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Hidden 11 yrs ago Post by Kadaeux
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Kadaeux

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The world has changed.

It is a new age. The rise of nations is making itself present and felt. Now is the time to rise and make your mark on the world. To shape it in the image you want. To take from the old world, shattered and forgotten treasure and power such has not been felt for thousands of years.

And varied is the world, from the races of men, orcs, elves and dwarves, to the ogre races, the 'taur races, the beastmen and many others including the exceptionally rare dragons. Even those nations blessed to have them have very few, more than ten and the Dragon's territorialism begins to reassert itself and duelling dragons soon fill the skies and the little people below suffer greatly.

Magic suffuses the world and most nations call mage and monster simply part of every day life, though some few who have chosen the mechanist path to the exclusion of all else have forsaken magic for technology. For some the dead ride amongst their forces and Necromancers take to the skies of magic carpets. For others armies of men are supported by apocalyptic storm magi, and others with little to forget.

But the nations of the world are not alone, nor unremembered. There are those who came before. Of them little is left but ruin, story and myth. It is a great boon to find their ruins and plunder them for their secrets. For others gathering up the knowledge of them is a lifes work well spent. But there are some who say they are still out there. Jealous of those rising to replace them in the world. Hateful of the lives that are lead in ignorance of their true ways. Some say that travellers taken from the road are their work. Villages burned to the ground are claimed to be the mad gods rages at the living.

Will you rise to lead your nation to power? Glory? ... sacrifice? Or will it be ground down beneath the entropy of history, the momentum of other nations... or the mysteries of a time gone before?


Welcome to the IntChk for Fantasy Nations 2.

This is a trait-based system developed by me over some time, and after some severe revisionism and finally excising some elements entirely for major review it is ready.

In this players will begin the RP in control of their own, but small, nation in the world. They will grow over time to become larger, greater and more powerful than ever. But be cautious. A mis-step can bring death, disaster and anchovies down on your head!

This RP will primarily be done here on the Guild. But I will use Roll20.net to host the map, and restrain your visibility on it ;) Exploration will feel, (and be) real. Learning your place will be more important than ever.

Rules for nation creation will be provided in the OOC when the time comes.

And

the

time

will

come.
Hidden 11 yrs ago Post by Brovo
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Brovo

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So in. You so know I'm in it... Now what to do to top the cannibal elves...
Hidden 11 yrs ago Post by Sarzu
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Sarzu

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Hmm xenophobic arrogant high elves... or backstabbing drow... decisions, decisons....
Hidden 11 yrs ago Post by Meth Quokka
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Meth Quokka This Was Nutter's Idea

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I really regret leaving the original one (and the guild with it) so I'm definitely in for this one.
Hidden 11 yrs ago Post by Kadaeux
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Kadaeux

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All good mate.

This one will be a bit more solidly managed than my last. Well. In theory :p
Hidden 11 yrs ago Post by Meth Quokka
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Meth Quokka This Was Nutter's Idea

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Kadaeux said
All good mate.This one will be a bit more solidly managed than my last. Well. In theory :p


Wait when I was a part, it was run by Sarzum...
Hidden 11 yrs ago Post by Sini
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Sini

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*peeks*
Hidden 11 yrs ago Post by Raptorman
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Raptorman

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So you don't get to make your own race as a player? :(
Hidden 11 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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Sup Raptor man! Long time no see. I hope this is the OOC check, forgive me if I take some time adapting to this new site. :K
Hidden 11 yrs ago Post by Cold
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Cold Real Person

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Hi
Hidden 11 yrs ago Post by Palamon
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Palamon

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Super interested
Hidden 11 yrs ago Post by The Nexerus
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The Nexerus Sui generis

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Sounds neat.
Hidden 11 yrs ago Post by Asuras
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Asuras No spoken words, only napalm and guns

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Good thing I didn't go through with making that nation roleplay. :L
Hidden 11 yrs ago Post by ASTA
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ASTA

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Potentially interested.
Hidden 11 yrs ago Post by ASTA
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ASTA

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Also, I know that this is a fantasy RP, but what's the RP's current technological level?
Hidden 11 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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That would be good to establish. Rather large time line of innovations to sort out.
Hidden 11 yrs ago Post by Kadaeux
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Kadaeux

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Raptorman said
So you don't get to make your own race as a player? :(


Nope, but there is a largish selection of fantasy races to choose from. They can be seen here.
Race Descriptions

ASTA said
Also, I know that this is a fantasy RP, but what's the RP's current technological level?


In general, low medieval. Crossbows are a "trait" that can be bought for example. Though this does become less distinct with the Mechanist traits which allow things like steam engines and locomotives, but gunpowder is a flat no.
Hidden 11 yrs ago Post by Elendra
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Elendra

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If nothing else I'll spend hours / days in the nation making process, making tons of nations.
Hidden 11 yrs ago Post by Bugoycmike
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Bugoycmike

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If it's alright, I'd like to join this once it's started up as well? The idea of a scheduled timetable is most appealing (next to the actual roleplay of course).

EDIT: Personal opinion(s) on playing each respective race according to their biological abilities and historical presentations if literature and media?
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