Hidden 10 yrs ago Post by The 42nd Gecko
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Any info about the Klug tribe? Or is that on the first page/do I get to make it up?
Hidden 10 yrs ago Post by KabenSaal
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Cyclone said
Hmm, Shaige is about to attack the Klug tribe and their fortified village, and I don't really have any plans. I was just going to send in Ifrit and an army, and massacre everything. But it'd be more interesting and fun if you controlled them and actually put up a fight.


I could even have my Rogue Being taking temporary residence there. That would be interesting, no?
Hidden 10 yrs ago Post by The 42nd Gecko
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Three people involved would certainly get some back and forth going. :)
Hidden 10 yrs ago Post by Cyclone
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We would have four people, since I'd send Trapezoid's rogue being Ifrit. As in for information on the Klug, not much has been fleshed out. They are one of the five tribes in the Compendium listed under the NPC organization 'Forest Tribes'.

To summarize, they're a relatively primitive group of two or three thousand, known for being particularly warlike. I didn't go into specifics, but they are led by a caste of magic users. The Klug have always been quarrelsome, and several tribesmen tried to loot the Mutig village after it was sacked by crusaders. For those reasons, Shaige and the Mutig are trying to sack the Klug village.
Hidden 10 yrs ago Post by The 42nd Gecko
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So, who shall post first in this new epic?
Hidden 10 yrs ago Post by KabenSaal
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Emily - my RB - would fit in well then. She is a super-powered Magical Construction made from a village girl and very bitter about that fact.
Hidden 10 yrs ago Post by BBeast
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I am fortunate to have good co-GMs to help run this RP and keep it going when I'm too busy to dedicate much time. Thank you, Cyclone and Lugubrious.

And I thank you, Gecko and KabenSaal, for making an appearance here. We needed a little boost.

This state of me posting infrequently is likely to continue, to varying degrees, for several months, depending on my study load. I will try to keep up as much as possible, and I won't be gone. I just may make IC posts only infrequently.
Hidden 10 yrs ago Post by Cyclone
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I will try to write up a super-post later today to wrap up Shaige's interaction with the Destruction Catalyst and commence the Klug invasion.

And thanks BBeast
Hidden 10 yrs ago Post by The 42nd Gecko
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Abysmal Loa accent is go!
Hidden 10 yrs ago Post by Cyclone
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You referred to the tribe as the Zulg, which has me somewhat confused. You're creating a separate tribe, right? Or did you just misread 'Klug' and write Zulg?
Hidden 10 yrs ago Post by The 42nd Gecko
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Oops. Yeah, I have no idea how I got from Klug to Zulg.
Hidden 10 yrs ago Post by KabenSaal
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When Ifrit show's his face, I'll have Emily shove a fireball up his hairy arse.
Hidden 10 yrs ago Post by Cyclone
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Heh, feel free to try. Just keep in mind that Shaige will be there as well, and he probably won't appreciate having his rogue being mutilated.
Hidden 10 yrs ago Post by KabenSaal
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If you don't want to take losses, then stay out of fighting ;p
Hidden 10 yrs ago Post by The 42nd Gecko
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So, about how many Tier 1 (normal humans with training) baddies should the Klug have, how many Tier 2s (magic, bros!) should the Klug have, and what level of entrenchments should they have?

My strategy will be very different if I have 10 guys versus if I have 200.
Hidden 10 yrs ago Post by Cyclone
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I said two or three thousand people. You could probably amass 1,000 tier ones, 200 tier twos, and if necessary a mob of over 1,000 untrained tribesmen who aren't really warriors. The tribe's Loa spirits might help as well. I would imagine the village to have at least two wooden pallisades, with gates and maybe even a few archer towers and a dry moat.

Shaige is bringing a tiny army, by comparison. Perhaps 100 Mutig tribesmen and 30 of their magic-using druids, and then 100 zealots (extremely heavily armored, well trained, and magically enhanced humans), 350 pain elementals (these will be the most dangerous, as they can fly, drain the life of humans they touch, and explode in a great burst of fire and pain).

Also worth noting is that he has about 15 shadow beasts that are basically invisible at night and could sneak into the village through the spirit realm. They will probably scout the place out, and may try to cause disorder by assassinating the Klug leaders right before the attack. Shaige is also bringing Ifrit, his giant fiery rogue being. His construct Soran will come as well, and Shaige will of course be there himself.

So the Klug have both the advantage of numbers and fortifications. Shaige will try to mitigate this by attacking suddenly at night and sweeping in before any defense is organized. He'll also make liberal use of his pain elementals, who will be hard to fight against.
Hidden 10 yrs ago Post by The 42nd Gecko
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Indeed, if it weren't for the pain elementals, I'd say the numbers would slaughter you.
Hidden 10 yrs ago Post by KabenSaal
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The Klugs also have my Rogue Being, who's a Paragon Magi, so that might help with swatting down the elementals.
Hidden 10 yrs ago Post by The 42nd Gecko
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Anyway, do you want me to layout the defenses or you to layout the attack first? I think with your shadow beings, you'd have the element of advantage as far as scouting goes, but with the Loa being common knowledge among these tribes, you wouldn't be able to sneak up on the big leaders.
Hidden 10 yrs ago Post by Lugubrious
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I can see we made the right decision! Really liking everything that's happening.
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