Hidden 11 yrs ago Post by Mr_pink
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No problem with that. My shepard was Samuel L Jackson anyway so I'm not exactly sticking to the canon on my playthroughs.
Hidden 11 yrs ago Post by compass
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^ HA that's awesome and hilarious.
Alright, I'll update the information about Shepard on the first page. For now, I am going to keep it very basic.

Once we get the pilot skeleton posted up, do you guys want to start? We can accept more applicants later; shouldn't be too hard to write them into the story even after we have started. I think the Unity could fit a few more people without being crowded.

I still have to decide what I am going to do with the Commanding Officer. Someone has to make decisions on the ship but I am also hesitant to open that position up to applicants until I know they are going to be committed to the RP.
Hidden 11 yrs ago Post by Mr_pink
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As long as I'm online I'll be ok to start.
Hidden 11 yrs ago Post by Zherdee
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My life is basically a commercial for unspent free time, so I am always ready. And about CO, I think it would not be too much a problem to put some "NPC" with red shirt to lead until everything settles down. And then, you know what happens to people wearing red shirts...
Hidden 11 yrs ago Post by Skyrte
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Skyrte ゴゴゴゴ

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My Shepard was mostly paragon, some renegade here and there.
I set him up so that his family was killed in a Slaver raid. And then his unit was killed by Thresher Maws. By the time the games came around I imagined Shepard going, "Nobody dies this time."

Of course in ME3 people died because he knew that the needs of the many outweighed the needs of the few. Gotta get those Quarian and Geth Fleets shooting things together and Krogen and Turians smashing things together.
Hidden 11 yrs ago Post by Mr_pink
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Can't wait for the IC now, for some reason I've gotten really hype in the past hour.
Hidden 11 yrs ago Post by compass
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Zherdee said
My life is basically a commercial for unspent free time, so I am always ready. And about CO, I think it would not be too much a problem to put some "NPC" with red shirt to lead until everything settles down. And then, you know what happens to people wearing red shirts...


OH MY GOD this made me laugh.

Skyrte said
My Shepard was mostly paragon, some renegade here and there.I set him up so that his family was killed in a Slaver raid. And then his unit was killed by Thresher Maws. By the time the games came around I imagined Shepard going, "Nobody dies this time."Of course in ME3 people died because he knew that the needs of the many outweighed the needs of the few. Gotta get those Quarian and Geth Fleets shooting things together and Krogen and Turians smashing things together.


Ooh, that's a good way to write your Shepard's story. I always chose the least painful background options for my Shepard (War Hero and such) because I figured Shepard was going to be in for a world of hurt anyway!

And Mr_pink, I'm glad you're excited. I am also itching to start. We just have a couple more character skeletons to wait on, and then we're good. Both of those skeletons are being worked on, far as I know, so it should not be much longer.
Hidden 11 yrs ago Post by Mr_pink
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I don't want to be the bearer of bad news but I noticed Fabricant was applying to be the pilot, and has yet to post their CS here and is offline. Does this mean the IC will be up tomorrow unless they are just appearing offline?
Hidden 11 yrs ago Post by compass
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Ah, I see.

I think you and I may be the only ones online now? Not sure. I know you're eager to get started, as am I, so maybe we can open up the IC now and they'll post when they can. How's that?
Hidden 11 yrs ago Post by Mr_pink
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It's really up to you, I'd get a post in but I'm not against waiting if it's your decision.
Hidden 11 yrs ago Post by compass
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Ok, we'll wait then.

Tomorrow will be a glorious day because that'll be when we begin :) I'm excited.
Hidden 11 yrs ago Post by Fabricant451
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Name: Rayne 'Songbird' Teague (That's Rayne pronounced Ray-Knee)

Appearance: An average height of 5'5" with a lean figure that certainly does the uniform proud, at least to the drunk sleazebags at the clubs on the Citadel. Rayne, despite looking like a twig with a trace amount of meat, adheres to physical standards, fudged slightly due to how rare she is in ground combat situations. What muscles are there are evident in her arms, showing taut musculature focused around the biceps. Her hair, cornsilk blonde in color, is cut short, in the common human vernacular she sports a pixy cut. Ostensibly it's to keep hair from her eyes, but in truth she just got tired of ponytails and longer hair. Her eyes are a steel blue and the most common expression on her lips is pursed. A hat is always placed atop her head when in the pilot's seat. It used to be an Alliance standard hat complete with emblem, before she was flying for a non-military specific organization. Her skin is tanned but still clearly pale otherwise. Though hidden by the uniform pants, there's a tattoo of a nightingale on her right thigh.

Race: Human

Age: 28

Biotic ability: None whatsoever

Biography: Rayne (pronounced as 'Rain' by her parents because her parents didn't know that no one names their children after weather, hence 'Ray-Knee') was an Earthborn, born in Cardiff though she didn't stay grounded for long. Her mother was in the Alliance Navy, serving aboard a frigate as a medical specialist. Her father had served before an injury left him without his right leg. He chose not to get it replaced, considering it a sign of a job well done. Plus the retirement benefits didn't hurt. He was stationed at an Alliance facility in the United Kingdom, as a comm specialist. It was her mother that drew Rayne to the world of ships. As a child she would often watch Alliance ships fly overhead or dock at the nearby facility. If she was feeling particularly bold, she would even attempt to enter the facility to watch the docking up close. Her mother caved and took Rayne onboard provided she stay confined to the crew deck.

