The world of Ashlin seeks a Hero...
So many players read those words as they entered the game...As soon as it hit shelves the game was selling faster than the shop's could restock their shelves....Millions of players all excited to explore this brand new world...And what a world it was...Ashlin, separated into 9 sectors, begged to be explored. The first thing players saw when they logged in was the City of Beginnings, Maori. A sprawling city welcoming all new adventurers, Its fountain plaza a great meeting place, people scattered about, snippets of conversation floating through the air "Wanna join my guild?" "Hey have you been to the first dungeon yet?" "Wanna trade?" "Where's the best place to level?" "Hey! How do I get this skill to work! I'm stuck! :(" ... Past the Fountain Plaza was the Market district, the walls lined with stalls selling items, armor, weapons, even a few player guild run shops offering tradeable dungeon loot. At the end of the Market district lay a fork, to the left, the Guild Halls where players could form their own guilds or join an established one, to the right...the Grand Gate to the world....and the adventure that awaited there...Its open green plains welcoming the players to Ashlin.
Each player would find in their inventory upon logging in for the first time, 3 teleport stones, an 'incomplete' map that they find would fill the more they explored, and a compass as well as their basic equipment....How would they proceed on their adventure? Would they travel alone...? Or make friends in the world? Start a guild? The world was open to them to make their own choices...their own adventure...
A watchful gaze peered over the new players..."heh...I wonder if the ones I seek are here..." Soft red lips spoke aloud to no one from one of the rooftops near where players spawned. In a burst of feathers the figure disappeared into the Aether...
(( This is what the music would sound like in the town ))
So many players read those words as they entered the game...As soon as it hit shelves the game was selling faster than the shop's could restock their shelves....Millions of players all excited to explore this brand new world...And what a world it was...Ashlin, separated into 9 sectors, begged to be explored. The first thing players saw when they logged in was the City of Beginnings, Maori. A sprawling city welcoming all new adventurers, Its fountain plaza a great meeting place, people scattered about, snippets of conversation floating through the air "Wanna join my guild?" "Hey have you been to the first dungeon yet?" "Wanna trade?" "Where's the best place to level?" "Hey! How do I get this skill to work! I'm stuck! :(" ... Past the Fountain Plaza was the Market district, the walls lined with stalls selling items, armor, weapons, even a few player guild run shops offering tradeable dungeon loot. At the end of the Market district lay a fork, to the left, the Guild Halls where players could form their own guilds or join an established one, to the right...the Grand Gate to the world....and the adventure that awaited there...Its open green plains welcoming the players to Ashlin.
Each player would find in their inventory upon logging in for the first time, 3 teleport stones, an 'incomplete' map that they find would fill the more they explored, and a compass as well as their basic equipment....How would they proceed on their adventure? Would they travel alone...? Or make friends in the world? Start a guild? The world was open to them to make their own choices...their own adventure...
A watchful gaze peered over the new players..."heh...I wonder if the ones I seek are here..." Soft red lips spoke aloud to no one from one of the rooftops near where players spawned. In a burst of feathers the figure disappeared into the Aether...
(( This is what the music would sound like in the town ))