I want to try making a roleplay that is half Dating Sim and half Survival in the wild. Each player would start at different areas of an island with nothing but rags and shipwrecks after their ship sank, and would have to quickly take refuge from the ominous sounds issued from the nearby jungle. In the island would be both foes and potential friends or lovers, sometimes all of these things at once, and thus each character will have to be prudent or have an horrible death befall them.
Though there will be no stats, skills will be learnt and each action surrounding a turn will have it's consequences. Would this bare boned idea be interesting to some of you?
Though there will be no stats, skills will be learnt and each action surrounding a turn will have it's consequences. Would this bare boned idea be interesting to some of you?