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Hidden 11 yrs ago Post by Omega Man
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The Justice League is getting older in 2020. While most of it's founding members are in their early to mid-forties, Superman himself still looks nearly the same he had a decade prior. The League had gone through several incarnations over the years. There were also splinter units like the Justice League of America and the JL United, as well as the JL Dark led by none other than John Constantine. In the year 2020 however, heroic metahumans are getting to be fewer and fewer. Most alien races that didn't appear to be human were often shunned by society, the now more alien Green Lantern from the planet Tandax was banned from Earth. The economy in the United States was still fighting a losing battle. Crime rates, especially metahuman crime, was up a record 120% from this time in 2010. Law Enforcement all began wearing more militaristic SWAT team style gear equipped with state of the art non-lethal AND lethal weaponry. Visually something resembling Robocop mixed with a little Judge Dredd just also packing riot gear. Some metahumans operating as heroes are not welcomed by all of the 2020 law enforcers. Only the League has been officially sanctioned by the President of the 'States: Clara Kendall. Young heroes have been 'sponsored' by the remaining members of the League to operate in the former home of the now deceased Green Arrow and one of the larger metropolitan cities with increased metahuman crime. Can the young heroes take back Star City from the grips of chaos and become full fledged members of the Justice League?

This game is a bit of an alternate future storyline, which is something DC Comics is attempting with their Future's End crossover. The only similarity being that in my future Green Arrow is dead, same as in Future's End. Here's an accepted players/characters list as well as basic info on their characters including who sponsored them in the League to operate in Star City...
Player - Character - Age - Powers - Sponsor

*GM The Kid Lantern - Ditto - 20 - Triplication ~ sponsored by Superman
*Deputy GM BlackSam3091 - Fenrir - 18 - werewolf, feral skills and abilities ~ sponsored by Hawkman [retired]

Green Grenade - Hellfire - 15 - solar energy (flame) manipulation, flight ~ sponsored by Batman
Mistress Dizzy - Orbit - 16 - telekinesis, mechanical/math savant ~ sponsored by Batman
Drewvonawesome - Plastic Man II - 18 - plastic shifting ~ sponsored by Giganta
Endrance - Shock - 19 - Electro-magnetism ~ sponsored by Animal Man
riurik - Fate - 20- Magic ~ sponsored by Zatanna
Fearless_2814 - Thunder - 17 - mystical powers of the Gods ~ sponsored by Shazam/Capt. Marvel
YJ2020 Titanpad

Accepted players can make your opening posts in this OOC your completed CS. Any new players will need to PM any Characters Sheets or questions to me directly from here on out.

So repost your CS's and check in so I know everyone's still game. I'll give GG more time since he's away, if anybody's going to have a problem posting just let me know ahead of time!

GM NOTES: UPDATED 7/7/14 - Put up the final list of characters up top, we're down to an eight man group... should we think about a reboot?

~KL~
Hidden 11 yrs ago Post by Divine Darkness
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Alias - Madcap
Name - Ericka "Ricki" Edwards
Age - 15
Appearance - Ricki stands at about 5' 5". She has naturally dark hair which she wears down to her shoulder blades, and deep brown eyes.
Personality - Dark, Vindictive, Disturbed
Sponsor -
Powers
Eidetic Memory - Ricki can remember great volumes of information, in greater detail and for much longer than the average human, she can read books, listen to song lyrics, encounter people or experience events and recall a vast deal of the details of her experience. In addition, it takes less effort to recall the information she encounters, and she can remember it for longer without having to strain. Her memory is also more resilient against Memory Manipulation.

Enhanced Athleticism - Though not on the level of Batman or Nightwing, Ricki's agility, balance, flexibility, and endurance is greater than the average adult human.

Foreign Chemical Resistance - Ricki has an extremely high tolerance to the effects of drugs and other foreign chemicals.

