Name: Sekhmetara Khafre
Titles: Sol Invicta, The Pakhetera, Khonvoumaret, Aurelia,
Gender: Female
Homeworld: Mithra
The Palace of Malika:
The world of Mithra sits in an ideal position within the life zone of its star, Rahken, with a somewhat warmer climate than Terra during the early era of human history. Whether this entirely accounts for the world’s dangerous megafauna is another matter, with various theories revolving around the world’s settlement during the Dark Age of Technology. The majority of the world’s land surface is covered in rainforest and savannah, ranging to desert and cold-tundra at the extremes. No continent on Mithra is permanently covered in snow or ice. The most obvious hallmarks of the planet’s original settlement are the space elevators connecting the world to its two moons, Khonsu and Thotha. While neither moon naturally possessed life or a climate, both have been reshaped into paradise estates through extensive terraforming and palace facilities. Mithra is a Knight World, with noble houses having formed around the original pilots of the Technological Warsuits. Local understanding of the technology of the warsuits, moons and elevators is relatively high for an isolated Knight World, with a Caste of Engineers able to maintain all three to a high functioning degree, if not able to recreate them entirely.
Being reintroduced to the Imperium has not radically altered Mithrasee society, with most representatives of the wider Imperium remaining upon one of the twin moons as opposed to the world itself. The frontier-cities that Sekhmetara established during her unification of the world and its moons remain and have steadily grown since the Imperium has instigated greater settlement efforts upon the world and there is a growing class of influential and wealthy Mithrasee upon the world itself as a consequence.
Appearance:
Standing over ten feet tall, Sekhmetara bears herself with an imperious stance even for her brother and sister primachs. Her skin is a dark nubile tone, and while her form is no doubt visibly powerful by any human measure, she is somewhat slender and feminine by Primach standards, the strength in her form not obscuring her curvaceous build or the softness of her features. Across her skin are various golden markings, unlike the traditional nobility of her home planet, these are formed from actual metal, so that her primach physiology does not remove the markings within the scope of days. Even still, they require rework every few years. Her long dark hair is often elegantly styled, although on occasion she will appear with shockingly white hair. How this is achieved is not immediately obvious, certainly not dye given the nature of Primachs.
As befitting of a Mithrasee noble, Sekhmetara takes great care with her appearance, especially when the occasion suits it and it is not difficult to understand, even visually, why the people of her homeworld considered her the likeness of their Goddess of the Hunt reborn.
Personality:
If one was being favorable, one might describe Sekhmetara as unwaveringly confident, a critic might call her arrogant. She likely falls somewhere in between. The product of success in both martial and political matters on a world where such things are prized with religious fanaticism. That is not to say she is abrasive, although likely some find her too self-aggrandizing. She is smooth of tongue in the extreme, a carefully presented character of whatever aspect of her pleasure or wrath she wishes to embody at the specific time. When she wishes to, she can appear the opposite of aloof, as invested in whoever she is conversing with as she could anyone else in the entire galaxy, but this can be replaced with cold fury in the next moment, genuine or acted. She is a being that has grown up with the pressure and benefits of divine rule and there is much in her behavior that is reminiscent of the divine beings of ancient myth.
Perhaps more unusually among primachs, she takes great interest in social and cultural arts, her ‘Crusade Court’ a font of such things, retaining the trappings of Imperial Nobility from her homeworld.
Skills:
-Martial Skills: All Primachs are dangerous, but Sekhmetara is so in a way which seems to balance between refined nobility and wild aggression. Having been raised a noble in the Knightly society of Mithra, followed by exile to the untamed wilderness of her home planet, she has fought both ritually and for survival against monsters that could fell a Knight Lance. In battle as a part of the Crusade, she wields the Glaive Encarmine, a masterfully crafted power glaive, Alongside this, her gauntlets house twin-volkite weaponry and retractable power blades.
-Charmer: Sekhmetara is a skilled diplomat as much as she is a warrior and tactician, her force of charisma motivation in the extreme, coupled with an upbringing in the cultured halls of her homeland, she is just as insistent to take in the cultural intricacies of other worlds, both for use in her role in bringing more worlds into the Imperial fold, but also simply as one who appreciates such things.
-Eye of the Huntress: Sekhmetara has a seemingly supernatural connection to both the natural world and the art of the Hunt, seemingly able to stalk prey where no other can find a trail, or implement the advantages of her surroundings with a capacity which exceeds even the greatest of mortal or astartes commanders.
-Refined Arts: As well as a simple observer of such things, Sekhmetara is well versed in the creation of artistry, be that art itself, dance, sculpture, song, the refined tactics of noble generals, she has delved deeply into them all, more than capable of impressing the greatest minds and performers of the worlds she encounters.
Assignment Grade: Delta: While not always immediately obvious, Sekhmetara has a strong connection to the Warp, her interactions with it often subtle. Her presence calls attention to her, or allows her to mask herself beyond what her form and presentation should allow. The most visually obvious use of her psychic power includes cosmetic changes to herself, hardly as obvious as those who can twist their whole forms, but using it often to change the colouration of her hair, to cause her golden markings and eyes to glow, and other such tricks which only add to the impact her presence can bring. As she has regained contact with the Emperor, her control of her psychic abilities have honed somewhat, and she has begun to be able to wield more directly damaging psychic abilities, however she still tends to avoid this.
Biography:
Sekhmetara’s arrival to Mithra and its moons was not a peaceful occurrence. As her lifepod was cast back into reality, the vessel struck Thotha, the pod crashing into the opulent artificial gardens of the Silver Court, the ruling noble body of The Empire of the Scale. Loosely known as a garden, these were instead vast grounds that varied from sculpted pleasure gardens to wild xenos-hunting grounds with deliberately challenging terrain. It was within the latter that the Primach life-pod landed, with enough force to register initially as a noteworthy meteorite impact. The Royal Bondsmen discovered the crash site with relative ease, within a day of the impact despite the vast scale of the hunting grounds. It was several weeks, however, before Sekhmetara would be discovered, by then as mature and developed as a child, albeit on a greater scale, having lived and hunted among the monstrosities that the nobility would hunt for sport.
