Solution; present immediate goal in op.
Kestrel said
Solution; present immediate goal in op.
Kestrel said
Solution; present immediate goal in op.
Brovo said What. I don't think you understood me. Let me try again.You just move forward and say hi along the way. That is all. You write a regular post to move the plot forward and somewhere in there add "oh and by the way my name is Jimmy Junior Senior San Sama." And that is all you need to do.
If the Rp is set up in such a way where it drags out intros otherwise and gives players no options for just moving forward, we have a term for that. Railroading. Choo choo mother!@#$er, you get no choices, you must move at the incredible terrible and entirely inorganic pacing set by the guy or gal running the show, who probably has complete shit tier writing.
Again, this is the GM's purview, not the player's.
Rilla said
I don't experience that too much honestly. my biggest issue in that vein, is telling people to get to X place to start, but they take forever. partially my fault for not just starting them there. But still, they take their precious time. In Allaria, I usually set it up so they know where to to go in their first/second posts.
Rilla said
I don't experience that too much honestly. my biggest issue in that vein, is telling people to get to X place to start, but they take forever. partially my fault for not just starting them there. But still, they take their precious time. In Allaria, I usually set it up so they know where to to go in their first/second posts.
AlienBastard said
It annoys the hell out of me how in a sci-fi NRP it seems that what space ship types a faction has evidently matters more than culture, history/historical connections, economics or ideology.
UnseenShade said
Agreed. The ships are a result of their culture. I like to have RPs where culture is either displayed or explained so I can maneuver within it.For my bitching, I hate sci-fi colonization RPs that disallow players to develop an alien race also transitioning into colonization. Humans aren't the only race out there that may begin galactic colonization. (I view space colony RPs much like the game Deadlock)
AlienBastard said
But there's a good reason to disallow such thing if the RP only takes place in a few star systems or just one- if one player had a alien race to themselves that had interstellar ability they'd be more powerful than everyone else since where everyone else has to be multiple factions of humans who only control a world or two a player with a alien that's interstellar gets to have entire star systems for themselves.The solution I see is to make it so the alien race is one that is controlled by multiple players through multiple factions like the human colonists. However you practically never see this, instead it's almost always one player with a alien race that runs a whole species despite the RP not being space opera in scale.Even when a similar alien exists I have seen players who make a second alien colonizing race that is similar to one that already exists. For instance in Final Frontier there were space elves who were a alien empire that has sent colonists to the world the RP takes place at. Yet a second player decides he wants interstellar matriarchal aliens too, the only difference being instead of space elves they're technicolor women. However both shared so similar a archetype I saw no reason why they couldn't just share a alien species instead of having two separate ones.
vancexentan said
People who don't respond to a roleplay when even if it is as simple as them reflecting on what has happened, going to get a bite to eat, admiring what scenery there is around them, or whatever be it. Just SOMETHING to show activity.