It has been a year since Delwin's passing...and a week since you left his home and place of study: The Monastery of the Kirin. The Monastery had been tucked away, hidden in the jungles of the largest island of Tumunzah, far from any outsiders who would wish to casually stride into the monastery. Only those who wished to learn the martial arts, or had someone willing to teach them the ways of the Monastery, could trek through the jungles and find the monastery.
The fact that it took you a week to find your way through the forest to Nalukkhar was a testament to how well the Monastery was hidden. Nalukkhar is the capitol city of all of Tumunzah, and happens to not only be the closest to the monastery, but also the largest city of all of Tumunzah. It is here where many people from Beoley and Lorenthia alike can come and trade with each other and with the citizens of Tumunzah. The capitol city is well marked with a large clock tower that always chimes on the hour. The clock tower not only functions as a decorative time piece and historic landmark, but also as a light house for ships who dare to sail at night, and a watch tower for the guards, so they may keep a vigilant eye on the city and beyond.
You just got to Nalukkhar last night, and found residence at the Drunken Mermaid Tavern.
A new day is rising and a scrawny chicken is now repeatedly walking into your window, making a rhythmic sound as it refuses to end its fruitless quest of entering your room. The smell of fish, eggs, and other foods wafts into your room while the sun rises. The staff is clearly making breakfast!
A new day has begun for you, hero. What would you like to do?
The fact that it took you a week to find your way through the forest to Nalukkhar was a testament to how well the Monastery was hidden. Nalukkhar is the capitol city of all of Tumunzah, and happens to not only be the closest to the monastery, but also the largest city of all of Tumunzah. It is here where many people from Beoley and Lorenthia alike can come and trade with each other and with the citizens of Tumunzah. The capitol city is well marked with a large clock tower that always chimes on the hour. The clock tower not only functions as a decorative time piece and historic landmark, but also as a light house for ships who dare to sail at night, and a watch tower for the guards, so they may keep a vigilant eye on the city and beyond.
You just got to Nalukkhar last night, and found residence at the Drunken Mermaid Tavern.
A new day is rising and a scrawny chicken is now repeatedly walking into your window, making a rhythmic sound as it refuses to end its fruitless quest of entering your room. The smell of fish, eggs, and other foods wafts into your room while the sun rises. The staff is clearly making breakfast!
A new day has begun for you, hero. What would you like to do?