The Bondsmen which eventually found her were not, however, the original Royal patrol, but instead the Men-At-Arms of House Khafre discovered the nascent primach. Rather than strike out at the unknown, the Bondsmen approached the young Sekhmetara with restraint, allowing her to see them out of their Armiger Warsuits as an exercise in trust. Rather than return her directly to Silver Court, Sekhmetara was instead spirited away to the Estates of House Khafre nearby, where she would shortly meet who would become her adoptive family. While Sekhmetara, as any Primach, quickly took on and mastered the linguistic skill of communication, the weeks she had spent surviving in the wild continued to define her for the early months of her time within the Estate of House Khafre, being decidedly unsafe to approach for both the noble family themselves and their bondsmen. While this presented as wild rage, in actuality it was from a place of savage cunning as the Primach assessed their goal in acquiring and housing her. It was the younger generation of Khafre nobles, then grandchildren of the House Patriarch, Kwasi and Isabis, who first formed a true bond with the Primach. It was through their social interactions that Sekhmetara accepted her place within the House, even if she surely already knew her destiny was beyond that of an adoptive scion of a Knightly House. Once she was properly ‘socialised’ her existence became known across the Silver Court, the prodigal adopted child of House Khafre, who quickly took up and excelled at any task, art or martial, brought to her. In her mind, the exchange was little more than a game to pass the time as she gathered more knowledge about the situation she, and the planetary system she called home, was in. It was a game she enjoyed, however, and as time passed, her bond with her adoptive family grew.
It was very swiftly apparent that it was more than just rapid maturity and increased capability which marked out the Primach, for she swiftly grew taller than her adoptive peers, and then taller again than even the most gene-enhanced of the Noble Men-At-Arms in the service of the Empire of the Scale. The House of Khafre hailed her as a prodigy, a gift from the Gods of Old, while the other Noble Houses that became aware of her either proclaimed that she must be a sign from the Great Serpent, or an ancient heresy to be extinguished. Most notably, her increased physiology meant that she would never be able to pilot the sacred War-Knights which were the sign of nobility across Mithra and its connected moons. Her admission into the Dance of Knives, the proving ground of the nobility, was therefore contentious. Many whished her bared, many among her own House through it folly to try, even her greater physiology would surely fail against the competition of nobles clad within their Questoris armoured demi-titans. Both were ignored, and with the support of House Khafre, no precedence was found to keep her from participating. The Dance of Knives embodied the wilder aspects of the Knightly Nobility, ritualised tests of combat deep in the bio-engineered wilds of the Silver Court’s hunting grounds. Each of the noble scions involved had trained all their lives for the contest, but to Sekhmetara, this was simply coming home, to the place of her first memories. The young primach made a mockery of the Thothan elite, the fastest dance that had been recorded, lasting scant days as opposed to the month long contest anticipated by the ruling caste of the Empire. Such a devastating upheaval was felt even among the planetside fiefdoms paying tribute to the Empire and the word of the Sekhmetara and House Khafre spread ever further.
The rule of the Empire of the Scale was not kind for those fiefdoms, and even the privileged nobility atop Thotha could wrankle under the power of the Serpent Priests. With such a challenge to the established order, these rumours of Sekhmetara soon became mythology, her name became synonymous with the ancient Wild Gods of Mithra, gods which many among the fiefs which still opposed them empire maintained as sacred. This was a challenge the Silver Court could not ignore, and so the plot to censure House Khafre began. The House, however, was not without its own substantial allies at court, and so when the first blows struck, they were prepared. Legions of House Bondsmen fought back against the levies of the Serpent Priests, the Inner Circle of the Household riding out within their ancient Questoris battlesuits. It was a fierce battle, but it was also a screen. As the greatest lords and ladies of House Khafre fought and died, the future of the house was stolen away by more subtle means, absconding down the great grav-carriers of the Star-Bridge to the surface of Mithra itself. Sekhmetara and her adopted siblings among them. With a handful of Questoris battlesuits, barely any more bondsmen, and the wilds of Mithra to face while well within the territory of the Empire, the future did not seem bright for the Household despite their narrow escape. Avoiding the population centres of the Scale-Fiefdoms, the survivors of House Khafre struck out through the wilderness of Mithra, crossing vast savannahs and great tropical jungles, encountering monstrous creatures with more than enough strength or brutal cunning to fell one of the Knight suits. It was the uncanny ability of Sekhmetara, along with her martial ability, which lead them through. Even before they had left Imperial territory, her legend had grown yet further. Evidence of the vast monsters slain by the Primach were taken as proof of her survival, and continued ability, by those longing for freedom from the Serpent Priests.
It took over a year of travel through the wilderness to escape the borders of the Imperial-Fiefs, the few survivors of the journey making it to the city state of Malika. By the time of their arrival, they were anticipated, and the opportunity to strike back at the Empire of the Scale brought a sense of celebration not just to the survivors of the exodus, but also the people awaiting them. After finally catching sight of the great huntress that the stories had famed, the Council of Merchants ruling Malika immediately swore their city to Sekhmetara, even before she could ask. Over the next weeks, the word from Malika began to spread. Several Fiefs swore loyalty simply through the insistence of the Council of Merchants, but even so, Sekhmetara travelled to them. To do so, the Techno-Smiths of Malika offered her one of their greatest relics, a hover-vehicle, said to pre-date the Ancient Dark. The Primach altered the mechanical wonder to suit her form, and for the first time, possessed a steed capable of bearing her at the speed she wished. Not all of the independent fiefdoms were willing to side with the growing federation on rumour or request alone, many more, however, were quick to correct this upon encountering the rapidly moving Primach, her energy and charisma leading the way, and her unrepentant fury propelling her further when the former was not enough. Few direct battles were fought during this stage, although there were many duels of honour in the style of the Mithra nobles. Sekhmetara herself fought some, although most were taken upon and won by her growing cadre of loyal Questoris Knights.
Malika had been the staging point of her efforts to unite the fiefdoms against the Empire, and it was here that all gathered to swear loyalty, not just to the cause to drive back the Serpent Priests, but now also to the rule of the Primach herself, the years of her efforts in unification solidfying that this was not simply a short term federation of states, but the formation of a new power. Some voiced concerns that they were simply trading one Imperial ruler for another, and the Primach herself did little to debate this. She instead set out to prove that at every opportunity, she was the ‘better’ choice. Her people were more prosperous, her armies more victorious. When the first stone of the foundations of the new palace at Malika were set, so to did the Crusade against the Empire of the Scale truly begin. It was a gruelling conflict, for all the nations and cities she had brought together, the Imperial forces sitll outnumbered them, and with the technological marvels found on the satellite moon that housed the Silver Court, were more advanced as well. The Khafre forces, however, made up for this with skill at arms and tactical marvel, launching daring raids and assaults through the untamed wilderness of Mithra. The elements themselves seemed to ride alongside the Knight Lances of New-Malika, and it was rumoured on several occasions that Sekhmetara lead hosts of the wild beasts themselves against the Serpent Legions. Fiefdom after Fiefdom fell to the sweeping advance of the Primach’s forces. These conquests were fast and fierce, but they did not seek to maim and burn. From the oppressive rule of the Empire of the Scale, chains were broken, and The Empire of Unconquered Sun was born. By now the old stories of Sekhmetara as the chosen of the Wild Gods, or even one of them reborn in flesh, how now swept through the populace. She never endorsed such things herself, but nor did she quash them. When it was this fact that brough the noble houses of the moon of Khonsu down to parlay with her, and lend their forces to the final defeat of the Empire of the Scale, she was more than willing to wield their faith as her weapon.