Gimmick Weaponry - Ricki can create and use specialized high-tech weapons that have a variety of functions. Ricki has just enough knowledge in mechanics/engineering, electronics, physics and chemistry necessary to make her toys come to life.
Weaknesses
Flashbacks - When under great stress or experiencing certain things, Ricki may suffer from a flashback of a truly horrible event from her past. Depending on the severity of the memory the flashback could have any one of a number of effects on her: hesitation; running away from the person/event that caused the flashback; attacking the person(s) that triggered the flashback and/or going berserk; or possibly falling into a near (but short) nonmoving, nonreactive trance-like state.

Broken Memory - Ricki has a hard time remembering her life before the events that lead her to become Madcap which was roughly seven months ago (which is when her Eidetic Memory kicked in).

Foreign Chemical Resistance - She is not immune to drugs and other chemicals, Ricki simply has a very high tolerance. (If it can take down an elephant, it can take down Ricki.)
Also, not only does she have a high resistance against harmful drugs, but this resistance extends to helpful/medical drugs as well.

Human
Equipment
Costume - Madcap's costume only conceals her identity and doesn't provide any real protection. The costume resembles that of a circus clown or harlequin complete with: spandex bodysuit, gloves, boots, jacket, and a mask with a sewn on wig.

Duffle Bag of Toys - Most of Madcap's gadgets are small enough to be carried and concealed in her costume/body, but when she wants to have lots of fun she brings a bag to make sure she has enough toys for everyone!

Punch Line - Roughly the size of an escrima stick (see Nightwing) with a big white fist on the end, Madcap will use this as a weapon or as a grapple gun (see Batman) in which with the press of a button the fist and grapple line shoot forth, the fist's fingers extending to grab hold of the first thing they come into contact with.

Joy Buzzer - This little toy is used as a stun gun, and must recharge after two uses.

Playing Cards - They are used like shuriken and are sharp enough to cut through leather straps.

Chattering Teeth - Biting down with the strength of a large dog, the nasty toys distract opponents with pain and the severe difficulty of removing them.

Lullaby Teddy - A teddy bear that releases enough sleep gas to fill a 10' x 10' room.

Sneezing Powder - Self-explanatory.

Itching Powder - Self-explanatory.
BRIEF Bio
Ricki really does remember anything before being dumped in a vat of used hypodermic needles. She does know who her parents and family are, she does know who she is and her hometown of Keystone City. But, what her young life was like before seven months ago is pretty fuzzy. See... not all of those hypodermics were completely empty, and whatever was left in them got injected into the poor girl. Needless to say the unknown chemicals had an effect on her.

Not long after Ricki stumbled upon one of the Trickster's old hideouts. Suddenly she was inspired. Within a week Ricki donned a costume and mask, and after finding out those responsible for dumping her into the dangerous gave them what for. Afterwards, she continued her vigilante ways, her targets being, in one form or another, those deemed as bullies and/or oppressors. Soon the Flash would intervene as Ricki, now calling herself Madcap, became increasingly more violent.
Notes
Not wanting another Trickster, Prankster, Toyman or worse on the streets, the Flash has done his best -with varying degrees of success- to channel Ricki's anger into something more positive.
Hidden 11 yrs ago Post by Mistress Dizzy
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Name - Jin Ifriti
Alias - Orbit
Age - 16
Sponsor - Batman
Personality - intelligent, snarky, driven
Powers/Tools/Skills- Telekinetic strength enhancing, telekinetic almost-flight, mechanical and math brilliance, martial arts, 6 silver orbs with hidden blades
Weaknesses - big opponents, high metabolism, snow/winter, fighting in open spaces
Appearance -
BRIEF Bio - Jin lost her parents at a young age, and was on the streets not long after. Years of struggling to survive turned an innocent child to a clever, capable pickpocket. She grew more and more confident, until one day she decided to enter the more upper-class part of Gotham. She picked the wrong mark- Bruce Wayne. While she managed to sneak his wallet, she didn't get much farther than that. Wayne was no fool, and he caught up to her long enough to get his wallet back. The young thief vanished- only to be visited hours later by Batman himself. He offered her something no one else had: hope.

