Hidden 10 yrs ago Post by LeeRoy
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Where's that post where I pointed out that physics is only available when convenient?

Let's just handwave it and not bring the topic up again. Because it's a concept that, again, we cannot test. So we can't rule on whether or not it's unreasonable.
Hidden 10 yrs ago Post by Vordak
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Meeeeh. For all the suspension of disbelief, stuffed into every nook and cranny here, this is going to look real silly. Let's wait for some other opinions; if people say that they are ready to sacrifice some physics for the rule of cool here, then let be. Though one inconsistency may lead to another, bringing down a hail of physics defying characters, causing the decline of NWM's current sci-fi fantasy orientation, so

BEWAAAAAREEE!


:3
Hidden 10 yrs ago Post by Guru
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All I'm going to say... If someone fought me with a so called vibration weapon... They better be ready to be sorely disappointed.
Hidden 10 yrs ago Post by LeeRoy
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You would be excluding one of Skallagrim's own characters if you decided to exclude Vibro-weapons. Alright. That's why I'm opposed to this, because I wouldn't want to come back from a hiatus such as Skallagrim's and then be told I'm full of shit.

So let's drop the topic. And anyone who totally ignores any of the concepts in this roleplay, such as saying: "Oh, well, Vibro weapons wouldn't work in real life." Would be opposing Skallagrim himself.

Alright?

Besides. This roleplay has fuckin' magic. Let's just handwave it and say it works. Alright?
Hidden 10 yrs ago Post by Guru
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LeeRoy said
This roleplay has fuckin' magic. Let's just handwave it and say it works. Alright?


LMAO... No one hand waves around here.

Also, I could have told you Skalla was full of shit. He always has been. :p
Hidden 10 yrs ago Post by LeeRoy
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Even so.

We're not putting Vibroweapons to the curb. Because that would divulge into excluding everything magical as well.
Hidden 10 yrs ago Post by Guru
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I'm sorry... Let me make that clearer. There is just no 'hand-waving'. Let me make that clearer. This might be fiction, but we still always hold logic to everything we do here. It's what keeps the arena together and what dictates a battle.

Also.. I checked Skall's character, because I know him better than that...

(High) Vibro-Blade appears as a Bastard Sword-- These are the standard Templar issued blade weapons. They are surrounded by an invisible, high-frequency energy field that gives them damage capabilities equal to energy weapons. They can slice through armor very quickly and given time can cut through the heavy fortifications or doors on ships and on worlds.

(High) Sonic lance -- This is a sophisticated Templar weapon. It unleashes powerful vibrations in a considerable area in front of it, literally shaking apart all unlucky enemies in the area, no matter the bulk. The longer the knight charges it the stronger the effects of the sonic burst.

Which both fit what I said earlier, vibration being used around a weapon as energy as opposed to the actual weapon itself.
Hidden 10 yrs ago Post by LeeRoy
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*Points to magic.*

"Logic"
Hidden 10 yrs ago Post by Guru
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LeeRoy said
*Points to magic.*"Logic"


Even magic has some essence of logic. Nothing just magically happens, even magic. It's all explained. So no.. vibration just happening is not a thing.
Hidden 10 yrs ago Post by Vordak
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Applying logic to magic is essential to not cram the arena with "i have big bang attack" characters.

As or putting two, just TWO types of vibroweapons to the curb: we have good reasons for doing so. Lets just wait for other people to have their say.
Hidden 10 yrs ago Post by Guru
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Like I said, Vibro weapons are possible.. but it's not really the weapons, it's the energy from the weapon. ^.^
Hidden 10 yrs ago Post by LeeRoy
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We have no good reason to do so, at all. Because:
"Well if this doesn't work, then this doesn't work."
We already have tools made out of fake materials.

Examples:
Khazna's Starlhrim Blades
Clockwork Man's Elmorium Clockwork Spider

Because everything is possible in a fantasy environment.
Hidden 10 yrs ago Post by Green
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Evening.

So, we are curbing vibroblades why exactly? The concept of a vibroblade is a blade with increased damage potential, therefore, someone creating a character wielding a vibroblade is basically saying "Hey, this guy has a sword that is way more badass than your average sword" - at which point we handwave the technicalities, because we understand, and agree upon the intended effect. In doing so, we also understand how it is INTENDED to function in a fight.

We do plenty of hand waving around here. Have you seen my mecha? That shit is the very definition.
Hidden 10 yrs ago Post by LeeRoy
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Green, skype. Orsa's online so we can review his sheet.
Hidden 10 yrs ago Post by Guru
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LeeRoy said
We have no good reason to do so, at all. Because:"Well if this doesn't work, then this doesn't work."We already have tools made out of fake materials. Examples:Khazna's Starlhrim BladesClockwork Man's Elmorium Clockwork SpiderBecause everything is possible in a fantasy environment.


Do these materials explain how they function? If so.. fine. If not, they better get to the drawing board. I'm not denying the vibration weapons can work if properly created. However, I do not believe that done so in the way you have described is beneficial to the user. Is it possible... sure. I imagine, if you put enough pieces together in your head and figured out how to make it work to your advantage, then perhaps it could be... Skalla no doubt does his in a way that reduces any potential negative side effects of using said weapons. If others managed to do something similar... ok. However, until they can tell me how it works... I'll just laugh.

Same thing goes for any other weapon or item people have... Show me that it actually theoretically works or get it out of my face. XD Point blank. And I'm positive Skalla will agree. This is how the Arena has always worked. Otherwise... I have a fire user.. who can now manipulate time and space.. cause why? Magic! Fo sho! lol... get out of here with that. XD
Hidden 10 yrs ago Post by Green
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I get where you're coming from Guru, but we don't really do it like that around here.
Hidden 10 yrs ago Post by Vordak
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Green, my point is that vibroblades say "oh, my sword is so much better than an average one beacause it does something that a normal sword, which it is based from, would NEVER, NEVER benefit from, because it contradicts the very basics of how a sword functions!!!1! Ponies! Fuck blade harmonics!".

No other weapon denies its origins as strongly as an oscillating blade or bullet.
Hidden 10 yrs ago Post by Guru
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Green said
I get where you're coming from Guru, but we don't really do it like that around here.


Lol... Ummm... I know I've been mia for a bit... But I also know that that is completely incorrect.
Hidden 10 yrs ago Post by Green
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Guru said
Lol... Ummm... I know I've been mia for a bit... But I also know that that is complete incorrect.


I refer to my previous point;

Green said
Evening.So, we are curbing vibroblades why exactly? The concept of a vibroblade is a blade with increased damage potential, therefore, someone creating a character wielding a vibroblade is basically saying "Hey, this guy has a sword that is way more badass than your average sword" - at which point we handwave the technicalities, because we understand, and agree upon the intended effect. In doing so, we also understand how it is INTENDED to function in a fight. We do plenty of hand waving around here. Have you seen my mecha? That shit is the very definition.


We're technical about things when we have to be.
Hidden 10 yrs ago Post by Guru
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Green said
I refer to my previous point; We're technical about things when we have to.


There is a reason why things have been done a certain way for so long. If you want to skip the technicalities... Fine. But when issues arrive in battle you could have saved yourself a lot of hassle. If you want creative writing... There are other forums for that. The arena has always been detail detail detail. And whether you like it or not, out of unwillingness or just pain laziness in writing... It will always come back to it.
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