Once these fresh Knight Lances and their bondsmen joined her more electic force, the days of the Empire of the Scale upon Mithra were numbered. No longer forced to rely on hit and run tactics and the force of diplomacy, the Unconquered Sun utterly excised the corruption of the Empire of the Scale from Mithra, and preparations for a means to assault the moon of Thotha began.
They would never be completed, however, for during the celebratory feast to mark the surrender of the final Fiefdom loyal to the Empire on Mithra, the Emperor covertly met with Sekhmetara and revealed both himself, and her true origin. Little is know widely of what they discussed, but by the time the meeting had concluded, Sekhmetara had sworn loyalty to the Imperium and in doing so, signed the death warrant of the Moon that had been her home. The next day, Sekhmetara Khafre joined her father, and new Liege, in the systematic destruction of Thotha. Much of the Silver Court was annihilated from orbit, before The Abyssal Lurkers were unleashed on the surface. While the memories of all those present have since been distorted by the psychic might of the Emperor, this stands as Sekhmetara’s first interaction with Astartes and one of her siblings. Shortly, the 20th Legion was summoned to Mithra, to meet their Primach at last.
Sekhmetara took to her place as the Primach of a Legion with great enthusiasm and commitment to her vision. She remade the Legion, which had previously been renown for some of the most gruelling engagements of the Crusade, into a fighting force modeled off her successful campaigns on Mithra. The Primach took well to the greater technologies of the Imperium of Man, and the intricacies of voidwar. Ever since her ascension to command of her Legion, the Tears have specialised in the swift compliance of human worlds through decisive strikes and deft diplomacy, although much as with her time on Mithra, Sekhmetara now longs for a greater challenge to place herself and her daughters against.
The Meeting:
Night had fallen over Ghutan, scant hours after the Unconquered Sun had broken upon it. From atop palace battlements which overlooked the city, the blanket of darkness was pierced with a thousand lesser pinpricks of light. Most of the conquests of the campaign had been reserved, or simply diplomatic surrenders. Ghutan had earned its fate, however. The rulers of the city had been almost as devoted to the Serpent Priests and their lies as the Silver Court itself, they had long resisted the advances of the Unconquered Sun, performing ever greater atrocities in the name of their scaled god to summon his aid, or simply to infuriate those who fought to free Mithra. It had been futile, Sekhmetara had lead the final charge herself, they had crushed their armies, annihilated their defences, tore down their idols. She had allowed the sack of the city’s noble quarter with no reservations. The downtrodden of Ghutan had even joined her armies in doing so.
The palace, however, was incandescent in another kind of light. Once the ruling nobility and priests had surrendered, likely seeking a last change to spare the wrath of the Empress of Malika, she had ordained that the celebration of their great, and final, victory upon Mithra be held in the palace that had once orchestrated the greatest obstacle to their success. The great serpentine icons, statues and works of art had been pulled down, shattered, and replaced with the icons of Sekhmetara’s reign, the blazing symbol of dawn. They had turned this den of vipers into a house of light and joy. At least, that was the idea. As Sekhmetara stood on the great balcony overlooking her latest conquest, she could not hide from the hollow feeling which held sway within her. Her gaze rose up to the dominant figure of Thotha in the Night sky, and the column of light marking the great star-bridge connecting it to Mithra. The connection point was some distance away at this time of the lunar cycle, although she knew it to be heading towards them. Her eyes, keener than any human she had ever known, picked out the impossibly distant structures and artificial biomes across the moon. She recalled her memories, of her childhood, both wild and among her adoptive household. She held the image of her adoptive father, Techan Khafre, in her mind, shutting her eyes to do so. Sekhmetara would not be content until not just Mithra was free of the Serpent Priests, she would demolish their Silver Court, and carve the name of Khafre into their burial mount. Her sombre mood, however, was ruining the celebrations, and she knew she should return to the victory feast she had earned. Many of her followers, even her inner circle, we acting like the war was won, writing off any chance of being able to assail Thotha itself. She would have to dispel this idea, but, perhaps after one more night.
“A worthy view.” The voice surprised her, it was rare, almost unheard of in recent years, that anything could ambush her, even the great monsters of the wilds, let alone a human. Still, she turned her head slowly to the side. To her great surprise, she found her features level with another. For the first time in decades, Sekhmetara found her eyes level with those of another. There had been rumours of another being akin to her roaming Mithra of late. She had taken it to be headless superstition, no matter how much her heart yearned to hope otherwise. There were none like her. At least, she had thought so. “A worthy conqueror.” The man, dark skinned, as most with on Mithra, if not so dark as her own. He was handsome, in an imperious sort of way. That almost made her laugh, for her to think of someone else as imperious. He motioned to her as he spoke, offering her a golden cup, a twin in his own hand.
She accepted with a slight bow of her head, the scent of the wine wafted up to her immediately, with a subtle tone she did not recognise. “I often wish it had the same affect.” She spoke simply, speaking with this stranger with the assumption he knew her trials. “It looks like fun.” She motioned back towards the palace, referencing the revelry occurring.
“There is a plant, from a far off place. Somewhere quite different to this, to everything you know. You will feel it, now.” The man explained, before taking a sip from his own cup. His words brought a raised eyebrow to her features, attempting to process his words. A thousand questions fought for competition in her mind, but something about the stranger, more than simply the nature he presented, prevented her from asking, for now.
Instead she took a sip of her drink, savouring the taste of the wine, much as it always had been, before she swallowed. The effect wasn’t instant, but, after a few moments, it was there. The barest tingle, the smallest dulling of her senses and a soft surge of elation. She laughed, he look of deep thought breaking into a smile, as she looked down at the cup, then back up to the stranger.
“So, that is what it feels like…I understand now.” She laughed again, swirling her drink before taking another sip.
“Well, an approximation. You will never feel it entirely the same, for, you are not the same. You are so much more, Sekhmetara Khafre, and I feel such joy to have found you.” The stranger’s smile grew kinder, and, in a break of decorum, should he had been any other guest to her gathering, placed a hand upon her bare shoulder. She began to speak, not to challenge the gesture, but to ask one of her many thousand of questions. That was when the Light struck her. The man’s touch set her every sensation afire, he mind plunged into an incandescent so bright it robbed all other sensation.