Notes -
*Besides Batman's fondness for scooping up orphans, Batman saw something in Jin- potential. He knew that if she was left on the streets, she'd probably become a very adept, very dangerous criminal within the next 5-10 years. So he decided to turn the path of her destiny, and use her untapped potential for something good.

*Jin's weakness to open spaces is linked to the way she uses her telekinesis to fly. She can't fly for real- what she is actually doing is using her powers to basically fling herself from one point to another, relying on the momentum from each sucessful push to keep her airborne. With nothing to push herself off of, she can't go too high or fast, and has to rely on hovering over the ground.
Hidden 11 yrs ago Post by DrewVonAwesome
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Name - Luke Thomas
Alias - Plastic Man
Age - 18
Sponsor - Giganta
Personality - Awkward, cowardly, dorky
Powers - With a completely pliable body Luke can stretch his body in numerous ways only hindered by his imagination. Stretching, forming, shrinking, growing, reforming, inflating, flattening, Luke can perform countless feats. Also because of his body's new condition mind control is impossible to do on him, or reading his mind in general.
Weaknesses - If Luke turns into anything he will always still show up as his uniform and skin tone. Plus hot and cold temperatures will effect him as well as any high frequency vibrations sent into his body.
Appearance -
BRIEF Bio - Luke grew up the only child of Charles Thomas and his wife Cheryl, Charles being the extremely wealthy owner of Thomas Chemical Inc. One of the top chemical producing companies in the world. Luke's parents stayed together until he was six, when they broke up in a very ugly divorce that saw Luke's father get complete custody.

Growing up Luke had a very privileged, but sheltered life, he never went to any school that wasn't high class and private. Leaving Luke with plenty of money but not many friends, and his father getting onto him for it constantly. One day as Luke was at his dad's main factory. The factory came under attack in a terrorist attack. Luke was held hostage until a stray shot hit him in the shoulder. Causing him to falling over the railing and into a vat of chemicals, which never saw another person touch it except one, a low some criminal named Eel O'Brian who raided the place and was never seen again.

When Luke's father found out what had happened, he came to an ingenious idea after chastising Luke for letting himself get into danger. Charles for the next year did everything he could, having his newly super powered son train in all sorts of different fighting styles, and with any elastic heroes he could pay. Paying for a high quality suit based on the former elastic hero who had long vanished without a trace.

When Charles debuted his son to the public, Luke ended up having a panic attack during the public ceremony. Hyperventilating enough that he ended up inflating himself big enough to knock everyone off the platform. Sadly things never got better for the young hero. Luke had no confidence in himself, and constantly screwed up. The cops more than once finding a tangled up mess.

As his company's stocks tanked from the horrible publicity. Luke's father finally one night unloaded on Luke. Screaming at him about how he was a failure, and how he ruined everything. Kicked out of the home and disowned by his father. Luke survived miserable on the money he had saved. Finally though, having been asked to find a young hero to sponsor. Giganta immediately thought of the failed elastic hero that chemical company sponsored. She hunted him down, offering him a spot on the team, and a second chance. Understanding how important such a thing is, she also brought up the idea that by coming back and succeeding, he could stick it to his father. Luke liked the sound of that, and is now more focused than ever.
Notes - Charles Chemical Inc. owns a patent on the Plastic Man name, but have since been quiet about it, trying to get the public to forget. Even with the disowning Luke does own a very sizable bank account, he had it since he was 8, so he could move when he was 18 and could be declared independent.
Hidden 11 yrs ago Post by Yog Sothoth
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Name - Thomas Roosevelt
Alias - Patriot
Age - 16
Sponsor - Superman
Personality - brave, courageous, tenacious, loyal and strong willed.
Powers - super strength, flight and energy manipulation
Weaknesses - his main weakness is magic, uranium can slowly take away his powers and if he uses his energy manipulation for too long it can put a strain on his body.
Appearance -
[the one on the left is current costume, the one on the right is his future costume]


