Currently 1 spot open
For every supernatural creature there is a counsel governing each race, but above those counsels are a handful of people in charge of those lesser counsels. The ones that pass the rules down to the lower counsels to have their laws enforced, to keep balance between all non-human and human creatures. Breaking one of these rules usually result in a slap on the wrist, but unnecessary acts against humans, or the many unforgivable acts committed against fellow non-humans will land you in this facility. The guards aren't out to help you, and you don't have any friends in here.
No matter what it looks like outside, it is always dark inside. Inmates must leave the castle to see the sun. Escape from the castle grounds is impossible due to an invisible barrier set in place by the witches. The ghosts and statues are their eyes.
The rooms have all been renovated to house three to four people at a time, and can accommodate all creatures - within reason. There is a library, a cafeteria, a clinic and a common area. Below the ground is a basement for shifters, and the Shoe for inmates that get caught breaking the rules, or are a high risk to others. Containment in the shoe can last up to two weeks, but prisoners who feel threatened may opt to hide there for some time. Among these places there are many more rooms through out the castle, learning facilities, hobby rooms, and old chambers used for torture.
Accepted Characters
Sloan played by SailorMoon - Library
Selwyn played by Fabricant451 - Gardening
Zexal played by SilverFox - Library
Erika played by Rusalka - Mechanic
Rose played by Luminiscencia - SHOE duty
Mel played Archette - Gardening
Clare played by Seafoamdaisies - SHOE duty
Aelotte played by SilverCarrot - Cleaning
El played by Harvest - Mechanic
Eva played by Airalin - Cleaning
Tiela played by DancePants - Cleaning