While the topic of fights have been brought up that will most likely have a posting order , and for landing hits I was thinking of using a 1d10 dice if that sounds good with everyone
Nice , once everyone gets their CS's finished I will make the opening post , I plan for the first couple of posts to be explaining why they get together (most likely because of the main heist) and them testing out how they work together hopefully it's fun :)
I like our group so far, we have a deadly assassin , a snobby manipulator , a inventor merchantling on the run, a conniving thief and a perpetually high demolitions expert seems like any good team to start a gang through a life risking heist
@rush99999 yes there are guards that act like the local police continuously the gangs have some in their pocket and the merchants control most so the police are almost as bad as the gangs though they will arrest or kill gang members caught in illegal activities
Well then the only CS we are now waiting for is Entlein and I have talked to him and he said that he should get it up tonight and if he can't tonight then definitely tomorrow morning