BRIEF Bio: Project Cadmus has been known for practicing many researches and experiments in advanced genetics. Some of these experiments have turned out badly and created many terrible threats against innocent people. One of the few good successes by Cadmus was the creation of Superboy, the clone of Superman. But before they could use their subject to do their will, he escaped and went on to be his own hero. Which is why they decided to create another superhuman, and that superhuman was Thomas. This time they didn't use the DNA of Superman, instead they used the DNA of an humanoid alien with super strength and the ability to control energy including the ability to use the energy around its body to fly.

the combination of its DNA and that of a regular human was a complete success, and Thomas was created. after he was created, the people at Cadmus trained him on how to use his powers. They educated him on the state of the world and about the groups of costumed heroes who fought against threat to the United State of America and the world. They told him that he would become a champion of America and be a symbol of hope for the American people. After many years training at Cadmus, his creators gave him a name, Thomas Roosevelt, both names of two famous US presidents. After that they allowed him to pick his costume which was a more casual appearance in comparison to other heroes, but what made it stand out was his cape that had the same color design of the American flag. he took the name Patriot as hero identity and swore an oath to protect the American people and his country.

when they allowed him to go out into the world as America's new superhero, they instructed him to try and befriend Superman because he too was an alien with incredible power like the one that had provided the DNA to help create Thomas. if he wanted to befriend Superman then he would have to go to metropolis and do acts of heroism to get the hero's attention. he did so and the Man of Steel was impressed by his skill and decided to mentor him.

Thomas was excited to be trained by one of the greatest heroes that the world had ever seen, and he was ready to show the villainy of the world what he was made of. after he was chosen to be sponsored by Superman, Cadmus reminded Thomas that his first priority is America and its people. and so to the Superheroes and American public, Thomas was Patriot the youthful hero that loved his country, but they do not know of his origins at Cadmus. even though he wasn't telling him the truth about his past, Thomas still believes himself to be a great hero and wants to do all he can to help people.
Hidden 11 yrs ago Post by SonofJET
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Name - Hákon Kala

Alias - "Frostburn"

Age - 17

Sponsor - Ice

Personality - Perhaps unexpectedly, considering his abilities, Hákon is typically warm and friendly by default, figuring that an amicable attitude can do wonders when trying to de-escalate a potentially volatile situation. However, as he is human, his attitude is subject to change under varying circumstances.

Powers - Cryogenesis and Cryokinesis.

Weaknesses - Typical human squishiness. When not protected by allies or whatever defenses he has erected, Hákon isn't much physically tougher than an average man.

BRIEF Bio - Born in Norway, as a member of Tora Olafsdotter's tribe, Hákon was brought up in an almost monastic fashion, since his powers were seen as potentially dangerous. However, not one to be forced into something, Hákon began to rebel against his instructors.

When he was thirteen, he ran away from home, and began to train himself to use his abilities, seeking out knowledge from scientific sources as well as from nature.

By the time he was fifteen, he had started to get himself into trouble, solving most of his problems with his powers, which wasn't always the most "heroic" path he could have taken.

After he became suspected in a series of suspicious bank robberies, he was found by Tora, going by the name of Ice, and given an ultimatum. Change his ways and walk the straight path, or get locked away for his crimes.

Needless to say, he chose the former.

