to begin Rising up to defeat the great INFERNAL CHILDBEING. To some, the G3TTTENING is still in full flux.
G alactic O riginative D igit
Existence was created by a number generator and GOD is the original digit, the first digit, that was generated in the LAUNCHING SEQUENCE.
Metanarrative: The phrase "Get Kid," from which the entirety of conceptuality came to be within the verse, has no real meaning, is random from an outsider's perspective, and is thus as meaningful as the numbers generated from a random number generator. It was, in word form, the Galactic Originative Digit.
UNFINISHED
Riftstrain Physics and Antimatter Zoning
Riftstrain Physics
Riftstrains are errors and abnormalities in the Transdimensionalunicore Fabric Matrix. To first understand the sciences of Riftstrains, one must first understand Transdimensionalunicore Physical Membrane Zoning. Transdimensionalunicore Matrices make up the entirety of everything, even the Lands Beyond, which do not exist due to their comprehension error stimuli such as the Man With Negative Souls, and the Plant of Death. These Matrices can be divided into several categories: Fabrical, Terror, and Primordial. Fabrical Matrices are used for more mundane manners, such as composing all that there is and there is not, and everything in between.
Terror Matrices compose the Temporal Systems of the Planesworlds. Any temporal attacks or just about anything related to the timestream all rely on Terror Matrices to travel and to take effect. A prime example of this is the Trans Temporal Toaster Terror, named so due to it's usage of the Terror Matrices to enforce the deconstruction of all toasters within a certain radius of Terror Matrices. Hence, all temporal attacks must utilize Terror in the name, lest they misfire and cause something on par with the Deletion of '83. We don't speak of the Deletion of '83. -shudders-
Primordial Matrices are used to construct the Primordial Entities, which require their own unique Matrices to hold them together, lest an antimatter hole form and destroy one of the Planesworld, which could be on par with the Deletion of '83. -shudders-. Primordial Matrices are extremely rare, and should not be meddled with lest a new Primordial be formed. This could cause many disasters, such as the collapse of Arby's as a corporation.
Matrices as a whole are not very sturdy, and so often strain to a point where holes form. These strains act as rifts in between the Planesworlds. The only unstrainable Matrices are Primordial, as if they form Riftstrains they will mutate into Hypermen. Information on Hypermen is classified.
Antimatter Zoning
Antimatter exists only within the beating hearts of Primordial Beings and Pillars of Color. Antimatter can be created artificially, but it must be used in zoning techniques lest it rage out of control and create a Pseudohyperman. Information of Pseudohypermen is classified. Antimatter Zoning is a technique that allows for the creation of Semi-Planesworlds. Zoning formats the infinite possibilities of antimatter into a temporary dimension that can be used to store valuables for up to 1 year. Antimatter Zoning is banned in every Planesworld except PseudohyperRussia.
While the formating and sections below are totally optional, these exist if you perhaps are too lazy or uninspired--or bad at code, or don’t have time, or any number oother reasons--to design your own.
[center][h1][b][i]TITLE OR NAME OR BOTH[/i][/b][/h1] [img]PICTURE[/img][/center] [hider][b]Name:[/b] [b]Age:[/b] [b]Appearance:[/b]
Name: Various and Varied; Many and MaNeed; Fractid; Close and Far; Multitudinous in Quantity. In Essence, Quite a Few. Age: Slivers of time cleaved from a whole, their timelines a fragment of a fractured form. Gender: Cast in molds a-many, they can be man, woman, child, kid, adult, teenager, they, THE, It, xegabond, Segakin, and many...many more. Extra Information: Known collectively as the Fragmentary, these are beings which are cleft apart from a grater whole--hole which is more complete--but as such are still cognizitant enough to--their/themselves--become beings of their own caliber. Many gods and deific figures possess a fragmentary--or fractid--that was cut or split from them--whether by their will or that of another it is hard to say...except for when say it is soft to not.
It should be known that these pseudobeings are still often well aligned with the origins of their originatory and the goals of their GOALPOSTER. Similarly, their essences and transdimensionalunicore frabcixe--or fabrices--are differented and difinitive or derivative of that which who had horiginated them.