I’m not seeing anything I like right off the bat, or at least anything I’m comfortable enough to join right away. Here’s something I cooked up. Sorry if it’s in the wrong place or format:
The year is 35XX. The universe’s expansion has been pulled into overdrive.
About 250 years ago, humanity almost entirely abandoned Earth. Only a small population of “Terran Remnants” resolved to stay on Earth in her final hours. This was, of course, when humanity was still a trait that was regarded as noble and necessary.
Earth is now a dead planet. The Holdfasts, the descendents of the Terran Remnants, have completely lost contact with them. Now, life thrives where one would least expect it: the cold, deep, depths of space. Once regarded as a chimera to the world is now the standard of living: artificial wombs, temporary deaths of cryostasis, and all-out battles between star systems.
Rumors begin to spread that there is something darker lurking in space. Something hungry and aiding the expansion of the universe. Something unforgiving.
When a squad of deep-space scouts go missing is when more trouble arises. Anomalies beyond reason, science, or logic are now flickering throughout the known universe. Humans are born with impossible features, prompting almost an entire new species of human; planets whose orbits serve contrary to one another, who have never met throughout their known existences, are crashing into one another. And worst of all, ancient transmissions that are gargled, impossible, and inhumane are being picked up. And they’re coming from Earth’s direction.
You and the members of your squad (and even a few individuals who are just along for the ride) arrive on Earth. With the galaxy on the brink of rebellion, all-out war, and grappling with the darkness that is consuming them, you have to act fast to re-discover the home you never knew. Monsters crawl the surface of the earth, and there’s something lurking inside. Will you rediscover the humanity you never knew? Will Earth, as a whole, become obsolete?
Will the darkness consume?
You realize only a few days into arriving that your higher-ups new exactly what they were getting you into.
The year is 35XX. The universe’s expansion has been pulled into overdrive.
About 250 years ago, humanity almost entirely abandoned Earth. Only a small population of “Terran Remnants” resolved to stay on Earth in her final hours. This was, of course, when humanity was still a trait that was regarded as noble and necessary.
Earth is now a dead planet. The Holdfasts, the descendents of the Terran Remnants, have completely lost contact with them. Now, life thrives where one would least expect it: the cold, deep, depths of space. Once regarded as a chimera to the world is now the standard of living: artificial wombs, temporary deaths of cryostasis, and all-out battles between star systems.
Rumors begin to spread that there is something darker lurking in space. Something hungry and aiding the expansion of the universe. Something unforgiving.
When a squad of deep-space scouts go missing is when more trouble arises. Anomalies beyond reason, science, or logic are now flickering throughout the known universe. Humans are born with impossible features, prompting almost an entire new species of human; planets whose orbits serve contrary to one another, who have never met throughout their known existences, are crashing into one another. And worst of all, ancient transmissions that are gargled, impossible, and inhumane are being picked up. And they’re coming from Earth’s direction.
You and the members of your squad (and even a few individuals who are just along for the ride) arrive on Earth. With the galaxy on the brink of rebellion, all-out war, and grappling with the darkness that is consuming them, you have to act fast to re-discover the home you never knew. Monsters crawl the surface of the earth, and there’s something lurking inside. Will you rediscover the humanity you never knew? Will Earth, as a whole, become obsolete?
Will the darkness consume?
You realize only a few days into arriving that your higher-ups new exactly what they were getting you into.