@Forsythe, @Cleveraptor "In the time before time, the Great Spirit Mata Nui descended from the heavens, and brought the matoran into an island paradise. The Matoran tribes were separated, so the Great Spirit gave them the three virtues to follow: Unity, duty and destiny. Now working as one, the people named their island home Mata Nui, in honor of the Great Spirit.
But the Great Spirit's brother, Makuta, grew jealous of the people's reverence of his brother. So, he betrayed him, casting a spell that put the Great Spirit into an eternal slumber. But the people would not offer their praises to Makuta, so he cast a shadow over the land, causing the great Rahi beasts to go on a rampage.
And now, the Toa, six mighty heroes, have arrived as was prophecized. Together, they must find the great masks of power, and then confront the Makuta, to banish him once and for all and awaken the Great Spirit."
Or so the Turga's legends say.
Overview
SoMN is a game following an alternate Bionicle timeline, where extra characters are introduced in the original 2001 saga. The characters are those destined to transform into a different set of Toa with a hidden past and destiny they have to uncover, while learning to use their powers and facing the fallout of their unexpected arrival.
The story explores how the addition of these characters would change the Bionicle storyline going forward. Any and all changes to the canon prior to the start of the game must be made in a manner that would leave the canon events happening as they did, without change.
Character sheet
[center][color=steelblue][h3]Character name[/h3][/color] (Place for an image if desired. You may skip Appearance description if you provide adequate image)[/center] [b][color=steelblue]Species: [/color][/b]Prefix-Species. (Acceptable species is Matoran, possibly with the intent to change into Toa at some point. Acceptable elements are those of the tribes of Mata Nui, or those that match their color scheme and would not stand out - E.g. black and purple Ba-Matoran in Onu-Koro, or Green-blue Bo-Matoran in Le-Koro. Av-and Kra-Mayoran are not available due to canon coherency.) [B][color=steelblue]Gender: [/color][/b](Any gender is acceptable, canon mono-gendered matoran tribes are dropped in this AU) [B][color=steelblue]Kanohi: [/color][/b](For matoran, the usual variery of Great and Noble shapes is acceptable. Characters that undergo Toa transformation can have the shape changed according to what they perceive to be the ideal of a Toa, and pick from greater variety of powers. Due to the story setup, immoral kanohi are allowed, if the character would not be opposed to using such powers for the greater good)
[B][color=steelblue]Appearance: [/color][/b] (You may delete this section 8f you provided an image)
[B][color=steelblue]History before the Great Cataclysm: [/color][/b] (Use hiders on this section. Player characters are mandated to have forgotten this part of their life by the start of the game due to any reason. They may discover their backstory later in the game.)
[B][color=steelblue]Post-awakening history: [/color][/b] (The character's hostory after the Turaga awakened the Matoran on Mata Nui)
[B][color=steelblue]Personality: [/color][/b] (Keep the character's history in mind)