Hidden 4 yrs ago Post by Bright_Ops
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Oh okay. Sorry just... It didn't click before. Draco would be a Huntsmen then. A pretty good one too in order to have survived as long as he has, considering he and his family were in Hemwick during the hag occupation from start to finish (even if the family Christmas card list was massively reduced doing so).
Hidden 4 yrs ago Post by Dark Jack
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To have had any kind of even partial success against beasts and creatures of the nightmare (like Mad Ones, who served the Witches of Hemwick), he would have to be a pretty extraordinary huntsman, yeah. I have to stress that he'll still have a really hard time and be at a significant disadvantage in pretty much any fight, though, and will most likely get himself killed unless he becomes a Hunter or a beast. Draco will basically be a slightly-better-than-normal-human facing off against mainly superhuman opponents.
As long as you understand that, I accept your character.
Hidden 4 yrs ago Post by Dark Jack
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After giving it some thought and having started planning a post to introduce Draco into the RP, it occurred to me that the CS makes no mention of what Draco has been doing since fleeing to Yharnam proper besides "seeking shelter and safety". It has been almost five years (specifically about four years and eight months) since beasts and Hunters started invading Hemwick, after all, and I doubt that Draco and his remaining family would be taken care of as refugees for all that time. How did they survive? How has he been making a living?
Hidden 4 yrs ago Post by Bright_Ops
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Oh, I can add stuff but... well, Draco and his dad managed to survive by employing their talents as blacksmiths. With the surge of hunters, weapon creation and maintenance were in high demand and thus anyone with the right skills could easily find employment. While the massed hunters also meant a reduction in the need for huntsmen, the Russ' also developed weapons for them (through not trick weapon hunter grade, they still did solid work) and outright offered tactical advice from their experiences in fighting the inhuman so that the new huntsmen weren't going into their first hunts blind.

While the Russ' fought witches and the Mad Ones rather then beasts, they do impart good solid tactics like how to mask ones scent, the value of picking your fights, using the terrain to your advantage, how to spot an ambush before its too late, why blind panic will get you killed but feeling fear will save your life and most important of all: Why you need the element of surprise on your side and how to make it count.

The Russ family as a whole only managed to take down two Mad Ones during their engagement with the Witches of Hemwick. The first Mad One alone killed most of Draco's brothers between the initial engagement and the avenging ambush afterwards, but the second one was killed without a single loss due to better understanding of what it could do and luring it into a trap where they dropped a number of heavy stones on it to stun and cripple it before rushing in to finish it off before it could recover.
Hidden 4 yrs ago Post by Dark Jack
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Makes sense. Also sort of sounds like Draco and his family would be a good fit for the Fire Dancers with those tactics, had they been Hunters and willing to partake in crime.

One last question: what is the Russ family's (or Draco's specifically) relationship with the branches of the Healing Church? Indifference? Reluctance? Loyal? Antagonistic?
Hidden 4 yrs ago Post by Bright_Ops
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The relationship would be professional. The hunters and people they send his way are good business and in return he'll be polite and know how the basics of the Healing Church faith work to keep them happy.
Hidden 4 yrs ago 3 yrs ago Post by Dark Jack
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Okay, for starters, here's the character that will be escorting Draco and the other civilians with him:

Hidden 4 yrs ago Post by Bright_Ops
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@Dark Jack
Okay. So how are we going to be doing this opener then?
Hidden 4 yrs ago Post by Dark Jack
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I'll get to work on a post that will set the scene for Stefan escorting Draco and some other civilians, potentially including Draco's remaining family if they would have been around him when the bells rang, toward an intended destination of a shelter where the civilians can hide until the Hunt ends. Once the scene is set you can start posting, basically RP'ing with me (since none of the other player characters will be in the immediate vicinity) until Draco finds other player characters.

I'm otherwise occupied just now, but I'll most likely have the post done tomorrow.
Hidden 4 yrs ago Post by Bright_Ops
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Take your time man.
Hidden 4 yrs ago Post by Habibi359
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Good to have you on board @Bright_Ops! Welcome!

