Turn 7 -
9 Turns Till Night
Team Black
----Members----
Koka: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Drakel: HP 5/5 MP 5/5 Hunger: 15 Inventory: Large Egg
Dervish: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Blitz: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Shy: HP 5/5 MP 5/5 Hunger: 15 Inventory: 3 Branches
Knightshade: HP 5/5 MP 5/5 Hunger: 15 Inventory: Healing Potion
KOKA enters the cave. Over the sound of the waterfall, you hear the yelling and the clashing of steel echoing from somewhere else in the cave.
DRAKEL helps DERVISH finish praying. The had of your AX has become stone.
DERVISH finishes praying for two STONE PICKs and an upgrade for DRAKEL's AX. You never specifically told me that you wanted to change the order, but I decided to be nice since you expressed a vague interest in following DRAKEL's plan. Just remember that the person to change the order of a prayer should be the person leading the prayer.
SHY enters the cave with KOKA. Over the sound of the waterfall, you hear yelling and the clashing of steel echoing from somewhere else in the cave.
BLITZ heads EAST.
KNIGHTSHADE stores his HEALING POTION in his inventory slot and uses THREE BRANCHES to make a WOODEN SPADE.
Team White
----Members----
Nat: HP DEAD MP X Hunger: X Inventory: Nil
Mtn: HP 4/5 MP 5/5 Hunger: 15 Inventory: Nil
Imagination: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Nurgle: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Nex: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Holmi: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Vordak: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
NAT dies. You may still respawn by simply using the command ::respawn.
MTN heads EAST, only to get the shit slapped out of him by VORDAK on the way. (HP 4/5)
IMAGINATION chops a few CHUNKS OF WOOD out of the tree.
NURGLE finishes the prayer with NEX.
NEX finishes the prayer. Overprayer lead to an extra 2 ARROWs being produces, leaving you with 7 NON-TIPPED ARROWS.
HOLMI finishes the prayer with NEX.
VORDAK heads over to MTN and slaps him.
SVENN spawns to team white with a SPELL SCROLL: UNDERWATER BREATHING. Underwater breathing allows you to extend the time you can spend underwater at the cost of MP, 1 MP per turn underwater.