Notes - Hákon doesn't favor large, flashy, impressive displays of power, knowing full well what low enough temperatures are capable of. One of his main difficulties, as a matter of fact, is in restraining himself from using some of his more subtle, yet devastating applications of power.
Hidden 11 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Name - Ronald 'Ron' Carter
Alias - Desert Beetle
Age - 20 physically and mentally, technically 97.
Sponsor - Booster Gold
Personality - Cocky, Arrogant, Brave
Powers -
-Concussive blasts affected by his emotions. The more strongly he feels about something the more powerful his blasts will be stronger.
-Enhanced eyesight/perception
-Enhanced dexterity and speed in his arms and upper body.
-Time Travel(EXTREMELY LIMITED)
Weaknesses - His blasts reduce in power the worse he feels, this doesn't happen often because of his can-do attitude, but when it does his blasts are significantly lower in power. While his suit can take quite the beating, any weak spots or exposed areas take the amount of damage equivalent to what he would take without his supersuit. His supersuit cannot deflect bullets and only acts as a suppression to them. His time travel can only be used once every 10 years and even then Ron hasn't mastered it to the point that he can control where or when he will end up.
Appearance - Ron has a brown short back and sides that is equivalent to the style of his time. He has a strong jaw and stands at 5 foot 11 and has more muscle than fat. That is not to say that he is extremely muscular, he is in good shape, but nowhere near that of someone who professionally lifts weights. His costume is rather simple in design. Uniform(without the gun of course). He often wears the goggles on his eyes during superhero duties. Underneath the clothing seen in the image, he wears a sort of 'supersuit' that is essentially just armour to help protect him when in a fight.
BRIEF Bio - Ron was born in Brooklyn, 1923 when the world was recovering from WW1. His father fought in the first world war, but was greatly injured by a grenade and forced to leave early. He got a job at a butchery and spent most of his time outside his work helping his family. Ron had a smaller brother and sister, who he greatly tried to defend throughout his childhood to the point where he hardly let his younger sister talk to any boys without being in a group. He grew up fighting with practically everyone in his street, he had a very close and small group of friends who always backed him up, but there was always the odd time when they weren't there to help him and he was ambushed by a group of ruffians.

He learned he wasn't the same as everyone else around the time he was 13. He was in a fight with a lad who had made a rather rude comment about Ron's mother and accidentally send a high powered concussive beam from his eyes to the wall in front of him, narrowly missing the boy he was fighting. This went through the wall like paper and sent the boy running. Superheroes weren't so accepted in this time and so, Ron kept the power a secret and denied everything the boy said.

World War 2 started when Ron was 16. Things got tough where he lived, he grew accustomed to the noise of a raid siren and had to face the 'joys' of food rationing. A year after the war had started, Ron was able to join the army, but decided to join a year later after his father was stricken with illness. He was designated as a sniper in the North Africa campaign when he eventually joined. Sniping wasn't much use during the war unless cover missions were needed to be done, and so Ron was also taught how to operate a machine gun and how to operate a tank. He fought for a year before his second power was found.

He was on a covert mission to take out a high ranking Axis officer when all he could think about was getting home. He eventually found the officer and had him in his sights when it happened. A blinding flash of light surrounded Ron and knocked him unconscious. When he woke up, he was in a strange, brightly lit place that was like nothing he had ever seen before. After some inquiring, he found out he was in 'Metropolis' and was miles away from Africa or Boston. He had no money and very little supplies so he did the only thing he could do and try to find some odd jobs to do around town. It soon became known around town about the bewildered guy who had came into town in a flash of light which led to Booster Gold going to check it out. Ron explained what happened to him and described the power he had displayed when he was younger to which Booster Gold offered to train him in the use of his powers, along with explaining that people with powers like those are, or were as of yet accepted by society as protectors. Ron accepted, but is still having trouble with getting up to date on the whole technology and whatnot.
Notes - Booster Gold took on Ron mostly for the fact that he was a time traveller much alike him.
Hidden 11 yrs ago Post by Lucian
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Finished finally.
Hidden 11 yrs ago Post by riurik
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riurik Fighting evil, so you don't have to

