Hidden 11 yrs ago Post by Krein
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Krein

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Awesome, thanks for the suggestion! Added in a little effect to improve the usefulness of Scout being in the grave.
Hidden 11 yrs ago Post by UnendingEmpire
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I have to wonder about that effect. Searching out any Steelswarm card seems a bit powerful, even if you don't get to play it that turn. Not to mention you'd also get your normal draw, which would add up to make your deck insanely fast. Perhaps give this a shot as an alternative?
During your Draw Phase, you can add 1 "lswarm" card from your Deck to your Hand instead of conducting your normal draw. If you activate this effect, you cannot play the selected card, or cards with the same name, during this turn.

Kept the "can't be played" claus because otherwise, this + Scout + Caucastag = gg bro
Hidden 11 yrs ago Post by Krein
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"Otherwise this + Scout + Caucustag= gg bro"

EXACTLY!

...

Nah, jk. That seems like a reasonable tweak to the card's draw effect. Thanks, I'll add it in soon.
Hidden 11 yrs ago Post by Krein
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And done. So, aside from the Archfiend deck listing I need to add, am I accepted?
Hidden 11 yrs ago Post by VarionusNW
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VarionusNW Nobody In Particular

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I had a pastebin link saved with all the cards i came up with for a new deck for Nyne, but.. THE ENTIRETY OF MY INTERNET FAILED. so now I have to remake it. or i could just switch to geargias...
Hidden 11 yrs ago Post by UnendingEmpire
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You still need a personality. So unless it's one of those "XXX outside of duel, but uber-focused and serious in duel" types, I see absolutely no reason to decline this character.
Hidden 11 yrs ago Post by Krein
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Alright I'll add that in once English class is done and over with. Hopefully it'll stimulate my creative juices, because the only reason I left it blank was because I kept finding myself dissatisfied with what I wrote. I just intended to RP out the personality, but I'll get something up there quick.
Hidden 11 yrs ago Post by mattmanganon
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I'd love to join... But this thread doesn't seem to have addressed the major flaw in each and every Yu-Gi-Oh! thread. The Meta-game.

In every other RP, it is fucking annoying when one guy has all of the power, and you aren't allowed to win against him. The problem is that Bandai are building Yu-Gi-Oh! as a professional game, the game is not about getting the maximum amount of enjoyment to the consumers, it's about building better and more powerful cards so that the pro players will be forced to buy them. This means that, anyone wanting to build a deck like Yugi's or Joeys will find themselves shit out of luck, as someone in the RP will be running Ghostricks or Necrodolls, which is going to absolutely rape the Joey deck 999,999/1,000,000.

So the problem becomes "Do I want to not have fun, because i have to run a Darkworld deck that I REALLY don't want to run, so that I can stand a chance in a duel against his Six Samurai and her Malefics? Or, do I want to not have fun, because my Vehicroid deck that I love will never be able to beat that guys Hieratics, or that girls Evilswarm?"

I can already see the problem beginning to make itself known in here, I mean, Gem Knight dude, you won't beat Ghostrick dude... Unless Ghostrick dude suddenly suffers a massive heart-attack half-way through your duel and you win by default. And this is why I'm torn between joining or not. I WANT to play HERO's, but unless I use that assbackwards "Competative" HERO deck that has about 8 HERO cards in it all together, I'm not going to stand much of a chance of beating anyone, and a game is not much fun if you lose every single time, and you know that the only way to win is to make the game boring... which it already is, so that plan defeats itself.

Did this get brought up at any point throughout the OOC? I haven't had a chance to read it in detail yet.
Hidden 11 yrs ago Post by RolePlayerRoxas
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...No one's running a competitive deck here at all. Look at the decklists. Using blatantly overpowered and competitive decks is not allowed.

Use whatever HERO deck you want, you're not going to automatically lose.
Hidden 11 yrs ago Post by UnendingEmpire
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RolePlayerRoxas said
...No one's running a competitive deck here at all. Look at the decklists. Using blatantly overpowered and competitive decks is not allowed.Use whatever HERO deck you want, you're not going to automatically lose.


Seconded. It's also part of why I'm allowing custom cards; so that if stuff DOES end up on that competitive tier, we're ready.
Hidden 11 yrs ago Post by Zagan
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Ill post tomorrow (my tomorrow) and i assume my new extra deck accepted?
Hidden 11 yrs ago Post by Krein
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mattmanganon said
I'd love to join... But this thread doesn't seem to have addressed the major flaw in each and every Yu-Gi-Oh! thread. The Meta-game.In every other RP, it is fucking annoying when one guy has all of the power, and you aren't allowed to win against him. The problem is that Bandai are building Yu-Gi-Oh! as a professional game, the game is not about getting the maximum amount of enjoyment to the consumers, it's about building better and more powerful cards so that the pro players will be forced to buy them. This means that, anyone wanting to build a deck like Yugi's or Joeys will find themselves shit out of luck, as someone in the RP will be running Ghostricks or Necrodolls, which is going to absolutely rape the Joey deck 999,999/1,000,000.So the problem becomes "Do I want to not have fun, because i have to run a Darkworld deck that I REALLY don't want to run, so that I can stand a chance in a duel against his Six Samurai and her Malefics? Or, do I want to not have fun, because my Vehicroid deck that I love will never be able to beat that guys Hieratics, or that girls Evilswarm?"I can already see the problem beginning to make itself known in here, I mean, Gem Knight dude, you won't beat Ghostrick dude... Unless Ghostrick dude suddenly suffers a massive heart-attack half-way through your duel and you win by default. And this is why I'm torn between joining or not. I WANT to play HERO's, but unless I use that assbackwards "Competative" HERO deck that has about 8 HERO cards in it all together, I'm not going to stand much of a chance of beating anyone, and a game is not much fun if you lose every single time, and you know that the only way to win is to make the game boring... which it already is, so that plan defeats itself.Did this get brought up at any point throughout the OOC? I haven't had a chance to read it in detail yet.


