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Hidden 11 yrs ago Post by kittenlover
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kittenlover

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VitaVitaAR said
Accepted.Keep in mind that some of the powers you listed(healing themselves, for example) are standard for Dolls. Some are just lesser or greater and yeah.


Got it.
Hidden 11 yrs ago Post by Dblade26
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My Doll Hunter!

Name: Horatio Jeremiah Bouken

Age: 13

Gender: Male

Appearance: When in full on Doll Hunter mode with the gun replaced by nail-guns. Otherwise wears casual clothes or a school uniform. Also never at all cute in any way

Personality: Overall Horatio is a child trying to balance a world of secrets, duty and painful memories with that of a carefree middle school kid of wealth and means, longing for an easygoing and fun existence with friends but unable to let go of his past or give up being a Hunter, which he sees as an almost sacred responsibility. Although he sees Dolls as capable of being as evil and dangerous as Puppeteers in their own way, he truly desires to protect people and tries his very hardest never to kill any humans including possessed Marionettes. While he mostly sees being a Doll Hunter as his one true calling in life he also secretly dreams of becoming a novelist and will often recite his actions in an over-dramatized and stylized internal monologue provided he's not doing something that requires his full concentration, though being slightly scatterbrained he sometimes does this out loud. Despite his usually serious demeanor while on the job, he's still the same person underneath, even having chosen his combat style at the time because "It seemed cool!"

Backstory: Will PM to the GM

Skills: Horatio has been training constantly for eight years under the watchful eyes of his mentor, who is an extremely experienced Doll Hunter in his own right. As such his body has been honed to near or perhaps beyond peak human levels in some respects through the use of Doll Hunter training techniques, far past what would be expected from a middle school boy. While his physical strength is only slightly above average for a child his age Horatio's speed and reflexes are incredible for a human, as he is fast enough to keep up with and even outpace or outmaneuver Dolls and other supernatural beings, as well as dodge their attacks with apparent ease.

His marksmanship abilities and general skill with his dual nail-guns is also nearly inhuman, as he is able to wield two revolver-sized nail-guns one handed with near-superhuman precision and speed, even pulling off trick shots that would astonish professional gunmen and quick-drawing his nail-guns fast enough to surprise some dolls. He combines his flair for gunplay and intense speed with training in acrobatics and free-running to dodge and weave around battlefields, hop roofs in pursuit of his quarry and attack from unexpected angles. Despite his youth and inexperience, he's been trained to be quite deadly. Ultimately though he is a human and a rather young and small one at that. His durability is still basically that of a human child and his strength is only a little bit better than that, so if he's actually hit he won't last long.

Weapons: Like most Doll Hunters, Horatio makes use of specially designed nail-guns that fire nails with the ability to harm Dolls and Puppeteers and drive them from the human world. Unlike most Doll Hunters, Horatio wields a nail-gun in each hand, having trained rigorously to offset the disadvantages that creates and turning them into strengths. Both of them are around the size of a small revolver, although they're actually capable of holding about ten nails each before he has to re-load them. They've been carefully balanced and are of exactly equal weight and size even while loaded and have been customized to reduce kickback in order to optimize his two-gun style. He's taken to labeling one Sinister and the other one Righteous and engraved them as such despite the fact that they can easily be switched and his master disapproves of the pun. Other than the engravings they have no visual differences.
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Accepted.
Hidden 11 yrs ago Post by Dblade26
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Dblade26

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Yay! I'm really glad he's okay! I wonder how many other people will sign up as Doll Hunters...they kinda seem like a small and secretive group to me and I'm kinda getting a feeling from the intro post that some of them are a lot more villainous than Horatio.
Hidden 11 yrs ago Post by FoxFireOfDawn
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FoxFireOfDawn Back in business!

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Name: Vander Arenz

Age: 21

Gender: male



Personality: After being forced into being a doll hunter, Vander has matured much more and therefore his personality has too. Often, when he's not on the search for dolls, he complains and tends to talk to himself. He shuts out the world and goes into his own little bubble, ignoring others if they try to talk to him. He's much more loud, easily angered and rude if he's not talking to himself. He gets easily stressed and prefers to go alone on most adventures, proclaiming he can handle it on his own. Only sometimes does he think things through. Otherwise, he's not afraid to go head on into the fray.

Backstory: Being born into a low class family of doll hunters who were always too afraid to do anything, he was more or less forged into their soul and hatred by force. His family had trained Vander against his will to become someone who would destroy the 'unneeded dangers' of the world. They had the goal of money in mind and they were risking the life of their own son to get it. Now and again they would get requests to get rid of the Dolls that had become too much of a pain, so they sent Vander to do the dirty work. He grew a hatred to them while honing his skills so he now believes every last one now needs to be killed. Because of this, he has turned into the person he is today.

