2 Guests viewing this page
Hidden 5 yrs ago 2 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago


This RP takes place about five years after the events of the game, at least initially in Yharnam, and is going to allow for the freedom to explore the world of Bloodborne and an amalgamation of theories I have collected and come up with on my own. Things are going to get grotesque, dark, violent and overwhelming for the characters as they are pitted against the scourge of beasts, monsters from other worlds and others of their own.
It is a Night of the Hunt unlike any before it, and terrible things are going to happen. Survival is... unlikely. Try to stay alive, or at least kill some beasts before you die.


Hidden 5 yrs ago 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

There we go. As promised, the roleplay is up. I may have an opening IC post ready sometime later today or tomorrow, if all goes to plan.

EDIT: IC opening post is up.
Hidden 5 yrs ago 5 yrs ago Post by Ashgan
Raw
Avatar of Ashgan

Ashgan

Member Seen 4 yrs ago

Real men play Bloodborne under some kind of challenge mode. I suppose I signed up for one with this character.

Hidden 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

Challenging indeed. I see no reason to deny you that bit of masochism, though, so the character is accepted.

I privately wonder if the "tall, grim-faced man in black clothes, around whose shoulders was wrapped a dingy grey shawl" is supposed to refer to just some generic figure from the Healing Church, or if it's supposed to be Father Gascoigne? (Gascoigne was probably one of my favorite characters from the game, actually. So regrettable that he had to die so early on in the story.)
Hidden 5 yrs ago Post by Ashgan
Raw
Avatar of Ashgan

Ashgan

Member Seen 4 yrs ago

Gascoigne is pretty awesome, yeah. It wasn't supposed to be him, but it would be in the spirit of the game to leave it up to the reader to speculate. Personally, though, I think Gascoigne wasn't that close to the Healing Church (he was foreign, after all) and so would likely not have been tasked with such delicate things. Moreover, having daughters of his own, I doubt he'd have felt positive about the assignment.
Hidden 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

I suppose it would depend on whether it was one of his good or bad days. On a good day sure, I figure he would probably have had major concerns about pretty much buying children that he would have been liable to see his own daughters in, but on a day when his mind was slipping and he could barely remember his own name, much less that he had a family?
That's one of the main reasons I enjoy Gascoigne so much: he's a family man with a wife and two children, and is even (unconfirmed but strongly implied) partnered and friends with his father-in-law and fellow Hunter, but with a sickness of the mind that makes him forget all of that, leaving him with nothing but emptiness and bloodlust. It's so impactful when you realize the significance of his reaction to the music box, how the memory of what he's done pains him to the point of him desperately trying to forget.
But yeah, Father Gascoigne was probably never all that interested in the Healing Church as anything but a failed means to treat his deteriorating mind. I also realize on a second perusal that Adelicia is supposed to have been bought after the Night of the Blood Moon and the schism in the church, so it couldn't possibly have been him since he was dead by then.
Hidden 5 yrs ago Post by Skwint
Raw
Avatar of Skwint

Skwint

Member Seen 12 hrs ago

Also, if you listen closely while Gascoigne is dying it almost sounds like he's saying 'Forgive me'.
Hidden 5 yrs ago Post by Bartimaeus
Raw
Avatar of Bartimaeus

Bartimaeus Femboy Gaming

Member Seen 10 days ago



I do believe I have everything here except for gear, @Dark Jack, but I reckon that can be added on or just not included on the CS.
Hidden 5 yrs ago 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

Hmm yes, everything seems to be in order, as we discussed in PMs. Character accepted.

