Hidden 11 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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The Imperial Grand Duchy of Agamenos



Faction Name: The Imperial Grand Duchy of Agamenos

Government Type: Neo-Feudal Confederation

Head of State: His Resplendent Effulgence Adamantious von Kesselbrood XVI, Grand Duke of All Agamenos

Chief Executive: Her Excellency Katarine Hildegaard Valacious Pauline von Grindelhook, Countess of Morgenthau, Regent to the Ducal Throne, Protector of the Realm

Legislature: Agamenos Sector Diet

Description of Government:

Population: 150+ Billion

Home Region and Sector: Agamenos Sector

Capital System: Cathedra

Desc:

Systems:

Morgenthau
Ovo
Colchis
Celestine V
Vyenne
Dionysius I
Malebranche
Antaeus
Boniface VIII
Orpheus
Aeschylus: The Great Machine

History:

Adamantious Kesselbrood I had been an Imperial High Admiral at the time of the Ignatio Event, and he saw more clearly than most the the galatic chaos that was coming. He seized the elven planets of the Agamenos Sector for himself, adopting the title of Grand Duke after deposing it's previous bearer and ruthlessly crushing no less than four major rebellions.

Kesselbrood's power depended, however, on the support of the sector's major guilds, noble houses and corporations, as well as the quiesence of the many (terribly oppressed) non-human races present in the Sector. As marauding fleets and rogue forces rampaged through the ruins of the Arcturus Imperium, the Grand Duke- desperate to consolidate his power- cut deals with the high and mighty of his new fiefdom.

Thus, the Agamenos Sector Diet was created, a representative and legislative body elected by the noble houses of the Sector, which wielded significant authority and limited the centralized power of the Grand Duke and his administration.

Claiming to be the sole heir to the Imperium, the Grand Duchy has been at peace under the Grand Dukes of House Kesselbrood and the Sector Diet for nearly four centuries, fending off assaults from invaders while maintaining inner stability. Former Imperial caste-laws have been significantly relaxed over the years, and various xenos groups are even represented in the Diet and are a significant presence in the Ducal military. Thanks to shrewd leadership and luck, the worst of the Imperial Collapse left the Agamenos Sector unscathed.

All is not well, however. The Grand Duchy has always been more of a confederation of states loyal to a dynasty than a unified polity, and the seams in its governing structure are beginning to tear. The current Archduke Adamantious von Kesselbrood XI is an enfeebled madman, governed by his ministers. Worse still, he is childless and a succession crisis looms.

As human noble houses scheme after the Ducal throne, seperatists movements abound among both monohumanist militants incensed at the relaxation of Imperial Caste and race laws, and dissatisfied aliens, many of whom chafe at subjection to human rule.

Perks

The Empire Didn't End:
The Grand Duchy survived the devastating Collapse of the Arcturus Imperium through a combination of shrewd political leadership, isolationism and military skill. As a result, its homeworlds were left untouched by the catastrophic wars which marked the end of galactic civilization, and a great deal of archeotech- and the knowledge of how to use it- has survived. Advanced computer systems, cloning technology, bio-synth tech, and industrial expertise has been jealously preserved within the borders of the Duchy. As a result, it's armed forces are equipped with many (sadly, degraded and patchwork) Imperium-era weapon systems, most notably its powerful and ancient fleet of Imperial ships.The aristocrats of the Grand Duchy jealously horde knowledge and technology from the old empire, and pay free traders handsome fees for recovered artifacts.

Size Matters
The Grand Duchy sprawls over twelve densely populated worlds. Its control of three Arcturus Imperium-era agricultural worlds has allowed it to sustain a truly massive human and xenos population.

Flaws

Political Messy

Economically Backwards

General Military information:

Ground Forces

Navy

Race(s):
1. Humans
- baseline humans
- Imperial humans- much of the Duchy's nobility/upper classes, often heavily augmented
- flatheads- barely sentient human clone soldiers used by the Duchy
2. Transorganics
3. Domodets
4. Vakeshi
Image
5. Gn'Mok
6. Nyr'kine
Image
7. Vatani
Hidden 11 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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I'll post a new interest check this week, with some schnazzy IC introductions, cgi graphics, and celebrity cameos. Hopefully that will draw some people in. In the mean time, we currently have more than enough people to play, and we can launch the IC once CSs are submitted.
Hidden 11 yrs ago Post by Darkmatter
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Darkmatter Resident Engineer & Physics Afficiando

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Flagg said
I'll post a new interest check this week, with some schnazzy IC introductions, cgi graphics, and celebrity cameos. Hopefully that will draw some people in. In the mean time, we currently have more than enough people to play, and we can launch the IC once CSs are submitted.


Only have an hour of lectures tomorrow and wednesday so expect content from me then.
Also, celebrity cameos?
Hidden 11 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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Darkmatter said
Also, celebrity cameos?


A joke.
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Flagg said
A joke.

