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Hidden 9 hrs ago Post by clanjos
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clanjos Giant Hero

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Right, sorry, nephew's been sick and work's been hell
Hidden 9 hrs ago Post by rush99999
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rush99999 Professional Oddball

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...Dude.
Hidden 9 hrs ago Post by Digizel
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Digizel The Knight of Bui / Challenge me if you dare! >3

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Right, sorry, nephew's been sick and work's been hell


Heyo, no problem, but you may want to take a closer look at the posts that came before in the combat round.

Also, in PF2e, when you make multiple attacks in the same turn, you take a Multiple Attack Penalty (MAP). You get a -5 to your second attack and -10 to your third and more. Likely to encourage players to do different things in combat than just attacking over and over. So funnily enough, I think both of your attacks would be the same result xD

The Agile weapon trait reduces the MAP to -4 and -8 respectively though~
Hidden 8 hrs ago Post by clanjos
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Yeah I included the MAP in it, +6 on the sling bullet, down to +1 on the frost vial. I'm just trying to squeeze this out before I collapse
Hidden 8 hrs ago Post by Digizel
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Digizel The Knight of Bui / Challenge me if you dare! >3

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Oooh you're right, you're right, that does include the MAP, my b~

Still tho, the posts that came before have been spent pacifying the beetles at Saur's request via the ichor on the desk. Starfinger doesn't have to adhere to that of course, feel free to shoot if you want to~ But one of the beetles you're aiming at was already pacified on the previous GM post, so if you want to make both shots at Flash Beetle 2, then that should fix your problem.
Hidden 5 hrs ago 5 hrs ago Post by Vertigo
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Should I wait for this situation to resolve before posting? What Ele does depends on what Starfinger decides to do in the end (aka whether attacking the pacified beetles was intentional on clanjos's part)
Hidden 44 min ago Post by clanjos
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Oooh you're right, you're right, that does include the MAP, my b~

Still tho, the posts that came before have been spent pacifying the beetles at Saur's request via the ichor on the desk. Starfinger doesn't have to adhere to that of course, feel free to shoot if you want to~ But one of the beetles you're aiming at was already pacified on the previous GM post, so if you want to make both shots at Flash Beetle 2, then that should fix your problem.


Yeah, I'll edit that reeeeal quick.
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