Speaking of gear, I should probably make mention of the known new additions I've made to the selection of trick weapons thus far:

Shining Wing - Unique
Shortly after the fragmentation of the Healing Church and the subsequent rise of Dietrich as the lead Hunter of the white church, the man reputedly found himself wanting to forge a legacy to rival that of his predecessors. Being especially enamored with the first champion of the Healing Church, Ludwig, the Holy Blade, Dietrich decided to have a new weapon designed specifically for himself, that he might one day attain the same reverence.
This weapon, named Shining Wing, is a two-handed sword heavily inspired by Ludwig's Holy Blade, yet with some cosmetic and functional differences. For one the blade is narrower and lighter than the scabbard-blade of the Holy Blade, and rather than being decorated with intricate carvings, Shining Wing is perfectly smooth and known to gleam like polished silver. Functionally the difference is simple: rather than detaching the entire hilt of the weapon from the scabbard-blade to separate the smaller sword inside it, Shining Wing instead sheathes the small sword into just the upper half of the handle, meaning that even when one draws the inner sword, the scabbard-blade still has a small hilt left suited for one-handed use.
While Dietrich has proven time and again that Shining Wing is a versatile and fearsome weapon, wielding the greater sword in one hand is extremely hard and requires immense strength, meaning that every one-handed swing with it requires a significant boost of power from the beast blood.

Impaler
Some time after the Night of the Blood Moon, after the fragmentation of the Healing Church, the black church started reexamining some of the older, formerly rejected trick weapon designs from workshops such as the Powder Kegs. One such weapon was the stake driver, which, though initially discarded as being generally unsuited for hunting beasts, eventually caught their attention due to its mechanical design.
Wondering why the Powder Kegs only used this mechanism for such a compact weapon, the Black Healing Church set to replicating the mechanism in a new weapon, called the impaler. Rather than a clumsy fist-weapon, the impaler was fashioned as a spear that, by retracting the outmost third of the shaft of the spear through the mechanism and into the hollow core of the base, could be primed to explosively release stored energy and propel nearly two feet of spear forward with enough force to punch through almost anything.
The design did not prove very popular, however, as the black church discovered why the Powder Kegs had kept it so small: the impaler, due to both the mechanism and the reinforcements necessary to ensure the durability of the weapon, made the impaler very heavy and cumbersome to use. Due to its weight and the general difficulty of using piercing weapons against regenerating enemies, the impaler was simply a too difficult weapon to use and too expensive to make. Only a handful were ever made, and most of those are merely gathering dust.

Bulwark
With Hunters being in short supply after the Night of the Blood Moon and numbers being stretched even more thinly by skirmishes with the other factions, the White Healing Church sought to innovate trick weapons and create a tool that could be used effectively for slaying beasts as well as protecting the wielder. In spite of the derision for shields that had been pervasive among Hunters since the days of Gehrman, they sought about to create a weaponized shield for hunting.
The result of this pursuit was the bulwark: a silver double-edged broadsword with a two-handed grip that, when transformed, dislodges its edges and reveals that another four small blades - two on either side - are stored inside the main blade, extending outward to effectively quadruple the width of the sword. Each of the small inner blades rapidly shoots out to fit their inner edge against the outer edge of the blade before them, and can - somewhat more slowly and with more effort - be retracted back inside the broadsword again.
While the intended use of the bulwark was as a sword that could also act as a shield, it did not take long for Hunters to discover a happy side-effect of the transformation of the weapon: stabbing something with bulwark and then deploying the shield while still embedded proved extremely effective at wounding beasts.
1x Thank Thank
Hidden 5 yrs ago Post by Prizrak
Raw
Avatar of Prizrak

Prizrak

Member Seen 7 mos ago

Sorry that I'm coming into this a little late but I just saw this in my feed and freaked out! I've been looking for a Bloodborne RP for a very long time and was curious if I could still throw my hat into the ring?
Hidden 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

Certainly! We're still recruiting and haven't even gotten the actual IC story going yet, so you're more than welcome.
Hidden 5 yrs ago Post by Th3King0fChaos
Raw
Avatar of Th3King0fChaos

Th3King0fChaos The Weird

Member Seen 11 hrs ago

Hi! I am very interested and am hoping to toss my hat in to join.