When she finally spoke, long before she returned entirely to her mortal shell, her thoughts still glimpsing vistas of greatness, of the vast scope of the stars, she managed one simple word.
“Father.”
-------------
“You cannot mean to allow this!?” The words, uncharacteristically direct and openly emotional, chased Sekhmetara as she moved through the halls of the palace, the auric shine of her armour playing back the firelight of a hundred torches.
“I allow nothing, the Emperor, my father, your new lord, commands it.” The Primach responded simply, opening and closing the gauntlet of her left hand, watching as the unfamiliar new technology whirred to life within. She had fired the weapon within before, a gift from the Imperium upon its true arrival, but she yearned to see it in true practice.
“It is our ‘home’ sister, the Priests corrupted the message of the Great King, but they are the enemy not ou-”
“Do not speak of your snake god again, sister, not to me, and never to our Emperor or his subjects.” Sekhmetara whirled to warn the suddenly cowed figure of Isabis, the slender woman practically jumping back at the rare sight of true anger from the Primach towards her adopted kin. “And do not take my compliance for simple inaction, Thotha will burn because the Emperor wills it, but every moment will be deserved. If you blame anyone, blame the Serpent Priests and your foul god. I do not simply allow it, I relish it. I am the Unconquered Sun and my fire will cleanse all trace of those who have cursed Mithra.” The details of Sekhmetara’s eyes disappeared beneath the bright glow of her building power, starting gold before transitioning to the surging white-blue of plasma fire, the heat crackling through the air, forcing Isabis back another step.
“You were chosen sister, you ca-”
“Prophecy is a lie, we forge our own path now.”
Titles: Sol Invicta, The Pakhetera, Khonvoumaret, Aurelia,
Gender: Female
Homeworld: Mithra
The Palace of Malika:
The world of Mithra sits in an ideal position within the life zone of its star, Rahken, with a somewhat warmer climate than Terra during the early era of human history. Whether this entirely accounts for the world’s dangerous megafauna is another matter, with various theories revolving around the world’s settlement during the Dark Age of Technology. The majority of the world’s land surface is covered in rainforest and savannah, ranging to desert and cold-tundra at the extremes. No continent on Mithra is permanently covered in snow or ice. The most obvious hallmarks of the planet’s original settlement are the space elevators connecting the world to its two moons, Khonsu and Thotha. While neither moon naturally possessed life or a climate, both have been reshaped into paradise estates through extensive terraforming and palace facilities. Mithra is a Knight World, with noble houses having formed around the original pilots of the Technological Warsuits. Local understanding of the technology of the warsuits, moons and elevators is relatively high for an isolated Knight World, with a Caste of Engineers able to maintain all three to a high functioning degree, if not able to recreate them entirely.
Being reintroduced to the Imperium has not radically altered Mithrasee society, with most representatives of the wider Imperium remaining upon one of the twin moons as opposed to the world itself. The frontier-cities that Sekhmetara established during her unification of the world and its moons remain and have steadily grown since the Imperium has instigated greater settlement efforts upon the world and there is a growing class of influential and wealthy Mithrasee upon the world itself as a consequence.
Appearance:
Standing over ten feet tall, Sekhmetara bears herself with an imperious stance even for her brother and sister primachs. Her skin is a dark nubile tone, and while her form is no doubt visibly powerful by any human measure, she is somewhat slender and feminine by Primach standards, the strength in her form not obscuring her curvaceous build or the softness of her features. Across her skin are various golden markings, unlike the traditional nobility of her home planet, these are formed from actual metal, so that her primach physiology does not remove the markings within the scope of days. Even still, they require rework every few years. Her long dark hair is often elegantly styled, although on occasion she will appear with shockingly white hair. How this is achieved is not immediately obvious, certainly not dye given the nature of Primachs.
As befitting of a Mithrasee noble, Sekhmetara takes great care with her appearance, especially when the occasion suits it and it is not difficult to understand, even visually, why the people of her homeworld considered her the likeness of their Goddess of the Hunt reborn.
Personality:
If one was being favorable, one might describe Sekhmetara as unwaveringly confident, a critic might call her arrogant. She likely falls somewhere in between. The product of success in both martial and political matters on a world where such things are prized with religious fanaticism. That is not to say she is abrasive, although likely some find her too self-aggrandizing. She is smooth of tongue in the extreme, a carefully presented character of whatever aspect of her pleasure or wrath she wishes to embody at the specific time. When she wishes to, she can appear the opposite of aloof, as invested in whoever she is conversing with as she could anyone else in the entire galaxy, but this can be replaced with cold fury in the next moment, genuine or acted. She is a being that has grown up with the pressure and benefits of divine rule and there is much in her behavior that is reminiscent of the divine beings of ancient myth.
Perhaps more unusually among primachs, she takes great interest in social and cultural arts, her ‘Crusade Court’ a font of such things, retaining the trappings of Imperial Nobility from her homeworld.
Skills:
-Martial Skills: All Primachs are dangerous, but Sekhmetara is so in a way which seems to balance between refined nobility and wild aggression. Having been raised a noble in the Knightly society of Mithra, followed by exile to the untamed wilderness of her home planet, she has fought both ritually and for survival against monsters that could fell a Knight Lance. In battle as a part of the Crusade, she wields the Glaive Encarmine, a masterfully crafted power glaive, Alongside this, her gauntlets house twin-volkite weaponry and retractable power blades.
-Charmer: Sekhmetara is a skilled diplomat as much as she is a warrior and tactician, her force of charisma motivation in the extreme, coupled with an upbringing in the cultured halls of her homeland, she is just as insistent to take in the cultural intricacies of other worlds, both for use in her role in bringing more worlds into the Imperial fold, but also simply as one who appreciates such things.
-Eye of the Huntress: Sekhmetara has a seemingly supernatural connection to both the natural world and the art of the Hunt, seemingly able to stalk prey where no other can find a trail, or implement the advantages of her surroundings with a capacity which exceeds even the greatest of mortal or astartes commanders.
-Refined Arts: As well as a simple observer of such things, Sekhmetara is well versed in the creation of artistry, be that art itself, dance, sculpture, song, the refined tactics of noble generals, she has delved deeply into them all, more than capable of impressing the greatest minds and performers of the worlds she encounters.
Assignment Grade: Delta: While not always immediately obvious, Sekhmetara has a strong connection to the Warp, her interactions with it often subtle. Her presence calls attention to her, or allows her to mask herself beyond what her form and presentation should allow. The most visually obvious use of her psychic power includes cosmetic changes to herself, hardly as obvious as those who can twist their whole forms, but using it often to change the colouration of her hair, to cause her golden markings and eyes to glow, and other such tricks which only add to the impact her presence can bring. As she has regained contact with the Emperor, her control of her psychic abilities have honed somewhat, and she has begun to be able to wield more directly damaging psychic abilities, however she still tends to avoid this.