I'll make a post on Wednesday.
Hidden 4 yrs ago Post by Habibi359
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I hate when I proke my promise, but the post is here, 2 days late.

Hidden 4 yrs ago Post by DrabberRogue
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It happened again...

Sorry I vanished so abruptly once more. Guess I wasn't quite ready to begin posting again... This time I decided I'd lead my return with a post, so hopefully I'm actually back now.

Also I don't mind if you take control of Arcturus for a bit to move him over to the sidelines when I take too long. I don't want the rp to be held back if for whatever reason I end up taking forever again.
Hidden 4 yrs ago Post by Dark Jack
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That's great! Welcome back, then. Now we just need Ashgan to reemerge, and I'd actually feel somewhat comfortable posting in the interest check that the RP is looking for more players.
Hidden 4 yrs ago Post by Dark Jack
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Insights gained: Beckoning bell and Mad Echo

Marcus, Arcturus

With the threat of a hoarse voice from beyond a closed door, Marcus and Arcturus heard the clearly supernatural sound of a bell, only for the sound to seemingly summon a creature not unlike a Mad One within the room. This creature behaved strangely, however; it did not seem aggressive until injured, and only seemed to grow more feral, stronger and faster the more damage it sustained. While the Mad Echo did not seem to regenerate on its own, each toll of the bell seemed to instantly mend all damage, restoring it even from death. Upon the silencing of the bell the Mad Echo vanished, suggesting that the life force of the Mad Echo is somehow tied to it.
They do not have a full understanding of the mechanics of the bell or the Mad Echo, but have witnessed enough to possibly make some conclusions on their own.


Also:

Marcus, Arcturus and Torquil feel a strange sensation as something invisible and weightless clings to them. They all now have some unbound blood echoes.
Hidden 4 yrs ago Post by Dark Jack
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Just let me know if my posts haven't given you enough to work with and I'll progress time a bit further.
Hidden 4 yrs ago Post by Bright_Ops
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Draco has faced Mad Ones before and not only survived, but has actually been apart of a group that's downed two of them! (Not bad for normal humans). So an insane hunter charging at him doesn't have the same degree of pants shitting terror that it might have for most humans; That said, Draco is going to need to seriously unwind when he gets the chance to. Poor boy be shook.
Hidden 4 yrs ago Post by Dark Jack
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@Habibi359 Oh, you went ahead that far. Generally I would recommend that if your characters moves to see something they could not see before, you should really either let me describe what they see or at least confer with me to know what they find. In this case your post would be mistaken: all but one of the Yharnamite huntsmen in the next room are still alive (the one having been cleaved diagonally halfway through his torso being the only death among them). The remaining five have dropped their weapons and just just seem very frightened of and indecisive about the entire circumstance.

Likewise if you ever want to examine something closer IC, just have your characters actually examine the thing and I will provide additional details about it, sort of like I did with Arcturus and the disease-ridden corpse. I'll often exclude details from the quick overview of a thing based on what I think the characters would actually be able to notice.

I swear, the hardest part about GM'ing isn't keeping track of everything, but rather to restrain myself from telling the players everything...
Hidden 4 yrs ago Post by Habibi359
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@Dark Jack I see! I was perhaps bit overeager to write stuff and advance to the other side of the door. I had read and reread before making the post about what had happened outside and the outcome and perhaps was overconfident that I could describe -not accurately- whatever was outside.

But nevertheless, I shall edit my post to reflect that men are horrified/confused. Or do you prefer that I backtrack in my post that last thing Marcus does is he'll step over the Messengers?
Hidden 4 yrs ago Post by Dark Jack
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Nah, it's fine if you just correct the bit about the huntsmen; I generally try to avoid backtracking. The comment about letting me inform what the character might see was more for future reference.

I also really wish Ashgan would pop in for Adelicia, but until he does I suppose we'll just have to assume that she's petrified by the violence she just witnessed.
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