Also when I saw non-canon trick weapons, I got excited because I thought we could make our own weapons. And now I'm sad. As you made the Impaler. I had an idea for a weapon identical to the idea, I called it Vlad.

Now I had the idea of it being a rifle that launched a giant stake. Like a Pile Driver, but horizontal.

Just hearing someone yell, "SNIPED" in my head made me realize this was a good idea.

It's not actually a good idea. It's a great idea. Just a large stake impaling someone who just got absolutely railed by this thing. It would 100% be something used by the Fire Dancers as they seem to be the crazies who would use something so absurd. Just sniping Gascoigne from the other side of Old Yharnam. Or they set it up to hunt big old Bois, like something the size of the Cleric Beast.
Hidden 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

Eh, there would be a lot of problems associated with a weapon like that. For one, it would probably need to be quite firmly mounted somewhere rather than being any kind of portable. Not only would a weapon (and, it sounds like, the projectile) be very heavy to lug around unless it was based on some kind of arcane propellant, you'd also run into problems like the good old "the harder you push something, the harder that thing pushes back"; in other words, the recoil of something firing a huge projectile long distances with high force would probably send the wielder flying in the opposite direction (or squish them into the ground if they aimed at an upward angle).
Another reason that it probably wouldn't be a thing, even in a stationary version, would be that it would only really work as a support weapon in the context of Bloodborne. Keep in mind that creatures in Bloodborne can regenerate from pretty much anything as long as they have the lifeforce to do so; they can be cut to ribbons, have organs or pieces of brain yanked out of them and worse, and just get right back up and fight on. Shooting a beast with a giant stake might temporarily cripple it or, if you're lucky, pin it to the ground, but it'd be pretty unlikely to actually kill it in one shot. Then you would need to have Hunters move in on the immobilized beast or keep multiple giant stakes lying around to sustain fire and inflict enough damage for it to actually outpace the beast's regeneration, with reloading of the mechanism with each shot... I imagine it'd be wildly impractical.

So I guess my conclusion is that, if it was mounted somewhere with unusually good sight-lines across Yharnam, was incredibly accurate and was used as a means to disable large targets for Hunters on foot to finish off, it might have some merit. Which would make it something definitely not suited for the Fire Dancers, who can't exactly be too stationary or they'd be taken out by the Healing Church.
Hidden 5 yrs ago 5 yrs ago Post by Th3King0fChaos
Raw
Avatar of Th3King0fChaos

Th3King0fChaos The Weird

Member Seen 11 hrs ago

Hmm you see now that you bring up proper logistics, I think I shouldn't tell you about my other weapon ideas until I properly think about them. The Vlad shall now go back to the drawing boards. I shall return.

Edit:
You know the more I think about the weapons I thought of, the more I realize only the most insane person would even want to make these let alone use them.
Hidden 5 yrs ago 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

I mean, there is some leniency with weapons in this setting since, for one, the people wielding them are generally superhuman (a lot of the weapons from the game are certainly not exactly suited for use by normal humans - can you imagine trying to swing a kirkhammer in real life?) and that magic-not-called-magic is a thing to an extent, but I'd prefer if there was some measure of logic to the weapons.
As I said, a giant stake-launcher might actually have a practical application... though I wonder if anyone would dedicate the resources to design and make the weapon given how narrow the possible uses are.

(I also privately wonder whether naming it "Vlad" would make sense in context. It makes sense to us because of Vlad the Impaler, but I don't remember Bloodborne even once making reference to any kind of myth or historical events/figures (or country, or much of anything, really) that would have come from our Earth aside from using our languages.)
Hidden 5 yrs ago Post by King Cosmos
Raw
Avatar of King Cosmos

King Cosmos

Member Seen 9 hrs ago

The issues of size and recoil of a weapon like a stake launcher could be somewhat mitigated if you designed it to be used by the giants that the Healing Church use; they could take a weapon that was designed to be mounted on a building and use it as a handheld weapon fairly easily.