Biography:
Sekhmetara’s arrival to Mithra and its moons was not a peaceful occurrence. As her lifepod was cast back into reality, the vessel struck Thotha, the pod crashing into the opulent artificial gardens of the Silver Court, the ruling noble body of The Empire of the Scale. Loosely known as a garden, these were instead vast grounds that varied from sculpted pleasure gardens to wild xenos-hunting grounds with deliberately challenging terrain. It was within the latter that the Primach life-pod landed, with enough force to register initially as a noteworthy meteorite impact. The Royal Bondsmen discovered the crash site with relative ease, within a day of the impact despite the vast scale of the hunting grounds. It was several weeks, however, before Sekhmetara would be discovered, by then as mature and developed as a child, albeit on a greater scale, having lived and hunted among the monstrosities that the nobility would hunt for sport.
The Bondsmen which eventually found her were not, however, the original Royal patrol, but instead the Men-At-Arms of House Khafre discovered the nascent primach. Rather than strike out at the unknown, the Bondsmen approached the young Sekhmetara with restraint, allowing her to see them out of their Armiger Warsuits as an exercise in trust. Rather than return her directly to Silver Court, Sekhmetara was instead spirited away to the Estates of House Khafre nearby, where she would shortly meet who would become her adoptive family. While Sekhmetara, as any Primach, quickly took on and mastered the linguistic skill of communication, the weeks she had spent surviving in the wild continued to define her for the early months of her time within the Estate of House Khafre, being decidedly unsafe to approach for both the noble family themselves and their bondsmen. While this presented as wild rage, in actuality it was from a place of savage cunning as the Primach assessed their goal in acquiring and housing her. It was the younger generation of Khafre nobles, then grandchildren of the House Patriarch, Kwasi and Isabis, who first formed a true bond with the Primach. It was through their social interactions that Sekhmetara accepted her place within the House, even if she surely already knew her destiny was beyond that of an adoptive scion of a Knightly House. Once she was properly ‘socialised’ her existence became known across the Silver Court, the prodigal adopted child of House Khafre, who quickly took up and excelled at any task, art or martial, brought to her. In her mind, the exchange was little more than a game to pass the time as she gathered more knowledge about the situation she, and the planetary system she called home, was in. It was a game she enjoyed, however, and as time passed, her bond with her adoptive family grew.
It was very swiftly apparent that it was more than just rapid maturity and increased capability which marked out the Primach, for she swiftly grew taller than her adoptive peers, and then taller again than even the most gene-enhanced of the Noble Men-At-Arms in the service of the Empire of the Scale. The House of Khafre hailed her as a prodigy, a gift from the Gods of Old, while the other Noble Houses that became aware of her either proclaimed that she must be a sign from the Great Serpent, or an ancient heresy to be extinguished. Most notably, her increased physiology meant that she would never be able to pilot the sacred War-Knights which were the sign of nobility across Mithra and its connected moons. Her admission into the Dance of Knives, the proving ground of the nobility, was therefore contentious. Many whished her bared, many among her own House through it folly to try, even her greater physiology would surely fail against the competition of nobles clad within their Questoris armoured demi-titans. Both were ignored, and with the support of House Khafre, no precedence was found to keep her from participating. The Dance of Knives embodied the wilder aspects of the Knightly Nobility, ritualised tests of combat deep in the bio-engineered wilds of the Silver Court’s hunting grounds. Each of the noble scions involved had trained all their lives for the contest, but to Sekhmetara, this was simply coming home, to the place of her first memories. The young primach made a mockery of the Thothan elite, the fastest dance that had been recorded, lasting scant days as opposed to the month long contest anticipated by the ruling caste of the Empire. Such a devastating upheaval was felt even among the planetside fiefdoms paying tribute to the Empire and the word of the Sekhmetara and House Khafre spread ever further.
The rule of the Empire of the Scale was not kind for those fiefdoms, and even the privileged nobility atop Thotha could wrankle under the power of the Serpent Priests. With such a challenge to the established order, these rumours of Sekhmetara soon became mythology, her name became synonymous with the ancient Wild Gods of Mithra, gods which many among the fiefs which still opposed them empire maintained as sacred. This was a challenge the Silver Court could not ignore, and so the plot to censure House Khafre began. The House, however, was not without its own substantial allies at court, and so when the first blows struck, they were prepared. Legions of House Bondsmen fought back against the levies of the Serpent Priests, the Inner Circle of the Household riding out within their ancient Questoris battlesuits. It was a fierce battle, but it was also a screen. As the greatest lords and ladies of House Khafre fought and died, the future of the house was stolen away by more subtle means, absconding down the great grav-carriers of the Star-Bridge to the surface of Mithra itself. Sekhmetara and her adopted siblings among them. With a handful of Questoris battlesuits, barely any more bondsmen, and the wilds of Mithra to face while well within the territory of the Empire, the future did not seem bright for the Household despite their narrow escape. Avoiding the population centres of the Scale-Fiefdoms, the survivors of House Khafre struck out through the wilderness of Mithra, crossing vast savannahs and great tropical jungles, encountering monstrous creatures with more than enough strength or brutal cunning to fell one of the Knight suits. It was the uncanny ability of Sekhmetara, along with her martial ability, which lead them through. Even before they had left Imperial territory, her legend had grown yet further. Evidence of the vast monsters slain by the Primach were taken as proof of her survival, and continued ability, by those longing for freedom from the Serpent Priests.
It took over a year of travel through the wilderness to escape the borders of the Imperial-Fiefs, the few survivors of the journey making it to the city state of Malika. By the time of their arrival, they were anticipated, and the opportunity to strike back at the Empire of the Scale brought a sense of celebration not just to the survivors of the exodus, but also the people awaiting them. After finally catching sight of the great huntress that the stories had famed, the Council of Merchants ruling Malika immediately swore their city to Sekhmetara, even before she could ask. Over the next weeks, the word from Malika began to spread. Several Fiefs swore loyalty simply through the insistence of the Council of Merchants, but even so, Sekhmetara travelled to them. To do so, the Techno-Smiths of Malika offered her one of their greatest relics, a hover-vehicle, said to pre-date the Ancient Dark. The Primach altered the mechanical wonder to suit her form, and for the first time, possessed a steed capable of bearing her at the speed she wished. Not all of the independent fiefdoms were willing to side with the growing federation on rumour or request alone, many more, however, were quick to correct this upon encountering the rapidly moving Primach, her energy and charisma leading the way, and her unrepentant fury propelling her further when the former was not enough. Few direct battles were fought during this stage, although there were many duels of honour in the style of the Mithra nobles. Sekhmetara herself fought some, although most were taken upon and won by her growing cadre of loyal Questoris Knights.
