As the sun rises from the eastern horizon, an ever growing light which is both warm and welcoming, begins to reach across the land. It doesn't take long before this radiance finds itself to the prickly, weatherworn and scrggy walls of the frointer settlement known as Palisade Town. This little town, surrounded by a wall of sharpened wood, is home to some ten thousand or so souls, of various races - though primarily humans. Along the outer wall that encircles the settlement, there is also a man-dug ditch, which acts as a sort of moat and extra bit of defense against both the wild life and any creatures of the wild that would dare to stray too close to civilization.
The town has two major entrances, the weastern and eastern gatehouses respectively. Each one is little more than a pair of towers, with a large doorway and internal ramparts for look-outs and archers. To get into the town, one must cross the small wooden bridges built over the ditch, leadign in through the gatehouses' openings. The large iron-clad wooden gates can be closed from the inside, should the need ever arise, but unless it's the dead of night, these doors remain open at almost all times. Farmers and peasants who work in the fields, both far and near, travel in and out through the gates on a daily basis, as do travellers and caravans from afar. The town does not see large crowds or hordes of visitors though, and the general feel of the place is rural and sleepy.
The further one is from the town center, the more one can notice the difference in development. The outer-most parts of the town have little more than trampled dirt roads, whereas the mid-tier areas have had cobblestone roads laid. Close to the very center of the town however, are laid-brick roads - not too dissimilar to the ones in larger cities, even and easy to walk on. The same distinction can be noted on the buildings, with smaller and more rustic structures on the outer edges of the town, and progressively larger and more impressive buildings popping up the closer and closer you get to the heart of the town.
On one of these cobblestone roads, stands a fairly sizeable, three storey building in the western part of town. It's walls are made of sturdy planks and the roof is tiled and solid. Windows are larger at the bottom and get smaller for each floor above. The door has a decorative archway and a small sign hangs next to it. A sign with a reads; Adventurers Guild.
While the streets and roads are still quiet this early in the morning, noise and voices are coming from inside the old guildhall. Adventurers of varying race, background and experience have already gather, either to eat breakfast, to banter or simply to wait for the day's quests to be posted. Some are rowdy and loud, some are careful and quiet while others still are something inbetween. Faint, low candles are lit on the many tables, both occupied and vacant, as well as those shining from the numerous chandeliers hanging from the high ceiling. It gives the inside of the building a warm, home-y feeling, and the voices, laughter and occassional insult adds to the vibrancy.
But for now... Some place else, a ways away from all this, still on the western road a bit outside of Palisade Town, there was young woman walking alone. In one hand she carried an old and worn-looking polearm, while wearing a set of leather armor that seemed to have had bits and pieces of metals lashed and tied to it in places. She was a very pretty young thing, and those that looked close could see she sported slightly pointed ears. She had a happy expression on her face as she walked, quietly humming a tune to herself. This girl was headed for Palisade Town, to begin her career as an adventurer, and today would be both the day she both took on and set out for her very first quest. The thought excited her and the youth had to shake her head a bit to calm down and keep herself from bursting into a jog.
As she crested a small hill, she could now see the town in full view. Her eyes lit up like those of a child. True, it wasn't much to look at when compared to the city she came from, but this small settlement with it's framework houses and scruffy-looking wall was the beginning of her new life, the starting point for her journey. A trek that had taken far too many days was now almost over, and before her lay the proverbial oyster of possibilites.
"I can't wait." She said to herself, now positively beaming - before setting off at a much brisker pace now, heading for the western gate.
The town has two major entrances, the weastern and eastern gatehouses respectively. Each one is little more than a pair of towers, with a large doorway and internal ramparts for look-outs and archers. To get into the town, one must cross the small wooden bridges built over the ditch, leadign in through the gatehouses' openings. The large iron-clad wooden gates can be closed from the inside, should the need ever arise, but unless it's the dead of night, these doors remain open at almost all times. Farmers and peasants who work in the fields, both far and near, travel in and out through the gates on a daily basis, as do travellers and caravans from afar. The town does not see large crowds or hordes of visitors though, and the general feel of the place is rural and sleepy.
The further one is from the town center, the more one can notice the difference in development. The outer-most parts of the town have little more than trampled dirt roads, whereas the mid-tier areas have had cobblestone roads laid. Close to the very center of the town however, are laid-brick roads - not too dissimilar to the ones in larger cities, even and easy to walk on. The same distinction can be noted on the buildings, with smaller and more rustic structures on the outer edges of the town, and progressively larger and more impressive buildings popping up the closer and closer you get to the heart of the town.
On one of these cobblestone roads, stands a fairly sizeable, three storey building in the western part of town. It's walls are made of sturdy planks and the roof is tiled and solid. Windows are larger at the bottom and get smaller for each floor above. The door has a decorative archway and a small sign hangs next to it. A sign with a reads; Adventurers Guild.
While the streets and roads are still quiet this early in the morning, noise and voices are coming from inside the old guildhall. Adventurers of varying race, background and experience have already gather, either to eat breakfast, to banter or simply to wait for the day's quests to be posted. Some are rowdy and loud, some are careful and quiet while others still are something inbetween. Faint, low candles are lit on the many tables, both occupied and vacant, as well as those shining from the numerous chandeliers hanging from the high ceiling. It gives the inside of the building a warm, home-y feeling, and the voices, laughter and occassional insult adds to the vibrancy.
But for now... Some place else, a ways away from all this, still on the western road a bit outside of Palisade Town, there was young woman walking alone. In one hand she carried an old and worn-looking polearm, while wearing a set of leather armor that seemed to have had bits and pieces of metals lashed and tied to it in places. She was a very pretty young thing, and those that looked close could see she sported slightly pointed ears. She had a happy expression on her face as she walked, quietly humming a tune to herself. This girl was headed for Palisade Town, to begin her career as an adventurer, and today would be both the day she both took on and set out for her very first quest. The thought excited her and the youth had to shake her head a bit to calm down and keep herself from bursting into a jog.
As she crested a small hill, she could now see the town in full view. Her eyes lit up like those of a child. True, it wasn't much to look at when compared to the city she came from, but this small settlement with it's framework houses and scruffy-looking wall was the beginning of her new life, the starting point for her journey. A trek that had taken far too many days was now almost over, and before her lay the proverbial oyster of possibilites.
"I can't wait." She said to herself, now positively beaming - before setting off at a much brisker pace now, heading for the western gate.