It doesn't seem like a practical weapon at all, for several reasons, but if it did have a use it would probably be to cripple large beasts by impaling them with a huge stake; the intention wouldn't be the pierce straight through them but to have the stake stay in them, something that they can't heal around and which hinders their movement to make them easier to kill.

As I said, a giant stake-launcher might actually have a practical application... though I wonder if anyone would dedicate the resources to design and make the weapon given how narrow the possible uses are.


Honestly, this is the Power Kegs in a nutshell. "If a weapon ain't got kick, it just ain't worth it.'"
Hidden 5 yrs ago 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

Yeah, all of my reasoning was based on a presumption that the stake actually stuck in the beast it hit; if the stakes were to pierce all the way through and leave the target with nothing but a hole, it would be next to useless, little more than a large spear you could use at a distance, but only once. As I pointed out the merit of the weapon would be disable, cripple or immobilize beasts.

And I agree, if anyone would be willing to see this weapon made, it would probably be the Powder Kegs - they were the ones behind the mounted machine gun, after all - though if it had been them, I'd almost have expected them to tie an explosive to the stake or something. That said, while there's a lot we don't know about the Powder Kegs, we do know that most of them supposedly died or turned into beasts trying to purge Old Yharnam before they set the entire thing on fire, and that the remainder joined Djura in trying to protect the beasts instead of killing them, making themselves an enemy of the Healing Church. Considering that the player-Hunter (going by "highest rate of completion") killed Djura and a few other Hunters in Old Yharnam, and the only other place I recall seeing Powder Kegs weapons being the Hunter's Nightmare - where all Hunters are dead - I'd say that if the Powder Kegs still exist, I doubt they have the resources or opportunity to be making much of anything.
The only way I could really imagine the weapon existing is for the Powder Kegs to have built it (or mostly built it) before the Night of the Blood Moon, and that someone else found and/or completed it after, perhaps during the effort to rebuilt Yharnam.

EDIT: As for church giants being able to wield the weapon... eh. They don't strike me as particularly accurate or dexterous fellows. I have my doubts they would be able to wield it very effectively, even if they could reasonably haul it around and shoot it.
Hidden 5 yrs ago 5 yrs ago Post by Th3King0fChaos
Raw
Avatar of Th3King0fChaos

Th3King0fChaos The Weird

Member Seen 11 hrs ago

(I also privately wonder whether naming it "Vlad" would make sense in context. It makes sense to us because of Vlad the Impaler...


In the Bloodborne universe this would make no lick of sense as Vlad, nor any person of similar relations, seem to have exist. They do impale and put people on pikes, sure. Yet No one man was ever named responsibly, so we would have no name to really tie it to. So Vlad would just be a standing name as a real name can be made for it later. As in Bloodborne very few weapons have been named. It being named I could think of as it would probably be the only one of its kind and it would more likely a decorative piece or a sign of the growth of Yharnam. I could see it being set up by the church for this express purpose. Or just some bat shit crazy Godo level blacksmith and a Guts level hunter came together to fight beasts in the most batshit but, if I do say so myself, badass way possible.

If a name was designated easily it could just be called, Pile Driver. Yet there is no oomph to it, so I dislike the name immensely. If it was mounted in a high place it could be called something dealing with its positioning over a function, God's eye, Sun's Scorn, and the such. Yet I don't feel they fit well enough. If it had a schematic with it from the Powder Kegs, then it makes sense if it is simple as the don't make names that are over complicated, so Pike Launcher could work but it is tactless to say the least. So I have came up with a name I feel would work.

