Edit: No longer accepting new players. If you want to join, you'll be put on the waiting list in case someone drops out.
Somewhere deep underground where the daylight doesn’t reach are the Dungeons of Asmodeus, built by the titular demon lord to torment the mortals trapped inside for eternity. Once inside, the mortals are given a faint hope of escape: if they can make their way to the dungeon’s only exit, they will be free to go. The dungeon is designed like a cruel game: magical doors are littered throughout the maze of halls and hallways, which will only open if sufficient blood is shed near them, forcing the prisoners to fight among each other for a chance at freedom. When a prisoner dies inside the dungeon, they are brought back to life to fight again, thus feeding Lord Asmodeus’ hunger for agony. Until now, no one has ever escaped the dungeons, and all those who tried have gone insane from their repeated deaths. Soon, a new group of heroes will find themselves waking up inside the dreaded dungeons. Will they finally be victorious over the hazards of this demonic place, or will they succumb to madness like all those before them?
So basically, this is an overhaul of ImportantNobody's Wizard's Dungeun. 4-5 players will newly enter the dungeon and try to make their way through it, while I serve as the dungeon master. It will be challenging, so expect to die repeatedly and try to adapt to overcome a stronger foe. At the start, the characters will find themselves nearly naked, with all of their equipment gone. During their run through the dungeons, they will have to loot equipment from their enemies in order to survive. At first this will come down to basic weapons and armor, but later on they will also find magical artifacts that'll increase their physical or magical prowess, thus making for a sort of character progression.
Active characters:
Finn Adguard
Layte Faurrows
Braud Werst
Blue Talron
Non-active characters (keeping the links around just in case):
Mr. Sunshine
Aryia/Adrain Murther
Somewhere deep underground where the daylight doesn’t reach are the Dungeons of Asmodeus, built by the titular demon lord to torment the mortals trapped inside for eternity. Once inside, the mortals are given a faint hope of escape: if they can make their way to the dungeon’s only exit, they will be free to go. The dungeon is designed like a cruel game: magical doors are littered throughout the maze of halls and hallways, which will only open if sufficient blood is shed near them, forcing the prisoners to fight among each other for a chance at freedom. When a prisoner dies inside the dungeon, they are brought back to life to fight again, thus feeding Lord Asmodeus’ hunger for agony. Until now, no one has ever escaped the dungeons, and all those who tried have gone insane from their repeated deaths. Soon, a new group of heroes will find themselves waking up inside the dreaded dungeons. Will they finally be victorious over the hazards of this demonic place, or will they succumb to madness like all those before them?
So basically, this is an overhaul of ImportantNobody's Wizard's Dungeun. 4-5 players will newly enter the dungeon and try to make their way through it, while I serve as the dungeon master. It will be challenging, so expect to die repeatedly and try to adapt to overcome a stronger foe. At the start, the characters will find themselves nearly naked, with all of their equipment gone. During their run through the dungeons, they will have to loot equipment from their enemies in order to survive. At first this will come down to basic weapons and armor, but later on they will also find magical artifacts that'll increase their physical or magical prowess, thus making for a sort of character progression.
Active characters:
Finn Adguard
Layte Faurrows
Braud Werst
Blue Talron
Non-active characters (keeping the links around just in case):
Mr. Sunshine
Aryia/Adrain Murther