Malika had been the staging point of her efforts to unite the fiefdoms against the Empire, and it was here that all gathered to swear loyalty, not just to the cause to drive back the Serpent Priests, but now also to the rule of the Primach herself, the years of her efforts in unification solidfying that this was not simply a short term federation of states, but the formation of a new power. Some voiced concerns that they were simply trading one Imperial ruler for another, and the Primach herself did little to debate this. She instead set out to prove that at every opportunity, she was the ‘better’ choice. Her people were more prosperous, her armies more victorious. When the first stone of the foundations of the new palace at Malika were set, so to did the Crusade against the Empire of the Scale truly begin. It was a gruelling conflict, for all the nations and cities she had brought together, the Imperial forces sitll outnumbered them, and with the technological marvels found on the satellite moon that housed the Silver Court, were more advanced as well. The Khafre forces, however, made up for this with skill at arms and tactical marvel, launching daring raids and assaults through the untamed wilderness of Mithra. The elements themselves seemed to ride alongside the Knight Lances of New-Malika, and it was rumoured on several occasions that Sekhmetara lead hosts of the wild beasts themselves against the Serpent Legions. Fiefdom after Fiefdom fell to the sweeping advance of the Primach’s forces. These conquests were fast and fierce, but they did not seek to maim and burn. From the oppressive rule of the Empire of the Scale, chains were broken, and The Empire of Unconquered Sun was born. By now the old stories of Sekhmetara as the chosen of the Wild Gods, or even one of them reborn in flesh, how now swept through the populace. She never endorsed such things herself, but nor did she quash them. When it was this fact that brough the noble houses of the moon of Khonsu down to parlay with her, and lend their forces to the final defeat of the Empire of the Scale, she was more than willing to wield their faith as her weapon.
Once these fresh Knight Lances and their bondsmen joined her more electic force, the days of the Empire of the Scale upon Mithra were numbered. No longer forced to rely on hit and run tactics and the force of diplomacy, the Unconquered Sun utterly excised the corruption of the Empire of the Scale from Mithra, and preparations for a means to assault the moon of Thotha began.
They would never be completed, however, for during the celebratory feast to mark the surrender of the final Fiefdom loyal to the Empire on Mithra, the Emperor covertly met with Sekhmetara and revealed both himself, and her true origin. Little is know widely of what they discussed, but by the time the meeting had concluded, Sekhmetara had sworn loyalty to the Imperium and in doing so, signed the death warrant of the Moon that had been her home. The next day, Sekhmetara Khafre joined her father, and new Liege, in the systematic destruction of Thotha. Much of the Silver Court was annihilated from orbit, before The Abyssal Lurkers were unleashed on the surface. While the memories of all those present have since been distorted by the psychic might of the Emperor, this stands as Sekhmetara’s first interaction with Astartes and one of her siblings. Shortly, the 20th Legion was summoned to Mithra, to meet their Primach at last.
Sekhmetara took to her place as the Primach of a Legion with great enthusiasm and commitment to her vision. She remade the Legion, which had previously been renown for some of the most gruelling engagements of the Crusade, into a fighting force modeled off her successful campaigns on Mithra. The Primach took well to the greater technologies of the Imperium of Man, and the intricacies of voidwar. Ever since her ascension to command of her Legion, the Tears have specialised in the swift compliance of human worlds through decisive strikes and deft diplomacy, although much as with her time on Mithra, Sekhmetara now longs for a greater challenge to place herself and her daughters against.
The Meeting:
Night had fallen over Ghutan, scant hours after the Unconquered Sun had broken upon it. From atop palace battlements which overlooked the city, the blanket of darkness was pierced with a thousand lesser pinpricks of light. Most of the conquests of the campaign had been reserved, or simply diplomatic surrenders. Ghutan had earned its fate, however. The rulers of the city had been almost as devoted to the Serpent Priests and their lies as the Silver Court itself, they had long resisted the advances of the Unconquered Sun, performing ever greater atrocities in the name of their scaled god to summon his aid, or simply to infuriate those who fought to free Mithra. It had been futile, Sekhmetara had lead the final charge herself, they had crushed their armies, annihilated their defences, tore down their idols. She had allowed the sack of the city’s noble quarter with no reservations. The downtrodden of Ghutan had even joined her armies in doing so.
The palace, however, was incandescent in another kind of light. Once the ruling nobility and priests had surrendered, likely seeking a last change to spare the wrath of the Empress of Malika, she had ordained that the celebration of their great, and final, victory upon Mithra be held in the palace that had once orchestrated the greatest obstacle to their success. The great serpentine icons, statues and works of art had been pulled down, shattered, and replaced with the icons of Sekhmetara’s reign, the blazing symbol of dawn. They had turned this den of vipers into a house of light and joy. At least, that was the idea. As Sekhmetara stood on the great balcony overlooking her latest conquest, she could not hide from the hollow feeling which held sway within her. Her gaze rose up to the dominant figure of Thotha in the Night sky, and the column of light marking the great star-bridge connecting it to Mithra. The connection point was some distance away at this time of the lunar cycle, although she knew it to be heading towards them. Her eyes, keener than any human she had ever known, picked out the impossibly distant structures and artificial biomes across the moon. She recalled her memories, of her childhood, both wild and among her adoptive household. She held the image of her adoptive father, Techan Khafre, in her mind, shutting her eyes to do so. Sekhmetara would not be content until not just Mithra was free of the Serpent Priests, she would demolish their Silver Court, and carve the name of Khafre into their burial mount. Her sombre mood, however, was ruining the celebrations, and she knew she should return to the victory feast she had earned. Many of her followers, even her inner circle, we acting like the war was won, writing off any chance of being able to assail Thotha itself. She would have to dispel this idea, but, perhaps after one more night.
“A worthy view.” The voice surprised her, it was rare, almost unheard of in recent years, that anything could ambush her, even the great monsters of the wilds, let alone a human. Still, she turned her head slowly to the side. To her great surprise, she found her features level with another. For the first time in decades, Sekhmetara found her eyes level with those of another. There had been rumours of another being akin to her roaming Mithra of late. She had taken it to be headless superstition, no matter how much her heart yearned to hope otherwise. There were none like her. At least, she had thought so. “A worthy conqueror.” The man, dark skinned, as most with on Mithra, if not so dark as her own. He was handsome, in an imperious sort of way. That almost made her laugh, for her to think of someone else as imperious. He motioned to her as he spoke, offering her a golden cup, a twin in his own hand.