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Name - Philip Carter
Alias - Fate
Age - 20
Sponsor - Zatanna
Personality - reserved, courageous, shy
Powers - Various magical and mystical abilities, mainly shields, blasts, flight, teleporting, etc
Weaknesses - Although the helm gives him a lot of power, he lacks finesse in his magics due to his inexperience. He is also indecisive. While the helm offers protection, he is by no means invincible. Due to his inexperience, Nabu sometimes tries to take full control of Phil's body. Needless to say, Phil tries to resist Nabu's possessions, but keeps this internal fight a secret.
Appearance - The usual Doctor Fate get up: helmet, big cape, amulet, all in blue and gold. Phil himself is slim, a little bit taller than average, with dark hair and green eyes.
BRIEF Bio - After the previous Dr. Fate's death, the Helm of Nabu chose a new user, a mere boy. When the helm chose him, Philip had just started college, studying archaeology. A very reserved person, Phil only acting when he knows the best course of action. When he can't think of an optimal action, he often freezes in indecision.
Notes - Zatanna, as the only magic-user, is the natural choice for a sponsor. This does not mean it was a good choice. Thinking that there are others who deserve the helm's power more, Zatanna is perplexed and perhaps a bit jealous that the Helm of Nabu would choose Phil, not knowing the internal struggle he shoulders.
Hidden 11 yrs ago Post by Revans Exile
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55555555555
Hidden 11 yrs ago Post by Omega Man
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I'm in the market for a deputy GM. Only requirements is that you're on at least twice daily on the off-chance I haven't had a chance to check in. PM me if you're up for the task...

~KL~
Hidden 11 yrs ago Post by Omega Man
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Also, I'm online for a bit before work so you guys hit me up in titanpad!

YJ2020 Pad

EDIT: I'll post the IC sometime after work, I get off around 9-ish.

~KL~
Hidden 11 yrs ago Post by Endrance
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Name - Veronica Hawkins
Alias - Shock
Age - 19
Sponsor - Animal Man
Personality - Abrasive, Blunt, Free spirited
Powers - Electro-magnetism
Weaknesses - Besides standard human weakness, if completely drenched, powers backfire on her. Distance.
Appearance -
BRIEF Bio - Taken up by animal man after her powers came to fruition her first day of culinary school, and expanding her powers has really taken a toll on Veronica's school life. She still goes to classes but is finishing up a lot more slowly than she would have preferred. Her love life is also zilch thanks to training but besides her pseudo anger, she wouldn't have it any other way. She's also ready to step out of her elder brothers shadow.
Notes - Animal Man chose her immediately after reading her file, especially because of that free spirit of hers. Even though their powers aren't what some would think to mesh, their training regimen so far consists of Veronica trying to fling metal pads or rods up to Animals man speed as a monkey or jaguar in perfect synchronization. Next comes combat...
Hidden 11 yrs ago Post by Omega Man
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I'm in the YJ2020 Pad working on the opening IC post now... if anybody wants to bullshit this afternoon LOL

Sorry for the delay, didn't know I had to be at work this morning till last minute and just got off a little over an hour ago...

~KL~
Hidden 11 yrs ago Post by Yog Sothoth
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Yog Sothoth

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@The Kid Lantern, did you see my message?
Hidden 11 yrs ago Post by Omega Man
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Yeah here were the edits and even though I think the cape on the younger kid is a bit odd I added it for ya. Patriot 2020 as well as the future Leaguer Patriot 2028...



Working on Shock, Fate, and I'm about to finish Cyber Knight... POST!!!

~KL~
Hidden 11 yrs ago Post by Mistress Dizzy
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Hi! I have a question before my opening post. Are all the young heroes in the same place right now? Because in my head, Jin's in Gotham... so should I relocate her to Star City now, or later?
Hidden 11 yrs ago Post by Lucian
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Oh, Lantern, my CS is finished. Would you mind editing that into your opening posts? Still says that it's unfinished.
Hidden 11 yrs ago Post by Divine Darkness
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Mistress Dizzy said
Hi! I have a question before my opening post. Are all the young heroes in the same place right now? Because in my head, Jin's in Gotham... so should I relocate her to Star City now, or later?

I echo that question. Has the whole team been relocated to Star City? Or do they live in one city and use zeta beams like in the animated series to meet up at the Star City headquarters?
Also, what time of year is it? Five PCs are under the age of 18 and maybe should be in school...
Hidden 11 yrs ago Post by Yog Sothoth
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The Kid Lantern said
Yeah here were the edits and even though I think the cape on the younger kid is a bit odd I added it for ya. Patriot 2020 as well as the future Leaguer Patriot 2028...Working on Shock, Fate, and I'm about to finish Cyber Knight... POST!!!~KL~


looks good, thanks for making this
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