Skills: Vander has an unusually fast reaction time, which gives him time to dodge oncoming attacks and sudden movements. His speed and flexibility make up for his physical abilities, making it easy to outrun someone rather than facing them head on. Because of this he's recognised mostly as a trickster, tending to taunt others. He's very much of a sly person and doesn't care if he plays dirty, so he often uses terrain to his advantage. This has taught him to get used to odd places and gaps to make routes quicker, hide, or just to mess around with. He spends some of his time tinkering and testing new weapons and such, so he uses things that don't work against enemies as distractions as opportunities to escape.

Weapons: Vander always uses one nail gun that has been modified to fire different types of nails. The most common one he uses is the standered nail, the most rarest being a hollow-point nail, specially designed by him. He only uses that if absolutely necessary, since firing it could be potentially fatal. He stores all of his nails in a small separate bag on the side of his waist. Apart from that, there isn't much else to know about his weapon.
Hidden 11 yrs ago Post by Card Captor
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Card Captor The passing through Kamen Rider

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VitaVitaAR said
@Card Captor: Hmm... the only remaining thing I'm unsure of is teleportation.


Edited my doll again
Hidden 11 yrs ago Post by Dblade26
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Do all Doll Hunters have silver hair? XD

Also he sounds interesting and a little bit similar to Horatio, although the two seem like they fight differently and for different reasons. Plus he's way older, which is probably good since I was figuring my character to be unusually young.
Hidden 11 yrs ago Post by Major Ursa
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Major Ursa Springy Ferret

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Dblade26 said
Do all Doll Hunters have silver hair? XD


Lol, that should be a thing.
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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It's probably a reaction to the magical nails during the adolescent's maturation *Talks as if he knows things*
Hidden 11 yrs ago Post by VitaVitaAR
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@FoxFire: Accepted.

@Card Captor: You didn't need to scrap the whole powerset, just the teleportation. This is actually more of a problem just because I don't know what extent you're taking the wind control to.
Hidden 11 yrs ago Post by Card Captor
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VitaVitaAR said
@Card Captor: You didn't need to scrap the whole powerset, just the teleportation. This is actually more of a problem just because I don't know what extent you're taking the wind control to.


The teleportation was the most important part; He would give his master one of his feathers, so that he could always come to her whenever she needed him. Hell, the entire powerset came from that idea. Having to get rid of it made the rest of it feel pointless, but oh well. I'll get to work on my 5th power set (one you never saw was the Spatial Manipulation which would allow him to teleport and control gravity. I quickly scrapped it and replaced it with the feather one after I saw a post you made in which you said you didn't like telekinesis in this RP). I'm honestly starting to run out of ideas, I might just have to fall back on magnetic manipulation
Hidden 11 yrs ago Post by Major Ursa
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Major Ursa Springy Ferret

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chukklehed said
It's probably a reaction to the magical nails during the adolescent's maturation *Talks as if he knows things*


Ah...indeed, yes, that is correct...
*agreeing, cause I don't actually know...*
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Card Captor: If that's all you intended, it's fine. I'm just wary of rapid-firing teleporting all over the place.
Hidden 11 yrs ago Post by Card Captor
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VitaVitaAR said
@Card Captor: If that's all you intended, it's fine. I'm just wary of rapid-firing teleporting all over the place.


It's not rapid fire teleporting, he can only warp to his feathers, which would normally be on the ground. At higher levels, he would be able to teleport anyone holding one of his feathers to him
Hidden 11 yrs ago Post by VitaVitaAR
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As long as he doesn't spread them all over the place to rapidly teleport, it's okay.
Hidden 11 yrs ago Post by Card Captor
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Edit complete
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Accepted.
Hidden 11 yrs ago Post by Major Ursa
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Major Ursa Springy Ferret

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*wiggleh wiggleh~*
Hidden 11 yrs ago Post by Krinos Solstice
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Krinos Solstice The Hopless Romantic / BKS Lead Sniper

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Major Ursa said
*wiggleh wiggleh~*


Am I correct to assume your persona is that of a dog?
Hidden 11 yrs ago Post by Major Ursa
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Major Ursa Springy Ferret

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*carpet sharks towards Krinos Solstice, poking nose at the side of their feet*
:3 <(Krinos-sempai noticed me~! <3 <3 <3)
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