I have received several complaints over the last few days about various aspects of the mechanics in play here, some of these I find are down to the player missing the point, others I find are down to the players feeling they're entitled not to be eliminated, but there are some valid questions that need to be answered nonetheless. Having come home from work to get the next season going, and instead see all of the above, I'm now forced into a position where waving a white flag is my only strategical option here.
First of all, let me apologise immensely to you all. The mechanics were experimental, untested, with the exception of the combat system which was borrowed from a previous nation RP where only humans were involved. As you can imagine, this left a great deal of room for one giant fuck up. It was stupid of me to even start this RP without first hypothesising certain situations, or looking further into the systems in use. I can see now that there has been far too much centralisation of player stats and buffs, and that the recruitment/unit cap systems are fundamentally flawed and in urgent need of overhaul. Please believe me when I say "it looked good in my mind", because it did, but with so many races involved and so many variables to go with them, I was asking for trouble.
I have also sensed that the mechanics have turned this nation RP into almost a fully fledged tabletop war game, which was, believe it or not, not the objective. They were there to prevent players from breaking world logic, from God modding and from defying the laws of physics. The story of two worlds colliding, and the many epic sagas it was supposed to spin, was sunk in the water the moment I conceived the idea of tech trees, population levels and race characteristics - then combined them with a combat system.
I will now put this RP on indefinite hold, as I attempt to overhaul the entire thing without the need to wipe the slate completely. I cannot put an exact time limit on how long this should take, but you should expect my proposals to be laid forwards within 48 hours. If you feel that you would like to leave the RP because of this giant fuck up, then you can by all means do so, and I apologise to you for wasting your time. Those of you who wish to stay, I give my thanks, and again, my apologies.
What I will change, I do not yet know, however I can promise you that the combat system will likely remain - because it actually functions quite well, it's the other stuff that's as rickety as an old rope bridge that I'll need to axe, set on fire, disown or nuke.
Sorry again for this, as a GM this is the first time I've had to stop one of my RPs to go and do some thinking, and I fully believe that it's because I was far too ambitious, and far too hasty with its design.
Thanks for your understanding, if it is there to give.