I do agree with everything's that's been said here, and it is my primary reason why I dislike playing against people who adhere wholly to metagame structures in... pretty much anything. Pokemon, Yugioh, etc. Hell, the metagame ruined Pokemon battling against others, namely cause I can't freaking play with a pokemon I want without it having all that bullshit EV, IV, breeding crap going on.

Regardless, I don't believe there are any decks here that adhere to metagame structures, so I wouldn't worry too much right now about it.

Anyway, I added a personality to the character sheet. Am I good to go now?
Hidden 11 yrs ago Post by UnendingEmpire
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Yup, you're good. Krein & Zagan both, you're both good.

And a powerful HERO deck is easy to build, Matt. Roxas and I both have one, and each is very differently built. (mine fuses up the ass, his just kills ya)
Hidden 11 yrs ago Post by Keyblade87
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I'll be posting at some point today if allowed. Man I can't wait to get this going!
Hidden 11 yrs ago Post by UnendingEmpire
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By all means :)
I'll update the main post again with all accepted characters up to now. I'm also going to get started on a bracket (the reason for the glitch IC was it's not ready OOC :P)
Hidden 11 yrs ago Post by Krein
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Brackets? I'M SO NERVOUSCITED!

...
Hidden 11 yrs ago Post by UnendingEmpire
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Well, unless things in regard to home internet are going as I'm guessing, we'll have to wait until tomorrow to see it :P
My time here appears to be up, so I'll possibly see y'all tomorrow, or later today if I'm lucky.

EDIT: The main post was updated; everybody up to this point was accepted unless we specifically stated otherwise.
Hidden 11 yrs ago Post by mattmanganon
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Krein said I don't believe there are any decks here that adhere to metagame structures, so I wouldn't worry too much right now about it.


Ummm... After a quick google search, I found a Ghostrick deck that came highly recommended for competitive play... Which is another problem that comes with this. The Opposite of what I was getting at.

Some people like to use meta archetypes in non-meta ways, I realize that Ghostricks are adorable and Evilswarms look rather nice, the problem is that they are designed to be played in only a small number of ways, and all of which are competitive, and that's nobodies fault (Except Bandai's) as they are not built for you to have fun with, they are built so that Kazunori Ueno can commission another Solid Gold yacht for his swimming pool. I hate to sound like a douche who came here to crap all over everyones fun, but Zagan, you are running a competitive deck...
Hidden 11 yrs ago Post by Krein
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The only solution I can see to this issue so far is either limiting or simply excluding Extra Deck monsters. It's usually monsters here that have annoying and easily exploited effects, and are what have contributed a lot to the metagame structures as of late. I for one don't even use my Extra Deck that often, but I'm not sure how willing others would be to ignore it considering sometimes the monsters here are the centerpoint of their decks.
Hidden 11 yrs ago Post by RolePlayerRoxas
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mattmanganon said
Ummm... After a quick google search, Which is another problem that comes with this. The Opposite of what I was getting at.Some people like to use meta archetypes in non-meta ways, I realize that Ghostricks are adorable and Evilswarms look rather nice, the problem is that they are designed to be played in only a small number of ways, and all of which are competitive, and that's nobodies fault (Except Bandai's) as they are not built for you to have fun with, they are built so that Kazunori Ueno can commission another Solid Gold yacht for his swimming pool. I hate to sound like a douche who came here to crap all over everyones fun, but Zagan, you are running a competitive deck...


But Ghostricks are fun to use. If someone was able to make them competitively viable, then good for them, but that's not the context that should be used here.

Krein said
The only solution I can see to this issue so far is either limiting or simply excluding Extra Deck monsters. It's usually monsters here that have annoying and easily exploited effects, and are what have contributed a lot to the metagame structures as of late. I for one don't even use my Extra Deck that often, but I'm not sure how willing others would be to ignore it considering sometimes the monsters here are the centerpoint of their decks.


This, I agree with. I think I mentioned before, but a concern of mine is how robust people tend to make their Extra Decks. It's one thing to choose 15 thematically appropriate cards, but a full Extra Deck obviously designed to be a toolbox to defuse literally any situation, cheapens the suspense of anything. Especially when it leaves no room to actually improve the deck.

The Ghostrick Main Deck itself is fine, for example, it's the Extra Deck that would be a potential problem, but I'm trusting the player to not abuse the Extra Deck in such a way that they cannot be beaten.
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