Essentially, you'll play the role of a god/gods in a ye olde setting where it's a bunch of city-states. The Gods will follow more of the mythological route where they were down to Earth and more humanlike. They will just be a super-powered being with a bunch of normals worshipping them. It is that way that they earn Faith, which can be used to upgrade the city, gods, or even some items. The city/land system will include both armies and technlogy. You will be able to have Multiple Characters, but they all share the same pooled Faith. Additionally, the stronger a Diety gets, the harder it is to make them stronger, so you can either go with the route of multiple dieties or a single powerful one. When multiple gods share the same Faith, that is called a Pantheon.
You will be able to invade other peoples lands, and if you win, take it over. Gods that lose, in either attacking or defending, will have three choices:
***Banishment: Just high-tail it out of there.
***Reincarnation: Your god dies and 90% [tentative] of your used faith is returned
***Join Pantheon: Join another person's Pantheon. They WILL be in charge of distributing Faith to you
You will, of course, be able to join the Pantheon of any other god, even from the beginning, at will. (They will still control your Faith distribution.) If you have multiple dieties in multiple Pantheons, you will be able to transfer faith at a 50% rate. Faith can be gained overtime based on your city, from events, or from waging war. If a resident Diety is kicked out of their land, they will steal 20% of the next favor income. Additionally, based on actions, one city may end up hating another pantheon despite what the dieties say. All citizens will grow to dislike other Nation/Dieties over time, and will eventually end up going to war.
***Powers will naturally come from your title. (E.G. Zhoul, god of Necromancy can raise the dead and curse other city's crops to reduce their favor gain.) It's up to you whether to make it helpful for war or your city, or even detriment other's cities.
***As for plot, in addition to player interactions, an overseas Empire will send frequent invasions of their own. However, because they are so far in between, there is no pressure for Pantehons to band together until the actual attack. Wouldn't hurt though. You will be able to join this NPC Empire as if it was any other player, however returning to an empire is not an option. Other than that, you play a god. Go host parties on Mt. Super Awesome, send a beautiful temptress to marry another kingdom's King, or tell your inhabitants that the sky is blue because one time you sneezed all over it.
***For setting, I was thinking more mundane Fantasy, where magic exists but is rare, and any non-human species are just as hard to find. If you guys want, we can go more high-fantasy. As for technology, that will advance depending on each separate city.
***As for Faith income intervals, I was thinking an OOC week, maybe every Friday.
***General population Rules:
---You can make non-diety characters, but any with substantial positions (Such as King or Army General) or power will cost faith.
---Humans can be NPC'd if it only affects a single Pantheon. The Pantheon leader has the final say.
---If it affects multiple pantheons, such as a battle, they will be NPC'd by a GM if an agreement does not occur between all parties.