She accepted with a slight bow of her head, the scent of the wine wafted up to her immediately, with a subtle tone she did not recognise. “I often wish it had the same affect.” She spoke simply, speaking with this stranger with the assumption he knew her trials. “It looks like fun.” She motioned back towards the palace, referencing the revelry occurring.
“There is a plant, from a far off place. Somewhere quite different to this, to everything you know. You will feel it, now.” The man explained, before taking a sip from his own cup. His words brought a raised eyebrow to her features, attempting to process his words. A thousand questions fought for competition in her mind, but something about the stranger, more than simply the nature he presented, prevented her from asking, for now.
Instead she took a sip of her drink, savouring the taste of the wine, much as it always had been, before she swallowed. The effect wasn’t instant, but, after a few moments, it was there. The barest tingle, the smallest dulling of her senses and a soft surge of elation. She laughed, he look of deep thought breaking into a smile, as she looked down at the cup, then back up to the stranger.
“So, that is what it feels like…I understand now.” She laughed again, swirling her drink before taking another sip.
“Well, an approximation. You will never feel it entirely the same, for, you are not the same. You are so much more, Sekhmetara Khafre, and I feel such joy to have found you.” The stranger’s smile grew kinder, and, in a break of decorum, should he had been any other guest to her gathering, placed a hand upon her bare shoulder. She began to speak, not to challenge the gesture, but to ask one of her many thousand of questions. That was when the Light struck her. The man’s touch set her every sensation afire, he mind plunged into an incandescent so bright it robbed all other sensation.
When she finally spoke, long before she returned entirely to her mortal shell, her thoughts still glimpsing vistas of greatness, of the vast scope of the stars, she managed one simple word.
“Father.”
-------------
“You cannot mean to allow this!?” The words, uncharacteristically direct and openly emotional, chased Sekhmetara as she moved through the halls of the palace, the auric shine of her armour playing back the firelight of a hundred torches.
“I allow nothing, the Emperor, my father, your new lord, commands it.” The Primach responded simply, opening and closing the gauntlet of her left hand, watching as the unfamiliar new technology whirred to life within. She had fired the weapon within before, a gift from the Imperium upon its true arrival, but she yearned to see it in true practice.
“It is our ‘home’ sister, the Priests corrupted the message of the Great King, but they are the enemy not ou-”
“Do not speak of your snake god again, sister, not to me, and never to our Emperor or his subjects.” Sekhmetara whirled to warn the suddenly cowed figure of Isabis, the slender woman practically jumping back at the rare sight of true anger from the Primach towards her adopted kin. “And do not take my compliance for simple inaction, Thotha will burn because the Emperor wills it, but every moment will be deserved. If you blame anyone, blame the Serpent Priests and your foul god. I do not simply allow it, I relish it. I am the Unconquered Sun and my fire will cleanse all trace of those who have cursed Mithra.” The details of Sekhmetara’s eyes disappeared beneath the bright glow of her building power, starting gold before transitioning to the surging white-blue of plasma fire, the heat crackling through the air, forcing Isabis back another step.
“You were chosen sister, you ca-”
“Prophecy is a lie, we forge our own path now.”
Legion Name: The Tears of Dawn
Legion Number: XX
Legion Strength: 75,000 Marines supported by The Knight Lances of Mithra and a large contingent of Auxilia. The Legion maintains a much larger contingent of Jetbikes and aerial mechanised forces than Legions of equivalent size. The Legion fleet also provides greater firepower than the size of the legion would suggest, however it does so through large numbers of smaller, faster, vessels.
Armour Appearance:
Legionary:
First Company:
Warcry: “Sol Invicta.” “The Dawn Breaks.” “For The Light Encarmine!”
Dramatis Personae:
Ahonsa Mensu: First Captain of the Tears of Dawn, Ahonsa is the second individual to hold this rank since the unification between Primach and Legion. A native of Mithra, she is young for her position, ambitious and utterly dedicated to Sekhmetara’s vision for the Legion. Ahonsa has a particular dislike to the Terran members of the Legion who have questioned her Primach’s willingness to place important duties on the shoulders of non-Astartes from Mithra. Unlike many of the high-ranking members of the Legion, she opts not to fight from atop a jetbike, instead having forged her career in the recon units that are so key to The Tears War Doctrine.
Kvasi Khafre: The Primach’s younger brother via her adoption into House Khafre, Kvasi forsoke his natural place as the primary heir of House Khafre to join Sekhmetara’s crusade. Almost as impulsive, bold and brilliant as the Primach herself, Kvasi acts as Sekhmetara’s primary liaison with the Knight Lances which fight alongside the Tears of Dawn. There are few individuals closer to the Primach than her adopted brother, but even the knights of other houses that accompany the Tears have a grudging respect for the tactical doctrines he has assisted in writing.
Isabis Khafre: Younger sister to both Sekhmetara and Kvasi, Isabis never ascended to pilot her own Questoris warsuit, but equally was beyond the age to become an astartes by the time of Mithra’s compliance. Rather than remain upon their homeworld or try to find another military role within the XX’s fleet, Isabis has instead become a rembrancer and orator of impressive ability, already considered among the most favoured across the Crusade. Unlike her two older siblings, she comes across, generally, with a softer approach, although she is just as often in the Primach’s company as a warrior-brother.
Bahati Khafre: One of the youngest surviving members of House Khafre, Bahati was able to be fully inducted into the Tears of Dawn, the only member of the noble house to have done so. Despite Sekhmetara’s fondness for those of her homeworld, Bahati has received no among of benefit from nepotism, although years after compliance, is now a Captain within the 6th Chapter. Bahati is a bold and aggressive officer even by the standards of the Tears of Dawn, and feels a burning desire to prove the strength of Mithra, the Tears, and House Khafre to the wider Imperium.
Chief Librarian Elosha Turna: One of the few remaining Terran Tears with a position in close proximity to the Primach after the death of First Captain Jeriah some years before, Elosha has been instrumental in helping the Primach to hone her psychic ability. Elosha is typical in mindset for the Terran Tears, being far more stoic than their Mithran sisters, but no less dedicated to the Primach and committed to her change of vision for the Legion. Sekhmetara and Elosha seem to have a genuinely close bond, rivalled only by those with her adopted family.