V.L.A.D

Violent
Long-distant
Agonizing
Death

(This is a joke, but I find it hard to think of a name for it at the moment)

Also if a Powder Keg did make this, then I can only think the piles are each hollowed out a bit and filled with an explosive device that goes off after a certain time upon impact. Like the god damn arsonists they are. So then they would be able to pin the larger beasts then when exploded it would wound the beast further by cauterizing the fuck off size hole and sending shrapnel into it and shredding it further. (This is best result, worst result is a shit ton of collateral damage)

Then lets not get started with the fact of you will be firing from a long distance if we scale it to that size and launch that fucker. You can either:
A- Hit the Beast.
B- Wiff and hit the ground.
C- Wiff and hit a building.
D- Wiff and hit a fellow Hunter.
420- You jump off of the tallest tower with this thing, and hit the greatest YY ladder scope and pin 4 different beasts together to make the greatest Hunter-kebab. For all of your hunting needs. And look! It's on the go! Great for using to get a quick pick me up!

Edit:

Ok I just had an idea after reading it again up to the part that they are arsonists. What if the damn thing was on fire. Just hyucked a human sized stake that was burning them from the inside. Like the true arsonists they are.
Hidden 5 yrs ago 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

I'm honestly starting to get a little concerned with how thoroughly this (currently theoretical) weapon is being examined and designed, but I'll play along a little longer and consider these new iterations as well.

Lighting the stake on fire... eh. Might set the beast on fire, but given the way combustibles generally work it wouldn't exactly "burn them from the inside"; rather, the part of the stake ending up inside the beast - and most likely any part poking out of a potential exit-wound as well - would likely be extinguished due to being suffocated by the beast's flesh (since fire requires oxygen). It still might ignite the exterior of the beast or at least burn it some, which I suppose might panic it, but probably wouldn't be hugely effective at hurting it. You would also effectively be burning your stake every time you fired it (unless the stake was made by something fire-resistant but covered in something combustible, I suppose, though this would raise questions of just what this material would be), which would make it even more expensive to use since every stake would only last one shot.

Adding an explosive to the missile presents a slightly bigger problem than lighting it on fire, partly because you are still destroying the stake with every shot, but it also raises the question of how you'd actually manage to make it explode, and if you could do that, how to time the explosion right. Most things in Bloodborne detonate on impact, with the one exception being the delayed molotov, which works on a timer. I suppose one could set a timer on the stake-explosive, but then you would have to either set a timer on a case-to-case basis based on how long you think it needs to wait or, more likely, stick with a pre-determined timer that you just have to hope fits.
How to actually cause the explosion is a much bigger problem. The only things in Bloodborne that really explode are cannon balls and (for reasons unknown) the stake driver and boom hammer, and considering that cannons fire using quicksilver I'd theorize that their explosive power actually comes from the innate arcane power released by the union of blood and mercury, and who really knows what goes on with stake driver and boom hammer that lets them explode over and over again. Then there are a bunch of arcane explosions from "spells" and, finally, molotovs.
Here we run into a very important problem: Bloodborne does not depict fire as fire. All fire in Bloodborne, as opposed to the real world, cause an instant burst of damage with no lingering effect, modelled as an explosion. I don't think it should be like that in the RP. Molotovs work like that in game for gameplay reasons, but in reality it is fire. Looking at molotovs in isolation I would be willing to concede that they are merely mislabelled and should explode, but their interaction with oil urns makes it clear that it is fire, not an explosion.
So basically, we would need to introduce something new to the world to act as the explosive for the stake... because nothing currently in Bloodborne (aside from "because Powder Kegs are crazy") explodes.
EDIT: You could just use gunpowder, of course. That's... yeah. Somehow I didn't think of that before reading "Powder Kegs" at the end there, simply because gunpowder isn't really used in the game.

By the way, if anyone needs help with their characters, feel free to ask.
1x Like Like
Hidden 5 yrs ago Post by Dark Jack
Raw
GM
Avatar of Dark Jack

Dark Jack The Jack of Darkness

Member Seen 5 hrs ago

What are you all working on right now? I presume you're piecing together your characters, and I'd love to hear who they are going to be, even just as broad concepts yet.

Maybe @Bartimaeus and @Ashgan would like to discuss how we're going to start off the story for your finished characters?
↑ Top
2 Guests viewing this page
© 2007-2024
BBCode Cheatsheet