Her love of ships and ship design drove her to enlist in flight school for the Alliance. She had scraped by on the physical portion of the enlistment, only her slightly above average ability with a pistol carried her through. That and a recommendation from her parents. Which was probably the worst kept secret in flight school. Her fellow potential pilots often mocked her for being a daddy's girl or equally as idiotic names. Yes, her parents helped her get accepted into the pilot's program, but that was the extent of their aid. Everything that happened in training was Rayne on her own.

Though not the top of her class, Rayne showed incredible potential and extensive knowledge of the workings of most class of ship within the Alliance Navy. She graduated and was assigned to the bridge crew of an Alliance vessel. It wasn't the position she wanted, that being helmsman, but she was still happy to have been chosen at all. Sitting on the bridge, Rayne got a first-hand look at the galaxy from the best seat around, both the good and the bad aspects. The worst of it happened a few years into her service. The Battle of the Citadel? She was aboard one of the ships involved in taking down Sovereign and the geth. She was terrified at what she saw. So terrified that it had a negative impact on her ability to perform the job. Fortunately, she wasn't at the helm, or else another Alliance ship would have been destroyed in that battle.

In the years following the Battle, Rayne was both promoted and demoted in one fell swoop. She was promoted to helmsman, but demoted to piloting an Alliance shuttle. It wasn't the helm of a frigate, but at least she had full control. What started as a job transporting admirals and other important figures became something much more important. Rayne began flying evacuation missions, flying a shuttle into combat areas to evacuate small squads, often Alliance black ops troops whose mission went sideways. It was in these assignments that her nickname was earned. To combat the fear she felt flying into hot landing zones, Rayne sang. Old human songs mostly, but they brought her comfort, and brought comfort to the soldiers who were picked up by her.

It was her record of flying under hostile skies that drew the attention of the Unity backers. That she was selected over more experienced pilots is a testament to her potential. Or in the Consortium's faith in her.

Personality: Rayne is confident, though incredibly nervous all at the same time. She knows she's got the knowledge and the ability, but she's constantly doubting herself and in danger of cracking under self imposed pressure. Though she runs the bridge with the appropriate level of authority to ensure her flight crew is doing what they should be doing even before it needs to be done, she considers every member in the bridge her family, because it's on their shoulders to make sure the soldiers on board get to and from their missions safely. To that end, though she'll converse with other members of any given ship she's aboard, she'll never go out of her way to befriend or interact with them. If she could, she'd take her meals on the bridge and sleep there as well. Her cold shoulder to anyone not in the bridge with her has had the unfortunate side effect of making her seem like an anti-social hardass to others. Which, while not true, serves her purposes well. That means less interruptions mid-flight.

Position: Pilot. Helmsman. Whichever sounds better. As far as Rayne's qualifications, most of them are outlined in her service record (the biography), but apart from flying in the Battle of the Citadel, Rayne has proven herself an able pilot under extreme situations. She has not once failed to complete an evacuation mission, though it is important to note that completion doesn't always mean a full evacuation.

Other: - Rayne treats her nickname as a badge of honor. As such, people she trusts also get appropriate bird themed nicknames. This is typically isolated to members of the flight crew, since she has to trust them or else things go badly.

-Though from Cardiff, her accent is not strong. It's noticeable, but she's understandable in her speech, even if it comes out quickly.

-Despite flying in high danger missions, Rayne is still terrified of flying around Reapers, having seen first hand what one is capable of. Her fears haven't yet caused her to lose focus, but on the same hand she hasn't exactly had to fly many missions involving Reapers. Well, she hadn't.

Code: The emotion known as fear.
Hidden 11 yrs ago Post by Grim327
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Hello everybody! Can't wait to see what kind of troubles we find ourselves in.
Hidden 11 yrs ago Post by compass
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Thank you all for joining this story. It's going to be great. I'm happy to announce that we will be starting today! I'm going to have the first IC post up very soon to set the scene.
Hidden 11 yrs ago Post by Mr_pink
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Great
Hidden 11 yrs ago Post by Mr_pink
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Also, are we allowed second characters? I was thinking about a Quarian chef who can't obviously taste his own food because of the whole mask thing.
Hidden 11 yrs ago Post by compass
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Yes, you are allowed second characters, though I would recommend waiting a little while before making another. I want to see how this RP goes with the number of people we have now.

I'm almost done writing the first post.
Hidden 11 yrs ago Post by Mr_pink
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Alright, let me know when it's an alright time to make one.
Hidden 11 yrs ago Post by compass
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And the IC begins! The first post is up (Sorry, it's a bit lackluster, I was anxious to get started already).

We begin immediately after that ceremony. Everyone should be assuming their stations and preparing for immediate takeoff. Assume all your things are already stored away in your quarters and whatnot.
Hidden 11 yrs ago Post by Grim327
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Hey Compass, I'm not sure if we are allowed to describe the innards of the ship. Didn't know if you had your own picture you wanted to paint with it, so I left that part kinda vague until you told us otherwise.
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