Favored Tactics/Battlefield Role: The Tears of Dawn combine an approach which favours diplomatic resolutions to human compliance with a surge of brutal, if elegant, force. Small in terms of numbers for a Legion, the Tears boast a far greater arsenal of jetbikes and aerial strike craft than their number would suggest, the pilots of their Legion being famed across the Imperium and their fellow Legions. The war-doctrine of the Tears is to combine the anvil of their Imperial Army and Knight lance allies with the hammer of the Tears aerial drop-strikes, deploying via Storm Eagles, Thunderhawks and drop pods while the tide of their jetbike mounted warriors continue to sweep over the enemy. This approach is a substantial departure from their role before Sekhmetara was discovered by the Imperium, having been a mechanised infantry force dedicated to gruelling campaigns in some of the most problematic warzones, with a particular focus on extermination campaigns.
Legion Characteristics/Ideology: While before the Tears of Dawn were subdued and sombre, rarely fighting alongside their fellow legions except when circumstance demanded it, and with little support from the other wings of the Imperial warmachine, they are now a vibrant display of warrior-culture centre around the spirit of Mithra. The Tears of Dawn are encouraged to have pursuits outside of their combat role in the Legion, although many still use this opportunity to hone more specialised or ritualistic martial pursuits. While the Legion itself is on the smaller side, their fleet is substantial, bearing a greater amount of Imperial Army elements alongside the Knights and Bondsmen of Mithra. Alongside these, are a great number of rembrancers and other civilian roles, which has formed the Tears fleet into a cultural hub among the stars. Within the Legion itself, particularly the Mithran-Born, many of the trappings of their birth culture survive, with warrior sisterhoods arranged around the themes and concepts of the Mithran Wild Gods. The exception to this is the faith of the Serpent Priests, last acts of Sekhmetara on her homeworld being to instigate various purges of the Empire of the Scale’s religion, even if she had grown up among it.
Relationships: TBC
Legion Number: XX
Legion Strength: 75,000 Marines supported by The Knight Lances of Mithra and a large contingent of Auxilia. The Legion maintains a much larger contingent of Jetbikes and aerial mechanised forces than Legions of equivalent size. The Legion fleet also provides greater firepower than the size of the legion would suggest, however it does so through large numbers of smaller, faster, vessels.
Armour Appearance:
Legionary:
First Company:
Warcry: “Sol Invicta.” “The Dawn Breaks.” “For The Light Encarmine!”
Dramatis Personae:
Ahonsa Mensu: First Captain of the Tears of Dawn, Ahonsa is the second individual to hold this rank since the unification between Primach and Legion. A native of Mithra, she is young for her position, ambitious and utterly dedicated to Sekhmetara’s vision for the Legion. Ahonsa has a particular dislike to the Terran members of the Legion who have questioned her Primach’s willingness to place important duties on the shoulders of non-Astartes from Mithra. Unlike many of the high-ranking members of the Legion, she opts not to fight from atop a jetbike, instead having forged her career in the recon units that are so key to The Tears War Doctrine.
Kvasi Khafre: The Primach’s younger brother via her adoption into House Khafre, Kvasi forsoke his natural place as the primary heir of House Khafre to join Sekhmetara’s crusade. Almost as impulsive, bold and brilliant as the Primach herself, Kvasi acts as Sekhmetara’s primary liaison with the Knight Lances which fight alongside the Tears of Dawn. There are few individuals closer to the Primach than her adopted brother, but even the knights of other houses that accompany the Tears have a grudging respect for the tactical doctrines he has assisted in writing.
Isabis Khafre: Younger sister to both Sekhmetara and Kvasi, Isabis never ascended to pilot her own Questoris warsuit, but equally was beyond the age to become an astartes by the time of Mithra’s compliance. Rather than remain upon their homeworld or try to find another military role within the XX’s fleet, Isabis has instead become a rembrancer and orator of impressive ability, already considered among the most favoured across the Crusade. Unlike her two older siblings, she comes across, generally, with a softer approach, although she is just as often in the Primach’s company as a warrior-brother.
Bahati Khafre: One of the youngest surviving members of House Khafre, Bahati was able to be fully inducted into the Tears of Dawn, the only member of the noble house to have done so. Despite Sekhmetara’s fondness for those of her homeworld, Bahati has received no among of benefit from nepotism, although years after compliance, is now a Captain within the 6th Chapter. Bahati is a bold and aggressive officer even by the standards of the Tears of Dawn, and feels a burning desire to prove the strength of Mithra, the Tears, and House Khafre to the wider Imperium.
Chief Librarian Elosha Turna: One of the few remaining Terran Tears with a position in close proximity to the Primach after the death of First Captain Jeriah some years before, Elosha has been instrumental in helping the Primach to hone her psychic ability. Elosha is typical in mindset for the Terran Tears, being far more stoic than their Mithran sisters, but no less dedicated to the Primach and committed to her change of vision for the Legion. Sekhmetara and Elosha seem to have a genuinely close bond, rivalled only by those with her adopted family.
Favored Tactics/Battlefield Role: The Tears of Dawn combine an approach which favours diplomatic resolutions to human compliance with a surge of brutal, if elegant, force. Small in terms of numbers for a Legion, the Tears boast a far greater arsenal of jetbikes and aerial strike craft than their number would suggest, the pilots of their Legion being famed across the Imperium and their fellow Legions. The war-doctrine of the Tears is to combine the anvil of their Imperial Army and Knight lance allies with the hammer of the Tears aerial drop-strikes, deploying via Storm Eagles, Thunderhawks and drop pods while the tide of their jetbike mounted warriors continue to sweep over the enemy. This approach is a substantial departure from their role before Sekhmetara was discovered by the Imperium, having been a mechanised infantry force dedicated to gruelling campaigns in some of the most problematic warzones, with a particular focus on extermination campaigns.
Legion Characteristics/Ideology: While before the Tears of Dawn were subdued and sombre, rarely fighting alongside their fellow legions except when circumstance demanded it, and with little support from the other wings of the Imperial warmachine, they are now a vibrant display of warrior-culture centre around the spirit of Mithra. The Tears of Dawn are encouraged to have pursuits outside of their combat role in the Legion, although many still use this opportunity to hone more specialised or ritualistic martial pursuits. While the Legion itself is on the smaller side, their fleet is substantial, bearing a greater amount of Imperial Army elements alongside the Knights and Bondsmen of Mithra. Alongside these, are a great number of rembrancers and other civilian roles, which has formed the Tears fleet into a cultural hub among the stars. Within the Legion itself, particularly the Mithran-Born, many of the trappings of their birth culture survive, with warrior sisterhoods arranged around the themes and concepts of the Mithran Wild Gods. The exception to this is the faith of the Serpent Priests, last acts of Sekhmetara on her homeworld being to instigate various purges of the Empire of the Scale’s religion, even if she had grown up among it.
Relationships: TBC