First things first, the idea is not dissimilar to TJByrum's own three months ago, so I do plainly realize that this is hardly an unique idea. I like the Game of Thrones universe but unlike some other writers on this site (of few I have met), I am not as familiar/comfortable as I'd like to be with roleplaying it in any capacity. I was introduced to concurrent/sandbox roleplays a few years ago and I think they have the potential to be the right "mode" so to speak for a concept roleplay like this one. With a few of my previous commuted roleplays seemingly dying I thought I'd see if I could get any bites for this sort of thing. As this is sort of a 'workshop' sandbox, I'm open to ideas, advice, suggestions and the like.
This is the known world and it has seen many changes over the course of nearly three-thousand years of recorded history. The roleplay’s concept is to be central to the continent in the top-left—Orlandis; a place that is very reminiscent of medieval central Europe (Terijas, Gradiar, Reinoa, Veronia, Euritia), Iberia (Antari, Caeli), and Scandinavia (Perhyr, Skavia, Erayis). The kingdoms you see above you were once comprised of many petty kingdoms several hundreds of years ago. The last time Orlandis was unified was over three-hundred years ago (which brought the independent realms as you see them). There is no “Iron Throne” or equivalent as there has nobody strong enough to conquer the realm as you see it. I have a brief timeline if I get enough interest and such.
However, I’ve left only “so much” defined such as: religion, ethnicity, and a degree of history. So there’s a lot of room for a writer to forge.
I can also answer any individual questions on top of hearing out suggestions and thoughts, of course.
As a sandbox roleplay, I don’t want to demand people to all be “kings” as the flavor of the world’s development as a roleplay should show a lot of different walks of life. There could be a sellsword story you want to tell, a political upheaval arc, or something that your imagination has thought about that aren’t those two clearly.
As GM my role outside of telling my own stories, will be helping guide the setting with events from non-playable actions as I doubt we need to have a writer for each individual country. I love multiple perspectives and throwing something out there.
What you write may affect others and what I write likely will as well. This isn’t an authoriatian show, everybody can create a possible outcome that affects things around them. If a former crowned prince is suddenly off in the Atularis Ocean hunting down slavers then there is a likelihood that somebody will hear about it and somebody important will hear about it and so on.
Of course player-on-player interaction is encouraged, etc.
I'm trying to think what else I should say in a general interest check that I might of missed outside of big info stuff a thread's OOC would have.
So.. yeah, there you go?