A new High Priest is about to be chosen. Someone to guide their people into a new era. One of peace? One of war? Perhaps adventure? How will you shape this blossoming world?
Setting: In the beginning there will only be one settlement, the wood elves. It starts in a small village in the middle of a vast forest. Behind it is a massive oak tree known as The Pure One. This tree is the embodiment of their deity.
The Pure One: An enormous tree that sits as a focal point in the forest. It can be seen from anywhere from the forest floor to the mountain peaks. It helps the young elves find their way home if they get too far from the village. The tree provides a source of fresh water to the village, the animals in the forest, and the trees themselves. The river that flows through the forest comes from the tree. The tree grows many different fruits and vegetables to provide food to the elves.
Inside the base of the tree, there is a small pool that the High Priest goes to to communicate with The Pure One in times of crisis for guidance. He or she will also go to this place for the choosing of an apprentice.
The people: I was planning on this being a purely elves planet for consistency, however I am open on races but there will only be one in the beginning. Wood elves.
The world: the planet known as Niamh(pronounced neev, meaning brightness and radiance) will be an open world. Those that are not familiar with this term, think Elder Scrolls, EverQuest, Vanguard, Age of Conan, etc. To add to this, the elves will only know their village and surrounding area. There is nothing beyond the mountains surrounding the forest creating a "flat world" of sorts.
Plot: there is no specific plot. I want this roleplay to be as realistic as possible. Character development based on split second decision making. I have a plan to start, but whatever happens after is up to the players.
What we will be doing: There is a lot about this planet that is unknown, even to me. A map will be made and as races, cities, creatures, and continents are discovered, the map of the world will fill. The players(you) will be the ones to discover everything. I have everything in that regards worked out already with things being added every day.
There are currently only five "positions" within the village, as things progress, there will be others added to this list:
High Priest/ess: Guides the people of their village following the will of The Pure One. Their word is absolute law. This position is currently unavailable.
Priests: Tends to The Pure One, making sure the tree is healthy and strong. Collects fruits and vegetables grown on the trees boughs. Governed by the High Priest.
Head Hunter: Trains new hunters and teaches them how to work with their companions.
Hunter: They hunt, often from the backs of their furred companions. Governed by head hunters.
Gatherer: Collects herbs and other food from the village garden or the forest beyond. Governed by a group of experienced members.
Rules!
1. No god-modding.
2. Romance is allowed, but keep it G.*
3. Keep chat polite and don't negatively criticize anyone or their character.
4. NO MAGIC, until stated otherwise.
5. One character per person. No exceptions!
6. Obey all site rules or be banned from this roleplay.
I reserve the right to make changes to this set of rules without notice. All things new will be marked so.
*Take any romance to PMs with both parties consent or fade out. Smut is not allowed on the site.
Setting: In the beginning there will only be one settlement, the wood elves. It starts in a small village in the middle of a vast forest. Behind it is a massive oak tree known as The Pure One. This tree is the embodiment of their deity.
The Pure One: An enormous tree that sits as a focal point in the forest. It can be seen from anywhere from the forest floor to the mountain peaks. It helps the young elves find their way home if they get too far from the village. The tree provides a source of fresh water to the village, the animals in the forest, and the trees themselves. The river that flows through the forest comes from the tree. The tree grows many different fruits and vegetables to provide food to the elves.
Inside the base of the tree, there is a small pool that the High Priest goes to to communicate with The Pure One in times of crisis for guidance. He or she will also go to this place for the choosing of an apprentice.
The people: I was planning on this being a purely elves planet for consistency, however I am open on races but there will only be one in the beginning. Wood elves.
The world: the planet known as Niamh(pronounced neev, meaning brightness and radiance) will be an open world. Those that are not familiar with this term, think Elder Scrolls, EverQuest, Vanguard, Age of Conan, etc. To add to this, the elves will only know their village and surrounding area. There is nothing beyond the mountains surrounding the forest creating a "flat world" of sorts.
Plot: there is no specific plot. I want this roleplay to be as realistic as possible. Character development based on split second decision making. I have a plan to start, but whatever happens after is up to the players.
What we will be doing: There is a lot about this planet that is unknown, even to me. A map will be made and as races, cities, creatures, and continents are discovered, the map of the world will fill. The players(you) will be the ones to discover everything. I have everything in that regards worked out already with things being added every day.
There are currently only five "positions" within the village, as things progress, there will be others added to this list:
High Priest/ess: Guides the people of their village following the will of The Pure One. Their word is absolute law. This position is currently unavailable.
Priests: Tends to The Pure One, making sure the tree is healthy and strong. Collects fruits and vegetables grown on the trees boughs. Governed by the High Priest.
Head Hunter: Trains new hunters and teaches them how to work with their companions.
Hunter: They hunt, often from the backs of their furred companions. Governed by head hunters.
Gatherer: Collects herbs and other food from the village garden or the forest beyond. Governed by a group of experienced members.
Rules!
1. No god-modding.
2. Romance is allowed, but keep it G.*
3. Keep chat polite and don't negatively criticize anyone or their character.
4. NO MAGIC, until stated otherwise.
5. One character per person. No exceptions!
6. Obey all site rules or be banned from this roleplay.
I reserve the right to make changes to this set of rules without notice. All things new will be marked so.
*Take any romance to PMs with both parties consent or fade out. Smut is not allowed on the site.