What about an arena rp where he clearly stated "to the death" is the wrong place to kill someone? XD
Dedonus said
When you press the most recent post, it says "Page 14 of 13"...
TheMadAsshatter said
People who can't spell properly. Especially on a forum with spell checking, like Jesus, how much effort does it take to look back through your post to make sure you spelled everything correctly!?!I've been hanging out in the casual section for too long.
Jig said
When people's unfonzcool behaviour results in posts being removed causing this problem.___Tbh I didn't see the original posts so I'm not having a go at people. But, yes, it's annoying. xD
Prisk said I can sometimes get annoyed with the phrase "it's just a game," which of course applies to roleplaying as well. Obviously, it's not just a game, it's recreational devices that a lot people invest quite a bit of time (and sometimes currency) into, and when those who think that "it's just a game" take things for granted by ignoring rules, not responding, or otherwise undermine everyone else because the device is dog shit to them, I can get pretty cranky.
Brovo said A lot of evil characters are actually written poorly.
Brovo said Because, really, no, it's not cool to join a story for the sole purpose of wanting to murder your fellow players...
Brovo said A lot of evil characters are actually written poorly, often given no motivation for why they do the things that they do, or coming up with hair brained schemes that any fifth grader could defeat with a little bit of common sense. Most often evil is used as a shitscreen shield for doing random, depraved acts for no more reason than to be "edgy" or "cool". It's to the point that when people say they want to join any of my RP's with an "evil" character, I will probably shoot them down unless I know them well enough to trust them.Because, really, no, it's not cool to join a story for the sole purpose of wanting to murder your fellow players when that's not the purpose of the plot whatsoever.
Cuco said This used to be one of my chief gripes. I once ran with this group where more than a few people would create, as I called them, "generic psychopaths". They generally just happened to be insane and capable of all kinds of cruelty, yet also balanced and logical enough to fight efficiently and make sound decisions in general.
Prince said
@Cuco: IT'S AN AKATSUKI FULL OF JOKERS!!! F'real though, there's only one Joker, but way too many people try to recreate his dynamic.
Brovo said
This in general pisses me off for personal reasons, straight into the special kind of evil category and dropkicked off my RP's without warning. One does not simply generic psychopath. Now this doesn't stop me from allowing others to try making genuinely mentally unstable characters, but I'm plainly uncomfortable when others make mindless monsters out of those who have traits that I also have.If that makes sense.
Cuco said I'm not sure I follow you. Like, you reckon you're a bit unstable, and find it offensive when people poorly represent such a thing?
Brovo said But nobody does that they do generic psychotic monster people that show just how little they understand about this stuff. x.x
Jig said You are right in that most people know nothing about it and b!tching about a societal ignorance is fair game, but complaining that people don't always write psychologically accurate characters is a bit like complaining that Pikachu isn't biologically viable.
Jig said When you say generic psychotic monster, I think you're hitting the nail on the head with the word monster. These characters are destructive to the world around them in a way that reminds me of slasher movie monster/villain - they are armed with the designated role of villain that both automatically justifies their violence (in an RP, this may be social violence rather than literal) and makes a contract with the audience that they will perform with that violence in ways that allow them to be just slightly more powerful than their victims. When you go see Hallowe'en, you expect Michael Meyers to do some stab-stab-stabbing.
Jig said For me, what makes this fail as a concept is that the 'villain character' is usually the player's input. In those works where you can get away with having an almost two-dimensionally psychotic (forgive the use of the word; you know what I mean)
Jig said character, the character is basically a plot device to give the real characters something to overcome or be destroyed by.
Jig said Unless an RP has been founded around that antagonist (or had the antagonist tied into it), the antagonist has no role; the conflict is already there. Therefore, the antagonist's primary role reduced to being pointlessly belligerent in a way that typically seems out of place and usually obnoxious.
Jig said The great and massively under-celebrated thing about RPing is that it's one story told from every character's perspective. Because of this, a character (like the antagonistic-by-design ones) that is not deep or developed feels egregiously empty. With all the space there for exploration, why isn't there any?
Jig said I don't think it's that a 'generic antagonist' is a bad thing by design:
Jig said I just feel they typically feel out of place in RPs. I recommend the British series Utopia to you. It's full of people getting slightly too comfortable with fighting against a government conspiracy and being able to break into houses, torture and kill people. That and the colours and soundtrack are beguilingly bizarre as well. The plot's a kind of generic government conspiracy one, but it's done with aplomb.