The great land of America, where any adventurer can start with nothing and gain everything !
You begin your adventure by leaving your home and boarding a train called the admiral
What will you become?
What will you accomplish?
Only you know!
How to fill in your stats
The part in Bold is the category of the skill. You do not add points to these.
On all 24 skills you have 48 skill points to spend.
The amount of points on a stat will effect dice rolls in the use of that stat using the table below
0 = D6-2
1 = D6-1
2 = D6
3 = D6+1
4 = D8
5 = D8+1
The maximum stat points placed on a stat is 5
Classes
Classes
Classes will effect stats giving a +1 to all stats in a certain category (Shown by placing a star next to the category and putting in the extra points.
Brawler- +1 Strength –Sword/clubs. Can be tanky, stabby or both. The melee class.
Gunslinger- +1 Range – Guns. The ranged class.
Engineer-+1 Intelligence – Fixing things and generally being intelligent
Musician-+1 Diplomacy- Buff up other players with a cheery tune or make the enemy calm down Uses a certain desired instrument.
Hunter –+1 Survival - Like the gun slinger the hunter uses ranged weaponry but is much more skilled in survival and bestiary.
Theif- +1 Stealth - watch your pocket. make sure to be light on your toes.
The dice rolls will come from me and I will describe a scene then you will decide what you want to do and if you need to do a skill roll for the action I will do these and tell you what you got. Telling you what you did within the action.
You begin your adventure by leaving your home and boarding a train called the admiral
What will you become?
What will you accomplish?
Only you know!
How to fill in your stats
The part in Bold is the category of the skill. You do not add points to these.
On all 24 skills you have 48 skill points to spend.
The amount of points on a stat will effect dice rolls in the use of that stat using the table below
0 = D6-2
1 = D6-1
2 = D6
3 = D6+1
4 = D8
5 = D8+1
The maximum stat points placed on a stat is 5
Classes
Classes
Classes will effect stats giving a +1 to all stats in a certain category (Shown by placing a star next to the category and putting in the extra points.
Brawler- +1 Strength –Sword/clubs. Can be tanky, stabby or both. The melee class.
Gunslinger- +1 Range – Guns. The ranged class.
Engineer-+1 Intelligence – Fixing things and generally being intelligent
Musician-+1 Diplomacy- Buff up other players with a cheery tune or make the enemy calm down Uses a certain desired instrument.
Hunter –+1 Survival - Like the gun slinger the hunter uses ranged weaponry but is much more skilled in survival and bestiary.
Theif- +1 Stealth - watch your pocket. make sure to be light on your toes.
The dice rolls will come from me and I will describe a scene then you will decide what you want to do and if you need to do a skill roll for the action I will do these and tell you what you got. Telling you what you did within the action.