Well I am all up for making an appearance
Hidden 11 yrs ago Post by gowia
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gowia Buried in a Book

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Just want to check but but can I play a Minor Power?
Hidden 11 yrs ago Post by Flagg
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Yep! I should mention, that since this is a character-focused RP, you won't be playing as your faction as a whole (see the long winded first post in this thread for details) but you're welcome to create one and play as characters from it.
Hidden 11 yrs ago Post by gowia
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gowia Buried in a Book

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I have read the post and it all sounds good, I just wanted to create a small fleet bound faction. Traveling system to system, raiding smaller groups and trading with larger ones.
Hidden 11 yrs ago Post by Flagg
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Go for it! Any questions, feel free to PM me or check out the Chatzy.
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gowia Buried in a Book

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Cheers, hopefully I will have something up soon.
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gowia Buried in a Book

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-DELETED-
Hidden 11 yrs ago Post by AnriuSB
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AnriuSB The Wanderer

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hmm, this is extremely intriguing
I would like to request to create a character with minimal to no faction involvement.

Perhaps a possible subfaction.

Not entirely sure where my little crumb of thought will fit in this, but I hope you allow me to toss some ideas at you :D
Hidden 11 yrs ago Post by Rendili
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Rendili

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The Fringe Commonwealth





Government Type: Minimalist Federal Republic

Population: 6.5 Billion

Governing Body: The Second Commonwealth Council

Brief History:
Before the Imperium entered the three solar systems of The Fringe Commonwealth, they were already home to three sentient species: The Te'nok, The Lannisans, and the Entri. Seperately, these three species developed slowly, and by the time the Imperium discovered the cluster of planets, they were already conducting trade between each system. The Imperium set about settling these new worlds, but did so cautiously. These Northeastern worlds were hardly habitable to humans and generally housed a number of exiled or fleeing Xenos. The Imperium presence in the sector was nothing more than a few small colonies at the time of the Ignatio event. No major power struggle was made for control over the "useless sector", by humans that is. A small period of civil war existed within the Commonwealth when the Te'nok armies attempted to invade formerly human colonies. The civil war, commonly referred to as "The Te'nok Aggression" resulted in a huge drop of the human population. The Te'nok eventually had to cease their conquest, as the genetic shattering of their people occurred. The area of the commonwealth is normally considered to be quite hazardous for travel. Nebulas, Stray-ion clouds, and heavy astroid fields riddle the space between planets, which hindered the original colonization of the area by non-natives. This coupled with the fact that three sentient species with relatively similar levels of technology called these less than human-friendly habitats home caused colonist to mostly consist of political or religious radicals, excaping any torment from the Imperium. The Ignatio event did little to effect the way of life in the Fringe Commonwealth at first, as word slowly crept to the system that the Imperium was dissolved, the native world governments returned. Most of these governments were headed by the original species of the planets or moons. This lead to a few decades of relative peace in the Commonwealth sector following the end of the four year Te'nok Aggression. Unfortunately, An economic and resource based crisis occurred shortly after the Ignatio event. The "Great Common Depression" was originally thought to be caused by pirate raiders, but in reality was caused by the lack of agricultural and industrialized resources in the area. Eventually, the once single worlds formed a loose government for Economic, Military, and Political strength. After a three year period of constitution writing, the Fringe Commonwealth was formed on Juk 1st, 3,377. This Commonwealth adopted a common currency, a common military force, common laws, and Trade agreements between Commonwealth states. Around this time is when a group of young Entri investors discovered heavy concentrations of valuable mineral resources, such as Helium-3 and a local specialized metal known to be super-dense. This metal, called Triok Iron is used in the construction of multiple types of arms and armor. After the discovery of local assets, the Commonwealth became a hub of natural trade for the galaxy, causing an economic boom. In fear of wanting eyes, the Commonwealth formalized its military arm, The CommonCorps in 3,399. The CC combined already present military units and helped usher in a time of great military strength in the region. Already militarized states were given insight on other tactics and weapons, and formerly unprotected colonies in the Commonwealth were given new professional military units, supplies, and resources. After a short exchange of firepower with a number of Barbaric warlords, keen on stealing the Commonwealth's coveted metal production facility known as The Great Forge on Xanz IX, General Y'etu Krienghoss rose to power as the head of the CommonCorps. Krienghoss, an already a well respected Te'nok General, became the figurehead of the modern era in 3,456. Since then, The Commonwealth has experienced an era of relative peace as they continued to trade with other nations.

Species of The Commonwealth:
Humans- 17%
Te'nok-23%
Entri-19%
Lannisans- 21%
Other-20%





WIP
Hidden 11 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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AnriuSB said
hmm, this is extremely intriguing I would like to request to create a character with minimal to no faction involvement.Perhaps a possible subfaction.Not entirely sure where my little crumb of thought will fit in this, but I hope you allow me to toss some ideas at you :D


Sure thing! PM me or drop by the chatzy!

@Rendili: welcome aboard! Look forward to seeing the completed NS and hearing some of your character ideas.
Hidden 11 yrs ago Post by Darkmatter
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Darkmatter Resident Engineer & Physics Afficiando

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Still working on my characters. It's tough because I am as sick as a dog.
Hidden 11 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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Darkmatter said
Still working on my characters. It's tough because I am as sick as a dog.


I'm sick too. Bear with me folks if I take a long time to respond and get this thing rolling.
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